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Vaude

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Everything posted by Vaude

  1. Perfect and perfect, in that case! For MA, The x pattern is perfectly A-OK in my eyes, though let's leave off the heat, maybe. As for Miss Yuffie, I think it was the instantaneous attack that threw me off a bit, as well as the "slicing his blade through the opponent." If you can edit the description, however, I would greatly appreciate it and duly thank you for it.
  2. Accepted, though I must limit Judgement to slenderer light pillars for exhaustion measures. Without a rod or Turbo MP, your mana reserves are limited, and massive pillars will be more tricky to dodge as well as more depleting of your energy and maybe your life. I too may limit the x to a circular pillar of your favoured size (explosive or not), as maybe the x would be too widespread, but this is a great blend of abilities and I look forward to seeing Yev in action.
  3. Apologies for the blending of template information, but with the three-way splitup I thought I would try a more creative and elaborate approach. I will separate it. Hey there! Fire elemental magic is his signature, what with his desire for awing audiences with his "captivating" nature (he thinks life should be like a play and speaks in Shakespearean), but he can practise ice magic as well. As for the lovely place where he can not only enter the scene but make the scene, Rhasolvich sounds good! I think I'll pop in there when the time is right, if not now. My thanks to you. I lovems my medieval weapems.
  4. I would love to get involved in this. Let me know if anything needs to be altered. Name: Rufus Contralto Age: 36. Gender: Male Race: Human Side: Rebellion/Neutral Appearance: With black wild mane long untrimmed, chiseled aquiline features, and sharp green eyes, Rufus can only be considered similar to a disowned weasely noble, and whoever does this consideration is correct for the most part. His noble house's fortune was long spent except for a small purse of funds which keeps shrinking, and his clothing is starting to represent his impoverished self. He still wears the Serpent Baron's signet proudly on his red tattered doublet, baronet and commoner though he may be, and his matching trousers show many patches of lemon-hued cloth. Bio/History: Born as a commoner and working his way into the favour of the Serpent Baron of Godolvia, Rufus was a baronet (a non-noble patron of the noble house). He remained such until the Korbenic Empire claimed its control over tanzynite masterfully enough to remove the principalities of Godolvia. The only reason he remains with coin in his pockets and not working in factories is that he was blessed with a boon found through gambling with a sorcerer: magic itself. Elemental and summoning magic were woven intricately into a sigil wheel on his left hand, which he commands feebly but with a practiced hand. The subject of ridicule, laughs, and mountains of shame, he dedicated his life to the arts he loves and survival. Personality: Rufus is a megalomaniac with a deep-rooted love of the thespian arts, often depicted in his eccentric behavior. He boasts considerable wealths of knowledge in lore and can be considered a poet as well as a scholar, but his hatred for the Empire for destroying the Serpent Baron burns brighter than the flush on his cheeks when talking about the play Loveless (kudos if you get the reference) or any bit of intelligent literature. Weapon(s): Colichemarde (a transition rapier that is heavier than the normal fencing sword) Power Status: Mage: Magic: Elemental, Summoner
  5. Accepted for the most part, though I do not think that that signature move is fair enough for this roleplay because it ignores the rule of dodgability, defendability, or preventability. With a few slight tweaks, however, it can be usable. It appears to be a linear attack which requires 1.) enough space and easy terrain for the sidestep and run, respectively, and 2.) enough gathered energy, which paladins are known for, so this is okay, but a shielded defense or preventive countermeasure may render this avoidable or less damaging than running the sword through the opponent's whole abdomen. With that said, this is a fine ability, but please alter it accordingly. Welcome to the RP! I look forward to seeing Ryonne and Viridem in fighting action as well as outside of fights. He greatly reminds me of my Glitz Pit cherie.
  6. Sorry; only one character per person, elsewise all sorts of havoc can erupt like instant rises or falls on the league roster, massive chockablock battles, and other difficulties. However, everybody can change their character to a different one initially if you do not like your current style. I welcome everybody to experiment! Sorry again, but it isn't all-out or with the Final Fantasy individuals we all know and love, like Locke Cole the treasure hunter. Original characters must be used. Maybe at a later time I or somebody else can do that.
  7. You make a good point, as things seem to progress rather slowly here, but maybe I can elaborate on what a Brawl is like. Because of the sheer number of people that can participate (like, up to ten), the previous hosts of the predecessor RP had scheduled it for a two-hour period that fits everybody's schedule. This can fill a hundred posts even with five people because it is so fast-paced and so many characters can attack each other, however I can stretch it out to a longer period depending on the schedules of the participants. A day might be too long because a lot can happen in twenty-four hours, but I can adapt and this rule is mutable. As a final word, thank you very much for your interest, and I look forward to seeing your character sheet! The same goes for you too, MA, *wink*.
  8. GLITZ PIT RP SPINOFF, Final Fantasy Version [[The origins of this roleplay come from NSider and NSider2, though the lead originator is Link1487. However, the idea and creators of the Glitz's many versions have changed over the course of these many years and will change again. Yay, change! Ror, Inx, Zee, Link, and whoever else is out there still making Glitz Pit fun--thank you.]] Table of Contents I. Story II. Rules III. Fighter Rankings IV. Registered Matches V. How This Thread Will Work VI. Creating a Character VII. Arenas VIII. Item Shop IX. Character Profiles X. Element Chart XI. News Updates XII. Event Information XIII. Important Fight Judgments I) Story: Battles take place in an sequestered colosseum where previously known (or unknown) combatants of various universes wage private wars with each other. Existing hundreds of years, if not thousands, this arena has plucked heroes, villains, and potent wannabes of considerable strength to hone their combative elements of strength, focus, footwork, cunning, and magics. Many have retired in fame and luxury under the nurture of robotic servants and ambrosic foods and drinks, without fear of age or death, growing fat and happy. This is promised to all who opt out, but most desire one of two other options: continual fighting or an absolute escape. Plucked without reason other to fight, do you, O fighter, have what it takes to battle your way to fame, valiance, or the outside? Show your mettle in what is simply known as the Pit. II) Rules 1. Follow all original RP rules of KH13, if that wasn't obvious. 2. You must follow all of these rules while in this thread, and you must read the entire thread (the first few posts by me) before posting. 3. No g-modding. Simple definition: You cannot be invincible, or use overpowered attacks. More details can be found later in the thread. 4. All fighting will be judged by me. 5. If you are inactive for more than three days during a fight without an excuse given beforehand (like going on vacation, etc.), you automatically lose with no gain in coins. Don't request a battle if you don't think you can finish it. 6. I will make all final decisions regarding how matches will be set up, and their outcomes. No arguing with me over who won (unless you have a definitive reason), or you will be pushed down a rank in the ranking list. 7. Everyone gets a default 100 coins to begin with when you sign up. 8. If you would like to give your coins to someone, both parties involved must PM me verifying they would like the transaction to take place. 9. If you have any questions about the rules, or specific suggestions for the thread, PM me please instead of posting it here. 10. Limit OOC chat here please. That means try not to talk out of character. If you want, your character can talk to someone else's character, but make sure it does not create too much spam. 11. All bets on fights must be made before the fight begins or within the first 3 posts of the fight. (More on that later in thread) 12. All Brawls are open to anyone who is registered in this thread. (More on those later in thread) 13. Any fighters who consciously disobey the "max page" restriction a fight can last for will be lowered down a rank, and 100 coins will be deducted from their total. Going over by a little is fine, but when it's nearly double the maximum, punishment will be given. 14. Anyone ranked from halfway through the list of people, and up, will be put in the major league locker room. Anyone lower than half of the people here will be in the minor league locker room. The champion will have their own room. You may only challenge fighters who are in your league, unless you are at the top of your league. If you are at the top of the minor league, you may challenge the lowest ranking major league fighter for a place in that league. The same goes for the major league, except the first place person would challenge the champion. 15. Check the news section often for any updates to this thread. 16. Ignore the fact that the story is bad and cliche. 17. Everyone who joins gets a free 'Character Change' item upon registering. This is so they can create their first character and get a feel for it, but if they do not like it, they can change it to something completely different. 18. Try to keep OOC posts (surrounded with parenthesis) or [some other unique method] of differentiating between what your character says and does, and what you are trying to say. 19. Do not edit battle posts without my permission or the permission of your opponent, or other fighters might think you are cheating. 20. Notify me in this thread or via PM if you change your NS2 name so I can update the thread accordingly. III) Fighter Rankings IV) Registered Matches V) How this Thread Will Work This is the most important post of the thread, so it's very important you read it carefully and try to understand it. Some of you may be new to fighting, while others may not. A fighting tutorial will be posted near the end of this post to get you all familiar with how fighting should work. For now, we need to discuss the basic mechanics of non-battling things that happen in this thread. Table of Contents i. Betting ii. Setting Up a Match iii. Beginning a Match iv. Unlocking Things v. Getting Coins vi. Battling vii. G-modding viii. Outcomes of Battles ix. Ranking x. Champion Battles and Being the Champ xi. Team Battles xii. 1 vs. 2 Battles xiii. Brawls xiv. Rewards xv. Fighting Tutorial xvi. Element Control xvii. Down To Earth Fights VI) Creating a Character VII) Arenas: VIII) Items IX) Character Profiles Will be filled later. X) Element Table XII) News Updates 9/27/15- Thread Created XII) Event Information Nothing yet. XIII) Important Fight Judgments
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