Joker 1,560 Posted September 9, 2016 Like the title said, im really starting to think that could a reason. Its possible it really was in truth to avoid making a online patch but I believe that a contributing factor was to make a pro version as well. Quote Share this post Link to post Share on other sites
Kalebninja 188 Posted September 9, 2016 Not a chance, the ps4/Xbox versions have serious issues PS4 pro won't fix that. Quote Share this post Link to post Share on other sites
sagman12PC 280 Posted September 9, 2016 Im thinking the PS4 Pro was part of the delay yes. They just couldn't say anything about it since there was probably an NDA they signed. I hope the devs utilize the Pro's upgraded specs to maybe hit a 1080p 60FPS target in-game Quote Share this post Link to post Share on other sites
Guest Posted September 9, 2016 Not a chance, the ps4/Xbox versions have serious issues PS4 pro won't fix that. That's a base reason for the delays. Often, there's a bunch of Non-disclosure agreement reasons as to why Final Fantasy XV is getting the delay. The PS4 Pro is clearly a contributing factor if Square Enix was expected to create a 4K Aliasing version of an already HD game. Quote Share this post Link to post Share on other sites
KH4Real 749 Posted September 9, 2016 They said that the main reason was to upgrade the master version to ultra high quality or in other words 4K. So probably yes. Quote Share this post Link to post Share on other sites
The Deathdealer 96 Posted September 10, 2016 The main reason for the delay was optimization issues, not the PS4 Pro Quote Share this post Link to post Share on other sites
Clouded Sun 1,232 Posted September 10, 2016 (edited) Optimization was the biggest issue. They knew they could run FFXV on at least 30 FPS on PS4, just had to really optimize hard. The PS4 Pro is probably not part of the issue - Japan isn't into console gaming as much as it used to be. But I highly doubt we'll see 4K resolutions which has some high-end PCs for over $1000 struggling with, and very likely not 60 FPS. I doubt they'd get a stable 1440p @30 off of the Pro. Edited September 10, 2016 by Clouded Sun Quote Share this post Link to post Share on other sites
KingdomHearts3 2,591 Posted September 10, 2016 That isn't even close. Hajime Tabata has explained in a video on YouTube why the delay. Quote Share this post Link to post Share on other sites
King_Graham 135 Posted September 11, 2016 They've confirmed every game in September onward has to be for pro in mind. Quote Share this post Link to post Share on other sites