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Here I will be discussing a topic that I believe deserves more attention than it's been given. The leveling system in Kingdom Hearts 3 is a huge topic of discussion amongst the Kingdom Hearts Community, yet not many people have decided to jump in and tackle the idea head on. So, I bring to you a complete analysis and concept design for the leveling system, keyblade transformations, forms, and much more! I put 48+ hours of work into this video so if you enjoyed this video feel free to leave a like to help support my channel and content. Thank you so much for watching
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- Kingdom Hearts 3
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Hey guys, So I've been working on a little project this weekend and managed to finally finish it today and that something is my take on what Kingdom Hearts 3's Main Menu might look like. I chose to base it primarily off of the KH 0.2/ X Back Cover menu, as those seem to be the direction that the in-game art style is going. Note, the version of Dearly Beloved is fan-made and was used before in another menu concept, but I really liked so i used it here. https://youtu.be/pYK-RaoQzIE I created the model basically from scratch using all sorts of pieces of Sora KH3 pics and putting them together, I also used the bring arts kai figure as a base for building the model on. I created the background using the shot of Destiny Islands from the secret ending of KH1 and then the papou fruit tree from Kingdom Hearts 0.2; All of the graphics/animations were customized from existing elements in order to help make it look more believable. Anyways, I think that's enough from me let me know what you think down below.
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- Kingdom Hearts 3
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