Tails 6,690 Posted December 23, 2014 (edited) "Magic doesn’t use up MP. Special actions such as dodging and warping is what uses MP" So why is it called "MP" then if it's not even used for magic!? Last time I checked MP stood for "MAGIC points". I mean I can understand it being used for warping since that kinda is magic. But still, what the heck? "You can hold down a button to do combos, but cooperative moves with party members will involve timing your button presses.Parries will require you to time enemy attacks, an element added for advanced players." OK I'm a bit worried about the gameplay here. It sounds as though the gameplay won't be very evolved or strategic at all. Which is what Final Fantasy has always been about. The combat is my biggest worry right now. Don't get me wrong, the game looks great and looks like something that will save the Final Fantasy franchise (hopefully). But It feels more like they're trying to make it a mindless button masher with litttle-to-no sense of strategy whatsoever. And that, to me, seems lie it will make the gameplay boring. Now I know that they're basing the gameplay off of Kingdom Hearts, and I commend them for trying something new. But could they at least try not to make the gameplay seem a bit...boring? Because that's what I am getting off this game the more news I read about the gameplay. I'm not saying that the gameplay is going to be bad, or that it looks bad. Nooooo sir, I'll tell you right now that it looks LOADS better than the ATB system in the Final Fantasy XIII series (though Lightning Returns had good gameplay, but it was still pontless though). All i'm saying is that they could at least make the combat system that the hardcore-RPG Final Fantasy fans can enjoy that won't bore the action-oriented players. You know what I'm saying? It's great to see them trying out real-time gameplay with the FF series, but they could at least try to make it feel a little bit traditional by adding in a little bit of strategy. Just giving my two cents on what i think of the combat so far. Keep in mind that this is my opinion and my opinion should not change your overall thoughts on the gameplay. Keeping it simple and clean guys . Oh, and just in case anyone wants to know where I got the quote from, here: http://www.siliconera.com/2014/12/22/final-fantasy-xv-details-battle-system-exploration-demo/ Edited December 23, 2014 by Tails 2 The Transcendent Key and Sendou Aichi reacted to this Quote Share this post Link to post Share on other sites
The Transcendent Key 12,109 Posted December 23, 2014 I myself have seen some of the gameplay trailers, and I must admit that the game looks amazingly stunning, and although some of the gameplay choices puzzle me, I still have to withhold judgement until the game is out. But still though, I don't want to have to hold a button to do combos, I want to be able to press many different buttons to play out memorized combos. I mean, okay, sure, Square might be trying to make this game more accessible to newcomers, but newcomers don't need to have their hands held the entire time! Anyways though, like I said, I shall withhold my judgement of this game until it comes out. But from what I've seen in terms of graphics, music, and story, this game will be frickin amazing! The gameplay may be its only weak link. Just maybe. Quote Share this post Link to post Share on other sites
Hero of Winds 2,576 Posted December 23, 2014 Meh, doesn't bother me. People act like KH2 has shit gameplay, but you've seen what that's done to them. Quote Share this post Link to post Share on other sites
Shulk 8,623 Posted December 23, 2014 I'm also concerned about the gameplay. In my opinion, FF games haven't had good gameplay since IX, and I'm worried this will be the same. I mean, I don't mind action-oriented games, but... Holding the button to do combos? Dodging takes MP? That just sounds ridiculous. The only way I'll get this game is if it goes down to like $20 used, but still, this is really disappointing. Meh, doesn't bother me. People act like KH2 has shit gameplay, but you've seen what that's done to them. I've never seen anyone say that about the gameplay in KHII, only that it relied too much on button-mashing. It's still fun, and I've never seen anyone say otherwise. 3 Tails, Sendou Aichi and PrinceNoctis reacted to this Quote Share this post Link to post Share on other sites
Tails 6,690 Posted December 23, 2014 (edited) Meh, doesn't bother me. People act like KH2 has shit gameplay, but you've seen what that's done to them. From what I've seen, A LOT of people have said that KH2's combat is a great step-up from KH1's combat. So I haven't seen any complainst about KH2's combat system. I myself have seen some of the gameplay trailers, and I must admit that the game looks amazingly stunning, and although some of the gameplay choices puzzle me, I still have to withhold judgement until the game is out. But still though, I don't want to have to hold a button to do combos, I want to be able to press many different buttons to play out memorized combos. I mean, okay, sure, Square might be trying to make this game more accessible to newcomers, but newcomers don't need to have their hands held the entire time! Anyways though, like I said, I shall withhold my judgement of this game until it comes out. But from what I've seen in terms of graphics, music, and story, this game will be frickin amazing! The gameplay may be its only weak link. Just maybe. Yeah, I agree with you. I won't place full judgement of the game until I have played the demoes and the full game. But from what i;ve been reading, it seems like they're trying to make it a bit TOO simple for players. I know that this helps newcomers but I think that even newcomers will probably find the gameplay to be a little boring at times. But that's just me. Edited December 23, 2014 by Tails Quote Share this post Link to post Share on other sites
Hero of Winds 2,576 Posted December 23, 2014 I honestly believe holding down for combos is just an option for lazy ass people. Kinda like how you can drive the car, or just let it take you to your destination while you kickback and relax. I swear, all anyone looks for in FF anymore is something to complain about, when it's not even that bad. Quote Share this post Link to post Share on other sites
Blaze27 40 Posted December 23, 2014 you do know that the game is only like 50% complete right? I'm sure it'll look much nicer when it is finished and the trailers that we got are all scenes we already seen. Quote Share this post Link to post Share on other sites
Cucco 1,907 Posted December 23, 2014 Actually MP is used for Mana Points usually. I'm also concerned about the gameplay. In my opinion, FF games haven't had good gameplay since IX, and I'm worried this will be the same. I mean, I don't mind action-oriented games, but... Holding the button to do combos? Dodging takes MP? That just sounds ridiculous. The only way I'll get this game is if it goes down to like $20 used, but still, this is really disappointing. I've never seen anyone say that about the gameplay in KHII, only that it relied too much on button-mashing. It's still fun, and I've never seen anyone say otherwise. Please fight the replicas and lingering will in FM and then try to tell me about button mashing -_-. 1 SkullMajora reacted to this Quote Share this post Link to post Share on other sites
Shulk 8,623 Posted December 23, 2014 Actually MP is used for Mana Points usually. Please fight the replicas and lingering will in FM and then try to tell me about button mashing -_-. I'm not talking about FM, only the original KHII. And I personally don't consider secret bosses to count against difficulty. Birth By Sleep was pathetically easy, but Mysterious Figure was one of the toughest bosses in the series. Quote Share this post Link to post Share on other sites
Emo/Yami 37 Posted December 23, 2014 I'm a little concerned about the way MP works too. That sounds really strange. The hold down for combos thing seems like a trap for beginners, in a way. Quote Share this post Link to post Share on other sites
Cucco 1,907 Posted December 23, 2014 (edited) I'm not talking about FM, only the original KHII. And I personally don't consider secret bosses to count against difficulty. Birth By Sleep was pathetically easy, but Mysterious Figure was one of the toughest bosses in the series. Well secret bosses are still an important part of the game where if you button mash you die. I've never really mashed in a KH game very much before. Edited December 23, 2014 by Cucco Quote Share this post Link to post Share on other sites
Isaix 924 Posted December 23, 2014 The only thing that concern my about the gameplay is the fact that you have to hold a button to do combos,but to be fair in The Last Story you have to hold up on the control stick when near an enemy to attack and in Xenoblade Chronicles you don't even need to press a button to attack.They both sound terrible on paper,especially since you fight a lot of enemy in both games,but because the battle system and the enemy AI are build around those design it actually works pretty well,the battle system of both games are amazing. So as long as SQUARE know what they're doing I think it should be fine and I actually like that Dodging costs MP, Crisis Core had a similar concept,but it was SP for dodging and they still had a MP meter for magic spells and it was pretty interesting. 2 Hero of Winds and Cucco reacted to this Quote Share this post Link to post Share on other sites
Elrandir 783 Posted December 23, 2014 It's to bad that we can only play as Noctis. I wish we could still play as the other characters, like Promto, that looked good. Quote Share this post Link to post Share on other sites
mgmkidKH 26 Posted December 23, 2014 I think that it must be really hard to create an action based gameplay system that is strategic too. In Action RPGs you have to make quick decisions, you cannot stop to think what commands you are going to use like in turn based RPGs. In the other hand, in action based RPGs, the strategic part of the gameplay is usually given by the way you perform your abilities. For instance, in KH2, when you're fighting a boss, you base your strategy on how to use your magic, limits, summons, drive forms and items. So maybe we should just wait and see what else Noctis can do. So far, we've just seen him using physical attacks, cooperative moves, warping and dashing. Let's wait until we can see what kind of magic he can use and how summons act in combat in this FF (I really want to know it we'll get to control them like in Type-0 or if they will be like an ally like in FFXIII, or if they will perform and attack then vanish like in FFIV). Quote Share this post Link to post Share on other sites
John Casey 25 Posted December 23, 2014 I honestly believe holding down for combos is just an option for lazy ass people. Kinda like how you can drive the car, or just let it take you to your destination while you kickback and relax. I swear, all anyone looks for in FF anymore is something to complain about, when it's not even that bad. I hope you realize Type-0 has the exact same configuration. Always had. Quote Share this post Link to post Share on other sites
Hero of Winds 2,576 Posted December 23, 2014 I hope you realize Type-0 has the exact same configuration. Always had. What, hold down for combos? No big deal. Quote Share this post Link to post Share on other sites
John Casey 25 Posted December 23, 2014 What, hold down for combos? No big deal. Mhm. Diablo III as well. It's an elegant little solution for thumb cramps from excessive mashing. Both games have proven themselves capable of doing what they set out without the mashing, so I have no problem with XV following that example. 1 Hero of Winds reacted to this Quote Share this post Link to post Share on other sites
Hero of Winds 2,576 Posted December 23, 2014 Mhm. Diablo III as well. It's an elegant little solution for thumb cramps from excessive mashing. Both games have proven themselves capable of doing what they set out without the mashing, so I have no problem with XV following that example. My main point was that holding it down was simply an option though. Quote Share this post Link to post Share on other sites
Arya Stark 1,337 Posted December 23, 2014 I honestly believe holding down for combos is just an option for lazy ass people. Kinda like how you can drive the car, or just let it take you to your destination while you kickback and relax. I swear, all anyone looks for in FF anymore is something to complain about, when it's not even that bad. Or for people who are terrible at driving I'm also concerned about the gameplay. In my opinion, FF games haven't had good gameplay since IX, and I'm worried this will be the same.Really? I mean, 11-13, understandable, but not X?Okay, back on topic. I have no idea where they are going with this. It sounds like they're trying to make it easy/casual, traits that are not generally wanted in a FF game. They need to keep people on their toes and focusing on potential strategies and adjusting those to fit the situation, not holding down a button, and occasionally pushing another one. It just sounds like they are going in the wrong direction, towards something that isn't quite what anybody wants.Of course, things could change. The game could be designed differently than we are imagining, or Square Enix could be really really bad at explaining how game mechanics work. Quote Share this post Link to post Share on other sites
Shulk 8,623 Posted December 23, 2014 Or for people who are terrible at driving Really? I mean, 11-13, understandable, but not X?Okay, back on topic. I have no idea where they are going with this. It sounds like they're trying to make it easy/casual, traits that are not generally wanted in a FF game. They need to keep people on their toes and focusing on potential strategies and adjusting those to fit the situation, not holding down a button, and occasionally pushing another one. It just sounds like they are going in the wrong direction, towards something that isn't quite what anybody wants.Of course, things could change. The game could be designed differently than we are imagining, or Square Enix could be really really bad at explaining how game mechanics work. I can see why people would like X, but the more I played it, the more the gameplay bothered me. It just didn't work well with me. The boss fights just dragged on, and I didn't like all of the cheap-shots some bosses had. 1 Sendou Aichi reacted to this Quote Share this post Link to post Share on other sites
hatok 6,413 Posted December 23, 2014 MP generally stands for Mana Points Quote Share this post Link to post Share on other sites
Shulk 8,623 Posted December 23, 2014 I honestly believe holding down for combos is just an option for lazy ass people. Kinda like how you can drive the car, or just let it take you to your destination while you kickback and relax. I swear, all anyone looks for in FF anymore is something to complain about, when it's not even that bad. It might not be that bad to you, but everyone has different opinions. Personally, I like RPGs that are kept traditional without all of the flashy additions. 1 Sendou Aichi reacted to this Quote Share this post Link to post Share on other sites
Sendou Aichi 2,356 Posted December 23, 2014 Eh, I am still doubting that XV will be actually good, so I don't care about it that much. Like Shulk, FFIX is pretty much the last good numbered FF for me. (except Crysis Core and XIII-2) Quote Share this post Link to post Share on other sites
Shulk 8,623 Posted December 23, 2014 Eh, I am still doubting that XV will be actually good, so I don't care about it that much. Like Shulk, FFIX is pretty much the last good numbered FF for me. (except Crysis Core and XIII-2) If we're counting Crisis Core, I'll have to add that one, too. I love that game, even more than the original VII to be honest. 1 Sendou Aichi reacted to this Quote Share this post Link to post Share on other sites
Sendou Aichi 2,356 Posted December 23, 2014 If we're counting Crisis Core, I'll have to add that one, too. I love that game, even more than the original VII to be honest. Yeah, same here. It also made the Nibelheim Incident far less dumb that it was in the original VII. Quote Share this post Link to post Share on other sites