liamaru 294 Posted March 1, 2015 (edited) it's official now after beating both the 1.5 and 2.5 remixes ive officialy beat every kingdom hearts game "minus ddd" and ive fully enjoyed each of them "again minus ddd" however there are many things in the kingdom hearts games that make them lose thair charm when not focusing on the story which i'll go into now , one example is exploration , it's almost non-existent the worlds you visit are very linar an really lack a sense of life. you only talk to maybe 2 or maybe 5 people tops sometimes the game doesn't even give you the luxuriy to talk to anyone and when they do talk it's almost always about nonsense. usually the npc's in rpg's tell you about rumors or give you certain items or sidequest even thair perspective on certain topics but in kingdom hearts there are no real interaction between you and other characters in the worlds outside of cutscenes and there are no other charecters to talk to besides the main cast which only make the games seem unrealistic. another thing that damages the exploration part of the game is availability the only thing you can do is fight heartless , nobodies or unversed this makes the worlds seem really lifeless and lack charecter as a whole theres literally nothing to do besides defeat heartless or look for treasure that's it that hurts the replayability , something has to change or else the game will lose some of it's audience. next is charecters and tone i love sora but damn im tired of relying on friendship and the game being disney orientated whares all the final fantasy stuff like shiva or bhahamut spira or cacoon chocobo jeez im sick of how kingdom hearts has been being represented i know it could be sooo much more and lately when i beat a kingdom hearts game im left feeling like "the is it from the man behind final fantasy?" i hope no one thinks im trying to diss-respect kingdom hearts in any way it's just........after beating all of them "once again minus ddd" i feel that there wasn't a really a sense of growth or evaluation "<------not dragonball z that movie was tarrible >:(" kingdom hearts has sooo much untaped patential it's unbaleivable like visiting final fantasy worlds. since the beginning of kingdom hearts development the game was intended to be a disney and final fantasy crossover game but it feels more like it's become more disney orientated as of late hopefully this changes in kh3 because as of today after beating bbs with terra and ventus and watching the final fantasy 15 demo and replaying final fantasy 10 i officially like final fantasy more hopefully kh3 will make me reconsider sorry for the rant -_- "END OF PART 1" Edited March 1, 2015 by liamaru 1 The Protagonist reacted to this Quote Share this post Link to post Share on other sites
Kaweebo 3,617 Posted March 1, 2015 *obligatory text* 5 liamaru, Klonoa the Dream Traveler, Kittenz and 2 others reacted to this Quote Share this post Link to post Share on other sites
Forever 3,550 Posted March 1, 2015 Again, the main reason why there aren't many random civilians walking around in the worlds, is because Keyblader's are supposed to be "on the down low" if you know what I mean. People aren't supposed to know about them. It's still implied that their are people in the worlds, however. Such as when Aladdin and Jasmine discuss the politics of Agrabah, The lack of our heroes bumping into people, implies that they're stealthy, and trying to stay hidden. Perhaps in the next saga, Keyblade wielders will become more of an accepted thing, and they'll be allowed to interact more. 1 AlixtheMagi13 reacted to this Quote Share this post Link to post Share on other sites
ib-m_m 2 Posted March 1, 2015 yes I totally agree Dragon ball z evaluation was terrible 1 liamaru reacted to this Quote Share this post Link to post Share on other sites
Elijah Gravenhorst 480 Posted March 1, 2015 (edited) Kingdom hearts is what you make it. If you choose to just get treasure chests and fight heartless, that's fine; however, there is a TON of replay value. Side quests are extensive and plentiful in KH1 and the amount of extra content in KH2 FM is mind boggling. Days had so much to explore and complete, I couldn't even handle it. From time trials to mini-games to secret bosses, the Kingdom Hearts series more than compensates for its differences from traditional RPG exploration Edited March 1, 2015 by Elijah Gravenhorst Quote Share this post Link to post Share on other sites
liamaru 294 Posted March 1, 2015 Again, the main reason why there aren't many random civilians walking around in the worlds, is because Keyblader's are supposed to be "on the down low" if you know what I mean. People aren't supposed to know about them. It's still implied that their are people in the worlds, however. Such as when Aladdin and Jasmine discuss the politics of Agrabah, The lack of our heroes bumping into people, implies that they're stealthy, and trying to stay hidden. Perhaps in the next saga, Keyblade wielders will become more of an accepted thing, and they'll be allowed to interact more. yeah wasn't that only in part 1? after the firs kingdom hearts game it didn't really seem to matter anymore and didn't ventus go to other worlds to make friends? Quote Share this post Link to post Share on other sites
Forever 3,550 Posted March 1, 2015 yeah wasn't that only in part 1? after the firs kingdom hearts game it didn't really seem to matter anymore and didn't ventus go to other worlds to make friends? With main Disney characters, yes. Many of these types of interactions prove essential to the plot, and can't/shouldn't really be avoided. Such as Ventus having to defend Snow White. He could have left her and minded his own business, but like a decent person he decided to help her instead. But as far as just random, normal people go, they still try to keep away from those types of interactions as much as possible. Quote Share this post Link to post Share on other sites
liamaru 294 Posted March 1, 2015 Kingdom hearts is what you make it. If you choose to just get treasure chests and fight heartless, that's fine; however, there is a TON of replay value. Side quests are extensive and plentiful in KH1 and the amount of extra content in KH2 FM is mind boggling. Days had so much to explore and complete, I couldn't even handle it. From time trials to mini-games to secret bosses, the Kingdom Hearts series more than compensates for its differences from traditional RPG exploration i wasn't talking about secret bosses or mini games i was talking about the adventure aspect taking to npc's , interactive environments and such basically sora doing something other then fighting to make the game feel more like an rpg. Quote Share this post Link to post Share on other sites
Klonoa the Dream Traveler 678 Posted March 1, 2015 Where's part 2? Quote Share this post Link to post Share on other sites
liamaru 294 Posted March 1, 2015 With main Disney characters, yes. Many of these types of interactions prove essential to the plot, and can't/shouldn't really be avoided. Such as Ventus having to defend Snow White. He could have left her and minded his own business, but like a decent person he decided to help her instead. But as far as just random, normal people go, they still try to keep away from those types of interactions as much as possible. that's just it ? in the kh games you don't meet normal people you only meet disney protagonist or main charcters and aren't keyblade weilders not suppose to "meddle in the affairs of other worlds" an yet we see terra putting the moves on cinderella sora putting the moves on aerial and uncle dolan putting the moves on turk in that regard keyblade weilders don't listen to rules Where's part 2? its coming 1 Klonoa the Dream Traveler reacted to this Quote Share this post Link to post Share on other sites
Forever 3,550 Posted March 1, 2015 that's just it ? in the kh games you don't meet normal people you only meet disney protagonist or main charcters and aren't keyblade weilders not suppose to "meddle in the affairs of other worlds" an yet we see terra putting the moves on cinderella sora putting the moves on aerial and uncle dolan putting the moves on turk in that regard keyblade weilders don't listen to rules its coming So what you want is: more people like Hayner, Pence, and Olette? Neither Disney, nor FF, but you can still interact with them? Quote Share this post Link to post Share on other sites
liamaru 294 Posted March 1, 2015 (edited) *obligatory text* lmaooooo this just made my day whares this from? So what you want is: more people like Hayner, Pence, and Olette? Neither Disney, nor FF, but you can still interact with them? yeah kinda i feel like adding normal npc's would greatly benifit the kh series and make it feel more realistic and more realatable like owaka Edited March 1, 2015 by liamaru Quote Share this post Link to post Share on other sites
Kaweebo 3,617 Posted March 1, 2015 (edited) lmaooooo this just made my day whares this from? Italian Spider-Man. Edited March 1, 2015 by Kaweebo Quote Share this post Link to post Share on other sites
clatter411 75 Posted March 1, 2015 You bring up interesting points. Now keep in mind that only Kingdom Hearts 1 and 2 really had the capacity for npcs. (I felt like I was the only man on earth in BBS, RECOM, Days, and RECODED. It gave off a really depressing feeling) Yes they were lacking however and would be nice if there were some interesting little side quests that gave the npcs a little more life and personality or if the things they said changed with more frequently according to the plot. As far as the worlds go yes there should be a little more in the ways of exploration. But then again Kingdom Hearts' is Japanese and unlike most American games which have open worlds to explore most Japanese games don't (although this has begun to change in the past decade). Not to mention the fact that since the game is primarily focused on telling the story, the worlds are designed almost exclusively for that purpose, which does have drawbacks since it makes returning to some worlds during end game pointless. These are all of the points of yours that I more or less agree with. Now as for some of the other things. I am not really sure what you mean about the game focusing too much on Disney. The game's staple is the incorporation of Disney characters and Final Fantasy characters so this will definitely never change. But I did agree with what one user said on here a long time ago that the Disney aspects have become ways to fill up the game and aren't really relevant to the story. In Kingdom Hearts 1 all of the Disney villains for the most part were deeply rooted in the plot. Also, the inclusion of the princesses of heart really helped with this as well. But In every other Kingdom Hearts game, the Disney elements are just there for the sake of being there and have no relevance to the plot. The Organization and Master Xehanort were the main villains and only scenes in which these characters appeared advanced the story. Almost any other scene from a Disney themes world could be cut out cause it didn't advance the story. Because of this I feel that the Disney characters and the world's they reside in need to take a larger role in the plot. Otherwise all of the Disney content is just there for the sake of nostalgia. AS for the tone of the games, there really is not much wiggle room there. They could make the plot a little more mature but not by much. As I stated above the staples of this game include Disney. So the tone is going to remain lighthearted and isn't ever going to change much since Disney is mainly for kids. Final Fantasy games on the other hand are more teens and young adults and therefore can add many mature themes and characters to the plot. But with Disney on the bandwagon, the characters are going to act more like Disney characters. So on this front its more of a take it or leave it scenario. Sora is always going to talk about how his friends are his power. Overall I think you make some great points. Since Kingdom Hearts 3 is the first main console game since 2005, I believe that exploration, and the relevance of npcs will increase since the hardware has drastically improved since the PS2. But like it or not the Disney elements and the tone of the game will not change much. But I hope you can enjoy the game anyway! Who knows? Maybe I'm wrong and they will make it the Kingdom Hearts game of your dreams! But we will just have to wait for more info on KH3........... which never comes...... (Release more info Square! A few screenshots? A world list? an interview? a trailer? Anything?!) 2 Psychic_Ketchup and liamaru reacted to this Quote Share this post Link to post Share on other sites
Firaga 5,947 Posted March 1, 2015 (edited) 1) I agree that more NPCs should be used in game to fill up space. We have the power to do so now. Also more exploration because I agree its been lacking in newer games and should be given more attention to. 2) Howeeeeeever, the whole Disney thing is pointless to argue because Disney will always be one of the strongest elements that this series hold. This is never going to be some Final Fantasy rip off spin off franchise, it is solely Disney crossing over with FF/Square Enix RPG elements. It always has been. 3) Whatever DragonBall Z movie you're referring to, you didn't phrase the joke well, because I have no idea what movie you're talking about. Edited March 1, 2015 by Firaga Sensei Quote Share this post Link to post Share on other sites
The Protagonist 332 Posted March 1, 2015 I think you pointed out some great points and I really agree as I feel it's too disney oriented,would like to see some more FF or orignial stuff from kh itself. 1 liamaru reacted to this Quote Share this post Link to post Share on other sites
Psychic_Ketchup 367 Posted March 1, 2015 I agree that the worlds could feel hollow, but I wonder if filling them up with NPC's is the best solution. I mean, take Final Fantasy XII (my second favourite game of all time). The cities were packed with people, everyone having unique dialogue that changed over the course of the game. And I talked to them once and then never again, because I was too busy playing the game. I'm not saying filling the worlds with NPC's is a bad idea, just that if the gameplay and story are fun and intriguing enough, it's kinda superfluous. Quote Share this post Link to post Share on other sites
Elijah Gravenhorst 480 Posted March 2, 2015 (edited) i wasn't talking about secret bosses or mini games i was talking about the adventure aspect taking to npc's , interactive environments and such basically sora doing something other then fighting to make the game feel more like an rpg. Yes, but Kingdom Hearts isn't a traditional RPG. It doesn't try to be a final fantasy game and it's easy to see why having crowded environments wouldn't fit with the battle system. Also, what I meant to express is that it's okay to like FF better, but comparing the exploration of an action game like KH to a turn based RPG isn't really fair. On a side note, Final Fantasy 10 felt pretty hollow at times in my opinion. Was there a specific Kingdom hearts game you thought was especially weak in terms of world density and interactivity? I thought 1 and 2 did quite well given their limitations. Edited March 2, 2015 by Elijah Gravenhorst Quote Share this post Link to post Share on other sites
liamaru 294 Posted March 2, 2015 (edited) Yes, but Kingdom Hearts isn't a traditional RPG. It doesn't try to be a final fantasy game and it's easy to see why having crowded environments wouldn't fit with the battle system. Also, what I meant to express is that it's okay to like FF better, but comparing the exploration of an action game like KH to a turn based RPG isn't really fair.im just pointing out aspects to kingdom hearts that could be improved quite easily i mean look at legand of zelda , xenoblade and final fantasy 15 those are all action game's that has npc's and large towns to explore dungeont to adventure through after paying throught all the kh games i noticed these flows that can be easily fixed and can improve the kh franchise considerably because as of now the kh games are qute limited to just action and story leaving the series quite stale hollow and liniar this must change in kh3 for the sake of the franchise Edited March 2, 2015 by liamaru Quote Share this post Link to post Share on other sites
liamaru 294 Posted March 2, 2015 (edited) On a side note, Final Fantasy 10 felt pretty hollow at times in my opinion. Was there a specific Kingdom hearts game you thought was especially weak in terms of world density and interactivity? I thought 1 and 2 did quite well given their limitations. well as a whole kh doesn't really allow you to talk to npc's but bbs and ddd are considerably noticable also ff10 is my favorite final fantasy it had a large amount of people to talk to side quest additional magic temples caves helping owaka playing blitzball i certainly never falt as if i was alone Edited March 2, 2015 by liamaru Quote Share this post Link to post Share on other sites
Klonoa the Dream Traveler 678 Posted March 2, 2015 im just pointing out aspects to kingdom hearts that could be improved quite easily i mean look at legand of zelda , xenoblade and final fantasy 15 those an action game that has npcs and large towns to explore dungeont to adventure through after paying throught the all the kh games i noticed these flows that can be easily fixed and can improve the kh franchise considerably because as of now the kh games are qute limited to just action antion and story leaving the series quite hollow this must change in kh3 for the sake of the franchise But, should it? I don't Sora meeting prostuites..... Quote Share this post Link to post Share on other sites
liamaru 294 Posted March 2, 2015 But, should it? I don't Sora meeting prostuites.....what!? no....well sora DOES have all the moves but uncle gooby is the real lady killer 1 Klonoa the Dream Traveler reacted to this Quote Share this post Link to post Share on other sites
Klonoa the Dream Traveler 678 Posted March 2, 2015 what!? no....well sora DOES have all the moves but uncle gooby is the real lady killer Yep. Uncle Gooby has the power of the PINGAS. 1 liamaru reacted to this Quote Share this post Link to post Share on other sites
flaahgra012 32 Posted March 2, 2015 But, should it? I don't Sora meeting prostuites.....Have you read the manga? He gets approached by some woman who says something along the lines of "what are you doing alone little boy, come have some fun with me ;)" Quote Share this post Link to post Share on other sites
The Transcendent Key 12,109 Posted March 3, 2015 (edited) You know, I've never had a problem with how gameplay and story elements work in the Kingdom Hearts series, but I will admit that at times it feels jarring not having any other characters in the worlds other than the main characters and a few NPC's here and there. That's one thing the series should expand upon! You know, people panicking and running away at the sight of Heartless, others paralyzed in fear, you know, that kind of stuff. But you know, as far as this goes, Twilight Town has got to be one of the best worlds in terms of NPC's. There's a fair amount of them all over the place, and the billboards allow you to access jobs that said NPC's have put for the player to execute. So yeah, that's something that can be expanded upon for other worlds. Just tinker around with the possibilities and see what happens! Edited March 3, 2015 by Shigehiko Quote Share this post Link to post Share on other sites