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Square Enix have published their Financial Results statement for the fiscal year ending March 2019. According to this report, their net digital entertainment sales have amounted to ¥204,596 million* (6.9% more than the previous fiscal year) thanks to the release of new titles on home video game consoles, such as Kingdom Hearts III, Shadow of the Tomb Raider, and Just Cause 4. However, profits have decreased due to the various expenses incurred in producing new games. Overall, Square Enix's operating income on digital entertainment this year was ¥29,062 million* (33.1% less than the previous year). The total sales for the company for the year ending March 2019 was ¥271,048 million* (8.2% more than the previous year). The total operating income was ¥24,531 million* (35.7% less than the previous year); their ordinary income amounted to ¥28,312 million* (21.6% less than the previous year). The statement also summarised the developments in sales and profits made on other categories of video game titles. The sales of many titles for smart devices and PC, released in the first half of this fiscal year and in the prior fiscal year, fell below expectations and failed to generate additional revenue on top of that from existing games. The net sales and operating income also decreased this year due to the decrease in licensing revenue. Net sales and operating income from online multiplayer games also decreased, but recurring subscription revenue remained brisk. Based on these results, the year-end dividend forecast for the fiscal year ending March 31, 2019, has been reduced from 43 yen to 37 yen. For the next fiscal year (April 1, 2019, to March 31, 2020), sales are expected to amount to ¥270 billion (0.4% less than the previous term), operating income to be ¥24 billion (2.2% less than the previous term), and ordinary income to be ¥24 billion (15.2% less than the previous term). UPDATE [May 13, 2019]: One of the strategies proposed at the briefing session to achieve mid-term goals to expand recurring income included maximizing earnings by deepening user engagement with offering various contents of major existing IP. Reporter Takashi Mochizuki reports that Kingdom Hearts III has sold high numbers, and that Square Enix is aiming to expand its sales via DLC. More figures and information can be found here. *Please note that these figures have been rounded to the nearest 1 million yen.
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Square Enix have published their Financial Results statement for the fiscal year ending March 2019. According to this report, their net digital entertainment sales have amounted to ¥204,596 million* (6.9% more than the previous fiscal year) thanks to the release of new titles on home video game consoles, such as Kingdom Hearts III, Shadow of the Tomb Raider, and Just Cause 4. However, profits have decreased due to the various expenses incurred in producing new games. Overall, Square Enix's operating income on digital entertainment this year was ¥29,062 million* (33.1% less than the previous year). The total sales for the company for the year ending March 2019 was ¥271,048 million* (8.2% more than the previous year). The total operating income was ¥24,531 million* (35.7% less than the previous year); their ordinary income amounted to ¥28,312 million* (21.6% less than the previous year). The statement also summarised the developments in sales and profits made on other categories of video game titles. The sales of many titles for smart devices and PC, released in the first half of this fiscal year and in the prior fiscal year, fell below expectations and failed to generate additional revenue on top of that from existing games. The net sales and operating income also decreased this year due to the decrease in licensing revenue. Net sales and operating income from online multiplayer games also decreased, but recurring subscription revenue remained brisk. Based on these results, the year-end dividend forecast for the fiscal year ending March 31, 2019, has been reduced from 43 yen to 37 yen. For the next fiscal year (April 1, 2019, to March 31, 2020), sales are expected to amount to ¥270 billion (0.4% less than the previous term), operating income to be ¥24 billion (2.2% less than the previous term), and ordinary income to be ¥24 billion (15.2% less than the previous term). UPDATE [May 13, 2019]: One of the strategies proposed at the briefing session to achieve mid-term goals to expand recurring income included maximizing earnings by deepening user engagement with offering various contents of major existing IP. Reporter Takashi Mochizuki reports that Kingdom Hearts III has sold high numbers, and that Square Enix is aiming to expand its sales via DLC. More figures and information can be found here. *Please note that these figures have been rounded to the nearest 1 million yen. View full article
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In the first three days since its Japan release, Kingdom Hearts III had no trouble topping the weekly video game sales chart in the country with over 600,000 copies, selling almost 2.5 times more copies than Resident Evil 2 in second place (which released on the same day). In the following week, commencing Monday, January 28, Kingdom Hearts III kept its number one position selling 91,019* more copies, adding to a cumulative 701,096* copies sold in Japan as of February 3. This includes both individual and bundled versions of the game. Kingdom Hearts III became the most downloaded game on the PlayStation Store in January despite releasing only 3 days before the end of the month. It was also the Players' Choice Winner of the month and the top PlayStation game in the Australian charts in its first week. It took the top spot in its first week also in video game sales in the UK. Square Enix have reported that the game sold more than 5 million copies worldwide within a week of its international release, including digitally and across all platforms, making it the fastest selling game in the series. Before its release, Kingdom Hearts III (PS4) was the most pre-ordered game on Amazon and remained the #1 bestseller entertainment software on the website until the end of the month. *This data was collected by Media Create. A higher cumulative number of copies sold is reported by Famitsu, who report that Kingdom Hearts III sold 81,795 copies in week commencing January 28, adding to a cumulative sales of 722,201.
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In the first three days since its Japan release, Kingdom Hearts III had no trouble topping the weekly video game sales chart in the country with over 600,000 copies, selling almost 2.5 times more copies than Resident Evil 2 in second place (which released on the same day). In the following week, commencing Monday, January 28, Kingdom Hearts III kept its number one position selling 91,019* more copies, adding to a cumulative 701,096* copies sold in Japan as of February 3. This includes both individual and bundled versions of the game. Kingdom Hearts III became the most downloaded game on the PlayStation Store in January despite releasing only 3 days before the end of the month. It was also the Players' Choice Winner of the month and the top PlayStation game in the Australian charts in its first week. It took the top spot in its first week also in video game sales in the UK. Square Enix have reported that the game sold more than 5 million copies worldwide within a week of its international release, including digitally and across all platforms, making it the fastest selling game in the series. Before its release, Kingdom Hearts III (PS4) was the most pre-ordered game on Amazon and remained the #1 bestseller entertainment software on the website until the end of the month. *This data was collected by Media Create. A higher cumulative number of copies sold is reported by Famitsu, who report that Kingdom Hearts III sold 81,795 copies in week commencing January 28, adding to a cumulative sales of 722,201. View full article