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Jacob (SuperStaticPro)

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Everything posted by Jacob (SuperStaticPro)

  1. https://media1.tenor.com/images/a71c94c3aa7ad66a5051f81f48d14dd2/tenor.gif?itemid=12813012
  2. https://cdn.discordapp.com/attachments/644724133195677727/644901961652764680/Screenshot_20191115-080514_Tumblr.jpg
  3. Just be aware if you’re getting a digital version of the game.
  4. That’s why I’m not 100% sure. The pattern is the only thing I can see being an image texture. As for everything else, I imagined they just darken Sora’s model to give off the shadowy effect. Sora does look like he’s covered by a dark blue hue.
  5. I don’t know how Unreal4 works so take what I say as fact. But considering Anti is the only form that appears as KH2 Sora while any other form does nothing, makes me think it has something to do with Material based instead of an image texture.
  6. This might explain why KH3 Sora didn’t have an Anti Form texture. Maybe the effect isn’t caused by texturing?
  7. https://cdn.discordapp.com/attachments/644724133195677727/644901961652764680/Screenshot_20191115-080514_Tumblr.jpg
  8. Well they closer to realm of darkness. So regular Heartless are more powerful
  9. That would make sense Sora trying to get back from dream world to Yen Sids Tower and accidentally finds himself at the chamber of awakening and then the Final World.
  10. Z moves are Sun and Moon thing only. Too bad. I thought it brought an interesting spin to the battle system.
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