GroovingOnUp 163 Posted November 14, 2014 Well we all know the game is going to look amazing graphically,but what i'm hoping they also focus on a little more is that little attention to detail which really makes you appreciate the game more. For example. The little attention to detail they're showing with FF15,like Noctis's running animation changing depending on the terrain height or seeing your group tire and trying to catch their breath from running and of course the idle animations,the chatter between each other and how the group moves to let noctis past. Mk8 also had an amazing amount of attention to detail which is why i also consider it one of the best looking games this gen. As a game with lots of Disney characters i feel like this would go a long way in making the characters more genuine outside of cutscenes,just no more blank stares please. I was thinking one of the idle animations they could give to Sora was that thing he does with putting his arms above his head.Goofy i imagine could have one where he's pondering seeing he is awfully aware of things in kh and Donald i guess would do a few small magic tricks,maybe getting a little angry when it doesn't work and have Goofy laugh at him causing Donald to get even angrier. Seeing Goofy is aslo pretty clumsy,i think it would be kinda funny to have him randomly trip on things and then you'll hear Donald laughing when he does,maybe have sora chuckling. Along with that i just really would like to see more interaction between Sora donald and goofy outside cutscenes,it's to quiet around them.Would be nice just to have more chatter between them. Quote Share this post Link to post Share on other sites
Drones 58 Posted November 15, 2014 (edited) Well we all know the game is going to look amazing graphically,but what i'm hoping they also focus on a little more is that little attention to detail which really makes you appreciate the game more. False... Disney does not pay them enough money to make a good engine. Kingdom Hearts 1 looked worse than what the N64 could output. They're not going to take the time to make a good or at least up to par engine with amazing graphics lol. As a game with lots of Disney characters i feel like this would go a long way in making the characters more genuine outside of cutscenes,just no more blank stares please. The blank stares are real time on the engine. When their faces are animated in cutscenes, those are movie files (I'm not sure if they use .mp4 or their own type of file) made on the computer. It costs a lot of money to animate the cutscenes, which Disney will not provide. But the last major (I consider numbered) Kingdom Hearts title was like... 9 years ago so the standards might have changed. If Disney gives them enough money then the stares won't be "blank" as you described them, but Disney hates Kingdom Hearts. I have to consider that the game is also on a new system, two generations ahead (wow) and it is a lot more powerful than the PS2. So who knows how the game will look lol. Edited November 15, 2014 by Drones Quote Share this post Link to post Share on other sites
neosporify 10 Posted November 15, 2014 False... Disney does not pay them enough money to make a good engine. Kingdom Hearts 1 looked worse than what the N64 could output. They're not going to take the time to make a good or at least up to par engine with amazing graphics lol. The blank stares are real time on the engine. When their faces are animated in cutscenes, those are movie files (I'm not sure if they use .mp4 or their own type of file) made on the computer. It costs a lot of money to animate the cutscenes, which Disney will not provide. But the last major (I consider numbered) Kingdom Hearts title was like... 9 years ago so the standards might have changed. If Disney gives them enough money then the stares won't be "blank" as you described them, but Disney hates Kingdom Hearts. I have to consider that the game is also on a new system, two generations ahead (wow) and it is a lot more powerful than the PS2. So who knows how the game will look lol. False, Disney does not hate Kingdom Hearts. For Kingdom Hearts 1, they were very skeptical, which is understandable, considering somebody is going to be using very precious material, and could potentially hurt the Disney name, which is why they only allowed Mickey to be in one scene. Then, after the success and the way Nomura handled the characters, they gave him complete control (with some moderation from Disney, obviously). The "blank" stares are there to make it easier to develop the game. Animating every single face to show emotion and such for every scene is quite hard and quite expensive. And plus, Disney doesn't have to give them money. Frankly, Square probably had to give Disney money considering they are using their material. And you're right, the PS4 is possibly 20 times more powerful than the PS2, so those "blank" stares may be easier to animate. The engine is completely up to Square. Disney gives pretty much little to no financial support, as Square is a pretty profitable company anyway. I agree with the OP, Sora, Donald, and Goofy are supposed to be really good friends, but having them just stand there doing nothing is a bit strange. It just doesn't feel natural. So to finish this off, Disney doesn't have to give financial support considering Square is making a game based off of Disney's original characters. Think about Smash Bros. Brawl. Hideo Kojima didn't pay Nintendo because Nintendo was using Solid Snake. Quote Share this post Link to post Share on other sites
Drones 58 Posted November 15, 2014 (edited) The "blank" stares are there to make it easier to develop the game. Animating every single face to show emotion and such for every scene is quite hard and quite expensive. And plus, Disney doesn't have to give them money. Frankly, Square probably had to give Disney money considering they are using their material. And you're right, the PS4 is possibly 20 times more powerful than the PS2, so those "blank" stares may be easier to animate. The engine is completely up to Square. Disney gives pretty much little to no financial support, as Square is a pretty profitable company anyway. So to finish this off, Disney doesn't have to give financial support considering Square is making a game based off of Disney's original characters. Think about Smash Bros. Brawl. Hideo Kojima didn't pay Nintendo because Nintendo was using Solid Snake. Well you basically just said exactly what I said except it wasn't at the spur of the moment and more complicated... And Disney funds them lol they came running to Square Enix in 1999 or whenever. I don't see the point in your post you just repeated everything I said. If Disney liked the series they would push projects and advertise it more. Edited November 15, 2014 by Drones Quote Share this post Link to post Share on other sites
Drones 58 Posted November 15, 2014 (edited) is it just the status quo for you to have no idea what you're talking about Do you know anything about the matter? Edited November 15, 2014 by Weedanort Quote Share this post Link to post Share on other sites
hatok 6,413 Posted November 15, 2014 (edited) Do you know anything about the matter? the animated faces are done in engine. Having video files for every instance is not only inefficient, but not practical on PS2 technology. The trick they used was zooming in on characters and using high polygon models with more detail faces, these models are too high poly to actually exist on screen all at once though, which is why they would use the so called blank stares often. KH1 is well adn beyond anything the N64 could hope to output, the polygon count is too high for that to be practical and nobody, least of all you, knows how Disney as a company treats Square Enix or the KH franchise Edited November 15, 2014 by Weedanort 2 Exiblade7 and HarLea Quinn reacted to this Quote Share this post Link to post Share on other sites
Drones 58 Posted November 15, 2014 (edited) the animated faces are done in engine. Having video files for every instance is not only inefficient, but not practical on PS2 technology. The trick they used was zooming in on characters and using high polygon models with more detail faces, these models are too high poly to actually exist on screen all at once though, which is why they would use the so called blank stares often.KH1 is well adn beyond anything the N64 could hope to output, the polygon count is too high for that to be practicaland nobody, least of all you, knows how Disney as a company treats Square Enix or the KH franchise I thought the kid was talking about the CGI films actually. If you think KH1 is well beyond what the N64 could output you're (in G rated terms) oblivious. The N64 was the only console capable at the time of comparingto PCs unlike its competitors. The only reason why the N64 can't back up KH1's polygon count is because it uses cartridges, otherwise it's superior in every way. And Disney definitely doesn't give a shit, if they did they'd fund Square Enix so they could make a better engine so there wouldn't be as many "blank faces" like the OPcomplains about. The N64 has superior inverse square rooting, anisotropic filtering, and texture filtering. All the PS2 can do is create better models because of its disk drive which can store more. With the same medium, the N64 is in every way superior. Edited November 15, 2014 by Drones Quote Share this post Link to post Share on other sites
hatok 6,413 Posted November 15, 2014 (edited) I thought the kid was talking about the CGI films actually. If you think KH1 is well beyond what the N64 could output you're (in G rated terms) oblivious. The N64 was the only console capable at the time of comparingto PCs unlike its competitors. The only reason why the N64 can't back up KH1's polygon count is because it uses cartridges, otherwise it's superior in every way. And Disney definitely doesn't give a shit, if they did they'd fund Square Enix so they could make a better engine so there wouldn't be as many "blank faces" like the OPcomplains about. KH1 is beyond the N64 is every way, the polygon count is too high, the music is too high quality, the textures are too big, the data is too big, the fact that there's voice acting is impossible. But what's more, the fact that it's on a cartridge has NOTHING to do with the polygon count. That's the hardware of the N64, in this case the processor. The cartridge format would only effect memory and loading times. And the memory is a pretty important factory, since an N64 cartridge can only hold megabytes of data, while a PS2 disk and hold over a gigabyte. Funding doesn't really make for a better engine automatically, and you don't even have a slight clue how much funding they get anyways. It's not like Disney's funding is all that matters anyways, Square Enix is a pretty well off company. Now considering the time when KH1 came out, the engine is actually remarkably well optimized. It was uiltimately improved with KH2, but so early in the life cycle of the PS2 the fact that the cutscenes were as well animated as they were, adn that the faces were capable of being animated in such detail at all was very impressive. There really isn't that much more that could be done, the PS2 has limitations, and once you reach a certain point you can't have anything else on the screen, it's that simple. Later on more tricks were figured out to eke out a LITTLE bit more from the system, but again, there are limitations. The blank faces would still have to exist for things like group or crowd scenes, never mind complex environments, or situations where a lot of VFX happen. one final note? you thought he was talking about the CGI films? I have a hard time believing that, considering KH barely has any CGI bits in it, with the notable exception of Re:CoM Edited November 15, 2014 by Weedanort Quote Share this post Link to post Share on other sites
Weedanort 8,786 Posted November 15, 2014 Another thread where I have to keep an eye onto 2 HarLea Quinn and Aru Akise reacted to this Quote Share this post Link to post Share on other sites
HarLea Quinn 26,501 Posted November 15, 2014 Another thread where I have to keep an eye onto Man look what I missed after going to bed . I'll be watching this too Quote Share this post Link to post Share on other sites
EricBwn 86 Posted November 16, 2014 It would be pretty cool if Sora and his party members would have chatter outside of cutscenes once in awhile. More animations are always welcome also. Quote Share this post Link to post Share on other sites
Aru Akise 2,540 Posted November 16, 2014 Another thread where I have to keep an eye onto Man look what I missed after going to bed . I'll be watching this too The moderators actually made me laugh with their moderating wwwww On tpic: cool. Quote Share this post Link to post Share on other sites