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Would want something in the vein of dungeons in KH3, or a future KH game?

To elaborate, I'm talking about stuff like the System Sectors in Re:Coded. Generic areas to explore with enemies and challenges that let you earn extra treasure or fight special enemies

Would want something like that? Or prefer everything be focused directly on the core stuff of KH?

Yes, I expected dungeons or side quests right from the first game.

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some dungeon can be fun and awesome, not neccessary obbligatory for the story but for secondary mission and such can be pretty cool xP

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Dungeons are already technically done with Cavern of Remembrance, so its definitely not a shot in the dark (not that it ever was) for them to include them. Would love to see them.

Cavern of Remebrance is a dungeon in the sense of being an optional challenge arena, but it's uniquely designed. When I talk dungeons, I'm thinking more generic areas like the System Sectors (obviously it wouldn't be System Sectors in KH3 (probably) but it could be in the same vein, like Chain of Memories' styled rooms

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Cavern of Remebrance is a dungeon in the sense of being an optional challenge arena, but it's uniquely designed. When I talk dungeons, I'm thinking more generic areas like the System Sectors (obviously it wouldn't be System Sectors in KH3 (probably) but it could be in the same vein, like Chain of Memories' styled rooms

 

I was going to say something like you said to Isamu, Disney Worlds are technically dungeons in a way. But if you want something like System Sectors, I would not like that. I rather have it CoM/Cavern style.

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I was going to say something like you said to Isamu, Disney Worlds are technically dungeons in a way. But if you want something like System Sectors, I would not like that. I rather have it CoM/Cavern style.

CoM is System Sector style. The Cavern is for all intents and purposes an extra world

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CoM is System Sector style. The Cavern is for all intents and purposes an extra world

 

I was thinking you were talking about this part of Re:Coded as in System Sector:

Posted Image

 

I am not sure anymore. I rather have and old fashioned dungeon than a system sector.

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I was thinking you were talking about this part of Re:Coded as in System Sector:

Posted Image

 

I am not sure anymore. I rather have and old fashioned dungeon than a system sector.

they're both functionally similar, they use premade maps set up in different orders

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