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Minato arisato

I'm disappointed of FF7's combat system

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"If we had to go back to turn-based combat on a new FF, that would be taking steps back, and we don't want that." - Yoshinori Kitase

Seriously? that's disappointing, not even considering that could have brought new combat entirely rather than a kh clone, because that was shown basically, hell ffxv has kh over it

Well, they said they would bring drastic changes to the combat system...I don't why anybody is surprised honestly. The last Final Fantasy games were action oriented. 

Not surprised, disappointed. 

and I seemed something more skillful than ffxv combat or something different like i explained in my brief opinion 

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Seriously? that's disappointing, not even considering that could have brought new combat entirely rather than a kh clone, because that was shown basically, hell ffxv has kh over it

Not surprised, disappointed. 

and I seemed something more skillful than ffxv combat or something different like i explained in my brief opinion 

We don't really know that much about the combat system yet. It could have a lot of features we don't know about. I'm sure it's different from FFXV...It would be ridiculous if it was the same.

 

Edit: BTW, Kitase said that the combat wasn't entirely action oriented. He said there were very strategic elements to it and stuff so..yeah. To me, it looks like a cross between the CSB from FFXIII and the original battle system from FFXV (versus XIII at the time)

Edited by PrinceNoctis

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Seriously? that's disappointing, not even considering that could have brought new combat entirely rather than a kh clone, because that was shown basically, hell ffxv has kh over it

Not surprised, disappointed. 

and I seemed something more skillful than ffxv combat or something different like i explained in my brief opinion 

 

FFXV has KH all over it since what remains of the original KH team is still working on it. 

We don't really know that much about the combat system yet. It could have a lot of features we don't know about. I'm sure it's different from FFXV...It would be ridiculous if it was the same.

 

It won't be. Looks like the XIII team is making it.

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FFXV has KH all over it since what remains of the original KH team is still working on it. 

 

It won't be. Looks like the XIII team is making it.

okay, I'm not so sour anymore but i thought this was gonna be another Fire emblem X shin megami tensei 

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I'm excited for the KH-like battle system. I've played the original turn-based, and changing it up would be pretty exhilarating. It'll be like playing a whole "new" game. Well, assuming I have a PS4 by then.

 

 

I just realized something.

WHAT HAPPENS TO KNIGHTS OF THE ROUND?!

I'd like a 10 hour animation, plz.

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I like the gameplay of the original it was fun and I'd also like to see more turnbase RPGs on consoles,but at the same time I like what I saw of the remake and I've always prefered action RPGs over turnbase,so I don't mind.I like it when remakes change some aspect of the original game as long as its interesting and fun.I play Final Fantasy games for their story anyway so as long as they don't screw that up and the exploration it will most likely be much better then the original.

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I like the gameplay of the original it was fun and I'd also like to see more turnbase RPGs on consoles,but at the same time I like what I saw of the remake and I've always prefered action RPGs over turnbase,so I don't mind.I like it when remakes change some aspect of the original game as long as its interesting and fun.I play Final Fantasy games for their story anyway so as long as they don't screw that up and the exploration it will most likely be much better then the original.

Well at least you aren't against but i hope its not entirely ffxv or kh combat ya know?

Edited by Minato arisato

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A remake is full on, a literal REMAKE. Now, I'm positive that the majority of the fanbase out there is extremely excited for these changes. Kitase and Nomura have chosen these changes, not because us "kh fans" asked for it, but because Real-Time combat is trending in the gaming community as a whole. Turn-based combat is a fad, in fact, it wasn't even a thing come FFVII. VII used the ATB system that has continued to grow over the years. They plan to make the remake everything they've  ever wanted it to be and it's only possible on the PS4. 

 

 

You can thank me later.

Edited by Hero of Winds

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That's seriously the only one other than the Studio Ghibi rpg coming on ps4, it's sad. 

well what can you do, ya know? SE, for some reason, feels like turn-based combat isn't what the kids these days want, when I'm sure there are dozens of indie games that prove otherwise, along with bigger releases like the previously mentioned Persona 5 and Ni No Kuni 2. 

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I want you to know, that I absolutely love FF7's gameplay. Although, I'm still hyped for this game. I think that a combination of Kingdom Heart's gameplay and Final Fantasy 7's gameplay sounds incredible TBH. I knew the gameplay would upset a lot of hardcore Final Fantasy fans, but people need to realize that there is a lot more about FF7's gameplay, besides it being turn-based, that makes it a joy to play. I the magic, limit, materia, etc. is still intact, I won't have any complaints.

 

STORY CHANGES, not much on gameplay 

If you were up to date with the news when this game was announced, you would've known that during the aftermath of E3 Nomura confirmed that the FF7 Remake was doing away with turn-based combat. In fact, Nomura said the gameplay was changing drastically, but that the story was only going to have minor plot details changed.

Edited by A Heartless Nobody

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Problem? Here's some advice from Nomura:

 

"The "HD" PC version is coming to PS4 already. We don't need two of the same thing. Even if we beautified and upgraded the visuals -- something that's bound to happen. If it's a full remake, then of course, we want to take a different approach."

 

 

If you were up to date with the news when this game was announced, you would've known that during the aftermath of E3 Nomura confirmed that the FF7 Remake was doing away with turn-based combat. In fact, Nomura said the gameplay was changing drastically, but that the story was only going to have minor plot details changed.

 

That's the problem. Not being up to date.

Edited by Flaming Lea

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I'm excited for the KH-like battle system. I've played the original turn-based, and changing it up would be pretty exhilarating. It'll be like playing a whole "new" game. Well, assuming I have a PS4 by then.  I just realized something.WHAT HAPPENS TO KNIGHTS OF THE ROUND?!I'd like a 10 hour animation, plz.

They'll probably shorten it or change it.

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Problem? Here's some advice from Nomura:

 

"The "HD" PC version is coming to PS4 already. We don't need two of the same thing. Even if we beautified and upgraded the visuals -- something that's bound to happen. If it's a full remake, then of course, we want to take a different approach."

 

 

 

A remake is full on, a literal REMAKE. Now, I'm positive that the majority of the fanbase out there is extremely excited for these changes. Kitase and Nomura have chosen these changes, not because us "kh fans" asked for it, but because Real-Time combat is trending in the gaming community as a whole. Turn-based combat is a fad, in fact, it wasn't even a thing come FFVII. VII used the ATB system that has continued to grow over the years. They plan to make the remake everything they've  ever wanted it to be and it's only possible on the PS4. 

 

 

You can thank me later.

Think about it, people who are okay with this are people who just played the 13 series, kh and are excited for ff15 mate. And i did mention it didn't have to be turned based but come on SOMETHING else, like i mentioned in my post. 

Edited by Flaming Lea

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A remake is full on, a literal REMAKE. Now, I'm positive that the majority of the fanbase out there is extremely excited for these changes. Kitase and Nomura have chosen these changes, not because us "kh fans" asked for it, but because Real-Time combat is trending in the gaming community as a whole. Turn-based combat is a fad, in fact, it wasn't even a thing come FFVII. VII used the ATB system that has continued to grow over the years. They plan to make the remake everything they've  ever wanted it to be and it's only possible on the PS4. 

 

 

You can thank me later.

Honestly I don't see why people thought that the kh fans caused the FF7 remake to be more actiony. It makes no sense and plus, Some kingdom hearts fans like myself, aren't even FF fans. 

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That's a bit rude, i wasn't entirely excited to dig deep into the news of the project and word of mouth never mentioned it being drastically different and i was expecting changes though action combat isn't where i wanted the series to go, you didn't even read my thoughts on it did you? 

Think about it, people who are okay with this are people who just played the 13 series, kh and are excited for ff15 mate. And i did mention it didn't have to be turned based but come on SOMETHING else, like i mentioned in my post. 

 

If it's like the XIII series it's because it's the same team.

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Honestly I don't see why people thought that the kh fans caused the FF7 remake to be more actiony. It makes no sense and plus, Some kingdom hearts fans like myself, aren't even FF fans. 

Some people got into Final Fantasy because of Kingdom hearts, like myself. 

If it's like the XIII series it's because it's the same team.

Yeah i know, you mentioned that. 

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Think about it, people who are okay with this are people who just played the 13 series, kh and are excited for ff15 mate. And i did mention it didn't have to be turned based but come on SOMETHING else, like i mentioned in my post. 

 

I think you're generalizing the people who are okay with this...I was a big fan of VII's combat system and I'm still okay with this. I also played VI, X, XIII, all the KH games, and IX as well.

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