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Do you think Kingdom Hearts 1.5 and 2.5 should be re-released on the PS4?
- 31 replies
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- PS4
- Kingdom Hearts HD 1.5
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Hey guys, this is gonna be my first post on this forum so bear with me here Anyways, I always wanted a way to address this to the Kingdom Hearts community since I love its games so much, so I figured, what better way to do this than to post to a Kingdom Hearts forum? Anyways rant time (this is gonna be long, so apologies beforehand): So KH2. For some reason, it receives a lot of hate from fans. People have called it the worst game in the series, and IGN rated it the lowest out of any KH game (although to be fair, no one takes IGN seriously). Either way, it still kind of bothers me. I understand the whole "everyone has their own opinion" thing, and it's absolutely fine that you don't like KH2; the thing that bothers me are the reasons people use to back their opinion up. So I guess I'll just go through KH2's aspects one at a time, so this is turning more into a review at this point I suppose: Story - It's completely understandable that people don't enjoy KH2's story as much as KH1; it sort of shifts away from the whole "Disney character interaction" and focuses more on the whole "overall story" of Kingdom Hearts. I don't find this to be bothersome, but I do understand if people don't like this story as much as some of the other games. Nevertheless; as important as story is, we still want to look at the core element of every game: the gameplay. Gameplay - Why do people hate the gameplay? Well here's a couple of the most common reasons I see: -Too much button mashing -Too many cutscenes interrupting pacing of gameplay -Too easy (which is apparently due to button mashing) -Boring beginning game -Not much exploration -Reaction Commands make the game way too easy Okay so from those few points I compiled, I will say that some of them are very true. However.... -Too much button mashing: Okay so this one is completely false. Anyone who says KH2 is a button masher either played on Beginner Mode or was extremely overleveled throughout the entire game. Here's an idea: try playing on Proud or Critical, or if you're really up to it, go on Level 1. I'd like to see you try and mash X and beat the game. Guess what? It's not gonna happen. As a matter of fact, you'd get completely destroyed. -Too many cutscenes interrupting pacing of gameplay: I will admit this one has some point to it. KH2 has a lot of cutscenes...a lot. And I see why this may turn people away from the game. However, I will also say that they added in a cutscene skip option after KH1....so if you really don't care about the story, then skip away. -Too easy: Once again, KH2 is not an easy game just because you were level 50 in the first visit of Beast's Castle on Beginner mode. Guys. They give you an option to choose a difficulty at the very beginning. If you find Beginner or Standard too easy, go Proud or Critical. It's understandable if you find Critical easy; those who are experts at the game do (notably some speedrunners/no damage challengers). However, the difference is if you were that good at the game, you wouldn't call it "easy" or a "button masher" because you would understand the concept that not everyone is as skilled as the game as you were. I think this argument out of all of them bothers me the most; when people call KH2 easy, I'm just like "hey why don't you play the game on LV1 Critical and then tell me if it's easy or not." -Boring beginning game: I can't argue with this one; the Roxas section in KH2 was boring. Sure, first time playthrough it was interesting and it acted as a pretty good way to get used to the controls, but everytime after that, you were just trying to rush and get to the fun part of the game where you play as Sora. Plus, Roxas sucks as a character in combat. As intriguing as his character may be in terms of story, his basic three hit combos are weak and pretty crappy compared to Sora's attacks. -Not much exploration: This one is sort of an opinionated argument. Personally I actually don't mind if the game is too linear, but I understand some others do want the "exploration" part, especially after the exploration factor that most loved in KH1. So understandable, but I don't think it's a reason to hate the game. In addition, the Final Mix/HD ReMIX version added post-game dungeon Cavern of Remembrance that you can explore your life away since it's such a huge area. In fact, that area sort of reminds me of KH1's exploration; only much more fun, especially if you have all growth abilities equipped. -Reaction Commands make the game way too easy: Uh what? Since when did Reaction Commands make the game easy? People's main argument supporting this is something along the lines of "you use reaction commands every fight, giving you invincibility frames and easy damage to a boss". True...but that by no means makes the game easy. You get some damage in. But you can't spam it for infinity invicibility (minus Limits if you count those...but even those can't last forever), and you're not gonna beat the game with pure reaction commands. There's literally only one fight in the entire game that I can think of that abuses Reaction Commands, and that is the 1 thousand Heartless battle. Even then, if you're playing on Critical Mode and Level 1, that fight is still terrifying and you can still die at any time. So this argument of "RCs making game too easy" is a complete lie. So I realize this post has gone on for way too long and probably no one will read this, but I just wanted to get this out of my system tonight. Gonna finish up on why I think KH2 is the best Kingdom Hearts game by far: It's addicting. I know, it's an opinion, but I'll back this up. We have a variety of options to choose from, and I think what really pulls me in is the fact that these many options that you can choose from all have usages. As useless as you may believe Summons to be in KH2, they're really not. Ever tried Stitch who infinitely restores MP so you can spam magic? Or maybe Chicken Little who draws in enemies from far away and stuns them with his firecrackers as well as dealing minor damage so you can go in for the kill. It's amazing how useful summons can be, so try them out before you insult them for how useless they are. Besides that, we also have a ton of other options: 6 Magic spells, a ton of Limits, 5 Drive Forms, a bunch of new abilities and combo modifiers that change up your combos, etc. They did an excellent job with balancing; though not perfect (aka Reflect being overpowered), it's definitely the best they've done in any KH game so far. Before you flame me, I have proof: KH1 has too little combat choices to really compete, ReCoM had Lethal Frame which was insane on almost all bosses, BBS had easy to get commands like Ignite/Mine Square/Surges that annihilate enemies, ReCoded was ReCoded (lol), and DDD had Balloon, the most overpowered command to come into existence ever. Soooo I think KH2 takes the cake on this one. And before you argue that this doesn't really matter, think of it like this: If you had a choice between using 20 fancy attacks each with their use or 2-3 overpowered attacks that you just spam to kill everything, which one would you choose? I don't know about you guys, but I'd definitely pick the 20 attacks. I wanted to cover this topic, just because not many KH players know about this: complex AI. To be specific, invisible in-game counters that depict how bosses retaliate or attack (i.e. Revenge Value, Action Count, Flinch Count). These are quite complicated so I'm not gonna bother explaining too much, but I will give a brief overview. Have you ever wondered why spamming Horizontal Slash on Sephiroth will eventually force him to teleport out and retaliate? That's because you've struck his Revenge Value, forcing him to retaliate to your attacks. These things keep bosses from being combo-ed forever, and also adds a lot of depth to the gameplay; by analyzing Revenge Value and how bosses respond to you attacks, you can make up your own strategy to defeat them (this is especially prominent on harder difficulties like Critical Mode). No other KH game has a system like this; the closest is probably KH1 which had a minor and simplistic system for countering on certain bosses. I'm pretty much done with my rant now, and if you actually read all this, congrats Now keep in mind that this is all my opinion, but I did indeed back it up with reason. If you disagree with anything, feel free to let me know and why, because I would love to hear some of your opinions out there. Now that I'm done, I think I'll be off... (Also did I mention that KH2 has a kickass post-game? Mushrooms, Cavern, Data Org, Terra...so many things to do!)
- 25 replies
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- KingdomKingdom Kingdom Hearts 2
- Hearts
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Hey everyone, I am doing a walkthrough of Kingdom Hearts Final Mix. I have used an emulator of Kingdom Hearts Final Mix on PCXS2 with an english patch that still has the same features as the actual HD Remix. PCXS2 also upscales the resolution so it it still true HD just like 1.5! I hope you guys enjoy, like and comment/ and subscribe and I will put all of the parts on here for each upload! {Explict Language Warning!} Part 1:https://www.youtube.com/watch?v=AJHKAJARcBQ Part 2::https://www.youtube.com/watch?v=c2JfGs_iNBs Part 3: https://www.youtube.com/watch?v=V3Nl0EcXn70
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- 1 comment
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- kingdom hearts manga
- shiro amano
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http://youtu.be/HnXA67oxSr0 Some more comparisons between two different versions of the game, this time Kingdom Hearts 2 final mix. Sorry in advance that its not in hd, when I uploaded this I had issues with adobe premiere pro.
- 4 replies
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- Comparison
- HD vs SD
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