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At Tokyo Game Show 2012, Square Enix announced Kingdom Hearts for PC Browsers, an upcoming social web browser game with a tentative title. Since then, some screenshots and information has been released, but we still know relatively little about the title.
Today, we have discovered that Korean publication INews24 have published some information about the game. The game, which they refer to as "Kingdom Hearts online game", is being developed by a Korean studio known as "Studio EX", which was recently acquired by Disney. Series director Tetsuya Nomura mentioned in October that the game was being developed externally, so this checks out.
The article also mentions that the title is expected to become multi-platform, and released on smartphones as well as on the web browser. We have obtained a direct translation of the relevant part of the article, thanks to kalnet from KH13, and this translation can be read below.
[Most of the article discusses Disney's acquisition of Studio EX, and some of the games that Studio EX is currently developing.] A Kingdom Hearts online game is being developed. Studio EX is expecting it to become a multi-platform game, where you can enjoy the game on smartphone or on the web. The action is likely to be a game similar to the MORPG genre.
The January 21, 2013 issue of Weekly Shōnen Jump has contained an article on Kingdom Hearts -HD 1.5 ReMIX-. This article focuses on the 358/2 Days Theatre Mode portion of the game, containing both screenshots and renders. kazu4281 has uploaded the first scan of this article, and this can be seen below.

Update 1: HD 1.5 ReMIX has also appeared in this month's V Jump with an article, releasing on January 21, 2013. bKvEBVAvUq has uploaded a very high quality scan of this article, and this scan can be seen below, in our gallery. Enjoy!

Update 2: Text at the bottom of the indicates that next month's issue of V Jump will again contain an article on HD 1.5 ReMIX, this time, focusing on the Kingdom Hearts Re:Chain of Memories portion of the game. Stay tuned!
Square Enix Gangan, the creators of the Kingdom Hearts manga series, have uploaded a wallpaper celebrating the 10th anniversary of the Kingdom Hearts series. The wallpaper serves as a calendar for January 2013, and part of February 2013. You can view it below in our gallery, in all available resolutions.
Chapter 24 of the Kingdom Hearts 358/2 Days manga has appeared online, thanks to taime and catmaster0116. This is the last chapter of volume 3. Thanks goes to taime and catmaster0116 for all their hard work on this volume. You can see the chapter below, in our gallery. You can also find every chapter from the first three volumes in our gallery.
Manga → 358/2 Days → Chapter 24

Square Enix have released a new wallpaper in celebration of the New Year. The artwork shown on the wallpaper is the same artwork used to show off Kingdom Hearts -HD 1.5 ReMIX- on the official website, as well as at Jump Festa 2013, and also contains the release date of the game, March 14, 2013. You can view the wallpaper in all available sizes and resolutions below, in our gallery.

Square Enix have updated the official website for Kingdom Hearts -HD 1.5 ReMIX-. This update is an update to the Kingdom Hearts Final Mix section of the website, and in addition to the existing subsection for "Story", subsections for "Characters", "Worlds", "System" and "New Features" have been added. These sections, along with their screenshots, are summarized below.
Kingdom Hearts Final Mix section on the official website for Kingdom Hearts -HD 1.5 ReMIX-
Story
This section, which was already present with the website update last week, simply contains a synopsis of the Kingdom Hearts Final Mix story, along with some screenshots from the game in the background. This image can be seen below.
Characters
The characters section contains icons and synopses for the 5 main protagonists of the game-- Sora, Riku, Kairi, Donald Duck, and Goofy. Both the small and large versions of these icons/renders can be seen below.

World
The worlds section contains information about each world in the game, excluding End of the World. Each world contains an icon, a render of the logo, characters, and screenshots. All images can be seen below, in our gallery.
System
The system section contains dot points summarizing some of the gameplay changes made to Kingdom Hearts Final Mix in HD 1.5 ReMIX. Each dot point contains various screenshots of the game, which can be seen below.
New Features
The new features section details even more of the gameplay changes made in HD 1.5 ReMIX. They compare the quality of the original game to that of the HD version, show off the trophy feature, and explain the differences in the command slots.
Earlier, Famitsu.com have posted an article concerning Kingdom Hearts -HD 1.5 ReMIX-. This article contained a huge amount of information, including gameplay changes, staff comments, game overviews and much more. goldpanner has translated this wealth of information, and with a lot of thanks to her, this article can now be read below!
If you want to see the screenshots and renders included with this article, then please click here. Also, if you missed the HD 1.5 ReMIX trailer from Jump Festa 2013 earlier this week, then make sure you check that out.
-The First Adventure Told in Beautiful Graphics- With over 18,000,000 units shipped worldwide, the Kingdom Hearts (here-on KH) series is very popular. The latest instalment is a HD remaster of the early stretch of the story. Of the three titles included in this work, we will now introduce KH Final Mix, which details the very first adventure of protagonist Sora. We will also reveal changes from the original.
UPDATING THE ORIGINAL KH Final Mix
+On top of being made HD, some character models and textures have been updated
+The English voicing has been changed to Japanese voicing
+With trophy support there is more to do after clearing the game
+PS3 custom theme made available after clearing the game
+Addition of abilities ‘EXP Zero’, in which you cannot earn EXP, and ‘Combo Master’, in which combos continue even if an attack misses
+Camera controls have been changed to the right stick. R3 button to swing the camera behind to default position
+’Talk’ and some special abilities etc. now executed with only the △ button
+’Summon’, which used to be included in 'Magic', has been added separately to the command menu
WORLDS OF ADVENTURE
After his home is swallowed by the darkness, Sora sets off on a journey to the 'outside worlds' to search for his missing friends Riku and Kairi and drive back enemies known as 'Heartless', and as he does so, he travels through many Disney worlds. Now we will introduce each world and present screenshots showcasing how beautiful they look remastered in HD!
TRAVERSE TOWN (KH original world)
This is the first world Sora ends up on. Living here are Final Fantasy characters such as Leon (Squall from FFVIII).
WONDERLAND (from Alice in Wonderland)
Alice is put on trial for the crime of trying to steal the heart of the Queen of Hearts. In order to save her, evidence must be collected in this strange world.
OLYMPUS COLISEUM (from Hercules)
Sora enters a tournament, sights set on becoming a hero. However, in the background is Hades and his schemes... Visit again after for the chance to battle secret boss Sephiroth!
DEEP JUNGLE (from Tarzan)
Sora, separated from Donald and Goofy, explores the jungle with Tarzan as his guide. You must protect his loved ones from the cruel hunter Clayton.
AGRABAH (from Aladdin)
In order to rescue the imprisoned Princess Jasmine, you go with Aladdin to a trap-loaded magic cave. After clearing this world, Genie becomes your friend as a Summon.
MONSTRO (from Pinocchio)
Adventure through the insides of a giant whale, Monstro, who swallows you. While searching for the missing Pinocchio, you come across Riku, but...
ATLANTICA (from The Little Mermaid)
In this world, Sora and his friends take the shape of sea creatures like dolphins, and swim around freely under the sea. Perfect the art of swimming and challenge Ursula.
HALLOWEEN TOWN (from The Nightmare Before Christmas)
Sora and the others have special forms here too. Confront Boogie, who stole something important from Jack, but with all the trickery, it seems a tough battle is unavoidable!?
NEVERLAND (from Peter Pan)
Work alongside Peter Pan to search Captain Hook's pirate ship. In this world, you can fly the skies just like Peter. Enjoy the exhilaration of swimming through the air.
100 ACRE WOODS (from Winnie the Pooh)
100 Acre Woods is picture book world. Collect the torn pages scattered through other worlds and clear mini-games to repair the damaged parts.
OTHER WORLDS
There are many other worlds that we haven't showcased today. The works of Disney and the original story weave together as a grand tale expands.
NOTICE THE BEAUTIFIED BATTLE SCREENS AND PLENTY OF MINIGAMES
Simple controls and exhilarating flashy battle are staples of the KH series. A Disney character from each world will join you in battle alongside Donald or Goofy. You can also call friends through any Summon Magic that you gain.
DEVELOPMENT STAFF COMMENTS AND MINI INTERVIEWS!
Comments have arrived from Character Art Director Gen Kobayashi! Tohru Yamazaki, who was in charge of character textures etc and Sumio Nasu, a programmer, also answered a few questions for us. Let's get the inside scoop on this title!
COMMENTS FROM CHARACTER ART DIRECTOR GEN KOBAYASHI
In order to match the HD remastering, a great deal of the base material had to be made high resolution as well as remade entirely. The KH menu screens were originally created in high graphics but we made them even nicer. We widened the screen to 16:9, and we even gave the controls a pleasant do-over, so I am sure that even those who played the PS2 game will be able to enjoy the fresh feeling of this title. We've also prepared custom themes and many trophies, so please try and collect them all.
INTERVIEW WITH CHARACTER TEXTURE DIRECTOR TOHRU YAMAZAKI
--What sort of work did you do on the HD remaster?
Yamazaki: I worked on upping the resolution of the character textures, and replacing characters that had been remade post-KH1. Also, things like replacing the thumbnails in the character index with updated versions. With this title, I started work with the aim to bring things up to basically post-KH2 quality, which meant things with drastically increased resolution and for other parts changing the creation style to fit textures created after KH2. I took great care to make sure people who had been playing the most recent titles in the series would feel the least sense of incongruence possible.
---What would you especially like players to see?
Yamazaki: After helping Kairi out, there's a scene where she gives her charm to Sora, and I think it's very pretty now. The three princesses on the stained glass at the very beginning are also a must-see, I think it has a lot of impact. The 101 Dalmatian puppies are also quite a lot cuter. There are lots of points.
---Lastly, please tell us about anything that left you with a deep impression.
Yamazaki: When work on the HD remaster began, I was given a chance to see screens of KH resources that had been made viewable in high resolution, with the main programmers from the previous development and other people involved with development. Everyone said things like 'isn't it fine the way it is?' and 'but it's so pretty right now'. Even I couldn't believe that this was something that had been made ten years ago. Usually, when you look at games from the past the age stands out, but the screens of KH were colourful and vivid, and I got a feeling of timelessness from them. I think it was only the result of the developers back then layering trial and error onto their ways of creating textures. However, once our eyes became accustomed to it, gradually our greed came out. You want to fix here, and here, and one thing turns to another... the greed of humans is inexhaustible. All we staff did our best to upgrade it within the constraints and time limit, but we also felt we could still keep working, so it's very complex (dry laugh).
INTERVIEW WITH PROGRAMMER SUMIO NASU
---What sort of work did you do on the HD remaster?
Nasu: I analysed the PS2-era program and rewrote it for PS3 use, while mainly dealing with converting resources. I personally had never played to the end of KH1, so wherever I felt the basic controls had issues, I did my best to make them feel closer to that of KH2. You can also skip cutscenes this time.
---What would you especially like players to see?
Nasu: I want you to feel satisfied by the story on large screen, the image capacity, and the volume that is unbelievable for a ten year old title. Even if this is your first experience with the series, I'm sure you will be able to enjoy the controls without anything feeling off.
---Lastly, please tell us about anything that left you with a deep impression.
Nasu: Because it was a ten year old program, nobody remembered how to use it... We finally worked out how to get moving after a lot of trial and error. In the beginning I thought it was simply not the type of work you'd have thought for a HD remaster, and despite the unexpectedly heavy volume I was surprised. I want to make use of the knowledge I gained from this project to bring the next remastered title to life.
Famitsu.com have posted an article concerning Kingdom Hearts -HD 1.5 ReMIX-. This article coincides with the appearance of HD 1.5 ReMIX in the December 27 issue of Famitsu Weekly, and contains much information, as well as 50 new screenshots & renders from the game. (Note: Where both sets of images contained a duplicate, we have only kept the higher quality one.)
4Gamer have posted a similar article, and this article contains many of the same screenshots-- however, there are some additional ones, and the repeated ones are without a watermark. Make sure you check out both sets! (Note: Where both sets of images contained a duplicate, we have only kept the higher quality one.)
As you know, the Kingdom Hearts Final Mix and Kingdom Hearts Re:Chain of Memories portions of the HD 1.5 ReMIX will have PlayStation 3 trophy support. This screenshot reveals one of the trophies being obtained. Thanks to goldpanner, we know the name of this first trophy to be revealed-- "Hero in the making".
The official Facebook page for the Square Enix e-STORE have added an album of screenshots from Kingdom Hearts -HD 1.5 ReMIX-. While all of these screenshots were previously uploaded by Dengeki Online, for many of them, this is the first time that we've seen them without a watermark. We have uploaded all of these screenshots to our gallery, below. Enjoy!
Note: If you haven't already, make sure you check out the full HD 1.5 ReMIX trailer from Jump Festa 2013!
The latest issue of Famitsu Weekly, releasing on December 27, 2012, has contained an article on Kingdom Hearts -HD 1.5 ReMIX-. Thanks to hokanko-alt, a summary of the article has appeared online. goldpanner has translated this summary, and this can be read below.
Kingdom Hearts -HD 1.5 ReMIX- Staff Comments and Game Outline With the trailer now officially out, differences from the original KHFM have been revealed.
Summary:
+ 14/3/2013 release date
+ 6980 yen
+ Director: Tetsuya Nomura
+ Co. Director: Tai Yasue
+ Producer: Rie Nishi
Points that have been changed from the original version of KH Final Mix:
+ On top of being made HD, some character models and textures have been updated
+ The English voicing has been changed to Japanese voicing
+ Trophy support
+ Custom theme made available after clearing the game
+ Addition of abilities 'EXP Zero', in which you cannot earn EXP, and 'Combo Master', in which combos work even if an attack misses
+ Camera controls have been changed to the right stick, R3 button to swing the camera behind to the default position
+ 'Talk' and some special abilities etc. now executed with the △ button
+ 'Summons' is in the command menu separate from 'Magic'
+ Also, the inclusion of Aerith, Leon, various Disney Characters and their stages etc. has been revealed.
Staff comments (some excerpts):
Gen Kobayashi, Character Art Director
+ A great deal of the base material had to be remade high resolution to fit the HD remastering
+ The menu screens have been made prettier, the picture has been made wider, and controls are nicer
+ Even if you played the PS2 version you can enjoy it, it will feel fresh
+ They have worked on many trophies and custom themes
Tohru Yamazaki, Team Leader of the Character Section, Osaka
+ Even now people look at the first KH title and say it is beautiful
+ With an aim to make post-KHII quality the standard, some texture resolutions have been drastically increased
Sumio Nasu, Programmer
+ Without anyone who remembered the ten year old program, they finally worked out how to progress after much trial and error
+ Wants to make use of the knowledge gained from this project to bring the next remastered title to life
+ Controls for this title feel close to that of KHII, you can also skip cutscenes
Earlier, Kingdom Hearts -HD 1.5 ReMIX- appeared at Jump Festa 2013 with a new trailer. Square Enix have uploaded the trailer online, and this trailer can now be seen below in HD 720p with English subtitles! Enjoy this lovely Christmas present!
Update 1: We have fixed the audio issue with the original upload!
Update 2: The trailer is now viewable/downloadable in our video archive.
Original version with Japanese audio & English subtitles (alternate upload here):

Unofficial English voiced version:

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