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The party AI has never really been all that great in the KH series in my opinion. A lot of the time it just feels like they're there for show because of how poorly they react and handle in-game situations. With it being said that the Enemy AI will have major improvements it makes sense that your teammate should be much better too right?

 

I think the team AI in 3D was pretty solid as the dream eaters hardly died and they helped the player with useful buffs and the like. Seeing more of that in KH3 would make me feel better about having teammates fighting with me so on that note I want to address a few things that I personally feel need to be touched upon in the next installment.

 

Firstly, Their attack patterns and how they handle enemy attacks.

Just from observing the AI fighting on their own They seem to have the hit things until they die mentality which is fine, but what's troubling is that they lack a way to deal with enemy hazards. What would be nice in my opinion is if they implement a system where, as you continue to fight the same enemy types, Your party members could 'learn' some of the attacks and have some way to counter/avoid them. Not to a point where they can avoid everything, but to the point that it doesn't feel like they're running into their deaths every few seconds. 

As for how your teammate attack things, In KH2 your allies would spam their unique abilities until they had no MP left and then became useless as they don't have combos like the player has and are limited to one attack animation that doesn't even make foes flinch. That type of system was flashy, but it didn't do much to help with usefulness in my opinion, because if your mage who also has a heal ability burns all their MP spamming abilities, it forces you not to use your own abilities for damage since if you get in a bind you can't be healed by someone else.Next, The way they react to what enemies are present in the battle.

I should not see Donald casting Thunder on something that is immune to thunder, it's wasteful and is really pointless. I feel like your teammates should be able to detect enemy weaknesses and target them accordingly, It'd make them feel a lot more useful then they have been.

 

Any thoughts you have on improvements to party AI?

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We will get improvements, even if the trailers haven't shown anything yet. The PS4 has an abundant ammount of processing power, so there is definitely potential to improve party AI, which they will.

 

By the way, welcome to the site.

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