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Jess Da Fox

KHUX Kingdom Hearts Assistance?

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Hopefully I can help! I can at least explain your medals' skills.

 

  • Goofy knight ver: thunder raid; deals medium damage to all enemies over 2 attacks
  • Bambi: M protect up; increases defense against magic (blue) attacks
  • Hayner: attack up double; increases attack of the next medal
  • Mulan: ice dash; deals low damage to all enemies over 3 attacks
  • Sora KH ver B: spark dash; deals medium damage to all enemies over 4 attacks
  • Sora limit form ver: spark rave; deals medium damage to one enemy over 6 attacks
  • Yuna: firaga; deals large damage to all enemies over 2 attacks
  • Leon KHII ver A: blizzaga; deals low damage to all enemies over 3 attacks
  • Dumbo: S protect up; increases defense against speed (green) attacks
  • Mickey KH2 ver: blaze sword; deals large damage against all enemies in 1 attack
  • Louie: provides large amount of exp in synthesis
  • Fantasia Mickey: used for medal evolution (5>6)
  • Fauna: used for speed medal evolution (5>6)
  • Genie: icicle spear; deals damage to all enemies, attack increased if the opponent is paralyzed
  • CoM Riku: cyclone sword; deals increased damage to all enemies but decreases your own defense
  • final form sora: flare; deals damage to all enemies in exchange for your own HP
  • Cinderella: S protect down; decreases speed defense of one enemy for one turn
  • TR mickey: classic bomb; deals constant damage to all enemies regardless of defense over two attacks
  • Bambi again: same thing, just weaker
  • buff hercules: flame break; deals large damage to one enemy over seven attacks
  • mulan again: same thing, just weaker
  • Yen Sid: used for medal evolution (4>5)
  • red doritos sora: strike raid; deals damage to all enemies, attack increased if the opponent is poisoned
  • master form sora: sonic break deals damage to all enemies over 7 attacks; attack increased if you continue to use this ability
  • daisy: cura; restores a medium amount of HP
  • peter pan: sonic rave; deals damage to one enemy, attack increased if enemy is asleep
  • KH1 riku: blizzard rave; deals low damage to all enemies over two attacks
  • Goofy B: freeze break; deals low damage to one enemy over six attacks
  • Dewey: provides EXP in synthesis
  • Tifa: sonic rave; deals damage to one enemy, attack increased if enemy is asleep
  • Minnie: curaga; restores a large amount of HP
  • Wakka: blizzard raid; deals a low amount of damage to all enemies
  • weenie hercules: rash raid; deals the more damage the more turns have passed over three attacks to all enemies
  • Olette: blizzaga; deals low damage to all enemies over two attacks

first of all: I'd focus on setting up the elemental keyblades - treasure trove, lady luck and three wishes - as those will be the best suited for most main story missions. by the time you hit main quest 300 you'll have enough orichalcum to fully upgrade all five keyblades, but i left treasure trove for last and it was a Mistake.

 

if you're struggling, try adjusting your decks to the quest at hand: like, if the boss is like a shadow or a yellow opera or something, you can usually tell that there'll be a lot of enemy parties that have a lot of low HP enemies and you should bring a weenie-busting team that can deal damage to all of them. on the other hand, if it's something fat bandit or an invisible or something, you'll want to bring a deck that can deal a lot of damage to an individual target to take care of them.

 

bambi is useless, don't bother with him. i also don't really bother with medals that deal status-based damage because i don't want to rely on skill activation rates. the medal ranking here might be of use - it's in japanese but google translate does a good enough job of translating the names (lol) and you can use that to decide which medals to focus on more. (this is unfortunately not a game where love can trump stats. :c)

 

um...other than that, i'd say maybe focus on consolidating some medals for the ability boosts and the space - you can synthesize your two 5-star Dumbos together to upgrade the ability, for instance, and if you upgrade your 4-star Bambi to 5-stars you can synth that with your original 5-star bambi and free up a slot. i totally had something else to say but i forgot it lmfao.

 

oh, and one last thing - this won't be a problem for you until you start upgrading things to 6-stars, but the rarity and number of medals you can support is limited by your deck cost (デッキコスト). you can increase this in the avatar boards, or circumvent it by using cid medals on your 6-star medals.

 

i hope that helps a bit! depending on what kind of playstyle you have, maybe I could help you design a deck as well. is this your full medal list?

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im curious though, one of my soras (the magic one) drains my hp to 300 whenever i use him, and he doesnt seem to do much damage.also[Edit nvm i cant read propely <. >] yes, this is my full medal list sadly. RNG didnt give me cloud. :c

and yes, it helps a lot. thank you very much! ^^

i have a few 3-4 stars as well, but im not sure if they have any value. i will still post them here anyways though, if you dont mindhttp://imgur.com/a/TUZyi

Off to farm more things!

Edited by Jess Da Fox

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Hmm okay! The other medals in your second list are mostly just used for synthesis or evolution - i have an explanation of how to tell the different over here if that's useful to you. and even 3-4 stars can be useful! the great thing about this game is that you can evolve a medal through the rarities, rather than relying on RNG to give you something strong right from the start. (if you're like me and you have terrible luck this is a nice change of pace l o l)

 

what might help when setting up your decks is to sort by element, which you can do by pressing the orange ならべかえ button (make sure you're on the left tab, which is sort, not the right one which is filter), and then pressing 属性.

 

anyway...your first set says you've got four keyblades unlocked; i'm assuming you've got starlight and all three elementals, yes? i don't know what level they're at - how many slots do you have on each?

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Well for a good party you want to know which union you are in and then find one that is really active because they can do these with you:

The benefits of joining the party is five fold:

  • More consistent Partner medals. And typically your party’s medals stay near the top of the list. 
  • Help against Raid Bosses. This is especially so for Rare ones, as everyone on you party is notified. 
  • Raid Bosses that aren’t yours! Great for gathering LUX when you’re low-ish on AP, especially important for events like this one where beating up a boss is vital to success. You probably already get some of these, but you’ll get them more often in a Party since you’ll ALWAYS have access to their Raid Bosses, assuming they don’t kill them in one turn.
  • Way easier to get the luxurious Party LUX rewards. A couple weeks ago was Pumpkin heads, this week is Ghost outfits! They’re pretty hard to get if you’re not in a party.
  • Party chat! Not super important, but it’s nice to have people to talk to and ask quick questions to. I know I’ve enjoyed my party being active enough to chitterchat away, but this may not be a major benefit if you prefer going solo.
  • -Cited from chiunion 

 

     If you are in the Vulpes Union, I started a new party and would be glad to have you. We are really active, and it is really fun to use the chat because you have fellow chi members guiding you through everything if you ask. Plus we speak English and are over level 175 so we can help you through the do's and don'ts of the game. 

 

     However if you are not in the Vulpes Union, you can go to the tab that has two little people on it, and I think it is the second tab to join a party. Then you look at the leaders stats and ask to be in their party. With my experience, I found that it takes a while or they don't accept you at all, so you can ask this forum if they have any room, because we are all passionate here :)

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hmm okay!

 

dr. jumba jookiba: p protect up; increases defense against power attacks

jack skellington: seventh blade; deals elementless damage

megara: protect down; decreases defense of one enemy for one turn

KH1 riku: blizzard raid; deals low damage to all enemies over two attacks

KH1 cloud: last arcanum; deals more damage the higher your HP is. deals damage to one enemy over nine attacks.

 

again, i'd recommend condensing some of your medals - it looks like you're almost out of space, and you can easily free up a couple slots by synthesizing your two dumbos together and your two mickeys to upgrade their abilities.

 

as for decks...are you still having problems surviving? i'd recommend bringing along defensive medals like daisy or minnie or even bambi if you need to if that's the case. for the rest of your slots, i like having a mix between multi-target and single-target attack medals for most purposes (unless i know there's a particularly hard enemy). i personally have buffing medals like Aerith (blue & green) and Diz in my decks, but I'm at a level where their strength boosts really make a difference - they may not be as useful to you early in the game, especially if you only have attack up double medals. you've got a pretty decent selection to choose from here now  - nice draw luck!

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