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Chainoffire

Archives Team Helper
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Everything posted by Chainoffire

  1. Judging by the signups, it looks like more people care about this than the last one! 😁
  2. All good! AU's are absolutely allowed! They just have to be related to KH in some way. Original content (be it art of OCs, original music, etc.) are very encouraged!
  3. The theme is just for the visual theme of the event. Submissions can be anything, even if they aren't related to the theme. You can submit once per every category, so an art piece and a writing piece would be great!
  4. Oh hey, im the Ephemer in this shot and my friend is the strelitzia!
  5. Introducing March Caprice! A virtual gathering of Kingdom Hearts fans that showcases and supports the incredible hard work, projects, and talents of the community! We invite all who wish to show off their latest content, ideas, and more to participate and join us in celebrating this incredible series! So far we have plenty of music, writing, art, and videos for all to enjoy, and we'd love to see more entries flood in. Some of the deadlines are coming up in two weeks, so be sure to sign up soon. For those just wanting to attend the event, it will be held entirely digitally during March 25-27, with each participant hosting their content in a previously assigned time slot. The event schedule will be posted closer to the due date. We will be updating you live on our website and Twitter (@MarchCapriceKH) on what the current event is and where to find it, so make sure to follow us on different platforms to stay tuned! Art and writing entries will be found in our Artist Alley on our website starting March 25! For more information check out our FAQ as well as our various social media: Twitter Youtube Twitch Discord
  6. So its the ps2 version of kh and kh2
  7. people thought that was gonna be the title of KH3
  8. oh, I can do those spoilers. Where's the translation?
  9. What the heck is this crunch stuff?
  10. Chainoffire

    Combo Plus

    Kingdom Hearts: "Extend ground combo attack by one step. Equip more to extend it further. Costs 1 AP." Sora Dream Rod: Learned at Levels 66, 78, 84, & 96. Dream Shield: Learned at Levels 42, 78, 84, & 96. Dream Sword: Learned at Learned at Levels 9, 72, 84, & 96. Donald Learned at Level 15. Goofy Learned at Level 51. Ariel Equipped with MP haste by default. Jack Skellington Equipped with MP haste by default. Kingdom Hearts Final Mix: "Strike back after parrying an enemy blow. Successful counterattacks restore MP. Costs 2 AP." Sora Dream Rod: Learned at Levels 87, 93, & 99. Dream Shield: Learned at Levels 63, 87, & 96. Dream Sword: Learned at Learned at Levels 21, 66, & 93. Learned from completing the Phil Cup solo. Kingdom Hearts Chain of Memories: "Adds an extra hit to normal combos. Costs 15 CP, lasts for 3 reloads" Sora Soldier Card has this effect. Kingdom Hearts II: "Increases maximum combo by 1 when on the ground. Equip more to enable more combos. Costs 1 AP." Sora Learned once Valor Form reaches level 4. Learned once Valor Form reaches level 6. Equipped to Valor Form by default. Equipped to Wisdom Form by default. Equipped to Lion Form twice by default. Sleeping Lion is equipped with MP Haste. Kingdom Hearts II Final Mix: "Increases maximum combo by 1 when on the ground. Equip more to enable more combos. Costs 1 AP." Sora Learned once Valor Form reaches level 4. Learned once Valor Form reaches level 6. Equipped to Valor Form by default. Equipped to Lion Form twice by default. Sleeping Lion is equipped with MP Haste. Kingdom Hearts Birth by Sleep: "Adds one stroke to your ground combos. Multi-install the ability for even longer combos. Max 3." Terra Can be melded with a Wellspring Crystal. Can be melded with a Chaos Crystal. Can be melded with a Secret Crystal. Ventus Can be melded with a Wellspring Crystal. Can be melded with a Chaos Crystal. Can be melded with a Secret Crystal. Aqua Can be melded with a Wellspring Crystal. Can be melded with a Chaos Crystal. Can be melded with a Secret Crystal. Kingdom Hearts Re:coded: "Adds one stroke to your ground combos. Multi-install the ability for even longer combos." Data-Sora Learned from Bonus Booster in the 2nd segment of the Stat Matrix. Learned from Bonus Booster in the 5th segment of the Stat Matrix. Learned from Bonus Booster in the 8th segment of the Stat Matrix. Kingdom Hearts Dream Drop Distance: "Adds one stroke to your ground combos. Multi-install the ability for even longer combos. Max 3, costs 200 Link Points." Sora Learned from Kooma Panda's Ability Link. Learned from Me Me Bunny's Ability Link. Learned from Pricklemane's Ability Link. Learned from Ryu Dragon's Ability Link. Learned from Sir Kyroo's Ability Link. Learned from Steggercep's Ability Link. Riku Learned from Kooma Panda's Ability Link. Learned from Me Me Bunny's Ability Link. Learned from Pricklemane's Ability Link. Learned from Ryu Dragon's Ability Link. Learned from Sir Kyroo's Ability Link. Learned from Steggercep's Ability Link. Kingdom Hearts III: "Add one extra move to your ground combos. Stack the ability to increase the effect. Costs 4 AP. Sora Mystic: Learned at Levels 6 and 30. Guardian: Learned at Levels 6 and 24. Warrior: Learned at Levels 2 and 9.
  11. Chainoffire

    Tech Boost

    Kingdom Hearts: "Increases Tech Points obtained by parrying enemy attacks. Equip more to boost effect Costs 2 AP." Sora Learned at Level 81. Dream Rod: Learned at Level 27. Dream Shield: Learned at Level 12. Dream Sword: Learned at Level 18. Learned after finding 90 dalmatians. Learned after earning the Phil Cup.
  12. We can leave it under one "items" database for now, but if someone picks up the project and thinks it's too large of an umbrella, then we can split it up later. Whoops, I can't read. ?
  13. Chainoffire

    MP Hastega

    Kingdom Hearts II: "Remarkably increases MP restoration speed after MP is fully consumed. Costs 4 AP." Sora Equipped to Wisdom Form by default. Ultima Weapon is equipped with MP Hastera. Donald Save the Queen+ is equipped with MP Hastega. Riku Equipped with MP Hhastera by default. Kingdom Hearts II Final Mix: "Increases MP restoration by 75% after MP is fully consumed. Equip more to increase the effect. Costs 3 AP." Sora Equipped to Wisdom Form twice by default. Ultima Weapon is equipped with MP Hastera. Donald Premium Mushroom is equipped with MP Hastega. Goofy Frozen Pride+ is equipped with MP Hastega. Auron Equipped with MP Hhastera by default Riku Equipped with MP Hhastera by default.
  14. Chainoffire

    MP Hastera

    Kingdom Hearts II: "Greatly increases MP restoration speed after MP is fully consumed. Costs 4 AP." Sora Equipped to Master Form by default. Donald Learned after clearing the enemies on the Solar Sailer in Space Paranoids. Jack Skellington Equipped with MP Hhastera by default. Kingdom Hearts II Final Mix: "Increases MP restoration by 50% after MP is fully consumed. Equip more to increase the effect. Costs 3 AP." Roxas Learned after The 2nd Day in Critical Mode, then carries over to Sora. Sora Equipped to Master Form by default. Donald Learned after clearing the enemies on the Solar Sailer in Space Paranoids. Precious Mushroom is Equipped with MP Hastera. Goofy Akashic Record is Equipped with MP Hastera. Jack Skellington Equipped with MP Hastera by default.
  15. > Things like Equipment, Accessories, Gears, and Armor need a database (or several?), it'd be very helpful with the abilities Database, since some items have abilities attached to them. > Consumable items like Tents, potions, Drops, MP/HP orbs need a database. > Weapons that don't fall under the "Keyblades" category should be somewhere, such as Party member weapons, Disney villain weapons, and Org weapons.
  16. Link: https://www.kh13.com/wiki/abilites/ Current project leader: @Chainoffire Open / Locked status: All areas can be contributed to by KH13 members and staff members. Fields: Pages in the "Abilities" database have the following fields: "Ability Name", Characters who have this ability" "Games", and "Description" (See "Sliding Dash " for a model). Completion status: A few abilities have been started, and can be used as models. As more character databases become available, more characters need to be added to the appropriate field. In-game descriptions are needed for some abilites. Each ability also has tags connected for available"characters" and "games". Clarification: This database only covers abilities, so abilities that are also commands, (such as Ars Arcanum, Sliding Dash, etc.) will be covered in the "Command" database instead.
  17. We're still in need of someone to create a "Commands" Database. So things like Sleights from CoM, Deck Commands from BBS/Rco/DDD, and any Commands that double as abilities in other games (Ars Arcanum, Sliding Dash, etc.) possibly Special Attacks from KHx.If someone wants to take this on, we can coordinate (as the Abilities Project Lead) on what needs to be covered, and where to draw the line between ability and command.
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