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Everything posted by Master Keeper
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If Sora could get one Disney Boss as a Summon, who’d you choose?
Master Keeper replied to Ventus_'s topic in Poll of the Week
Most of the options won't look logical to be supportive with Sora since they were enemies. However, Rinzler would be a great summon for the sake of the friendship betwene Tron and Sora- 11 replies
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- Kingdom Hearts
- Boss
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Who is your favorite Mirage Arena boss?
Master Keeper replied to Ventus_'s topic in Poll of the Week
No Heart and Armor of the Master, however, I am a huge Master Eraqus, so I would definitely prefer Armor of the Master- 11 replies
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- Kingdom Hearts
- Birth by sleep
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Hello everyone, it's Master Keeper and I know that it's been a long time since I've participated in this site on different forums and posts but luckily I've been updated when it comes to KH titles. I hope everyone are ok. Ah I kinda miss many of my friends here and I hope we can chat soon. Anyways to the point. I've been playing BBS 0.2 for weeks and I've been enjoying the gameplay of Master Aqua, our awesome magician who casts strong spells like never before, but there's been something very weird occurring while playing the game We know from the traditional titles of Square Enid (FF and KH) that there are different levels of a spell: Level 1 --> the normal spell --> example: Fire Level 2 --> adding "-ra" --> example: Fira Level 3 --> adding "-ga" --> example: Firaga Now here comes the confusing part, we know from the FF installments that the fourth level after the previous ones would be "-ja" Level 4 --> adding "-ja" --> example: Firaja However, in Dream Drop Distance, we've seen the suffix that's been used to be otherwise In the Japanese version, they used the suffix "-gun" and in the English version, they used the suffix "-za". So then I thought, wait maybe these new suffix are the unique level 4 of Kingdom Hearts installments (Japanese Version) Level 4 --> adding "-gun" --> example: Firagun (English Version) Level 4 --> adding "-za" --> example: Firaza And we've clearly seen that when we unlocked the last level of the spell "Zero Gravity" which ended up being "Zero Graviza" and we've seen King Mickey using the spell "Stop"on its final level at the end of The World that Never Was "Stopza" in the English version and "Stopagun" in the Japanese version Everything here looks absolutely understandable, simple and clean. BUT THEN AGAIN, when we play Kingdom Hearts 0.2, we find out that Master Aqua uses the suffix "-ja" instead of "-za", which makes it even more confusing now. Now since both "-ja" and "-gun"/"-za" coexist on the series, does it mean that "-gun"/"-za" is considered as a new FIFTH level of magic spells that's been used primarily in KH games and soon in future FF titles? Cuz we all know that "-ja" is definitely the next level after "-ga" and that only means two things: - It's either that the developers forgot about the existence of "-za" while developing the title - Or they actually coexist and the fifth spell "-gun"/"-za" is about to be used more frequently in future titles What do you guys think?
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Music Skillet's I Want To Live! :D
Master Keeper replied to The Transcendent Key's topic in General Discussion
Wow just heard the song, it is so beautiful. It literally explains my situation while being stuck with studying for exams and at the same time wants to live my life and enjoy At the beginning of the song, it felt like 007 but the whole lyrics makes me energized again I can't wait for the whole album to be released in few days, I am so obsessed with this band :smile:- 5 replies
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- Skillet: Unleashed
- Single
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Riku and Kairi at Yensids is a 2.8 scene?
Master Keeper replied to Kittenz's topic in Kingdom Hearts - General
Such an interesting question, as much as I would like to, I don't think that the training would start in the game. I think that the game would basically start with Mysterious Tower as an introduction for the story exactly like how Kairi's grandmother was explaining the events that happened in KH Chi at the beginning of the game. But maybe at the end of II.8 we will shift back to Mysterious Tower where Master Yen Sid surprises us with his eyes O.O and tell Riku and the others something very surprising....like for example: Master Yen Sid: Hence.....I brought you here.... in order to take a serious mission Riku: What kind of mission master? Master Yen Sid:......to jump into the realm of Darkness and save master Aqua! "RECONNET KINGDOM HEARTS" :tongue: -
The magic of the original Kingdom Hearts trilogy
Master Keeper replied to Dio Brando's topic in Kingdom Hearts - General
Sorrow, sad and affecting story from BBS and Days Platforming worlds and Interactive/ twisted storytelling from KHI Characters development from KHCOM Gameplay and Combat from KHII The feels of the conclusion from 3D are basically what I want to have and feel in KHIII.- 12 replies
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- Kingdom Hearts 1
- Chain of Memories
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I don't see any point of re releasing them, Nomura made a great job on simplifying the road for fans to play all the games on two ReMIXes, so why being needy for more re releasing and porting? Let them focus on KHIII for god's sake.
- 31 replies
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- PS4
- Kingdom Hearts HD 1.5
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Lightning in future KH titles?
Master Keeper replied to catmaster0116's topic in Kingdom Hearts - General
Or her fight against Caius shifted into one of the original worlds of KH -
This is going to be exciting! I would love to see more of Silver and Blaze to the story along with Team Chaotix
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The question is whether it's going to be released digitally only or as a hard copy..
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Who is your favorite Kingdom Hearts female character?
Master Keeper replied to kyungshidae's topic in Poll of the Week
Kairi's Grandmother was always such an interest...so I am going with "Someone else" -
How many fallen worlds will we see in Kingdom Hearts 0.2?
Master Keeper replied to Wan_Pisu's topic in Poll of the Week
It would make sense to have Castle of Dreams, Enchanted Dominion and Dwarf Woodlands ALONG WITH Radiant Garden, on where we would find King Mickey. It would be cool to see how Ansem the Wise's apprentices suffered when the world was falling and it for sure would cover that empty space between BBS and KHI's events regarding to Radiant Garden/ Hollow Bastion. -
Video Master Keeper's Channel Intro!
Master Keeper replied to Master Keeper's topic in Creative Media
Thanks man! I already made the video days ago and posted it on the II.8 forum! Here it is: you enjoy it and make sure to check for more upcoming videos about Tai Yasue's Interviews and Nomura's Famitsu Interview in few days -
Hello everyone! As I promised you all, this is my latest video! Not a while after E3 event of 2016, where we received some awesome news about Kingdom Hearts HD II.8 Final Chapter Prologue, Dengeki has posted a new interview with Tetsuya Nomura himself! Find out my analysis regarding to what Nomura has said on this video! So what do you guys think?
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That's my channel! "Master Keeper" https://www.youtube.com/channel/UCo38134pcY6lUCF7Tvkiakw
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Good afternoon everyone. How is everyone doing?! It's been a long time since I entered KH13, especially the forums section, because of many life stuff. Visiting this site reminds me of old days when I kept revisiting it every hour to check for every new thread but ANYWAYS I am here to tell you all that I revived my Youtube channel and I've posted my first intro of the channel! I hope that you guys like it! And stay tuned for the analysis video of Dengeki's Nomura Interview tonight! I will be having more videos in future and I'll be sure to tell you all the future plans in a short video
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Hello everyone! Hope you're doing great!As we all had seen, the trailer of KHIII was released in Jump Festa and I must say that the trailer was so exciting because we saw different awesome things on it like: Shotlock, environment effects, more of Mysterious Tower, Mountain of Olympus and Twilight Town and lastly Marluxia's nobody!Yes! That awesome nobody that resembles our beloved organization member number XI! The lord of the castle and the organization's assassin! Marluxia!I must say that the design of his nobodies are brilliant and beautiful!I've been analyising the nobody for a short time and decided to draw the nobody with most of its showed movements and I hope you guys like it!For the analysis part:- It seems that the nobody heals himsef by turning into a protective mode which is the closed flower shape for creating the blossoms inside it and make it ready for the release- When it's ready, it opens and spins around itself in different directions with keeping the same position to release the blossoms, which are probably either for healing, damaging the opponent or for increasing the nobody's abilities.- After releasing the blossoms, it returns into the normal shape in which the nobody holds its scythe but unfortunately, I think that they didn't show the full movements of the nobody because I expect that the nobody would get Attack movements at the end of the game's development where it uses its scythe for sudden Attacks like Marluxia's.- It seems also that the nobody would prefer spinning around itself to move faster from a place to another.- One expectation, is that I think that the nobody would get a movement where it either poisons it's opponent or gives the opponent a doom movement where Sora for example would have a number decreasing above him until he dies when the number reaches to Zero, unlike Marluxia's in which a hit is required for the number to decrease.Hope you guys liked the analysis, expectations and also the drawing. I would like to see a discussion about this and thanks!This is the drawing's link:http://m-keeper.deviantart.com/art/Photo-2015-12-19-16-40-52-578869734?ga_submit_new=10%253A1450533004
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Why NPCs would never work in Kingdom Hearts
Master Keeper replied to DaxovanHearts's topic in Kingdom Hearts - General
I think it would work out like any other game. Disney characters that never existed is the point of having more awesomeness in the game, we can't deny that a lot of places were not originally from a movie scene either, the idea that Square Enix is doing with Disney worlds is creating the beautiful scenes that we have saw in the movie and creating more fitting places that would give the person the feeling of both "movie" and a "game". Now since Square Enix managed to create places related to Disney from their own imagination, wouldn't they be able to create NCPs that would fit the worlds too? God even Disney that is not that famous of its video gaming angle managed to create beautiful NCPs in Epic Mickey and we have seen few NCPs in both KHI and KHII from Atlaltica, Agrabah and Pride Land and I am pretty sure that they would easily manage to create awesome NCPs for each world. In addition, we can't forget the NCPs from the original worlds like Twilight Town, Traverse Town and Radiant Garden. Besides, it's way better to have NCPs in order to avoid awkward situations like: - Olympus Coliseum, fans in the arena shouting for Hercules's winning, where are they? - Castle of Dreams, having five people to attend the ball when INCLUDING the main characters of the world. - Enchanted Dominion, Maleficent's mentioning of the sleeping people in the castle, which is...no one but Aurora? - Disney Castle, Queen Minni's message to the people in the castle, who are only Chip and Dale? About the heartless's appearance. - La Cite des Cloches, Quasimodo at the first scene on an elephant with no one around but voices. - The Grid/ Port Royal/ Land of Dragon/ Agrabah/Country of the Musketeers awkward towns and streets where no one is walking. I would prefer having NCPs to cover such situations instead of worrying about how they would react when having enemies because the problem is easily solved when putting them in different safe places while putting some few of them in the dangerous places just to give life to the whole world...Just think of how FF XIII-2 managed to do that and it would become clear to you. Imagine if the guards of Agrabah were actually there, wouldn't it be cool to see them damaging the heartless and fighting along instead of just dealing with everything by yourself? Imagine citizens in La Cite des Cloches throwing stones on the enemy as a way of helping, wouldn't it be awesome? Yeah true the NCPs might not give that big of a help, but spiritually man, you would feel that you're not alone and I've never felt of the importance of NCPs and how much such awesome series would need them until I've played BBS and 3D were I felt very very lonely especially in huge places like 3D's worlds were no one is around even the main characters. So don't worry about that, I am pretty sure that Square Enix would deal with such things and I am pretty sure that they were intending to add NCPs but couldn't just to add space for other things. However, now things are different, we are talking about PS4 which would easily have space for all those details and we should all give faith to SE people