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liamaru

how much did you like kingdom hearts chain of memories?

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  On 7/23/2014 at 10:34 PM, Ultima Spark said:

I've played through the remake more times than I care to count; it's almost laughably easy to cheese the game as long as you set up your sleights and support cards right. And I'm not talking Beginner, I mean Proud with no HP gain. The only way I can think of people having trouble is if you insist on melee-ing your way through. (or at the beginning of the game, but that's less actual difficulty as it is having shit for supplies)

I have not said in any moment that the game was difficult or something like that. You have a lot of more people who hate the gameplay sistem because it was very complicated and difficult. I love the game and im only saying that FOR ME, Axels second battle was the most difficult of the game. What are you incapable of understand?

 

I dont care about your boasts about what difficulty level you beated the game, maybe you feel better saying it. COM and RECOM was a strategic game compared with others KH, is a fact that you need to pay much more attention in the battles. This makes the game very difficult? Of course not, people complains because they didnt wanted to prepare their decks well and for that they got owned by the bosses. I only spent some time with my deck between boss battles and the most difficut one for me was the second Axel. Is simple as that.

 

I really dont understand why are you saying all this to me when there is a lot of people that think that the game stinks, Im not complaining at all.

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Hate the combat system, but I like the story. Not to mention it features the stranger members of the Organization. xD However, am I the only one who found the Marluxia battle to be a little creepy? I mean, what on EARTH is that flying angel of death thing holding his sythe?

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I really don't get why people hate on the card system so much, I found it to be a unique and creative way to battle.  Not only was it a fun variant of the normal Kingdom Hearts combat, but it also made you think of what cards to have in your deck, and it also made you come up with strategies to defeat the bosses in the game, and other powerful enemies!  I loved the battle system very much, and I loved the story because of how intriguing it was, for it showed how far Sora would go to save someone in need, even if it meant pushing his friends away.  The introduction to Organization XIII was very cryptic and mysterious, and Marluxia was one hell of a character. To this day he remains my favorite Organization member!  I loved both Sora's and Riku's stories, for they were both well done.  I loved Riku's in particular since that's where he began his journey of redemption, and we could see it firsthand!  I love Com/Re:Com, and I will always have good words to say about it. :)

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  On 7/27/2014 at 8:20 AM, Pandy Monium said:

Hate the combat system, but I like the story. Not to mention it features the stranger members of the Organization. xD However, am I the only one who found the Marluxia battle to be a little creepy? I mean, what on EARTH is that flying angel of death thing holding his sythe?

marluxia is the incarnation of what is know as doom in final fantasy

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  On 7/28/2014 at 2:23 AM, Golden Fighter said:

I really don't get why people hate on the card system so much, I found it to be a unique and creative way to battle. Not only was it a fun variant of the normal Kingdom Hearts combat, but it also made you think of what cards to have in your deck, and it also made you come up with strategies to defeat the bosses in the game, and other powerful enemies! I loved the battle system very much, and I loved the story because of how intriguing it was, for it showed how far Sora would go to save someone in need, even if it meant pushing his friends away. The introduction to Organization XIII was very cryptic and mysterious, and Marluxia was one hell of a character. To this day he remains my favorite Organization member! I loved both Sora's and Riku's stories, for they were both well done. I loved Riku's in particular since that's where he began his journey of redemption, and we could see it firsthand! I love Com/Re:Com, and I will always have good words to say about it. :)

OMG thank you i also liked the battle system it was more strategy based the story was great it was dark marluxia it was awesome!!!

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  On 7/28/2014 at 2:23 AM, Golden Fighter said:

I really don't get why people hate on the card system so much, I found it to be a unique and creative way to battle.  Not only was it a fun variant of the normal Kingdom Hearts combat, but it also made you think of what cards to have in your deck, and it also made you come up with strategies to defeat the bosses in the game, and other powerful enemies!  I loved the battle system very much, and I loved the story because of how intriguing it was, for it showed how far Sora would go to save someone in need, even if it meant pushing his friends away.  The introduction to Organization XIII was very cryptic and mysterious, and Marluxia was one hell of a character. To this day he remains my favorite Organization member!  I loved both Sora's and Riku's stories, for they were both well done.  I loved Riku's in particular since that's where he began his journey of redemption, and we could see it firsthand!  I love Com/Re:Com, and I will always have good words to say about it. :)

because it was awful!? And boring!?

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I liked the gameplay alot actually, i thought it was a nice break from the normal gameplay, and it felt like a mix of Turn based and RPG in a good way, since you could "end someones turn" with a card, and vice versa. It had more strategy involved in it than most of the games. Plus the sleights are awesome and OP. Although, i admit, if i hadn't played the GBA COM originally, Re:COM would've probably been alot harder. I also REALLY liked the story.

Edited by spiderfreak1011

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  On 7/28/2014 at 4:46 AM, spiderfreak1011 said:

I liked the gameplay alot actually, i thought it was a nice break from the normal gameplay, and it felt like a mix of Turn based and RPG in a good way, since you could "end someones turn" with a card, and vice versa. It had more strategy involved in it than most of the games. Plus the sleights are awesome and OP. Although, i admit, if i hadn't played the GBA COM originally, Re:COM would've probably been alot harder. I also REALLY liked the story.

100% agree with this, Gameplay and story was really nice. PS3 1.5 version amused me the best though.

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Yeah I agree that it has one of the best stories and is very dark. The members of the Org.XIII look much more powerful then in KHII, maybe because of the card battle system, where they release freaking awesome skills. Though I also thought it was a little tiring... I don't remember why.

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  On 7/23/2014 at 5:16 AM, D0G3 said:

The plot was okay. Maybe I would have liked it better if the whole Namine thing wasn't spoiled for me. :P And the gameplay was godawful.

 I somewhat agree with this. I thought the plot was decent, but the combat part is just frustrating.

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  On 7/23/2014 at 4:53 AM, liamaru said:

personally i loved it i loved everything about it especially the story it was definitely one of the more darker toned kingdom hearts games i loved the whole concept of "to find is to lose & to lose is to find" i loved the way sora changed as his obsession for namine drove gooby & doland (LOL) away () in his search for namine i also really really really loved marluxia as a charecter for many reasons such being the incarnation of death (DOOM) in the english version he frequently proclaims himself to be the "lord of the castle" while in the japanese version he seid "god of this castle" i liked how in riku's playthough they went all "DRAGON BALL Z" like when riku fought lexeous & he powered his ki(LOL) darkness and how riku could sense marluxia when sora mercilessly killed him with no remorse (LOL sora's face after he beat marluxia). i thought it was kinda weird how many elements from com went unused in the latter installments like how charecters could feel others energies or how riku could smell darkness anyhow did you like com or did you hate it because of the card system ruin your experience personally i liked the card system.

Chain of Memories is an under-estimated title because of its combat system. Most of the people says "Cards? What the hell?!" but I have to say Card System is awesome because of the majestic tricks you can do by combining them (Do you remember Megaflare huh?). The story is very important and I love the "Reverse/Rebirth" where you can play as Riku. Sometimes it's a bit repetitive (especially in Disney Worlds where you have to do always the same thing, find cards and defeat bosses) but fighting against the members of the Organization XIII (especially against Larxene) is very enjoying in my opinion.

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I like it. The story is very good in my opinion, and I love the atmosphere. The battle system is nice too, in Sora's side of the game (they kinda ruined it in reverse/rebirth because you couldn't choose your own deck). It's pretty unique and requires a bit of thinking which is refreshing.

What bugs me in the game are the worlds, though, since they are ultimately boring, especially in Reverse/Rebirth where I just rushed through each world as quickly as I could. The regular battles get annoying after a while too, and disney-boss battles are nothing new. Luckily orgXIII -bosses make up for them. Though I still think Marluxia was way too easy.

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I enjoyed playing a CoM emulator. The gameplay is fun on CoM, but stupid and not intense on Re:CoM. And having actual fighting in scenes was cool too(but when I think of that I only think of Vexen...)... And getting to play as Riku was neat, especially that Dark Mode thing.

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