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Do You Hate Having To Level Grind?

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So currently I'm playing through Tokyo Mirage Sessions (and currently grinding lvl for my party) and this idea for a thread just came into my mind. Do you honestly love/hate having to level grind in a JRPG? Honestly, yeah I do mainly because it takes a long while depending on what level I am trying to get to.

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It depends on the game for me. Kingdom Hearts, I've never minded because it's something I do proportionately over time on harder difficulties. I've been playing Odin Sphere lately and grinding is fun. You gain experience for killing enemies and eating food. You can also make potions and raise their quality that have an effect that multiplies the amount of experience you gain from eating food. For instance, I can use a Yogurt (which is listed under potions as the above described one), then talk to a npc that cooks food for me. Let's say one specific meal gives me 14k experience plus a bonus 1k for making it the first time, then I double that with the Yogurt effect and gain massive experience gains. I'm only into the second story, but Gwendolynn from the first story ended at Level 50 and most of it was from food. Cornelius is the second story and he's almost Level 20, once again mostly food. Like 1 or 2 levels are from defeating enemies when I need very little experience.

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With a passion. I'm fine with you growing stronger as you play the game, but I shouldn't have to run around in the same spot forever killing the same enemies just to continue the story without getting my balls rocked. Really though, my beef with grinding is mainly with turn-based games. I actually enjoy grinding in KH because the gameplay is incredibly fun for me. Turn-based makes me want to snap my own neck most of the time. 

Edited by Kaweebo

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It depends. I actually found it fun in KH, but in games like Pokemon I absolutely hated it especially when grinding in the wild. It takes like ten thousand hours for one level.

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It depends. I actually found it fun in KH, but in games like Pokemon I absolutely hated it especially when grinding in the wild. It takes like ten thousand hours for one level.

Newer title fixed that though. Especially if you choose to use the battle cafes in xy. You can level 3 Pokemon at once with no real trouble either and they level quickly.

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It depends on the game for me. Kingdom Hearts, I've never minded because it's something I do proportionately over time on harder difficulties. I've been playing Odin Sphere lately and grinding is fun. You gain experience for killing enemies and eating food. You can also make potions and raise their quality that have an effect that multiplies the amount of experience you gain from eating food. For instance, I can use a Yogurt (which is listed under potions as the above described one), then talk to a npc that cooks food for me. Let's say one specific meal gives me 14k experience plus a bonus 1k for making it the first time, then I double that with the Yogurt effect and gain massive experience gains. I'm only into the second story, but Gwendolynn from the first story ended at Level 50 and most of it was from food. Cornelius is the second story and he's almost Level 20, once again mostly food. Like 1 or 2 levels are from defeating enemies when I need very little experience.

Wow that sounds a lot like a Tales game to me lol. 

It depends. I actually found it fun in KH, but in games like Pokemon I absolutely hated it especially when grinding in the wild. It takes like ten thousand hours for one level.

I completely understand. I kinda hard grinding in turn-based gameplay in general becasue for some reason I find it annoying compared to when I level grind in an action-based game.

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Wow that sounds a lot like a Tales game to me lol.

Odin Sphere is really cool. It's made by Atlas and actually has been around since 2002, I believe. But they just remade it for the PS4 early June and it's really fun. It's hand drawn, every single, background, character and frame is animated by individual draings. If you've played Dragon's Crown or Muramasa (original or Rebirth. Kudos if you even know about this specific title at all), then you'll kind of know Odin Sphere's unique animation choice.

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It depends for me. If I can grind with sidequests I'm fine because it feels like I'm still being constructive, but if I'm just fighting random enemies with no larger objective it feels like I've paused the story for no reasopn and I'm just wasting time.

Edited by Isamu_Kuno

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Odin Sphere is really cool. It's made by Atlas and actually has been around since 2002, I believe. But they just remade it for the PS4 early June and it's really fun. It's hand drawn, every single, background, character and frame is animated by individual draings. If you've played Dragon's Crown or Muramasa (original or Rebirth. Kudos if you even know about this specific title at all), then you'll kind of know Odin Sphere's unique animation choice.

Ah OK. I'll have to look into it than. Luckily for me I have a PS4 so if I get enough interest in the game I will definitely pick it up. Thanks for the recommendation.

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Odin Sphere is really cool. It's made by Atlas and actually has been around since 2002, I believe. But they just remade it for the PS4 early June and it's really fun. It's hand drawn, every single, background, character and frame is animated by individual draings. If you've played Dragon's Crown or Muramasa (original or Rebirth. Kudos if you even know about this specific title at all), then you'll kind of know Odin Sphere's unique animation choice.

Came out originally in 2007. I loved it! Just got the Storybook Edition for PS4 and can't wait to play!

Ah OK. I'll have to look into it than. Luckily for me I have a PS4 so if I get enough interest in the game I will definitely pick it up. Thanks for the recommendation.

I recommend it as well, great game.

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Ah OK. I'll have to look into it than. Luckily for me I have a PS4 so if I get enough interest in the game I will definitely pick it up. Thanks for the recommendation.

I checked a copy out from my local library, I've not the $60 to drop on it as of now, but maybe if the price drops. I love the art direction and captivating stories all of these titles that are made this way hold so I would definitely show my support. Anyway, that's about it for that, I'd rather not get flagged for being off topic this time around. So back to the topic at hand. I don't think it's possible to play this game only fighting enemies because they drop little experience and battle stages within each area are level scaled so you could enter a battle stage under level, survive, but do poorly because your damage output was too low.

Came out originally in 2007. I loved it! Just got the Storybook Edition for PS4 and can't wait to play!I recommend it as well, great game.

Thank you. I couldn't remember the exact year. Seems I was way off but I remember it being on the ps2

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I don't mind leveling grinding as long as it doesn't get to repetitive, I don't mind doing it for Destiny or World of Warcraft since if you wanted to reach the current max level, you have many different routes to go from. In terms of old school grinding such as just killing mobs and what not, I don't mind it most times, but they can be a bit of a drag.  

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On topic, I don't mind it at times, especially if it's towards an outside of the story goal, like trying to defeat a secret boss or something. I didn't mind it in FFXII, and now in the remaster you can fast forward so it'll be even faster!

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I hate grinding,its tedious to fight the same enemies over and over.I still didn't try Armor of the Master and No Heart in KH2.5 because I have to grind to level 99

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Depends on the game. In Xenoblade, I can just focus on completing sidequests, so it doesn't feel like I'm sitting around making minimal progress for ages. It's not a grind-heavy game, anyway. The World Ends With You's combat and music are so great that I loved any excuse to get into battles. As for games like Kingdom Hearts or Pokemon, I don't like grinding at all. It's just drags on for a long time.

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So currently I'm playing through Tokyo Mirage Sessions (and currently grinding lvl for my party) and this idea for a thread just came into my mind. Do you honestly love/hate having to level grind in a JRPG? Honestly, yeah I do mainly because it takes a long while depending on what level I am trying to get to.

I only hate it when the pacing of battles is slow like when animations take way too long but when battles are fast paced I don't mind grinding

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Only if it gets to a point like in KH UX, where if you get to a high enough level (like 200 for instance), it takes a lot more points to level up. And if there aren't any special Raid Boss events going on with Lux deals, then that usually means stagnating at a level for weeks at a time, maybe even months. Unless the maximum level cap never goes beyond 300, they might want to think about being a tiny bit more liberal with how much Lux they reward you with in order to compensate for that threshold.

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It depends on the game for me. Kingdom Hearts, I've never minded because it's something I do proportionately over time on harder difficulties. I've been playing Odin Sphere lately and grinding is fun. You gain experience for killing enemies and eating food. You can also make potions and raise their quality that have an effect that multiplies the amount of experience you gain from eating food. For instance, I can use a Yogurt (which is listed under potions as the above described one), then talk to a npc that cooks food for me. Let's say one specific meal gives me 14k experience plus a bonus 1k for making it the first time, then I double that with the Yogurt effect and gain massive experience gains. I'm only into the second story, but Gwendolynn from the first story ended at Level 50 and most of it was from food. Cornelius is the second story and he's almost Level 20, once again mostly food. Like 1 or 2 levels are from defeating enemies when I need very little experience.

Odin Sphere is an amazing game!

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