Web
Analytics Made Easy - StatCounter
Jump to content
  • Sign Up
Tails

If Revenge Value Did Not Exist

Recommended Posts

Just look at all the possibilities of beating the boss fights in the KH games if we didn't have to worry about revenge value. Also, dat 60fps looks buttery smooth. If KH2FM comes to PS4 someday I hope they add 60fps in it like they are doing with KH: DDD HD. But still, it's amazing what can be acheived  if revenge value wasn't ever a thing lol. A lot of boss fights (especially in KH2/KH2FM) would be badly abused and broken lol.

 

Edited by Tails

Share this post


Link to post
Share on other sites

The good thing about revenge values though is that is stops the game from being too easy. There are creative ways to beat him shown in this video, but there's also possibility that you could just use cure with berserk equipped and infinitely combo him  repeatedly until he dies. Granted there is already a way to cheese him even with revenge values but it'd just make more possible easy methods. Really cool video though

Share this post


Link to post
Share on other sites

The good thing about revenge values though is that is stops the game from being too easy. There are creative ways to beat him shown in this video, but there's also possibility that you could just use cure with berserk equipped and infinitely combo him  repeatedly until he dies. Granted there is already a way to cheese him even with revenge values but it'd just make more possible easy methods. Really cool video though

Yeah I completely agree with you. There's nothing wrong with revenge values, it would really make boss fights too easy even on the hardest difficulty setting like you said. But can you imagine if KH2FM didn't have revenge value? It would be hilarious lol.

Share this post


Link to post
Share on other sites

I mean... BBS doesn't have Revenge Value... (It has command lag and broken bosses tho, so you wouldn't be able to be that stylish.)

 

IMO having strats > being a monster

 

 

Revenge value for KH2 is only good when your playing on critical. If you play on proud or any of the others it doesn't add any challenge. The game still feels broken on those difficulties.

That's not because of Revenge Value though. As far as I know that's not any different depending on difficulty. It's probably because of having more HP and enemies not doing more damage.

... Well, I guess you do have a point, but you can't really just go ham like in the video, I think

Edited by Xiro

Share this post


Link to post
Share on other sites

See the variety of different attacks you can use in 2FM? Regular combos (with awesome modifiers like Dodge Slash Sliding Dash, Guard Break and Finishing Leap), Drives, Magic, Summons AND Limits are all fun to use and don't over shadow the others in any way. If you programmed BBS bosses to not break out randomly from combos, all you'd see from the player is OP commands, command styles and maybe the occasional shotlock.

 

Anyways, if it didn't exist... the game would probably be broken and no fun, or frustrating and no fun. xD

 

And yeah if 2.5 is ever ported to PS4 (crossing my fingers!) 2FM would look so fresh at 60fps, like damn.

 

Peace!

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...