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Showing results for tags 'zelda'.
Found 40 results
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Ganon as villain, or playable, or both. More than likely both...
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DRAGON'S TEAR- A keyblade designed after the more Zonia inspired origins of The Legend of Zelda: Tears of the Kingdom. This keyblade is designed to have increased power from Light attacks! The incompletely crossgaurd is formed from the style of the technology that forms the Zonia Constructs, framing the Master Sword's hilt. The shaft of the blade is that of a rebuilt Master Sword with the Light Dragon curling around it and forming the teeth of the blade. They keychain is attached to the Keyblade and the token by use of the green goo from Ultrahand, and the Token is that of the Secret Stone. The World Logo is Hyrule in the style of Tears of the Kingdom, over the Zonia Temple of Time. The name comes from the various Tear-like items found in the game as well as the emphasis on Dragons.
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DIVINE BEAST- A Keyblade designed after the ancient technology seen inside The Legend of Zelda: Breath of the Wild! This Keyblade is designed to have increase Thunder attacks! A stylized version of the Guardian Stalker forms the incomplete hilt of this Keyblade, and a portion of the shaft, with this version of the master sword forming the handle. The rest of the shaft follows the cues from different Ancient technology weapons, culnimating into the teeth that is formed from the hard blue light of the technology. The keychain is another bit of blue light energy with the Token being that of a Korok Seed. Yahaha! You found it! The World logo is Hyrule in the style of Breath of the Wild, over the overtaken Hyrule castle. The names comes from the giant mahcines that Link has to bring back under control.
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TWILIGHT'S HOWL- A Keyblade designed after the Twilight elements of The Legend of Zelda: Twilight Princess! This Keyblade is designed to have increased Light and Dark attacks! The hiltguard of this keyblade is mainly designed after the top portion of Midna's Fused Shadow helmet, with the Mirror of Twilight forming the center of the hilt. The version of this Master Sword forms the hilt. The shaft of the blade takes it shape from the Master Sword, but has the symbol that apepars on Wolf Link's head near it's base. The rest of the blade is designed with the Twilight color scheme of white-orange-black, forming a Twilight Portal for the teeth and an ornamental wolf head at the top. The keychain is the Vessel of Light that Link uses to help recover an area from Twilight and the token is Ilya's Horse Call charm. The world logo is that of Hyrule being ingulfed in twilight. The name comes from the various Twilight elements in the game as well as Link's wolf form howling.
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MICROSIZED- A Keyblade designed after the Four Sword of The Legend of Zelda: The Minish Cap! This Keyblade is designed to have a chance of shrinking enemies down! The hiltguard of this keyblade is designed after the Four Sword, stylized in a way to better fit the Keyblade format. The shaft of the blade is again from the Four Sword, but stylized once more, and culnimating into the teeth of the blade which takes it's form from Elzo, the companion in this game. The keychain is formed from the Four Elements used to forge the Four Sword with the Token being that of a Kinstone. The World Logo is Hyrule in the style of the Minish Cap logo, shrunk down and among the grass. The name comes from the game's mechanic of shrink yourself down.
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THREE DAYS REMAIN- This Keyblade is designed after the wrathful incarnation of Majora from The Legend of Zelda: Majora's Mask! This keyblade is designed to have your combo finishers after every third swing! The hilt guard of the blade is designed after the iconic Majora's Mask, with the top having the horns that appears in Majora's second and third form, along with the iconic moon. The shaft of the blade is designed after Majora Wrath's tentacles that he uses to attack, all curling around an Majora eye. The teeth of the blade is formed by on of these tentacles and the various spikes that protude from Majora's Mask. The Keychain is the three main transformation masks collected during the game with the token being the fourth, optional one, the Fierce Diety Mask. The World Logo is that of Termina infront of the deadly Moon. The name comes from the fact that you will always be brought back to the beinging of a Three Day cycle to complete the quest.
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TIMELINE SPLITTER - A Keyblade modeled after the Master Sword of The Legend of Zelda: Ocarina of Time! This Keyblade increases the amount of time enemies are stopped by Stop! The hilt, top of the crossgaurd and shaft of the blade are all designed after the Master Sword as it appears in Ocarina of Time, with the detailling on the blade having the current timeline of the Legend of Zelda series. The hilt guards are designed after the Ocarina note interface. The teeth of the blade is Navi, arguably the most iconic companion in all of the Legend of Zelda. The keychain is the Sage Medallions collected in the second half of the game, and the token is the titular Ocarina of time. The World Logo is Hyrule in the Ocarina of time style, with a split Hyrule in the background. The name is due to this game being the one to set the Legend of Zelda down the timeline split path it is on.
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There is currently an event going on in Japan that Aonuma is attending and people at the event are talking about a Skyward Sword HD. Take note that this is a rumor because it hasn't been officially confirmed yet.
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- zelda
- skyward sword
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Hey guys! Time for the poll, I would love to see what you folks choose. Also just as a bonus, if you have any crazy ideas then I want to hear them all down below!
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- persona
- dragon quest
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So much to play, so little time...to not play.
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Hey there guys. I'm a longtime reader, former member of the KH13 community and game blogger. I'm looking to engage more with the fandoms of the games I write about and hopefully drum up some interest in my blog. A little while back I started a series of articles on how islands are used as settings in games, largely because I was born and raised on an island. For the second article I examined how islands are used as the introductions to games, and so focussed heavily on Destiny Islands (as well as a few islands from Zelda: Wind Waker). Here's a link to the article: Little Worlds Within Themselves Part 2 - islands as introductory segments within games I'd love to hear thoughts from you genuine fans of the series, as well as any ideas about the sorts of things from Kingdom Hearts I could write about in the future. Below's the image my partner made for the articles, featuring Link from Breath of the Wild being chased by an Octorok whilst K.K. Slider from Animal Crossing lounges in the sun. I hope you guys enjoy, feel free to comment with your thoughts and criticism
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And feel free to describe how you would do it!
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Breath of the Wild is Nintendo's most ambitious game in years. Not only is it a new Zelda, but it's massive and it breaks away from the conventions that made Zelda what it is today, and for that reason this title has huge promise.
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- 6 replies
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- zelda
- darksiders
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1. the bosses are TOO hard ' 2. the temples are TOO difficult 3. an enemy can hit you if you are higher or lower then them depending on where you are 4. I hate the graphics(don't get me wrong. I like the art style though) 5. the final boss is ridiculously hard!
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"A true zelda fan, no a true gamer knows that tp was terrible. " Sure it's his opinion, but still... I respect his opinion, but they way he worded his statement sounds rude especially with the "true" zelda fan nonsense. seriously though, does that seriously mean that I have to hate Twilight Princess in order to become a "true" zelda fan?
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Source: http://www.nintendolife.com/news/2015/10/nintendo_of_america_distributes_the_legend_of_zelda_tri_force_heroes_demo_codes I've got my demo downloading right now! Kind of upset by the lack of single player/online play (at any time, anyway) in the demo, but I have plenty of friends who were interested in the game, so I definitely plan on trying this out!
- 9 replies
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- Nintendo
- The Legend of Zelda
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(dang, I haven't done a zelda related post in a while) What do you think about this? I think that this could either mean that Twilight Princess could be getting an HD remaster, which is NOT likely, or this could mean nothing at all, which I think is likely.
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I'm close to finishing the game and I want to know if there's anything I may have missed. I have: -All the Goddess Cubes activated/all the Goddess Chests opened. -All the Gratitude Crystal side quests are completed and Batreaux is human. -I own at least one of every bug and treasure. -I can hold up to 9,900 Rupees (the limit of the Tycoon Wallet and three Extra Wallets; aka the highest amount of Rupees in the game). -I have the Hylian Shield -I have nineteen hearts, and I know where to get three more Heart Pieces. -I have the Sacrad Bow, the Tough Beetle, the Big Bug Net, the Scattershot etc. Everything is upgraded (and in addition, I'm carrying three fairies, a 25 arrow quiver and a 25 bomb bag). So is there anything you guys know of that I'm missing out on?
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- skywardsword
- skyward sword
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