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Dang I didn't expect this to get onto the community feed :P That's pretty sick, thanks guys :)

Interesting that you think that, since I thought DDD was probably one of the easier games of the series due to cheesing pretty much every single fight with Balloon spam.

 

Of course you can always restrict yourself, but the idea is that the game still gives you the option to use those commands.

 

Also I suppose the part about Revenge Values making the bosses more predictable is true...but after all, who doesn't get better at certain fights the more times you do them? I just thought it was really smart that the designers made the game so that it's based off experimentation and learning that allows you to get better, instead of learning how to time attacks or just spamming a single attack and hoping (cough cough DDD cough cough).

 

I fully understand your point of view though, everyone has different preferences so it's only natural that some may prefer another form of gameplay :)

I didn't like the name or the animation, so I didn't use the command at all and realised that it was the best one after finnishing the game 2 times xD.

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