Dave 5,715 Posted January 11, 2016 Does anyone else want fewer cutscenes in games? I can't help but feel that we occasionally teeter on the brink of having 35 hour movies with some playable bits in between rather than having a game. I get that the creators want to tell a story, but sometimes there are better ways to go about doing it than stopping the game entirely to show off the cutscenes. 2 Exiblade7 and Col.Random reacted to this Quote Share this post Link to post Share on other sites
Sora96 17,256 Posted January 11, 2016 Depends on the game and how they're directed. 10 Shimmy, Trece the Xam ( ▀ ͜͞ʖ▀), -Justin- and 7 others reacted to this Quote Share this post Link to post Share on other sites
Aqua7KH 5,395 Posted January 11, 2016 Depends on the game. I love the cutscenes in KH. Video games now are mostly interactive movies, which I don't mind since I love story, but some games are better without as much cutscenes. Quote Share this post Link to post Share on other sites
Hardrada 117 Posted January 11, 2016 My favorite PC game has 0 cutscenes, so it just depends on the games you're playing. Quote Share this post Link to post Share on other sites
Ven983 490 Posted January 11, 2016 Like everyone is saying, it depends on the game. When it comes to RPGs, I will take as many cutscenes as I can get so I can learn more about the story and the world. But when it comes to a FPS or puzzler, I do not care that much as those games are supposed to be about the gameplay. Quote Share this post Link to post Share on other sites
Col.Random 3,683 Posted January 11, 2016 (edited) i think it's okay as long as it's executed properly, but for the most part yes i do wish there were fewer cut scenes. When I was playing The Last Of Us I kept feeling like I wasn't doing much, I felt like I was just watching a TV show where I occasionally got to control things.Granted cut scenes can at times be really important, otherwise the story can get difficult to follow or just feel a bit dull, but I want games to be sort of different from movies. I like it when games give you the freedom to choose more than once direction to go in instead of forcing you to follow a set path.I get I never really shut up about Dark Souls on here, but I feel like mentioning it's a good example of how you can still tell a story without excessive cut scenes. Edited January 11, 2016 by Col.Random 1 Dave reacted to this Quote Share this post Link to post Share on other sites
Gwynbleidd 551 Posted January 11, 2016 Depends on the game and how they're directed.Pretty much this. Quote Share this post Link to post Share on other sites
Philip Ellwell 5,487 Posted January 11, 2016 Not really. I like it when it has a lot of cutscenes: it makes it more like you're playing a movie. The only exception I'd say yes to is Epic Mickey: everytime you turn around, it's a cutscene. Quote Share this post Link to post Share on other sites
Isaix 924 Posted January 11, 2016 (edited) Cutscenes never bothered me in games Edited January 11, 2016 by Isaix Quote Share this post Link to post Share on other sites
Headphone Jack 1,147 Posted January 11, 2016 it only irks me when a game tries to wrestle control away from the player to throw in cinematics or whatever. and even then that's only on a second playthrough. Uncharted 3 gets really annoying at times when you try to do one thing, but the game wants you to do another thing to trigger an event. it's little stuff but it still gets on my nerves. overall i feel like cutscenes should be used to help get across the story and compliment the gameplay. but developers are going to do whatever they feel like would work best for their vision so i can't really argue. i can only say whether or not i liked their method of story telling. Quote Share this post Link to post Share on other sites
Veemon 1,540 Posted January 11, 2016 Cutscenes you can skip? I don't mind those. Cut scenes you CAN'T skip? Big problem. In the original version of KH1 you could not skip cut scenes, and it was SOOO boring... Luckily they fixed that in 1.5, but some game companies forget to do that sometimes. Just the tiniest of cut scenes can be annoying. Super Mario Maker has this slightly long credits whenever you beat any 100-Mario Challenge, and you cannot skip this! You have to do these challenges almost 100 times to get every costume and you can't speed up the process because you can't skip this. I guess I can wait, but it's still kinda annoying really. Rock on! 1 Sendou Aichi reacted to this Quote Share this post Link to post Share on other sites
Sendou Aichi 2,356 Posted January 11, 2016 (edited) In general, if a game has tons of long cutscenes that I might miss an important detail if I skip it, I really won't care about the plot. So no, not really. Edited January 11, 2016 by Shun Kurosaki Quote Share this post Link to post Share on other sites
Dave 5,715 Posted January 11, 2016 i think it's okay as long as it's executed properly, but for the most part yes i do wish there were fewer cut scenes. When I was playing The Last Of Us I kept feeling like I wasn't doing much, I felt like I was just watching a TV show where I occasionally got to control things.Granted cut scenes can at times be really important, otherwise the story can get difficult to follow or just feel a bit dull, but I want games to be sort of different from movies. I like it when games give you the freedom to choose more than once direction to go in instead of forcing you to follow a set path.I get I never really shut up about Dark Souls on here, but I feel like mentioning it's a good example of how you can still tell a story without excessive cut scenes. Another good example is Bioshock, with how you can learn the story and listen in on what the characters have to say while still being able to move, play, and not have to stop the game for minutes at a time, all while still getting an immersive and engaging plot. Quote Share this post Link to post Share on other sites
Shimmy 458 Posted January 11, 2016 Ahh I'm not personally bothered by cutscenes at all no matter how tedious. I actually like them quite a bit. That being said I'm aggressively passive so I might not be the best at making a judgment As others said before- I guess it depends on the game? I don't mind a story no matter how stupid or needless, but I can understand why some would want to skip the unnecessary parts. Quote Share this post Link to post Share on other sites
Exiblade7 1,917 Posted January 11, 2016 it depends on the game. If it's a mario game, then cutscences are unnecessary. If it's a story driven rpg, then it's needs cutscences Quote Share this post Link to post Share on other sites
Elast0 147 Posted January 12, 2016 Depends on the game but It does get very annoying when you're constantly stopped from playing the game because some games feel the need to have a 3 minute cutscene every 10 steps you take. I wouldn't want them completely removed obviously but I hope developers would ask themselves first if it's really necessary to take control away from the player to explain a certain thing before making a cutscene. Quote Share this post Link to post Share on other sites
Sora96 17,256 Posted January 12, 2016 Depends on the game. I love the cutscenes in KH. Video games now are mostly interactive movies, which I don't mind since I love story, but some games are better without as much cutscenes. Final Fantasy XIII is an interactive movie. Quote Share this post Link to post Share on other sites
mag77 405 Posted January 12, 2016 Everyone's already said it, but it just depends on the game you're playing. Personally, I don't mind cutscenes. Even if they involve characters I hate I just roll my eyes or groan and watch on through. The only time where I skip cutscenes is if I'm doing a speedrun. Quote Share this post Link to post Share on other sites