Tails 6,692 Posted March 30, 2015 (edited) So I have been playing FF Type-0 HD and an interesting idea came to me that I thought I'd share. What if the enemies that you fight were able to dodge and evade your attacks? I mean, I find it pretty interesting how the enemy AI are able to do it in Type-0. So why not do that in KH3 and other future KH games as well? What do you think? Edited March 30, 2015 by Tails 1 Geralt reacted to this Quote Share this post Link to post Share on other sites
Geralt 4,874 Posted March 30, 2015 I like that idea. It would add more diversity to combat. Quote Share this post Link to post Share on other sites
Tails 6,692 Posted March 30, 2015 On 3/30/2015 at 12:59 AM, Rainbow Dash said: I like that idea. It would add more diversity to combat. Yeah, and it will make it feel more emerseful too. 1 Geralt reacted to this Quote Share this post Link to post Share on other sites
Geralt 4,874 Posted March 30, 2015 On 3/30/2015 at 1:00 AM, Tails said: Yeah, and it will make it feel more emerseful too. Definitely! Quote Share this post Link to post Share on other sites
Soofi 23 Posted March 30, 2015 Me: I love this game. I'm having so much fun. *enemy guards against my strike and counterattacks* *dies* ...screw this game. 2 Movies798 and Tails reacted to this Quote Share this post Link to post Share on other sites
hatok 6,413 Posted March 30, 2015 sounds like a chore 1 PillowHead reacted to this Quote Share this post Link to post Share on other sites
decisivesora123 39 Posted March 30, 2015 see i have no problem with it but, you know that 1000 heartless battle that took place in kh2, if the heartless could dodge that battle would be impossible. Quote Share this post Link to post Share on other sites
Winchester 22 Posted March 30, 2015 On 3/30/2015 at 12:55 AM, Tails said: So I have been playing FF Type-0 HD and an interesting idea came to me that I thought I'd share. What if the enemies that you fight were able to dodge and evade your attacks? I mean, I find it pretty interesting how the enemy AI are able to do it in Type-0. So why not do that in KH3 and other future KH games as well? What do you think? Hmm...I think I like this idea. I'm REALLY hoping that KH3 is the hardest game in the series since it's the final showdown and it needs that feeling of intensity. That would definitely make the game harder, so that's a plus. I want to have a sense of accomplishment for killing bosses, because since I'm SO SKILLED at KH games now, I can clear the entirety of KH1 on Proud with dying only 3 times total, and TWO of those were totally weird and like "how did I even die here...-_-" Quote Share this post Link to post Share on other sites
- Existic - 206 Posted April 1, 2015 That would be fun. Probably frustrating at times, but fun. It would seem a bit more realistic. Quote Share this post Link to post Share on other sites
Jake 1,488 Posted April 4, 2015 Depends on how its tweaked and the way they want to do it. Maybe like depending on what type of heartless it is determines what strategy they're going to use. Kingdom Hearts can use an extra boost in strategy planning and gameplay overall. The only thing I'm afraid might happen is they might make it just randomly dodge and attack with no actual strategy set for the heartless/nobodies, which doesn't give the game much thought process. Quote Share this post Link to post Share on other sites