- FF-Reunion has written up the complete KH3D trailer in detail, and sqexgal has translated it. You can read this below.
Yen Sid: From here, you two will take the Mark of Mastery Exam.
Sora, surprised: Even without taking it, no one can beat me!
Riku, facing downward: Having walked the path of darkness, I wonder if it’d really be right for me to wield the Keyblade. You’d have to make sure.
Yen Sid: Let’s open the keyhole of sleep. If you return back to this place, then I will consider you Masters.
Sora on a balcony, opens his eyes.
Sora: Huh, where is this place? My clothes changed! More importantly, where’d Riku go?
Sora leans over the balcony and calls out in a loud voice: Heeeey! Riiiikuuu!
A mysterious boy descends from a rooftop in ambush: You’re so loud, stupid Noise.
Sora is surprised and jumps off the balcony.
Neku: You’re Sora…
Yen Sid: A large number of Heartless reside in the world of darkness. Instead, in the world submerged in sleep there exists a particular key. That is, creatures who consume dreams known as the Dream Eaters. Searching for the Dream Eaters will guide you to the key of sleep.
(Battle action sequences of Sora are shown.)
Neku, showing Sora the scarlet mark on his hand: This is from the Game. All the participants have it engraved upon them. I can’t afford to lose this Game!
Sora: I don’t really get ‘the Game’, but maybe I can lend a hand?
The scene changes to the world of Notre Dame.
Riku is speaking with Quasimodo who is holding Esmeralda: Quasimodo, where did the creatures go?
Quasimodo: To the rooftop of cathedral.
A Dream Eater with wings like a butterfly descends upon them.
Quasimodo: Me too, me too, I’ll fight too!
The scene returns to Neku and Sora in a plaza inTraverse Town.
Sora, facing Neku: Come to think of it, I didn’t ask your name.
All of a sudden several Dream Eaters appear around them!
Neku with surprise: Dream Eaters!
Sora: That’s a weird name.
Neku, pointing at the Dream Eaters: Not me, those!
Yen Sid: Opening the keyhole of sleep, along with finding a new power, the power locked in sleep will become revealed as well.
The trailer continues, showing the AR capabilities of playing with the Dream Eater pets, it’s a lot like Nintendogs. Maybe you’ll be able to raise them up too?
In a laboratory somewhere, a researcher has collapsed.
From this person’s POV, Xigbar becomes visible.
Xigbar: Xehanort! Have your memories returned?
From the view of the person referred to as Xehanort, a Keybalde appears before his eyes.
The screen then blacks out theatrically, displaying KINGDOM HEARTS 3D Dream Drop Distance, Spring 2012.
- sqexgal has provided a detailed summary of Sora's scenario in the KH3D demo, thanks to Famitsu. You can read it below.
At Tokyo Game Show 2011, Kingdom Hearts 3D Dream Drop Distance is being exhibited in Square Enix’s Booth. We present a play report of both Sora and Riku’s scenarios.
Sora crosses paths with that guy!?
Tokyo Game Show 2011 is taking place at Makuhari Messe in Chiba, September 15 to 18, 2011. At Square Enic’s booth the world premiere of the Kingdom Hearts 3D Dream Drop Distance (from here on out, KH3D) demo is being exhibited. Here we’ll report our experience trying out the demo.
We’ll start off with a summary of the game. KH3D is an action RPG and the first of the Kingdom Hearts series to appear on the Nintendo 3DS platform. This time there are two main characters, the series star Sora and his best friend Riku.
In the demo you can choose between Sora and Riku’s scenarios. Not only are the two main characters to choose, but the worlds, enemies, and interacting characters are different so you get considerably unique experiences with each.
The first person we tried out was Sora. The scenario takes place in the familiar Traverse Town; however there are two new areas to explore, District 4 and District 5. Sora appears here and encounters none other than Neku, the main character of It’s A Wonderful World (The World Ends With You)! It’s the first time in the Kingdom Hearts a Square Enix character other than the Final Fantasy characters has appeared. It seems Neku is wandering around the area in search of a partner, though it’s a different place, I wonder if we will see more partners like Shiki and the others from Wonderful World (TWEWY) appear here too…?
When Neku separates from Sora, he advances and runs into the new enemy, Dream Eaters! Surrounded by the colorful enemies, I move to attack them by barraging the buttons. The attack operations are very crisp as it’s been with the KH series before, but the new system is a refreshing change. Using the “Free Flow Action” ability, you can swing around and round the poles and jump kick off the walls. You can see that the motions are clearly advanced, but it’s so easy to operate. When you press the Y button you can “Slide” (like a mini dash), if you’re in front of a pole you automatically begin swinging around it. Or if you are in front of a wall, you can pounce right off it. Furthermore, if you press A during “Free Flow Action” you can switch to a “Free Flow Attack”. These high speed actions are very exhilarating, it’s like all the action you expect of the KH series but amplified! But if you get too excited and continue to press the Y button, eventually he’s going too fast and you lose control of Sora. Luckily, even if you lose control you are still taking down the enemies. Once you are used to the hectic style of Sora flurrying about, you’ll no doubt gain more control and enjoy it more.
Earlier I wrote that the Dream Eaters were the enemy this time around, but in truth that isn’t correct. There are two types of Dream Eaters, there are those that appear as your enemies and those that appear as Sora and Riku’s companions. The companion Dream Eaters fight alongside you as AI, but if you fill the “Link Gauge” and touch the bottom screen (or press L+R+ A buttons at the same time), you can ride the Dream Eater and together with Sora do a cooperative attack. Additionally, if you activate both companions at the same time you can do the “Dual Link” ability, an even stronger technique. In Sora’s “Dual Link” technique, the Dream Eaters combine into one large one which he rides quite comically.
sqexgal has provided a detailed translation of Tetsuya Nomura's tweets. Read them below.
Long time no tweet, it’s Nomura. Tomorrow will finally be general admission for Tokyo Game Show, the premier demo for Kingdom Hearts 3D Dream Drop Distance has been prepared for it. There are 3 systems that you can experience firsthand; I’ll explain them a bit.
Free Flow Action
You can perform various bold actions by pressing the Y button depending on the terrain whether it is a wall, street post, handrail, etc. will allow you to kick off the wall, spin around the pole, or slide across the handrail.
For example, when you use the Y button to jump kick off a wall, you can press the Y button again to glide through the air for a longer period of time. Keeping it up, when you encounter a new object you can press Y again to perform a new action. Additionally, during Free Flow Action you can use a strong attack by pressing the A button, jump high with the B button, etc.; please discover the various Free Flow Action abilities!
Free Flow Action Simple Explanation
Press Y and fly towards an object > Continue actions by pressing Y > Use a strong attack with the A button or jump high with the B button. *In case you have trouble doing the Free Flow Action, try jumping in front of a target with the B button and then pressing Y.
When you are fighting, a different cursor may be displayed on enemies and barrel like objects on the top screen. When that happens, press the X and A buttons at the same time and then look at the lower screen, you can now perform a special attack. In short, attack > wait for cursors to appear > press X and A at the same time.
In this game your companions will be the monsters called Dream Eaters, in the demo you start off where you already have 2 companions. When you fill up their gauge, the Dream Eaters’ icons flash. If you press their blinking icons on the bottom screen, you can initiate a cooperative attack with them. If you save up both their gauges, you can utilize them both at the same time for an especially strong cooperative attack.
That is the explanation of the 3 new systems being introduced. I’ve left out the details, but above all please try at least one of them in the demo. Moreover, I think you’ll all enjoy them.
Thanks to Churro for the tip.
- Siliconera has provided a detailed summary of Sora's scenario in the KH3D demo. You can read it below.
Sora calls out for Riku, but meets Neku Sakuraba from The World Ends With You instead. Neku jumps down from the roof a building and explains his situation. Just like the Nintendo DS game, he’s trapped in a game and shows Sora the timer on his hand. He needs a partner to play and Sora, kind as usual, offers to help. I thought this would be the perfect point to add Neku to Sora’s group. Surprisingly, Neku rejects Sora saying he’s weird. Determined to help, Sora chases after Neku.
Traverse Town had monsters to fight, but Sora had nothing to fear. At least for the demo, Sora was beefed up with powerful attacks like Final Break, which can cover half the screen. Players can switch special moves by pressing up or down on the d-pad. Attacks automatically change after you use a move and recharge overtime. The A button was for regular keyblade swipes, B made Sora jump, and Y was for the rotating command.
Donald and Goofy weren’t around, but Sora had computer controlled teammates. Monsters, actually. His partner characters in Kingdom Hearts 3D: Dream Drop Distance were a pink panda roughly the size of the pudgy heartless from the originalKingdom Hearts and a dog with a unicorn horn called a Wondanyan. These critters attack on their own and even fight their own kind. I watched as my panda pummeled another. No explanation was given on how or if you can capture more dream creatures. These two were just assigned to Sora’s party.
Each dream creature has a special attack called a Dual Link, which you can activate by pressing an icon on the touch screen. The panda grabs Sora and spins him around, kind of like that dual tech with Robo and Crono called Cyclone Sweep. The Wondanyan has an amusing team attack where Sora rides the monster and bounces around as if he was on a pogo stick. I crushed an enemy or two using this attack, but I suppose you can use this dual link to avoid enemies too. Dual Links have different recovery times, the panda’s recharges considerably faster than the Wondanyan. Dual Links are tied to creatures and they each have their own Dual Link meter.
I climbed up Traverse Town’s rooftops and used Sora’s grind move to slide down railings until I found a better way to travel. Sora can fly too if you hold down the B button.
A large boss was waiting at the end of the level, which tripped the camera up at times.Kingdom Hearts 3D: Dream Drop Distancehas a lock-on feature, but I found rotating the camera myself worked better. While locked on, the camera would sometimes zoom in too much or an object would get in the way. A few Final Break and panda cyclones later and the boss was defeated. The demo ended with the Wondanyan doing a little shimmy.
I played the game in 3D and like other Nintendo 3DS titles it seems like you’re looking into the world rather than seeing objects leap out of the screen. That may be for the better since fights in Kingdom Hearts 3D: Dream Drop Distance can get frantic.
By clicking Y continuously, you can jump between walls. This can lead to a strong attack from the A button, and with the B button you can jump large. This shows a variety of free flow action. You can go to the bottom screen by clicking the A and X buttons at the same time, which will begin a special attack. Your two companions will link with you, and you'll have a Dream Eater Earn gauge. You can get a tandem attack Dream Eater if you touch the icon of the bottom screen while flashing.
Please check out our summary of TGS 2011 below, and make sure you look at the "Videos" and "Images" in particular. Exciting stuff! Keep checking back for more.
Tokyo Game Show 2011 runs from September 15 to September 18. has appeared with a new demo and trailer. This is a summary of our coverage of the event. If you have comments, , or Kingdom Hearts 3D forum.
What next? Trailer?
There's still 2 days left of TGS 2011! There WAS a trailer shown, however, it has not appeared online yet. Keep checking back regularly as the trailer is sure to show up soon. We are also expected to get more demo impressions and possibly even more information. In the meantime, check out the gameplay videos below.
What We've Learnt
- KH3D will release in Spring (between Feb and May) 2012 in Japan.
- KH3D will be compatible with the 3DS Slide Pad.
- Neku from The World Ends With You will appear in Traverse Town.
- Sora and Riku have new clothing, Riku has new hair.
- The trailer contains a cutscene from Xehanort’s point of view-- the camera faces Braig who says, “Has your memory returned?”"
- The new enemies are called "Dream Eaters", and Mark of Mastery exams take place in "a world buried in sleep".
- Sora and Riku have pets, named Wandanyan and Koumori Bat.
- The Hunchback of Notre-Dame world (part 1). Click here to view/download.
- The Hunchback of Notre-Dame world (part 2). Click here to view/download.
- Truthkey's translation.
- sqexgal's translation.
- sqexgal has translated a demo impression from Dengeki Online, where they discuss various gameplay aspects. (source)
It seems that this time Sora and Riku’s skills have improved some since they can use abilities like Glide and Air Slide with ease. Also like in the previous series, you are able to slide on handrails at high speeds. Now when you are doing the Air Glide ability, you can press the A button to jump kick a wall or spin on a pole, depending on the terrain. Since I hit the buttons repeatedly, and a staggering amount of action takes place, it’s super fun even if I’m only taking out the small fries.
As for the new system, when you press the A and X button at the same time the lock on marker changes during battle, the battle stops and an emblem appears on the lower screen. When you connect them with the touch panel, you invoke the “Reality Shift” attack. The way that Sora and Riku invoke the “Reality Shift” are each unique and the effects from it are different too, but both of them create strong attacks.
This time I was able to clear the bosses in both scenarios. Since both bosses were difficult, it was a challenge to use the Dream Eater companion abilities among other elements. As for the play impression of the two of them, Sora is more of a speed type while Riku is a little more of a power type. This game is coming Spring 2012. With Neku making a surprising appearance among other reasons, I look forward to seeing what sort of story unfolds this time.
- sqexgal has translated a demo impression from GameWatch, where they discuss various gameplay aspects including the Reality Shift. (source)
As the first title of the Kingdom Hearts series for the 3DS, there are high expectations and for the first time in the world, a playable version is on display for the public. Since the crowds are expected to be very congested on the general admission days, if you’d like to try it out you are best off arriving early. When you try out the demo, you’ll have a choice of playing either Sora’s or Riku’s scenario.
Sora’s scenario, takes place in the series familiar “Traverse Town”. Sora seems to be separated from Riku when an orange haired boy appears. The boy is participating in some sort of game and is looking for a partner. There is a timer counting down engraved on the palm of his hand indicating the game is in effect. Riku’s stage is “Le Cité des Cloches” where Quasimodo from the Bells of Notre Dame appears.
One of the biggest characteristics of the series is how easy it is to play and create a bright, flashy display of action in battle; and that’s apparent within 10 minutes of playing this title. What was particularly fun was utilizing the “Free Flow Action” option which allows the player to do abilities like gliding, kicking off walls, and swirling around poles in an instant, creating high speed action. Since it offers the most refreshing action elements of the series with the capability to move limitlessly through the sky while unleashing a flurry of attacks, you could say that the action aspects have evolved remarkably.
The method of utilizing the lock on markers has changed. By pressing the A and X button at the same time, you can invoke a “Reality Shift” which makes use of the touch panel screen and changes the operation mode of Sora and Riku. Since the battle can be interrupted while invoking a “Reality Shift”, you can mess with the touch panel screen without becoming impatient. The other uses of the touch panel include directing your 2 companion creatures called the Dream Eaters. Since all you have to do to put them in action is touch their icons, it seems that they will become powerful weapons in battle.
Furthermore, from the trailer shown in the open mega theater, we can confirm that there is an AR function that allows you to playfully interact with the Dream Eaters. Not only is the action enjoyable, but it seems there are various systems to look forward to in this title.
Thanks to Gamespot we have two gameplay videos of Kingdom Hearts Dream Drop distance - featuring ! You can view these below. Check back soon if you wish to download them as we add them to our comprehensive video archive.