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Jim

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  1. Like
    Jim got a reaction from VexenReplica in Jim Reviews! Kingdom Hearts III   
    After all this time waiting for Kingdom Hearts III, I never expected it to live up to all the expectations we had for it. I was even still cautious when I heard reviewers giving it 11/10 across the board, and saying things like “literally the greatest thing since sliced bread,” “Perfect amount of water, 7.9/7.8” and “Like Skyrim with keyblades.” But having played it myself now, I can finally confirm that it is without a doubt Square Enix’s greatest masterpiece to date. Yes, it is even better than Final Fantasy XV, which I reviewed a couple decades ago.
      First off, the gameplay. Kingdom Hearts III has taken the gameplay of all of its predecessors and somehow combined them into a delightfully simple yet incredibly complex hack-and-slash game, with elements of turn based RPGs, fighting games, and Goat Simulators. When Nomura announced that the keyblade would be able to transform, he seemed to let the little bit slide of how many transformations it was capable of. During my playthough, I was able to have it transform into everything from guns and clubs to gliders, cannons, portal guns, frying pans, wii remotes, diapers for Donald, trashcans, Big Daddies, iPod Shuffles, a Tardis, DLC offers, the Bladekey, and a life model decoy of Scarlett Johannsson with the voice of Morgan Freedman that explains the entire story of Kingdom Hearts up until that instant that you selected that particular transformation. Let me just warn you about that last one though, since if you happen to press the x button at the wrong time, it goes through the entire story from BBS to 3, and that’s longer than watching the entire Lord of the Rings Extended Edition trilogy back-to-back-to-back.
      The battle mechanics also received some welcome tweaks. The AI makes full use of the current gen processing power, and it definitely shows. As recently stated by Nomura, each shadow heartless in the game will be running on a code that’s more complicated than that of the Batmobile in Arkham Knight. And the other heartless and the boss fights are even more complicated! Donald and Goofy have received AI buffs as well, so that now they can last up to six seconds before being knocked out. It is truly revolutionary. To compensate for this, the game has been made much more difficult than its predecessors, especially in the new difficulty, Masochistic Mode. This mode gives you a quarter of the HP that you get in other modes, along with 30x the damage received from enemies, and your own damage dealt reduced by 99.999%. On top of that, Masochistic Mode introduces a mechanic where Sora has a 1 in 10 chance of “Dropping” like in DDD every ten seconds, except since there’s no other characters to play as, Sora falls into a coma and dies and you have to start the game over again. It’s a thrilling and well-balanced mechanic, and it brings a ton of extra challenge to the game.  Drive Forms also make a welcome return, offering new forms such as “Keyblade War Form,” where Sora throws countless Keyblades like No Heart does in BBSFM, “Brawler Form,” where Sora puts away the Keyblade and fights with punches and kicks (Kicks doing extra damage because of his comically oversized shoes), and Anti Form’s aptly named spiritual successor “Instant Death Form,” where everyone in the room, including Sora, instantly dies.
      Once again, we have ourselves a masterpiece of a story. Many people have stated that the Kingdom Hearts series has always had its head up its butt, and Kingdom Hearts III is no exception. In fact, Kingdom Hearts III’s head has far surpassed that point: its head has gone up its butt, gone back out its own mouth, and stopped to tickle Toriyama’s armpit before briefly returning to settle comfortably in its own rectum again.  But, in the words of Zero Punctuation: “Sometimes it’s kinda nice to be up someone’s butt, if it’s cozy and warm and they’ve put some interesting conversation pieces up there.” And what a cozy butt it is, complete with comfy couches, character development, great emotional setpieces, superb voice acting, and an ending which is so mind blowing that some Xbox Ones have been known to explode during the cutscene or (SPOILER) the final boss battle against Tetsuya Nomura . Throughout the story, I laughed, cried, smiled, puked, and felt pity for the characters, and this is all thanks to the excellent writing. It also brought relatable real life themes to the table, and these were so deep that I sometimes walked away wondering serious real-life questions like, “Wow, I wonder if I could really summon three keyblades if I had the hearts of eight sleeping princess Norts in my nobody?” It really makes you re-think your life.
                    The voice acting in particular stands out. Kingdom Hearts III features the talent of all the voices we’ve come to know and love in the series, and they’re joined by everyone who has ever played a Disney character, alive or dead. Haley Joel Osment performs great yet again as Sora. They’ve done facial capture on him this time, so that Sora now looks like he has the face of a toddler on a normal sized body. It’s quite immersive.  Mark Hamill blew me away with his returning performance as Master Eraqus, but I wasn’t as impressed with him as Luke Skywalker, who sounds about 30 years older than he looks. Teaming up with him using a lightsaber-keyblade you get from that world (which incidentally has a sick transformation similar to the Monado Blade beam-sword-feature in Xenoblade Chronicles) is no less fun though.
                     I’d suppose that the only thing keeping people from buying this game is the three terabyte data install that’s required. But this game is worth every bit of data! It runs at a cinematic 2,400 frames per second, and the frame rate never chugs, even when the game has to render the battle of 1,000,000,000,000,000,000,000,000 Heartless. It is truly an impressive game, but I can’t decide what my favorite element of it is yet. Perhaps it’s the fact that every copy of the game comes with a clone of Yoko Shimomura, who will bring the nearest Philharmonic Orchestra into your house and play the music of the game while you play, or maybe my favorite thing is the way you can control the entire game exclusively using the PS4 touch Pad. OR, maybe it’s the Limit command you can use with Elsa, where she and Sora sing “Let it Go” to wipe out all the Unversed in the room! I could really go on and on with things that I could call my favorite. Even the weakest portion of the game, which is again Atlantica, is still infinitely better than KH2’s Atlantica, because Sora’s job is to time-travel into the past and beat up every singer in each song in KH2, while shouting “ARE YOU HAVING SOME FINNY FUN NOW?” But I digress. Anyway, my point is that there is just so much to like about this game. It is practically perfect, and I would wholeheartedly recommend it to anybody on the planet.
     
     
    11/10
  2. Like
    Jim got a reaction from Sarah Choco in Jim Reviews! Final Fantasy XV   
    I will. I'll need twenty straight days of playing it non-stop to finish it though, so give me time.
  3. Like
    Jim got a reaction from Oli in Jim Reviews! Final Fantasy XV   
    Ladies and gentlemen, I present to you my review of the long-awaited Final Fantasy XV. And now that I've finished the 200 hour main storyline, done all of the 398 sidequests, and explored every inch of the open world that makes Just Cause 2 look like a pixel, I feel I am finally ready to review it.  Gameplay: The gameplay is exactly the way it seems in the trailers. There are 8,963,547 weapons in this game, and they can all be combined in combos that are completely unique for every combination of weapons. The battle system allows you to literally do anything with simple button combinations. Combinations of three different buttons can allow attacks from things like swinging your weapon, to pooping on the enemies' heads, to going all God of War on their butts and ripping off their heads, to impregnating them with an alien and teaming up with the resulting fetus. Noctis can teleport from one end of the entire map to the other, as the entire map is loaded and rendered when you start up the game with only a brief three-hour loading screen. It's a true next gen battle system, and it quite impressed me. I particularly liked the way it implemented elements of strategy RPGs, Turn Based RPGs, first person shooters, third person shooters, second person shooters, puzzle games, platformers, sidescrollers, action adventures, comedies, and Batman, without making any part of gameplay feel forced. Graphics: The game runs at an acceptable 300 frames per second, which may be too low for some people, but I found it to be fine. It runs at 4k resolution, which again could bother you, but if you're not picky like me, it's fine. Characters are given plenty of detail, with all the characters having twice as many hairs on their head as an actual human being, and each hair running on its own unique code for realistic wind effects. I was, however, disappointed that they did not bother to code obvious details like nose hairs or droplets of sweat in real time, and I didn't like when the game sometimes began chugging at a sluggish 299.9 frames per second.  Story: Think of a cross between a political thriller, romantic comedy, superhero movie, Human Centipede, and a space opera, along with a nice dash of silent film musicals. There's a bunch of emotional scenes, like the one involving the death of all the main characters that I won't spoil, for those of you who still want to play it. It all works very well. Especially with with its all-star voice cast including Troy Baker as two of the playable characters, with other characters being voiced by other popular stars, including Nolan North, Woody Harrelson, Dave Gallagher, Steve Carrel, that person from Game of Thrones, Samuel L. Jackson, and Heath Ledger.  Immersion/Polish: Remember the days when you played FFX and nobody said Tidus's name because you decided what his name was? Well those days are no more! You can choose Noctis's name, and each and every line of dialogue in the game is pre-recorded for every combination of letters in the English language that you can use for it. On top of that, you can choose which gender Noctis identifies as! Noctis is always a biological male, but you can choose which pronouns that he identifies as in that playthrough! You can type the pronouns specifically for it, or you can just choose male or female, you oppressive cis scum. I found all of these elements to be incredibly immersive, and really made me feel like I was part of the game. It's also impressive that every single one of the 398 sidequests each introduce a new gameplay element that doesn't feel at all out of place. Final Fantasy 15 is a mile stone in the Final Fantasy series, not only because it's the first Final Fantasy game whose number also indicates the number of discs that the game is presented on, but also because of how much fun it is. It may just be the best Final Fantasy so far, and I enjoyed every minute of my 29,234,073,892 hour playthrough   Overall: 9/10
  4. Like
    Jim got a reaction from The Transcendent Key in Jim Reviews! Kingdom Hearts III   
    After all this time waiting for Kingdom Hearts III, I never expected it to live up to all the expectations we had for it. I was even still cautious when I heard reviewers giving it 11/10 across the board, and saying things like “literally the greatest thing since sliced bread,” “Perfect amount of water, 7.9/7.8” and “Like Skyrim with keyblades.” But having played it myself now, I can finally confirm that it is without a doubt Square Enix’s greatest masterpiece to date. Yes, it is even better than Final Fantasy XV, which I reviewed a couple decades ago.
      First off, the gameplay. Kingdom Hearts III has taken the gameplay of all of its predecessors and somehow combined them into a delightfully simple yet incredibly complex hack-and-slash game, with elements of turn based RPGs, fighting games, and Goat Simulators. When Nomura announced that the keyblade would be able to transform, he seemed to let the little bit slide of how many transformations it was capable of. During my playthough, I was able to have it transform into everything from guns and clubs to gliders, cannons, portal guns, frying pans, wii remotes, diapers for Donald, trashcans, Big Daddies, iPod Shuffles, a Tardis, DLC offers, the Bladekey, and a life model decoy of Scarlett Johannsson with the voice of Morgan Freedman that explains the entire story of Kingdom Hearts up until that instant that you selected that particular transformation. Let me just warn you about that last one though, since if you happen to press the x button at the wrong time, it goes through the entire story from BBS to 3, and that’s longer than watching the entire Lord of the Rings Extended Edition trilogy back-to-back-to-back.
      The battle mechanics also received some welcome tweaks. The AI makes full use of the current gen processing power, and it definitely shows. As recently stated by Nomura, each shadow heartless in the game will be running on a code that’s more complicated than that of the Batmobile in Arkham Knight. And the other heartless and the boss fights are even more complicated! Donald and Goofy have received AI buffs as well, so that now they can last up to six seconds before being knocked out. It is truly revolutionary. To compensate for this, the game has been made much more difficult than its predecessors, especially in the new difficulty, Masochistic Mode. This mode gives you a quarter of the HP that you get in other modes, along with 30x the damage received from enemies, and your own damage dealt reduced by 99.999%. On top of that, Masochistic Mode introduces a mechanic where Sora has a 1 in 10 chance of “Dropping” like in DDD every ten seconds, except since there’s no other characters to play as, Sora falls into a coma and dies and you have to start the game over again. It’s a thrilling and well-balanced mechanic, and it brings a ton of extra challenge to the game.  Drive Forms also make a welcome return, offering new forms such as “Keyblade War Form,” where Sora throws countless Keyblades like No Heart does in BBSFM, “Brawler Form,” where Sora puts away the Keyblade and fights with punches and kicks (Kicks doing extra damage because of his comically oversized shoes), and Anti Form’s aptly named spiritual successor “Instant Death Form,” where everyone in the room, including Sora, instantly dies.
      Once again, we have ourselves a masterpiece of a story. Many people have stated that the Kingdom Hearts series has always had its head up its butt, and Kingdom Hearts III is no exception. In fact, Kingdom Hearts III’s head has far surpassed that point: its head has gone up its butt, gone back out its own mouth, and stopped to tickle Toriyama’s armpit before briefly returning to settle comfortably in its own rectum again.  But, in the words of Zero Punctuation: “Sometimes it’s kinda nice to be up someone’s butt, if it’s cozy and warm and they’ve put some interesting conversation pieces up there.” And what a cozy butt it is, complete with comfy couches, character development, great emotional setpieces, superb voice acting, and an ending which is so mind blowing that some Xbox Ones have been known to explode during the cutscene or (SPOILER) the final boss battle against Tetsuya Nomura . Throughout the story, I laughed, cried, smiled, puked, and felt pity for the characters, and this is all thanks to the excellent writing. It also brought relatable real life themes to the table, and these were so deep that I sometimes walked away wondering serious real-life questions like, “Wow, I wonder if I could really summon three keyblades if I had the hearts of eight sleeping princess Norts in my nobody?” It really makes you re-think your life.
                    The voice acting in particular stands out. Kingdom Hearts III features the talent of all the voices we’ve come to know and love in the series, and they’re joined by everyone who has ever played a Disney character, alive or dead. Haley Joel Osment performs great yet again as Sora. They’ve done facial capture on him this time, so that Sora now looks like he has the face of a toddler on a normal sized body. It’s quite immersive.  Mark Hamill blew me away with his returning performance as Master Eraqus, but I wasn’t as impressed with him as Luke Skywalker, who sounds about 30 years older than he looks. Teaming up with him using a lightsaber-keyblade you get from that world (which incidentally has a sick transformation similar to the Monado Blade beam-sword-feature in Xenoblade Chronicles) is no less fun though.
                     I’d suppose that the only thing keeping people from buying this game is the three terabyte data install that’s required. But this game is worth every bit of data! It runs at a cinematic 2,400 frames per second, and the frame rate never chugs, even when the game has to render the battle of 1,000,000,000,000,000,000,000,000 Heartless. It is truly an impressive game, but I can’t decide what my favorite element of it is yet. Perhaps it’s the fact that every copy of the game comes with a clone of Yoko Shimomura, who will bring the nearest Philharmonic Orchestra into your house and play the music of the game while you play, or maybe my favorite thing is the way you can control the entire game exclusively using the PS4 touch Pad. OR, maybe it’s the Limit command you can use with Elsa, where she and Sora sing “Let it Go” to wipe out all the Unversed in the room! I could really go on and on with things that I could call my favorite. Even the weakest portion of the game, which is again Atlantica, is still infinitely better than KH2’s Atlantica, because Sora’s job is to time-travel into the past and beat up every singer in each song in KH2, while shouting “ARE YOU HAVING SOME FINNY FUN NOW?” But I digress. Anyway, my point is that there is just so much to like about this game. It is practically perfect, and I would wholeheartedly recommend it to anybody on the planet.
     
     
    11/10
  5. Like
    Jim got a reaction from darkerturbo in Jim Reviews! Kingdom Hearts III   
    After all this time waiting for Kingdom Hearts III, I never expected it to live up to all the expectations we had for it. I was even still cautious when I heard reviewers giving it 11/10 across the board, and saying things like “literally the greatest thing since sliced bread,” “Perfect amount of water, 7.9/7.8” and “Like Skyrim with keyblades.” But having played it myself now, I can finally confirm that it is without a doubt Square Enix’s greatest masterpiece to date. Yes, it is even better than Final Fantasy XV, which I reviewed a couple decades ago.
      First off, the gameplay. Kingdom Hearts III has taken the gameplay of all of its predecessors and somehow combined them into a delightfully simple yet incredibly complex hack-and-slash game, with elements of turn based RPGs, fighting games, and Goat Simulators. When Nomura announced that the keyblade would be able to transform, he seemed to let the little bit slide of how many transformations it was capable of. During my playthough, I was able to have it transform into everything from guns and clubs to gliders, cannons, portal guns, frying pans, wii remotes, diapers for Donald, trashcans, Big Daddies, iPod Shuffles, a Tardis, DLC offers, the Bladekey, and a life model decoy of Scarlett Johannsson with the voice of Morgan Freedman that explains the entire story of Kingdom Hearts up until that instant that you selected that particular transformation. Let me just warn you about that last one though, since if you happen to press the x button at the wrong time, it goes through the entire story from BBS to 3, and that’s longer than watching the entire Lord of the Rings Extended Edition trilogy back-to-back-to-back.
      The battle mechanics also received some welcome tweaks. The AI makes full use of the current gen processing power, and it definitely shows. As recently stated by Nomura, each shadow heartless in the game will be running on a code that’s more complicated than that of the Batmobile in Arkham Knight. And the other heartless and the boss fights are even more complicated! Donald and Goofy have received AI buffs as well, so that now they can last up to six seconds before being knocked out. It is truly revolutionary. To compensate for this, the game has been made much more difficult than its predecessors, especially in the new difficulty, Masochistic Mode. This mode gives you a quarter of the HP that you get in other modes, along with 30x the damage received from enemies, and your own damage dealt reduced by 99.999%. On top of that, Masochistic Mode introduces a mechanic where Sora has a 1 in 10 chance of “Dropping” like in DDD every ten seconds, except since there’s no other characters to play as, Sora falls into a coma and dies and you have to start the game over again. It’s a thrilling and well-balanced mechanic, and it brings a ton of extra challenge to the game.  Drive Forms also make a welcome return, offering new forms such as “Keyblade War Form,” where Sora throws countless Keyblades like No Heart does in BBSFM, “Brawler Form,” where Sora puts away the Keyblade and fights with punches and kicks (Kicks doing extra damage because of his comically oversized shoes), and Anti Form’s aptly named spiritual successor “Instant Death Form,” where everyone in the room, including Sora, instantly dies.
      Once again, we have ourselves a masterpiece of a story. Many people have stated that the Kingdom Hearts series has always had its head up its butt, and Kingdom Hearts III is no exception. In fact, Kingdom Hearts III’s head has far surpassed that point: its head has gone up its butt, gone back out its own mouth, and stopped to tickle Toriyama’s armpit before briefly returning to settle comfortably in its own rectum again.  But, in the words of Zero Punctuation: “Sometimes it’s kinda nice to be up someone’s butt, if it’s cozy and warm and they’ve put some interesting conversation pieces up there.” And what a cozy butt it is, complete with comfy couches, character development, great emotional setpieces, superb voice acting, and an ending which is so mind blowing that some Xbox Ones have been known to explode during the cutscene or (SPOILER) the final boss battle against Tetsuya Nomura . Throughout the story, I laughed, cried, smiled, puked, and felt pity for the characters, and this is all thanks to the excellent writing. It also brought relatable real life themes to the table, and these were so deep that I sometimes walked away wondering serious real-life questions like, “Wow, I wonder if I could really summon three keyblades if I had the hearts of eight sleeping princess Norts in my nobody?” It really makes you re-think your life.
                    The voice acting in particular stands out. Kingdom Hearts III features the talent of all the voices we’ve come to know and love in the series, and they’re joined by everyone who has ever played a Disney character, alive or dead. Haley Joel Osment performs great yet again as Sora. They’ve done facial capture on him this time, so that Sora now looks like he has the face of a toddler on a normal sized body. It’s quite immersive.  Mark Hamill blew me away with his returning performance as Master Eraqus, but I wasn’t as impressed with him as Luke Skywalker, who sounds about 30 years older than he looks. Teaming up with him using a lightsaber-keyblade you get from that world (which incidentally has a sick transformation similar to the Monado Blade beam-sword-feature in Xenoblade Chronicles) is no less fun though.
                     I’d suppose that the only thing keeping people from buying this game is the three terabyte data install that’s required. But this game is worth every bit of data! It runs at a cinematic 2,400 frames per second, and the frame rate never chugs, even when the game has to render the battle of 1,000,000,000,000,000,000,000,000 Heartless. It is truly an impressive game, but I can’t decide what my favorite element of it is yet. Perhaps it’s the fact that every copy of the game comes with a clone of Yoko Shimomura, who will bring the nearest Philharmonic Orchestra into your house and play the music of the game while you play, or maybe my favorite thing is the way you can control the entire game exclusively using the PS4 touch Pad. OR, maybe it’s the Limit command you can use with Elsa, where she and Sora sing “Let it Go” to wipe out all the Unversed in the room! I could really go on and on with things that I could call my favorite. Even the weakest portion of the game, which is again Atlantica, is still infinitely better than KH2’s Atlantica, because Sora’s job is to time-travel into the past and beat up every singer in each song in KH2, while shouting “ARE YOU HAVING SOME FINNY FUN NOW?” But I digress. Anyway, my point is that there is just so much to like about this game. It is practically perfect, and I would wholeheartedly recommend it to anybody on the planet.
     
     
    11/10
  6. Like
    Jim got a reaction from Josuke Higashikata in Jim Reviews! Kingdom Hearts III   
    After all this time waiting for Kingdom Hearts III, I never expected it to live up to all the expectations we had for it. I was even still cautious when I heard reviewers giving it 11/10 across the board, and saying things like “literally the greatest thing since sliced bread,” “Perfect amount of water, 7.9/7.8” and “Like Skyrim with keyblades.” But having played it myself now, I can finally confirm that it is without a doubt Square Enix’s greatest masterpiece to date. Yes, it is even better than Final Fantasy XV, which I reviewed a couple decades ago.
      First off, the gameplay. Kingdom Hearts III has taken the gameplay of all of its predecessors and somehow combined them into a delightfully simple yet incredibly complex hack-and-slash game, with elements of turn based RPGs, fighting games, and Goat Simulators. When Nomura announced that the keyblade would be able to transform, he seemed to let the little bit slide of how many transformations it was capable of. During my playthough, I was able to have it transform into everything from guns and clubs to gliders, cannons, portal guns, frying pans, wii remotes, diapers for Donald, trashcans, Big Daddies, iPod Shuffles, a Tardis, DLC offers, the Bladekey, and a life model decoy of Scarlett Johannsson with the voice of Morgan Freedman that explains the entire story of Kingdom Hearts up until that instant that you selected that particular transformation. Let me just warn you about that last one though, since if you happen to press the x button at the wrong time, it goes through the entire story from BBS to 3, and that’s longer than watching the entire Lord of the Rings Extended Edition trilogy back-to-back-to-back.
      The battle mechanics also received some welcome tweaks. The AI makes full use of the current gen processing power, and it definitely shows. As recently stated by Nomura, each shadow heartless in the game will be running on a code that’s more complicated than that of the Batmobile in Arkham Knight. And the other heartless and the boss fights are even more complicated! Donald and Goofy have received AI buffs as well, so that now they can last up to six seconds before being knocked out. It is truly revolutionary. To compensate for this, the game has been made much more difficult than its predecessors, especially in the new difficulty, Masochistic Mode. This mode gives you a quarter of the HP that you get in other modes, along with 30x the damage received from enemies, and your own damage dealt reduced by 99.999%. On top of that, Masochistic Mode introduces a mechanic where Sora has a 1 in 10 chance of “Dropping” like in DDD every ten seconds, except since there’s no other characters to play as, Sora falls into a coma and dies and you have to start the game over again. It’s a thrilling and well-balanced mechanic, and it brings a ton of extra challenge to the game.  Drive Forms also make a welcome return, offering new forms such as “Keyblade War Form,” where Sora throws countless Keyblades like No Heart does in BBSFM, “Brawler Form,” where Sora puts away the Keyblade and fights with punches and kicks (Kicks doing extra damage because of his comically oversized shoes), and Anti Form’s aptly named spiritual successor “Instant Death Form,” where everyone in the room, including Sora, instantly dies.
      Once again, we have ourselves a masterpiece of a story. Many people have stated that the Kingdom Hearts series has always had its head up its butt, and Kingdom Hearts III is no exception. In fact, Kingdom Hearts III’s head has far surpassed that point: its head has gone up its butt, gone back out its own mouth, and stopped to tickle Toriyama’s armpit before briefly returning to settle comfortably in its own rectum again.  But, in the words of Zero Punctuation: “Sometimes it’s kinda nice to be up someone’s butt, if it’s cozy and warm and they’ve put some interesting conversation pieces up there.” And what a cozy butt it is, complete with comfy couches, character development, great emotional setpieces, superb voice acting, and an ending which is so mind blowing that some Xbox Ones have been known to explode during the cutscene or (SPOILER) the final boss battle against Tetsuya Nomura . Throughout the story, I laughed, cried, smiled, puked, and felt pity for the characters, and this is all thanks to the excellent writing. It also brought relatable real life themes to the table, and these were so deep that I sometimes walked away wondering serious real-life questions like, “Wow, I wonder if I could really summon three keyblades if I had the hearts of eight sleeping princess Norts in my nobody?” It really makes you re-think your life.
                    The voice acting in particular stands out. Kingdom Hearts III features the talent of all the voices we’ve come to know and love in the series, and they’re joined by everyone who has ever played a Disney character, alive or dead. Haley Joel Osment performs great yet again as Sora. They’ve done facial capture on him this time, so that Sora now looks like he has the face of a toddler on a normal sized body. It’s quite immersive.  Mark Hamill blew me away with his returning performance as Master Eraqus, but I wasn’t as impressed with him as Luke Skywalker, who sounds about 30 years older than he looks. Teaming up with him using a lightsaber-keyblade you get from that world (which incidentally has a sick transformation similar to the Monado Blade beam-sword-feature in Xenoblade Chronicles) is no less fun though.
                     I’d suppose that the only thing keeping people from buying this game is the three terabyte data install that’s required. But this game is worth every bit of data! It runs at a cinematic 2,400 frames per second, and the frame rate never chugs, even when the game has to render the battle of 1,000,000,000,000,000,000,000,000 Heartless. It is truly an impressive game, but I can’t decide what my favorite element of it is yet. Perhaps it’s the fact that every copy of the game comes with a clone of Yoko Shimomura, who will bring the nearest Philharmonic Orchestra into your house and play the music of the game while you play, or maybe my favorite thing is the way you can control the entire game exclusively using the PS4 touch Pad. OR, maybe it’s the Limit command you can use with Elsa, where she and Sora sing “Let it Go” to wipe out all the Unversed in the room! I could really go on and on with things that I could call my favorite. Even the weakest portion of the game, which is again Atlantica, is still infinitely better than KH2’s Atlantica, because Sora’s job is to time-travel into the past and beat up every singer in each song in KH2, while shouting “ARE YOU HAVING SOME FINNY FUN NOW?” But I digress. Anyway, my point is that there is just so much to like about this game. It is practically perfect, and I would wholeheartedly recommend it to anybody on the planet.
     
     
    11/10
  7. Like
    Jim got a reaction from AwesomeKHfan in MF is an idiot ....   
    Yeah, MF must be a pretty big idiot if he does stuff like that...
  8. Like
    Jim reacted to Shulk in Playable Sora in KH3?   
    Sora's the least important character in the series. I'd rather see someone like Hayner or Eeyore be playable. They're much more important than that loser.
  9. Like
    Jim got a reaction from Dio Brando in THIS STUFF ISN'T ONLY IN JAPAN GUYS!   
    Oh, I could go for a long rant about that stuff in Game of Thrones. It's such a fantastic show, but that stuff is just so pointless and nine times out of ten it adds nothing to the actual story or experience. It's just thrown in because HBO. It makes me feel like a pervert for watching a show that I otherwise think is absolutely amazing. 
     
    Sorry for kinda off-topic post, but that just always bugged me
  10. Like
    Jim got a reaction from Firaga in Playable Sora in KH3?   
    Who's Sora?
  11. Like
    Jim reacted to The Transcendent Key in I know I will get some flack for this but....I kinda miss the simpler times of the KH series way back when   
    I started my life as a Kingdom Hearts fan in 2006 when I got my hands on Kingdom Hearts II, and since naturally I was curious about the games that preceded that one, I got the first game and Chain Of Memories afterwards, and I felt amazed by the plot and really enjoyed the way the story was told.  But never in my wildest dreams would I have thought that the series would evolve into what is has become today.
     
    So okay, sure, Nomura could have just made Kingdom Hearts III a long time ago, but my personal standing is that if he hadn't done what he has done so far in the series, I think it wouldn't be as beloved as it is today.  I mean, think about it.  When you talk about Kingdom Hearts with someone about the story, there's endless hours of discussion to pull out of because of all the story material we have so far.  Having all these story threads leaves questions in our minds about how it all connects together and such.
     
    I personally never expected anything about the Keyblade War, and I never expected for Xehanort to be the one who made the events of all the other games ensue. There's so much depth in the Kingdom Hearts series that it is really something to behold.  It's just as intriguing as a novel book series or a great anime show you love to watch.  It has drama, it has suspense, it has humor, and at its core, it has heart.  And well, I'm personally happy that the Kingdom Hearts series has grown so much into what it is today, because just look at how we're all increasingly hyped for Kingdom Hearts III!  Old and new fans are flocking in by the second!  Don't get me wrong though, I don't mind simplicity, but God, I love a complex and intriguing plot, and the Kingdom Hearts series has strongly delivered!
     
    But yeah, once again, to answer your question, I never expected for the series to unravel the way it has. I think none of us expected any of this.
  12. Like
    Jim reacted to Dracozombie in I know I will get some flack for this but....I kinda miss the simpler times of the KH series way back when   
    Oddly enough, my true interest in the games coincided around the time the games starting getting needlessly complicated. That might be because I'm a newer fan who got into the series around the time Days and BBS came out and I'd spoiled myself silly about all of it. Of course, I started with KH1 since it's the first, and it was the only KH game I had at the time. I played it in the past and I was sort of meh about it, but I only got the urge to try it again later because I knew there was a lot more to it than that.
     
    Don't get me wrong, I totally understand the charm in simplicity. It's something I abide by myself, and KH1 has a self-contained charm that even I appreciate. Had the series stopped there I probably would've just been, "Well that was a fun game" and then totally forgot about it -- I'm not a huge Disney fan and the Final Fantasy side (which admittedly was initially my only draw to it) is limited to cameos and the whole saving-the-world thing.
     
    However, the games did not stop there. I didn't really need more of the same. KH isn't the same as, say, Pokemon, where each installment is identical at its core, but it's totally cool because that core is awesome and actually improves with each game. KH has a storyline to follow, and it initially wasn't one I was... terribly interested in. It was enough to keep my attention, but for me it wasn't anything I'd put on a pedestal. But since I spoiled myself, I kept going since I know things ran deeper than what was in KH1.
     
    Do I think needless complication is the only way to keep me interested? Absolutely not. It's also obvious Nomura is writing most everything by the seat of his pants. He knows how to keep us guessing, but that's only because not even he knows where things will go next. Since things aren't always planned out, of course things will be suddenly revealed as, oh this is how it actually is, not what you thought. That's a pretty unfair way to keep players guessing, but that's just how things are going and I've learned to just accept it. It's better than getting worked up over something I have no control over.
     
    Though, there are some things he's planned and many more that wound up working out. The "Nobodies actually have hearts" thing wasn't pulled out of the ass, considering how much attention went into the Organization questioning if they have hearts after all -- if it was a definitive No, they wouldn't have given it so much focus. Same with the keyblade wielders being a knighthood, and that Sora (and Mickey and Riku) aren't the only ones. That's always been a Your Mileage May Vary sort of thing since it supposedly lessens the importance of having a Keyblade (I don't agree, but that's for another time). Was introducing this element necessary? I dunno. Did it make things more complicated? Probably. Am I cool with it? Totally.
     
    Screw the time travel, though, but that's only because I don't like the trope in general. It's something I deliberately need to not think deeply about, lest I find holes, but that's a complaint for another time.
  13. Like
    Jim got a reaction from Dracozombie in Playable Sora in KH3?   
    Who's Sora?
  14. Like
    Jim got a reaction from Weedanort in Everyone, I have a confession to make...   
    how can I be joshin when I'm already Jim? 
  15. Like
    Jim got a reaction from King_Graham in MF is an idiot ....   
    Yeah, MF must be a pretty big idiot if he does stuff like that...
  16. Like
    Jim got a reaction from Shana09 in MF is an idiot ....   
    Yeah, MF must be a pretty big idiot if he does stuff like that...
  17. Like
    Jim got a reaction from Robbie the Wise in MF is an idiot ....   
    Yeah, MF must be a pretty big idiot if he does stuff like that...
  18. Like
    Jim got a reaction from The Transcendent Key in Everyone, I have a confession to make...   
    I'm not actually a bandicoot
  19. Like
    Jim got a reaction from Shulk in Everyone, I have a confession to make...   
    how can I be joshin when I'm already Jim? 
  20. Like
    Jim got a reaction from Jilly Shears in Everyone, I have a confession to make...   
    how can I be joshin when I'm already Jim? 
  21. Like
    Jim got a reaction from Silent in MF is an idiot ....   
    Yeah, MF must be a pretty big idiot if he does stuff like that...
  22. Like
    Jim got a reaction from Jaden T Ortiz in MF is an idiot ....   
    Yeah, MF must be a pretty big idiot if he does stuff like that...
  23. Like
    Jim got a reaction from keyofdestiny in MF is an idiot ....   
    Yeah, MF must be a pretty big idiot if he does stuff like that...
  24. Like
    Jim got a reaction from PrinceNoctis in Final Fantasy XV Jump Festa 2015 Trailer - In English!   
    Whooooaaaa.... that last monster in the trailer is ginormous. And this looks freaking awesome.
     
     
    also dat music though
  25. Like
    Jim got a reaction from Emrys in MF is an idiot ....   
    Yeah, MF must be a pretty big idiot if he does stuff like that...
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