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Daniel Black

Fire Emblem: Return ( RP Sign Ups)

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You're getting a rock.

 

I plan many things, Scrap. Primarily blowing up Valm.

Curses ;_; Poor Catrain is shipped with inanimate objects, just like me.

 

I guess that means she's also unshippable like me, and people try to falsify that with inanimate objects since no living beings would be compatible.

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Curses ;_; Poor Catrain is shipped with inanimate objects, just like me.

 

I guess that means she's also unshippable like me, and people try to falsify that with inanimate objects since no living beings would be compatible.

 

Sadly theres no spider (or Reyn) to ship with you this time :P

 

we shall see what happens.

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Sadly theres no spider (or Reyn) to ship with you this time :P

 

we shall see what happens.

Usually when it's not Reyn's character who ends up with mine, it's Riki's. xD I think his might be a bit too young this time around, though.

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Usually when it's not Reyn's character who ends up with mine, it's Riki's. xD I think his might be a bit too young this time around, though.

I have to go tactician x lord if Oath approves anyway. Edited by Guest

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I think you and I already know who Oath's probably going to try to go for. xD

I have to think of how this go Stat wise. Tactician gets balanced stats and Lord's specialize in offense, but fail in magic. It's a good way of keeping your Lord from being a loaf of bread.

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Alexander of course ;)

Nnnot quite. xD

 

I have to think of how this go Stat wise. Tactician gets balanced stats and Lord's specialize in offense, but fail in magic. It's a good way of keeping your Lord from being a loaf of bread.

Stat wise yes, but you know what I mean with this. xD

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Basic ship list based off of balancing of our units as is:

 

Lord- Arcelia (Sabre Lilly) with Tactician - Brooklyn (Riki) (they balance each-other put well and the Avatar usually is a pretty strong unit due to balanced growth and use in both melee and magic and having decently high caps in both then being used to aid the physical-locked Lord class which can struggle to take out armored or high-defense units due to inability to, well, get around that high level of defense... Also, physical boost from pairs+Ignis makes attacks soo good)

 

Myrmidon - Derik (Riki) with Knight - Rija (Disgust) (Mostly makes sense as the Knight can resist most damage and deal decent back and the Myrmidon deals higher damage and will critical hit more often in the early game and late game with Generals or Great Knights, the added mobility boost from the Myrmidon advanced class is amazing for Knights who are very slow and the increased mobility from The Great Knight as well as good chance for Double Block from Dual Guard+ gives the Myrmidon more room to be reckless and knock out key units.)

 

Great knight- Reiner (Daniel Black) with Thief- Maggie (Kingdom Key D) (high mobility steal and then destroy faces that you robbed with our advanced class unit. A match made in Heaven)

 

Mercenary- Alexander (Scrapmaster) with Wyvern knight- Catrain (Shulk) (good thing about Mercenary units is they are good for arrow shields, and fliers need those... xD anyhow, jokes aside, you will get boosted speed and when she leads you both move at an increased range, giving you more survivability and offensive ability with less danger)

 

Cleric- Alice (Nortanort) with Ryonne (Disgust) (...Okay, this one is just because I am very fond of a similar class-style ship from Sacred Stones and I wanna use it OK? Anyhow, Light or Anima using classes that double as healers and Sword masters or Assassin units working together are a powerful duo, and it gives the Myrmidon more room to breath as long as he gets far enough away from the enemy to drop off their healer and wait a turn to be healed and them pick them up again and fight hard once again. Levels come easy for this unit as well)

 

Mage- Evelyn (Corrupted Shinnock) with Tech night- Wolt (Daniel Black) (more or less similarly to Derik/Rija, but with Magic instead of Physical, gives us one of both style of attack force that I personally like a lot.)

 

Taguel- Pan (The Unversed) and Cavalier- Armad (Unto The abyss) (I feel Cavalier/land mounted units are severely improved with a Taguel in stay, as long as the Mounted unit is armed with a Beast bane, any other Mounted unit is toast.

 

Taguel- Yany (Unversed) with Mage- Julius (Disgust) (if Doctor ends up joining us...) and if not, with Bard- Faaron (Unto The Abyss) or with Pegasus Knight- Brian (Nortanort) (I feel the Mage/Taguel unit combo might be a benificial team, similar to the Lord/tactician, the Taguel is more balanced than the Mage and the Mage is more focused, giving you a unit that can do one thing well or multiple things pretty good. Plus Mounted and Armored units might struggle to fight these two off. Otherwise, the Bard needs protection, due to likely poor stats, and the land mounted units thing also applies slightly the same to air mounts, but their lower defense/HP pool makes it less viable.

 

The Unshipped are...

 

Dark Mage- Lenord (KHLegendIII)

 

Myrmidon- Ei (Cam1949)

Edited by Guest

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Now to see how many of these actually end up happening.

With my luck Ei is going to marry half the camp and the other half will be too serious to ever have an S-Rank support convo, let alone a marriage come up within those rather than being companions.

...how many ships are based on love and not...not just stats...like. character mesh, not Stat mesh.

As stated this is an early list based purely on Stat buffs. I will have a revised list probably some time tomorrow.

 

Posted Image

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Basic ship list based off of balancing of our units as is:Lord- Arcelia (Sabre Lilly) with Tactician - Brooklyn (Riki) (they balance each-other put well and the Avatar usually is a pretty strong unit due to balanced growth and use in both melee and magic and having decently high caps in both then being used to aid the physical-locked Lord class which can struggle to take out armored or high-defense units due to inability to, well, get around that high level of defense... Also, physical boost from pairs+Ignis makes attacks soo good)Myrmidon - Derik (Riki) with Knight - Rija (Disgust) (Mostly makes sense as the Knight can resist most damage and deal decent back and the Myrmidon deals higher damage and will critical hit more often in the early game and late game with Generals or Great Knights, the added mobility boost from the Myrmidon advanced class is amazing for Knights who are very slow and the increased mobility from The Great Knight as well as good chance for Double Block from Dual Guard+ gives the Myrmidon more room to be reckless and knock out key units.)Great knight- Reiner (Daniel Black) with Thief- Maggie (Kingdom Key D) (high mobility steal and then destroy faces that you robbed with our advanced class unit. A match made in Heaven)Mercenary- Alexander (Scrapmaster) with Wyvern knight- Catrain (Shulk) (good thing about Mercenary units is they are good for arrow shields, and fliers need those... xD anyhow, jokes aside, you will get boosted speed and when she leads you both move at an increased range, giving you more survivability and offensive ability with less danger)Cleric- Alice (Nortanort) with Ryonne (Disgust) (...Okay, this one is just because I am very fond of a similar class-style ship from Sacred Stones and I wanna use it OK? Anyhow, Light or Anima using classes that double as healers and Sword masters or Assassin units working together are a powerful duo, and it gives the Myrmidon more room to breath as long as he gets far enough away from the enemy to drop off their healer and wait a turn to be healed and them pick them up again and fight hard once again. Levels come easy for this unit as well)Mage- Evelyn (Corrupted Shinnock) with Tech night- Wolt (Daniel Black) (more or less similarly to Derik/Rija, but with Magic instead of Physical, gives us one of both style of attack force that I personally like a lot.)Taguel- Pan (The Unversed) and Cavalier- Armad (Unto The abyss) (I feel Cavalier/land mounted units are severely improved with a Taguel in stay, as long as the Mounted unit is armed with a Beast bane, any other Mounted unit is toast.Taguel- Yany (Unversed) with Mage- Julius (Disgust) (if Doctor ends up joining us...) and if not, with Bard- Faaron (Unto The Abyss) or with Pegasus Knight- Brian (Nortanort) (I feel the Mage/Taguel unit combo might be a benificial team, similar to the Lord/tactician, the Taguel is more balanced than the Mage and the Mage is more focused, giving you a unit that can do one thing well or multiple things pretty good. Plus Mounted and Armored units might struggle to fight these two off. Otherwise, the Bard needs protection, due to likely poor stats, and the land mounted units thing also applies slightly the same to air mounts, but their lower defense/HP pool makes it less viable.The Unshipped are...Dark Mage- Lenord (KHLegendIII)Myrmidon- Ei (Cam1947)

My name is Cam1949... Not Cam1947, just wanted to make that clear.

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My name is Cam1949... Not Cam1947, just wanted to make that clear.

I was using the list provided by Kingdom Key D, so it's wrong on there xD

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*Points at my name too* xP

Got yours too. :)Sorry if I messed anything else. If you tell me I will fix it.Edit: I spelled knight wrong, too. Tech night? ... What happened to my brain yesterday? Edited by Kingdom Key D

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Cleric- Alice (Nortanort) with Ryonne (Disgust) (...Okay, this one is just because I am very fond of a similar class-style ship from Sacred Stones and I wanna use it OK? Anyhow, Light or Anima using classes that double as healers and Sword masters or Assassin units working together are a powerful duo, and it gives the Myrmidon more room to breath as long as he gets far enough away from the enemy to drop off their healer and wait a turn to be healed and them pick them up again and fight hard once again. Levels come easy for this unit as well) 

 

NatashaxJoshua OTP

 

Too bad I just changed Ryonne to a Mercenary (assuming it's okay with Daniel) to prove you wrong.

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Wow, so Lenord may have a hard time getting paired up.

Stat shipping ≠ True Shipping.

 

So...you might have an easier time than you might think.

 

Like how my character will have no chance with the Creator of the RP's Character. 'Tis not possible. xD

 

Treat it like the shipping you see with Yaoi and such. Done for fun, don't take it too seriously.

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I keep wondering who am I gonna be coupled with -_-  Im afraid of the ship lord's plans...

*Whistles innocently*

Basic ship list based off of balancing of our units as is:Lord- Arcelia (Sabre Lilly) with Tactician - Brooklyn (Riki) (they balance each-other put well and the Avatar usually is a pretty strong unit due to balanced growth and use in both melee and magic and having decently high caps in both then being used to aid the physical-locked Lord class which can struggle to take out armored or high-defense units due to inability to, well, get around that high level of defense... Also, physical boost from pairs+Ignis makes attacks soo good)Myrmidon - Derik (Riki) with Knight - Rija (Disgust) (Mostly makes sense as the Knight can resist most damage and deal decent back and the Myrmidon deals higher damage and will critical hit more often in the early game and late game with Generals or Great Knights, the added mobility boost from the Myrmidon advanced class is amazing for Knights who are very slow and the increased mobility from The Great Knight as well as good chance for Double Block from Dual Guard+ gives the Myrmidon more room to be reckless and knock out key units.)Great knight- Reiner (Daniel Black) with Thief- Maggie (Kingdom Key D) (high mobility steal and then destroy faces that you robbed with our advanced class unit. A match made in Heaven)Mercenary- Alexander (Scrapmaster) with Wyvern knight- Catrain (Shulk) (good thing about Mercenary units is they are good for arrow shields, and fliers need those... xD anyhow, jokes aside, you will get boosted speed and when she leads you both move at an increased range, giving you more survivability and offensive ability with less danger)Cleric- Alice (Nortanort) with Ryonne (Disgust) (...Okay, this one is just because I am very fond of a similar class-style ship from Sacred Stones and I wanna use it OK? Anyhow, Light or Anima using classes that double as healers and Sword masters or Assassin units working together are a powerful duo, and it gives the Myrmidon more room to breath as long as he gets far enough away from the enemy to drop off their healer and wait a turn to be healed and them pick them up again and fight hard once again. Levels come easy for this unit as well)Mage- Evelyn (Corrupted Shinnock) with Tech night- Wolt (Daniel Black) (more or less similarly to Derik/Rija, but with Magic instead of Physical, gives us one of both style of attack force that I personally like a lot.)Taguel- Pan (The Unversed) and Cavalier- Armad (Unto The abyss) (I feel Cavalier/land mounted units are severely improved with a Taguel in stay, as long as the Mounted unit is armed with a Beast bane, any other Mounted unit is toast.Taguel- Yany (Unversed) with Mage- Julius (Disgust) (if Doctor ends up joining us...) and if not, with Bard- Faaron (Unto The Abyss) or with Pegasus Knight- Brian (Nortanort) (I feel the Mage/Taguel unit combo might be a benificial team, similar to the Lord/tactician, the Taguel is more balanced than the Mage and the Mage is more focused, giving you a unit that can do one thing well or multiple things pretty good. Plus Mounted and Armored units might struggle to fight these two off. Otherwise, the Bard needs protection, due to likely poor stats, and the land mounted units thing also applies slightly the same to air mounts, but their lower defense/HP pool makes it less viable.The Unshipped are...Dark Mage- Lenord (KHLegendIII)Myrmidon- Ei (Cam1949)

 *Points to the pegasus knight, and his non magical talking horse, of course of course. 

NatashaxJoshua OTP Too bad I just changed Ryonne to a Mercenary (assuming it's okay with Daniel) to prove you wrong.

...Maybe I'll create a Natasha. Kinda miss my Russian tsundere.

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