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Even more details about Nomura interview in Famitsu Weekly


DChiuch

Even more details have appeared concerning the recent Tetsuya Nomura interview with Famitsu Weekly, concerning Kingdom Hearts 3D: Dream Drop Distance. Firstly, krexia from Kingdom Hearts Insider has translated some of the actual interview, using various Japanese blogs as the source.

--Were there any adjustments to the story for international players?

Nomura: I believe that if something's interesting enough people will accept it, so we didn't pay conscious attention to specific regions. But Disney did tell us it had a "Japanese feeling", which I guess you could call an "Oriental way of thinking" (laughs). Also, in terms of storyline, I was thinking of making it simpler and clearer, but Sakaguchi-san (Hironobu Sakaguchi) gave me a single piece of advice for the KH series. That was, "If you don't make it a little more complex, like FF, you won't be able to compete." I prefer to leave the players scope for imagination and guessing, so I decided to develop the game in that way.

--Will 3D also have an enigmatic storyline?

Nomura: It's quite difficult to understand. Right now we're putting the story into the Disney scenarios, and it seems like once through won't be enough to understand it. As for the individual mysteries, they'll explain some of the reasons and connections with the game's scenario. We also need approval from overseas, so we're putting in localisation along the way, which is hard work. But there are those on the Disney side who love KH too, and they have a detailed understanding of the scenario, and have been following closely.

--At the moment, how far along is development of 3D?

Nomura: About 40~50%. Soon we'll start recording voices. The theme this time is "bold action", but I also want to seriously consider the pacing of the story. From this survey I can see that the storyline is a highly anticipated part of the game, but I don't want it to be too drawn-out.

--So will you be reducing the number of game events?

Nomura: It's not like that. Just that when something happens, if you explain everything from square one you weaken the pacing. We're introducing a new system to avoid that. In FF Versus XIII we've removed the cutscenes, letting players continue playing through game events, and here we're going in a different direction again. Also, in 3D Sora fights alongside some strange companions. We're planning to put together a secret movie, so look forward to that.

Secondly, sqexgal from KH13.com has translated a play impression of the Dream Drop Distance demo, which we have thanks to Sokuho@Hokanko. The names of the two party members were edited out by the magazine, so hopefully they'll be revealed later. Enjoy!

I was able to play a little of the demo version. You can play in the familiar Traverse Town world. Two characters whose names aren’t revealed yet are there. The bright bursts from the battles are even more illuminating than before. You’ll be able to climb up buildings. The battle system is large scale and has a flashy action style, it has a fun feeling. I’m surprised that the party members will be characters who haven’t appeared before. I think it seems the [main] battle opponent won’t be Heartless or Nobody.
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Lol yeah I usually skip over them... however, I actually did read this bit. However I interpreted "havent been revealed yet", as, simply that their names have not yet been revealed.. not that it's an actual new character, if you understand me.

 

That's what I thought too. But hey, new characters would be sweet. o-o

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Well, after so much waiting *coughsixmonthscoughseriouslycough* , I was so happy to read this. Sure, it didn't tell us too much more than we already knew, but like I said....*coughsixmonthsofwaitingcough* Imma read this again.......:D

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July 14, not 28.

 

Actually the issue is July 28, 2011, but the release date for the issue is July 14 (magazines are printed early like that). I'd change the thing in the gallery, however this would cause issues as then the comments would no longer be connected to the right page, so I left it.

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If the Unversed show up, I'm going to be very angry. The Heartless and the Nobodies are the best enemies to fight in my opinion. They were always my favourite. I hated fighting the Unversed in BBS. I got tired of fighting them not even halfway through the game. That's why I always look forward to playing Days, II and even Re:coded because there are Heartless and Nobodies to fight and I believe they're so much funner and familiar.

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......

 

OMGOMGOMGOMGOMGOMG SQUEEEEEEEEEEEEEEE~!

 

40% or 50% completed?! Great news!That means we'll have it by next year! Also, it looks like it has a lot of ties to KH3!!! YAYZ~! A secret movie? Of course, all games except Days and the original coded had some sort of secret ending, but the one for 3D will probably be for KH3! WHOO! Also, an HD remake of one of the past installments?! O________O AH I BET IT'S GONNA BE KH1! IS IT GONNA BE ON PS3?! OR WILL IT BE ON ALL THREE HD CONSOLES?! OH, IT'S TOO EXCITING!

 

Sorry for all the noise, but this news just got me so excited, seeing as we hardly get news around here. :D :D :D

 

J. You just squealed. That scared the crap out of me.

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J. You just squealed. That scared the crap out of me.

 

Yes, I get so excited when there is KH3D news. :/

 

Also, Nomura now doesn't just laugh, he smiles wryly too. Interesting... :P

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The new 'cutscene' design Nomura mentioned about KH3D sounds very interesting, man, I'm really looking forward to this game!

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So essentially, except for the HD updates part, he's told us a bunch of stuff that we already know.

 

Sounds like a Nomura interview, alright.

 

We didn't know it was almost half way to being done.

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