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Dengeki Online interviews Tetsuya Nomura once again and through the interview, Tetsuya Nomura reveals that Quick Time Events (reaction commands) will not be present in Kingdom Hearts III. Nomura says he wants players to experience fierce battles, giving them the ability to make their own choices. Quick Time Events will not be present for any boss battle. You can view a translation of Nomura's response below thanks to KH13 member SkyKeybladeHero.
 
With this news, are you glad of this decision to remove Quick Time Events or not? Let us know in the comments below!
4Gamer.net has posted an interview with Tetsuya Nomura, where he shares some very interesting details about Kingdom Hearts III and Kingdom Hearts Unchained χ. Nomura confirms that there will be no load times between areas in worlds, discusses the popularity of the series, and talks summons. He also shares his thoughts on the near 10 year gap between the release of Kingdom Hearts II and Kingdom Hearts III. He shares some details about Kingdom Hearts Unchained χ as well. You can read the fully translated interview bellow thanks to goldpanner.
 
In the
, we saw some of the magic and abilities that Sora, Donald, and Goofy have to offer. We're going to take a closer look to see what those abilities are! 
As soon as the conversation between Young Xehanort and Young Eraqus ends, we see Sora climb over a ledge to continue forward. With a quick eye, you can see some sparkles right before Sora reaches the ledge. We can assume that this means Sora can't regularly jump over it, so he has to use a certain ability to get over it.
 



 
After encountering the new water-type Heartless in this world, we see Sora casting multiple Fire spells on the enemies and casting a large Fire spell after doing an air-combo. The Fire was most likely used as a Finisher.
 



 
With the battle between the flying Heartless enemies, Fire was used off-screen, so we can assume that it was Donald who used it.
 



 
When Sora and the group encounter the new Gladiator-type Heartless, it appears that Sora, Donald, and Goofy are using a Trinity version of the Goofy Charge, and they use it against the Heartless.
 



 
In the next scene, we see Sora running up a wall and heading toward the Rock Titan with rocks falling toward him. Sora is using the new ability called "free run".
 



 
Once Sora reaches the top of the cliff, Sora moves from the feet of the Rock Titan to the head area.
 



 
After an attack on the foot of the Titan, Sora summons the Big Magic Mountain attraction that we saw in the
, and her starts to attack the Titan. 



 
After Sora and the gang reach the Tangled world, with Sora donning his new clothes, they're faced against dandelion-like Heartless, and Sora uses an Aero spell as an offensive attack.
 



 
Soon after that, Sora uses a Keyblade Transformation and transforms his new Keyblade, which looks like the Keyblade many people saw at the Kingdom Hearts HD 2.5 ReMIX launch party, into the Two Shot Blaster, and then into a large cannon.
 



 
The next scene shows Sora once again using Aero spells, but moving at the same time.
 



 
Next, we see Sora summoning the Pirate Ship and defeating the Heartless in the world.
 



 
In Twilight Town, Sora uses Blizzard and slides on the trail it left, into a Blizzard jump-pad, and Sora comes down using the Two Shot Blaster and, we're assuming, Blizzard.
 



 
In the same scene, Sora bounces off the wall, where the covered up hole is, and attacks the Big Body similarly to how Sora attacks in Dream Drop Distance with Flowmotion.
 



 
Still in Twilight Town, Sora summons three giant Teacups, similar to the Mad Tea Party ride in the Magic Kingdom theme park, and Sora, Donald, and Goofy are inside of them spinning until they come together to use a Finish.
 



 
Lastly, Sora transforms his Keyblade, that seems to be obtained from the Hercules world, from a giant sword, to a shield, to chariot with Pegasus leading it while lightning strikes the enemies.
 



 
So what do you think of our analysis? And if we missed anything, please tell us in the comments below!
To continue on with our trailer analysis series, let's take a look at the chess pieces Young Xehanort and Young Eraqus are using in the
 



 
Each piece seems to have a symbol on the top, which we noticed could correspond to characters in the Kingdom Hearts series, more specifically, the seven lights and the thirteen darknesses. Thanks to Tumblr user freeshooterxig, some of these symbols have been depicted with their corresponding characters:
 



 



 



 



 
We also noticed that there are duplicates of the "Ansem, Seeker of Darkness" pieces - one to represent Ansem, and the other to possibly represent his Guardian. Also, we found two "Vanitas" pieces, possibly signifying Vanitas and the Vanitas Remnant.
 
KH13 user, PrinceNoctis, gives his analysis:
 












Another interesting thing to note is which pieces eliminate each other. It's hard for us to tell, but one move that is certain is the "Sora" piece eliminating one of the "Ansem, Seeker of Darkness"/"Guardian" pieces. If you can make out any other eliminations, let us know!
 
We would just like to clarify that this is based purely on speculation. However, it seems too perfect in our eyes. So, what do you think of all of this? Can you depict any symbols we missed? Sound off in the comments below!
Following the announcement for Kingdom Hearts Unchained χ at E3 2015, the official Kingdom Hearts Twitter has sent out a tweet to clarify what regions this announcement was for. In the tweet, they reveal that the E3 announcement was for North America only, and that other regions such as Europe are "still to be confirmed". This tweet can be seen below.
 



 
Do you think Kingdom Hearts Unchained χ will be released worldwide, or do you think the new game will remain exclusive to Japan and North America? Let us know in the comments below, and be sure to show your support for Kingdom Hearts Unchained χ worldwide by contacting Square Enix on the official Kingdom Hearts Facebook and Twitter pages.
Gameblog, a French website was given the chance to interview Tetsuya Nomura, director of the Kingdom Hearts series. During the interview, Nomura discussed that the development of Kingdom Hearts III is at a relatively advanced level and that the development of Final Fantasy VII Remake will not effect the development of Kingdom Hearts III as they are being developed by two separate teams. You can view an unofficial translation of Nomura's answer regarding Kingdom Hearts III's development below thanks to KH13 user Sora-.
In an interview between Tetsuya Nomura and Gamesbeat, Gamesbeat was able to have the chance to talk to Nomura at E3 and discuss the possibility of a Star Wars world in Kingdom Hearts III. At first, they were told they were not allowed to talk about the matter, but eventually Nomura did mention some things about the subject.
 
The licensing isn't exactly the easiest, according to Nomura. What he means is that both Disney Interactive and Square Enix both have to contact their mother company Disney and Lucasfilm for permission to use any of the characters and locations. It isn't as simple as just requesting Disney for their first party licenses. It was also said that it could also be more expensive requesting these licenses as well. Even so, Disney Interactive may not even have the rights to use them.
 
Since the big deal between Disney and Lucasfilm back in 2012, many fans of the Kingdom Hearts franchise have been debating about seeing the Star Wars series in Kingdom Hearts III. Do you believe Star Wars would make a great addition to the Kingdom Hearts series? Let us know in the comments below!
Engadget‎ has posted their interview with Tetsuya Nomura, as he discusses Disney worlds, gameplay, online multiplayer, and more. Nomura expresses his desire for online multiplayer and reveals that more worlds are prepared to be in Kingdom Hearts III than that of Kingdom Hearts II. Nomura also says core battle controls won't be vastly different than Kingdom Hearts II. You can read the full interview below.
Destructoid was given the opportunity to interview Tetsuya Nomura and asked him a few questions concerning Kingdom Hearts III. The interview with Nomura revealed that the concept of Drive Forms are being considered to return in Kingdom Hearts III. Along with the concept of Drive Forms, Nomura was also asked about the possibility of certain Disney worlds making an appearance in Kingdom Hearts III. You can view the full interview below, with the questions asked and the response Nomura gave to them.
 
 
Do you believe Drive Forms should return in Kingdom Hearts III? Let us know in the comments below!
As we are all certainly aware, Square Enix shared new Kingdom Hearts III footage at their E3 2015 press conference yesterday. As the trailer floated around the internet and more fans watched it closely, multiple theories have come about concerning subtle hints that Tetsuya Nomura placed in the trailer. We're going to be exploring a few of these popular theories here.
 
First, one possible hint is the calendar seen near the end of the trailer:
 



 
The calendar in the background seems to depict a month where the first three days are a Thursday, Friday, and Saturday, and the month has 31 days total, also ending on a Saturday. After doing some very quick checking, it seems that there are a few months in the coming years with these same criteria:
 



 
As you can see, the next two months that match with this calendar are October 2015 and December 2016! What do you all think? Could this represent anything, or should we take this with a grain of salt? Let us know in the comments!
In an interview with Dengeki Online, Tetsuya Nomura, the director of the Kingdom Hearts series, has shared more details about the opening scene of the
with Young Xehanort and Young Eraqus. Nomura explained that their conversation helps connect to the story of Kingdom Hearts Unchained χ. He also explained that their conversation is much longer in the full scene, but that this small part was extracted for the trailer. 
You can view a full translation of Nomura's answers from the interview below, thanks to Siliconera!
 

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