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Should Dual wielding be locked behind special forms? (Assuming it makes a return)

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In Kh2 , dual wielding is only available when you are in valor , master and final form and this kinda annoys me as in order to play as a dual wielding character , you have to farm for orbs or drive recovery to utilize dual wielding options. 

 

So , assuming Drive forms do make a return to KH3 , do you think dual wielding options should be locked being drive forms or should it be a regular ability like aerial recovery . And for those of you who might think dual wielding may be too overpowered. To offset this , dual wielding reduces damage inflicted by 50 percent but can rack up insane combos and hits (i.e. similar to lightning returns dual-blades mechanic).

 

A followup to the above question is that 2 out of 3 of those limit form usually involves telekinesis to move the keyblade instead of adopting a "Roxas" style. So , do you think that dual wielding should adopt a more "Kh2 Roxas style" approach ? I'm eager to read your opinions . 

 

 

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Assuming dual-wielding returns in KH3 (which I highly doubt), I think it should be the same as in KH2:

Locked behind the Drive Forms.

I just can't see how it would work as a normal ability. If it only makes 50% damage, like you said, I don't think I would ever use it.

We have Keyblade Transformations, Attraction Flow, Flowmotion and Summons, then why should I dual-wield when I make less damage with it?

And on the other hand, if you make the same or even more (like in KH2) damage by dual-wielding, it would be too overpowered and I think I would use it all the time.

I don't really like both of those options, so locked behind Drive Forms is the best option for me :)

 

As for the second question, again I think they should the same as in KH2:

A mix of telekinesis and "Roxas" style.

Edited by Felixx

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If dual-wielding keyblades do make a return, I always thought it would be like a keyblade transformation.

E.g The Two Become One Keybade (If it does return) transformation who be that it splits into one Oathkeeper and one Oblivion keyblade or i dunno something because... I really don't think drives will come back. I mean theres already Keyblade transformations, flowmotion, summons etc.

But if forms were to return, well I would probably remove the 50% less damage restriction because it could be used in place of a transformation so it still has a cost. I would actually prefer it to be telepathically, just looks cooler in my opinion. 

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Assuming dual-wielding returns in KH3 (which I highly doubt), I think it should be the same as in KH2:

Locked behind the Drive Forms.

I just can't see how it would work as a normal ability. If it only makes 50% damage, like you said, I don't think I would ever use it.

We have Keyblade Transformations, Attraction Flow, Flowmotion and Summons, then why should I dual-wield when I make less damage with it?

And on the other hand, if you make the same or even more (like in KH2) damage by dual-wielding, it would be too overpowered and I think I would use it all the time.

I don't really like both of those options, so locked behind Drive Forms is the best option for me :)

 

As for the second question, again I think they should the same as in KH2:

A mix of telekinesis and "Roxas" style.

 

It should be locked, because, as Felixx has said, it would be either useless or overpowered.

 

I would really like forms to return. I've explained how I would like them to return in this post, and I don't feel like explaining it again xD:  http://kh13.com/forum/topic/91117-things-i-hope-to-see-in-kingdom-hearts-3/

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Assuming dual-wielding returns in KH3 (which I highly doubt), I think it should be the same as in KH2:

Locked behind the Drive Forms.

I just can see how it would work as a normal ability. If it only makes 50% damage, like you said, I don't think I would ever use it.

We have Keyblade Transformations, Attraction Flow, Flowmotion and Summons, then why should I dual-wield when I make less damage with it?

And on the other hand, if you make the same or even more (like in KH2) damage by dual-wielding, it would be too overpowered and I think I would use it all the time.

I don't really like both of those options, so locked behind Drive Forms is the best option for me :)

 

As for the second question, again I think they should the same as in KH2:

A mix of telekinesis and "Roxas" style.

 

Note : i have absolutely no idea about gameplay balance but i will give it a go.

Well technically you are actually doing the same amount of damage as wielding just one keyblade just that for dual wielding it takes 2 hits to reach that 100%.

So basically it comes to whether you want to use just one keyblade( more strength , less hits per attack , no stunlock , hard to combo ) or dual wield (more hits per attack, stunlock, less strength , easier combo).

 

Of course, there could be other abilities that synergies with keyblade style. I.e. perhaps having an ability that amplifies strength with more combos ( good for dual wield ) or having special unique magic command for dual wield and single wield.

It should be locked, because, as Felixx has said, it would be either useless or overpowered.

 

I would really like forms to return. I've explained how I would like them to return in this post, and I don't feel like explaining it again xD:  http://kh13.com/forum/topic/91117-things-i-hope-to-see-in-kingdom-hearts-3/

I actually do want forms to return but if there are other features that can take the place of drive forms then i'm fine with it as well . I welcome any new mechanics that can make KH3 surpass Kh2 ( it already did)

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Note : i have absolutely no idea about gameplay balance but i will give it a go.

Well technically you are actually doing the same amount of damage as wielding just one keyblade just that for dual wielding it takes 2 hits to reach that 100%.

So basically it comes to whether you want to use just one keyblade( more strength , less hits per attack , no stunlock , hard to combo ) or dual wield (more hits per attack, stunlock, less strength , easier combo).

 

Of course, there could be other abilities that synergies with keyblade style. I.e. perhaps having an ability that amplifies strength with more combos ( good for dual wield ) or having special unique magic command for dual wield and single wield.

I actually do want forms to return but if there are other features that can take the place of drive forms then i'm fine with it as well . I welcome any new mechanics that can make KH3 surpass Kh2 ( it already did)

 

I can already tell you, if it's the way you just explained, I would be nonstop dual-wielding xD

I loved the Drive Forms in KH2, so if I had the chance to dual-wield without further disadvantages I would do it of course.

Well, it actually depends on the question, if you can still use the other abilities when dual-wielding. Like the keyblade transformations and flowmotion.

Because if you can, I think no one would use the normal form anymore, and if not I wouldn't use dual-wielding that much, because I'm really looking forward to the keyblade transformations, and I kinda have the feeling they will replace the Drive Forms.

Edited by Felixx

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What do you mean "if"? Nomura already said "we're thinking about it" which is basically Nomura-speak for "yes". Then there was the private video they showed at D23 last year where it was reported that Valor and Wisdom forms where seen.

 

Either way it has to be some kind of special ability because once Sora gives back Ven's heart Synch Blade is gone, meaning he wouldn't be able to do it all the time, only in special circumstances. Nomura always tries to give a story explination for game play elements so he'd have to wright a new reason sora can dual wield which would probably give the ability more restrictions. Here's how I thing it would work. Should dual-welding return, Nomura would probably say that Spray connections to other key blade welders are so strong that he can temporarily borrow their keyblades from across worlds. Since (story wise) this makes it so the other wielder only has magic to defend themselves, dual-welding, with or without Drive forms, will likely have a time limit. A short one at that, like maybe a few minutes, or even just one minute given the fast-paced battles. Then Sora will have to wait a while before he can call the other Keyblade again. And rather than selecting from Sora's Keychains, we may have to use the default form of whoever's Keyblade we're borrowing.

Edited by Isamu_Kuno

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No, the Drive system using Dual Wielding is fine. It makes the prospect of being able to use 2 Keyblades more special and it grants you a great few minutes of being OP in a target area (strength, magic, speed, etc.). If you made that a common ability, then you would be kind of defeating the purpose. And nobody wants an ability that takes away damage you deal, not even for the sake of longer more epic combos. I would only see that being useful when you're at a high enough level where you will deal great amounts of damage regardless. Another thing is that having Sora use it as a regular ability would kind of steal away some individuality away from Roxas, if anything you should just have Roxas playable so that you could get your permanently Dual Wielding character. As for the telekinesis thing, it's fine as it is. It shows a progression of power, Valor you hold onto both blades firmly, Wisdom you twirl it around casually, Master you hold onto one firmly while levitating the other, and Final you have both floating like a pair of wings. Maybe an extra form with firm grip on both would be fine, but I would really just rather play as Dual Wielding Roxas. But who knows, maybe a freely available Dual Wielding ability might be nice, but I would execute it a bit differently from what you suggested.

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If forms returned, I'd be psyched to see what forms we'd see this time around!  Could we see already existing forms, or perhaps new forms altogether?  Whatever the case, I hope Drive Forms come back!  As for the dual wielding, I really don't know how that'll work out, since I'm getting the feeling Sora will lose that ability once Ventus awakens!  But then again, who knows?

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