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Pikappa93

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Everything posted by Pikappa93

  1. I wasn't actually hoping for a sequel because I feel TWEWY just doesn't need it. As the staff said in an interview years ago, the game was originally projected as a stand-alone title. However... this doesn't mean I'm not disappointed with this iOS thing. I wanted a remake, but not like this. TWEWY was a game based on the DS features, so logically a remake should have been on 3DS in my opinion. I saw some videos of this iPad version and... whereas the graphics are actually better, the combat system is not. Since we have one single screen now, your partner is reduced to a simple Pin you can use for a limited amount of time (it has to reload just like every other Pin). Nobody says everything must be identical to the original game in a remake, however I can say this pretty much betrays what the dual-screen combat system in the original TWEWY was. Again, this is exactly why the game should have remained on the DS consoles.
  2. Pikappa93 - Kingdom Hearts fan from Italy. My English isn't perfect, I'm sorry. I approached the Kingdom Hearts series mostly because of Disney worlds. Then, I started appreciating Square Enix original characters when I began following the series regularly. I found tremendously amazing the meeting of easten and western culture, two franchises that couldn't be more different than that. Surprisingly, the formula worked. My way to Kingdom Hearts 3D was not an easy one. As you know, the game hasn't been translated in Italian, my first language. Moreover, the shortage of copies in my country has been quite an obstacle (only pre-ordered ones were available and I didn't because I thought it would have been available on Amazon.it - unfotunately, I was wrong). I managed to get my copy by buying it on the web a few days later. However, a lot of friends of mine haven't been able to find their copies. STORY: 8/10 Well, the story is that of a typical Kingdom Hearts game and cannot exist without the words "heart", "light", "darkness" and so on. Fans of the series will find what they are familiar with, while new players will have a more difficult time in getting used with the game. I loved how previous villains showed up, from Ansem Seeker of Darkness to Master Xehanort, as well as a new one, Young Xehanort. Coincidetially enough, I remember when I first saw one of the trailers I thought: "I hope those twelve new black coat guys aren't other twelve versions of Xehanort". Well, who finished the game will understand me. Also, we finally have Riku as one of the playable characters: it was nice to see him going through the various Disney worlds and I pretty believe he shone a lot more than Sora during the majority of the game. GAMEPLAY: 8/10 Gameplay improved a lot from previous games in my opinion. It retained the Command Deck from Birth by Sleep and re:coded but removed the level-up feature for commands, which I always found nice but a bit hard to get familiar with. Flowmotion is a nice addition, I unexpectedly found myself just... abusing of it. I wonder how I had survived without that in previous titles. Reality Shifts were funny too, being different from world to world. Generally, I had the impression of the overall game being A LOT more difficult than Birth by Sleep. In Proud Mode I died countless times against the Dream Eaters and the boss fights were really tough. Also, I found the latters more rewarding than usual: each boss required a different strategy and it was not an easy task to discover the right one. Minigames such as Dive Mode, Spirits (which can reveal to be VERY useful at times), Flick Rush (which reminds me of Chain of Memories) and so on were enjoyable and, most of all, not intrusive. GRAPHICS and SOUND: 10/10 Square Enix CAN make miracles. I was already surprised with the 358/2 Days graphics on the Nintendo DS, but what the Nintendo 3DS can do is impressive. It is basically the same seen on Play Station 2 and PSP, but I think that on a Nintendo portable console is still... well, stunning. Not to mention the soundtrack. Toko Shimomura was probably particularly inspired with this game and some of the new traks were really memorable. I also enjoyed the remixes from The World Ends With You, especially "TWISTER - Kingdom Mix". Retaining the original music for the Fantasia world (Symphony of Sorcery) was ingenious too. To sum up, this is surely one of the best Nintendo 3DS games we will ever see, as well as one of the best Kingdom Hearts titles. Final score: 8.5/10
  3. Wait. Wasn't it supposed to be the longest cutscene in the series? What's this thing?
  4. Uhm, that's a possibility. It wouldn't be bad to fight bosses from past games.
  5. I hope they won't release it, it'd be useless in my opinion.
  6. Well, actually every Kingdom Hearts game has always featured the same cover in Japanese, North American and European editions.
  7. Nomura said that like Birth by Sleep, the story will be on par with that of a numbered title. Birth by Sleep got its Final Mix, so it's possible that 3D will get one, too.
  8. Actually I'd like them as a couple (I prefer Xion to Naminé), but I didn't have the impression they were in love with each other. So, in my opinion they're just best friends.
  9. Hello, everybody. I'm Pikappa93 and obviously I'm a fan of the Kingdom Hearts series. I hope I'm going to have a good time here. See you! EDIT: Oh, I'm Italian, so don't be surprised if you notice some errors
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