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KH3D Kingdom Hearts 3D appears in Nintendo Dream with Nomura interview

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Kingdom Hearts 3D [Dream Drop Distance] has appeared in the latest issue of Nintendo Dream magazine. This article contains an interview with the director of the series, Tetsuya Nomura. While we do not yet have a complete translation, thanks to ArikaMiz, we are starting to get some interesting details.

 

Update: Complete translation by Oishii of KH13.

+ This time the story’s development doesn’t change the story so much to be numbered. Nomura’s final task this time was remembrance. The story in KHII was spread to unfold little by little, but as for all the foreshadowing retrieved, the sequel is looking to be a fun installment.

 

+ There is a lot of meaning put into “Distance” and the distance taken in the next KH work. I think the player can feel they are somehow or other getting closer to the meaning as they play. In the end, whether they are successful or have failed will become clear. “Just as with ‘Drop’, there is a pattern of both of them dropping.” (trolololo) (laugh)

 

+ I think what is a dream and what is reality will be clear in the end, but not everything that unfolds is a dream. (About the guests from TWEWY) Similarly to how I have assembled several of my FF projects, I wanted a surprise in a different form. With the extended Slide Pad Pro, you can control the camera movement with the right stick, but even without it it is comfortable to play.

 

+ (About using the touch panel for Reality Shift,) It may be better to think of using your finger for the touch panel. The exhilarating feeling the Osaka team made is to the same degree as BBS’s. I think it wouldn’t feel as exhilarating if you couldn’t kick off the walls.

 

+ Until now the actions in KH couldn’t be performed seamlessly. With the Free Flow Action, I think you can make clever use of the substantial gameplay. I want player to have fun testing out the various actions in the game.

 

+ Thus far, I think the action RPG hasn’t been as dynamic. The story is also dark, and I hope even a person who has become interested in the series for the first time will want to play. To the TWEWY fans as well, because it’s the same staff, I think they can receive an intimate and touching feeling from the game.

 

Remember, the next issue of Famitsu Weekly, which releases about 24 hours from now, is also set to contain an interview with Nomura! This will likely be much longer.

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- The story doesn't change large enough for it to be called the next numbered game.

: (

 

This ..The first thing i thought when reading this is didnt Nomura say that DDD is suppose to be a main title that continues the plot after KH2..but this statement is saying the plots not going to progress as much as that implied? Meh.

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oohhhhh a dark story thats cool, and even though he said that the story doesn't change large enough to be called the next numbered game, I have no idea what he means by that but im sure this is on par with Birth by Sleep and that one was on par with the number games, so yea, two magazines with an interview comeing out the same time practicaly, sweet can't wait to read them

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Lmao all he means is that it's basically not KH2.5 or KH3. I'm fine with the story not progressing much, it's kind of like an alternate scenario for the characters (even though it's actually happening.) I wonder what he means by "dark story" does someone get hurt/die?

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Storyline progression isnt the only thing im interested in .I want answers too..What really happened with the apprentices/ AX and the organizations start and shocking secret thats suppose to be revealed.Some background. I like dark storylines as well.. But I cant help feeling a little disappointed reading that that the storyline might not progress as much.

Edited by axel_lea_lives_on

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I bet some fan will take this the wrong way and start said that this game is a spinoff and that they want KH3 already. :/

 

Anyway I'm really excited for this game and a dark story I wonder what is going to happen can't wait to find out! :D

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If "dark story" means "not everybody will be saved" etc. then I am happy. Not that I am against a happy end but it feels kind of cheap how even dead people come back. As long as they don't bring Eraqus back (I really like him, but... well, come on...)

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If "dark story" means "not everybody will be saved" etc. then I am happy. Not that I am against a happy end but it feels kind of cheap how even dead people come back. As long as they don't bring Eraqus back (I really like him, but... well, come on...)

 

It kind of inevitable for Eraqus to make a return :/ Nomura made it a point to point out the way Eraqus falls into Terra and the conversation that MX and Terra have in Blank Points. So he'll most likely return, even though it would be more dramatic if someone actually died.

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Nomura made it a point to point out the way Eraqus falls into Terra and the conversation that MX and Terra have in Blank Points.

 

I know about that, however, I thought that "this" Eraqus is more like an essence spirit thingie to protect Terra. If we follow (the changing :ph34r: ) logic in KH then Eraqus cannot came back. Heh, it seems that the only way to die in KH is to be run over by a horde of gnus - let's toss Xehanort over an edge and observe how the gnus come and kill him... wahahahahhaa *cough*

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I know about that, however, I thought that "this" Eraqus is more like an essence spirit thingie to protect Terra. If we follow (the changing :ph34r: ) logic in KH then Eraqus cannot came back. Heh, it seems that the only way to die in KH is to be run over by a horde of gnus - let's toss Xehanort over an edge and observe how the gnus come and kill him... wahahahahhaa *cough*

 

How come you think Eraqus won't come back? To me, it seems like everything Nomura has done has pointed to Eraqus's return.

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<a href="http://kh13.com/games/kingdom-hearts-3d/"><em>Kingdom Hearts 3D [Dream Drop Distance]</em></a> has appeared in the latest issue of <em>Nintendo Dream</em> magazine. This article contains an interview with the director of the series, Tetsuya Nomura. While we do not yet have a complete translation, thanks to <a href="https://twitter.com/#!/ArikaMiz" target="_blank">ArikaMiz</a>, we are starting to get some interesting details.

 

Rough translation: (We'll update with a better / more complete translation asap!)

<div class="quote">- The story doesn't change large enough for it to be called the next numbered game. However, it will strongly foreshadow the next numbered title.

- The Circle Pad Pro extension will allow the player to move the camera view.

- It has a dark story.</div

It has a dark story.

It has a dark story.

It has a dark story.

 

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