Web
Analytics Made Easy - StatCounter
Jump to content
  • Sign Up
Komali

KH3 and Open World - yes or no?

Recommended Posts

Do you think that the concept of Open World would fit into the KH universe?

 

In the past games we have only seen tight, branched areas. KH3D is an exception, because the areas were much larger in comparison with the older games, but not really Open World. Due to the current gen hardware, SE has the possibility to enlarge every world, fill it with life and connect every area with each other without loading screens. There wouldn't be any limits.

 

Imagine a Twilight Town, where you can go to the rooftops and walking around without being interrupted by a black screen. There are many people on the streets and you use flowmotion to reach the top of the clock tower and to see the sunset in beautiful HD graphics.

 

Any opinions? Should KH try this step? Do you think that it will happen this way without a doubt but it shouldn't be called Open World? Or do you prefer it unchanged and think, that there are already too much Open World games and KH shouldn't be one of them?

Share this post


Link to post
Share on other sites

It would be cool, but I think it's a little late to make such a drastic change as adding in walking civilians. Especially when the majority of people aren't supposed to know Keybladers exist. Emphasis on "aren't supposed to ". The only reason why many of the current Disney characters have even gotten involved with Keyblade bearers in the first place, is because it was unavoidable.

 

Maybe in the next saga, though! :)

Edited by Pandy Monium

Share this post


Link to post
Share on other sites

The KH team is too small for that.

I see no problem here. The only thing that must dissapear are the loading screens at least. That is no obstacle for the current gen power. A world would make more the impression of a big, connected area.

Share this post


Link to post
Share on other sites

I see no problem here. The only thing that must dissapear are the loading screens at least. That is no obstacle for the current gen power. A world would make more the impression of a big, connected area.

 

The KH team only has about 70-100 people.

Share this post


Link to post
Share on other sites

Yes, it does, it would mean the difference between it coming out in 2018 or 2020. Not to mention it's not even in Square Enix's top 4 teams.

this this this a billion times this

I don't get how a person thinking making a well designed world that's also huge and seamless takes a lot more TIME, not just power

Especially when you consider how much art and design goes into KH worlds already to meet the aesthetic standards of the Disney cartoons. Doing that on a massive scale is insane

Share this post


Link to post
Share on other sites

I don't think it works. How do you make seamless world, when all the worlds are separated? I mean sure, you could get rid of loading screens in individual worlds and make the areas bigger, but that still wouldn't be open world because it's not a single mass. You can't go from the surface of a world to the Lanes Between seamlessly, it's just not possible. It's not like crossing an ocean in an MMO. Besides, I like how each world as a unique screen wipe.

Edited by Isamu_Kuno

Share this post


Link to post
Share on other sites

I don't think it works. How do you make seamless world, when all the worlds are separated? I mean sure, you could get rid of loading screens in individual worlds and make the areas bigger, but that still wouldn't be open world because it's not a single mass. You can't go from the surface of a world to the Lanes Between seamlessly, it's just not possible. It's not like crossing an ocean in an MMO. Besides, I like how each world as a unique screen wipe.

a game can be open world and still have separate areas

Lightning Returns is open world, but is split into four areas that you can only access through a train

Share this post


Link to post
Share on other sites

Open world doesn't sound very realistic in terms of development schedule. If they were to implement open world in KH3, we'd have to wait even LONGER for it to come out. They've already got their hands full on FF XV as it is. It would make sense if they made all the areas on a bigger scale like they did DDD, but ss far as open world goes, it doesn't seem likely right now.

Share this post


Link to post
Share on other sites

I personally don't think it needs an open world.  It needs the large areas they make to actually be populated and have stuff to do in them instead of just being a long trek to the other side, but I don't think it really needs an open world.  And as Sora96 said a large grand and decent open world would take some manpower, games development is a lengthy, costly and gruelling process, considering the loading screens are rather short and few and far between now it's rather unnecessary.  A fully open entity of a world could also have issues with enemies respawning, I know you could set them to respawn after a certain amount of time even if you haven't left the area (like in MM3D) but I feel that inhibits exploring cause you constantly have to be on your guard in case an enemy that was behind you decides to come to life again without you noticing.  I also don't think an open world is necessarily something that is needed for a game to be good.  

Share this post


Link to post
Share on other sites

a game can be open world and still have separate areas

Lightning Returns is open world, but is split into four areas that you can only access through a train

It still doesn't make sense for KH, the land masses in LR may have been islands, but they where still part of one, unified world, and still physically  connected by monorail and the Major Routes, they weren't separate planets with invisible walls around them. Besides which, after a certain point it becomes possible to physically travel between the continents on foot.

I should have been more clear, even if it's technologically possible, it doesn't make sense from a story standpoint. At best you could do a semi-open world style like Dragon Age: Inquisition.

Edited by Isamu_Kuno

Share this post


Link to post
Share on other sites

Honestly, I don't think that an open world KH game would turn out well. As it is, they already seem to have trouble making these worlds actually feel like, well, worlds. I would much rather they keep the world size of DDD or KH2 and add in actual NPCs instead.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...