Square Enix is getting ready to start development on its next work within the Kingdom Hearts franchise by listing jobs in the Osaka team for UI Designer, Effect Designer, and Technical Artist for the "HD Development of the Kingdom Hearts series."
Since Square Enix hasn't officially announced a new title, these job listings are towards the development of a future or unreleased project. All three of these jobs have a 6 month trial period, so these new hires could potentially be starting off working on a current project. It should be noted that they list specifically for Playstation 4 and Xbox One, as well as Unreal Engine 4, so it's suggested that's what the next project will be developed for.
UI Designer
-This is a job where you will create an HD easy-to-understand and user-friendly User Interface for the Kingdom Hearts series.
-Production and implementation of an optimal UI according to a plan. Proposal and rule creation of UI design with the sense of unity throughout the game's development.
-Best part of this job is the user-friendly UI is one of the most important parts of the Kingdom Hearts series, and your creation will be used by millions of passionate fans all around the world.
-Need Knowledge of developing for the Playstaion 4 and the Xbox One
-Multi-lingual (Japanese, English)
Effect Designer
-This job consists of creating HD effects for the Kingdom Hearts series.
-Effects are very important for the game's graphical quality. This job branches into animation, technical aspects of effects, color, design, etc.
-Main required skills are experience in creating effects for the Playstation 4 and Unreal Engine 4's cascade tool.
Technical Artist
-Shader development and workflow construction of the HD development of the Kingdom Hearts series.
-Need experience of development environment and building tools for the Playstation 4 and Xbox One.
-Visual proposals, effecient workflow, DCC tool script and shader creation.
Credit for the translations, thanks to @ryujiblades!
Thanks to Kingdom Hearts Union for the tip!
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