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Everything posted by eraldaine
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Australia the 'lucky country' for a better life
eraldaine replied to Sora96's topic in General Discussion
Melbourne's nice enough, but Adelaide is probably the nicest personally. -
Honestly I'd have to say either KH3D or Golden Sun: Dark Dawn. But since the first is obvious and the second is the third title in a twelve year old series that was hiatused for yonks--
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Mystery Square Enix Site TWEWY iOS...
eraldaine replied to DragonMaster's topic in General Discussion
Change the date on your computer to the 23rd and check the music. -
KH3D [SPOILER]...Sora is a failure...
eraldaine replied to NO_HEART_XIII's topic in Kingdom Hearts - General
The implications I got from Yen Sid's speech at the end was that he had no intention of making both of them keyblade masters. I can't say I was surprised, really, because I couldn't see Sora passing with it being so expected. And I found Sora's reaction to it far more worthy Of pride than some old man telling him he passed the test when all Aqua and Terra had to do was whack a few balls of light around and fight each other. I can't say I put much credence on the mark of mastery after that. -
KH13 giveaway: Share your KH3D impressions & win the guide!
eraldaine replied to DChiuch's topic in General Discussion
Kingdom Hearts: Dream Drop Distance really surpassed a lot of the expectations given to it. The anticipation built the game up to almost drastic levels; yet nothing within the game itself let any of the hype or excitement down. From story, to gameplay, to soundtrack; each piece has been carefully crafted and intensely well received in a most innovative addition to the series that still manages to upkeep a lot of the favored aspects from past games. Playing through, both the drop gauge and flowmotion could be a challenge to get used to. The drop gauge certainly could add to the strategy gamers used to complete each world, whilst flowmotion- to be quite honest- is not only the newest and most intelligent aspect added to kingdom hearts gameplay, but a ton of fun to boot! Looking back, it's a giant leap (haha) from leaping across waterfalls with Aqua; without even mentioning KH2 or the original of the series. Treasure chest collection became a whole new world of fun; each world built expansively enough to enjoy it. Another great addition was the introduction of the Dream Eaters; not only in a combat sense, but as a key plot device and a whole new enemy for the gaming series as well. Using the level board style from re: Coded there were plenty of aspects to the Dream Eaters that could keep you busy for hours- from creation, to play; right down to food and some well deserved love. In combat, Dream Eaters are a force to be reckoned with; each having their own unique move to execute alongside Sora or with Riku that added just that little more 'oomph' and humor to the fights. Combat overall had so many aspects to it, one parapraph hardly does justice. The command deck returns from Birth by Sleep, easily put to good use despite the additional heavy hand offered by flowmotion's signature movements. The traditional style of button mash gameplay doesn't fall completely by the wayside, either; all aspects of combat working in sync and leaving a most satisfying feeling after each battle well fought. In standard mode, the bosses could still get to you; but with each having their own formulated attack styles, getting into the rhythm of each battle allowed for each boss to be remarkably enjoyable, with very little of the earlier frustrations that could sometimes be remarked as annoyingly difficult simply by the timing needed to defeat them. Story wise, the game delivers as the promised prequel to Kingdom Hearts III. It provides all the well loved themes that the series is so well recognized for; the struggles between light and darkness, memories and dreams. Without heading into the realm of spoilers, it's still easy to say that the overarching story added tension for the climatic third main title, each scene leaving you in suspense as you delve deeper and deeper into the world of dreams with plenty of shocking revelations and old faces to keep you interested and invested in both Riku and Sora's stories. Both were executed in such a way that they continued to compliment each other right to the very end, no doubt leaving a thirst for the next installation that will be hard to quench in the wait time between. Whilst there are plenty of aspects only briefly touched upon, the final aspect to the game that leaves a heavy mark is the fully orchestrated soundtrack, which is by far one of the best for the series to date. With renditions from earlier games and the unique additions from The World Ends With You soundtrack, there's something enjoyable for everyone, with none of the music holding a repetitive feel to it. In a masterfully directed move, fans can even find themselves falling in love with older song titles from the series that have been given so much more gravity by the series newest addition. All in all, KH3D is a beautiful game that shows the care and thought provided by the developing team for both new gamers and the older generation of its fan base, giving us one of the most creative and well thought out installations in a gaming series that has captured so many hearts; with the promise to continue doing so in the future. --- Here's hoping my iPhone didn't change Sora to Dora at any stage, aha. -
I didn't really catch all of it, but I have to admit, Nintendo's performance was kind of pathetic. Overall I was just sort of disappointed, but it wasn't terrible. I did enjoy the Sony presentation; Beyond looks fantastic.
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Ahh, silly fangirls, having opinions. Yeah no, I do agree. He sounds a little more higher in pitch than he did in twewy, I was surprised. But then, that's only one line of quite a few. I'm looking forward to hearing the giggle again.
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Do you ever import video games from other regions?
eraldaine replied to Lu Xun's topic in Poll of the Week
A few games from America-- Dark Cloud, Dark Cloud 2, Persona 3 & 4. Sometimes the amount of games Australia gets in comparison to NA and Europe is abysmal (I'd still like KH FM 1&2, plus re:CoM :T) -
I still remember playing Yoshi's Island on the SNES, which would've been when I was what, two-three years old? So just under 16-17 years, oi.
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I've been pretty lucky; Halloween Town Sora, Christmas Town Sora, Master Form, Roxas, Axel-- and then in the new, smaller formation arts I have Roxas, Sora and Axel. All these are predominantly from friends.
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What's the most common reason you look at a FAQ for a game?
eraldaine replied to Lu Xun's topic in Poll of the Week
Generally-- puzzles. Predominantly that bloody statue puzzle before obtaining the Master Sword in Twilight Princess-- and a few times here and there with the Golden Sun series. Also for general things; like collecting all the Puppies, getting all the Trinities, ect. -
I...have to disagree. I mean, BBS had some huge, impactful moments, but in large had a very whimsy, hope for the future feel for it that made up for a lot of the tragedy (though Ventus asking Terra and Aqua to 'put an end to him' still makes me tear up every time). Personally, if I was going to say which game was the most tragic...I'd say Days, hands down. The storyline is utterly soul crushing, even if the game overall wasn't the best to play.
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Are you happy to know that there will be a pre-order bonus?
eraldaine replied to Lu Xun's topic in Poll of the Week
I mean, sure, that's cool... So...what else? 8| Cause personally I'm riding on getting something a little more interesting. -
POSSIBLE SPOILERS: KH Re:Boot soon to happen
eraldaine replied to Spencer Ellis Norman's topic in Kingdom Hearts - General
Yeah no, sorry. In basis the outline of the gameplay has always been simplistic-- the plot has not. For as long as I can remember (possibly around 7 years ago?) There have always been holes and open questions within the KH storyline that people wanted answers for-- it's natural for a series with the complexity and detail shown within the main games of the series to counteract these holes with additional information such as BBS, KH3D, Re:Coded, ect. I for one am glad the series is this convulted, storyline wise; the passion and eagerness, the shared excitement, constant debates and theories and the interpretations I've seen from fanfiction writers and RPers a like make it well worth it. And to be honest, convulted plots are practically a signature of Square games anyway. It was bound to end up this way. If you've followed ten years worth of games, the next ten shouldn't kill you. -
Keyblade necklaces are always lovely; I've always had a very nice fascination with key jewelry so this fandom generally helps that out. By the by, it looks like you spelt don't wrong in your signature.
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Two words: financial crisis.
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If you think there's going to be confliction due to something that's been done to you by someone else with the current girl of interest, then I would say to back out a bit. The fact of the matter is, it's fine for people to influence you both positively and negatively; but when you're aware there's some negative aspects there and you're already concerned you'll uphold another for responsibility over them? Then you need to take the time to sort that blame out yourself.
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So...like a rebound? If you mean aggression such as verbally or physically taking things out on her, then for the love of god, let it sit. In fact, if you're certain it's too soon, then yeah, I would let it sit either way.
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Over here it's common for teens to get high off deoderant, so not really surprised.
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KH3D Nice trick with the AR cards
eraldaine replied to eraldaine's topic in Kingdom Hearts - General
You need to be on the 3DS title screen. AR card viewer, and from there you can do it? I'm not sure if it's different for Japanese consoles so I apologize. Yeah, no problem! I wish I had more of them, but unfortunately I didn't think that it'd work like this |D; -
Blue Mountains, NSW. It's got some lovely views