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Waller-pearson

Why is BBS(fm) hated so much?

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I think Re:Coded is okay too, I don't hate it. I think Days had a really great story, but horrible gameplay, which is why I think it works better as cutscenes.

 

This. I think one of the bigger problems with BBS honestly was that some moments of it didn't quite capture how serious the moment was supposed to be. There were a few times I was scratching my head over some of what the characters said to each other. Nevertheless, like DDD it had a really great ending and a decent enough buildup. I personally did like the three characters though, and the command melding! And I still think I'm the only person to actually love Re:Coded -_-

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I love it, but that's just me. 

 

People hate it because:

 

It introduced Master Xehanort who some people don't like

The whole keyblade inheritance thing left a bad taste for some

The three stories thing wasn't executed all that well, completing a story with so many skills and moves only to start a new one from scratch is not fun. DDD did it right

The voice acting

The worlds are small. 

The Unversed are probably the lamest of the enemies in the series.

 

That said I loved BBS but those are just some of the reasons those that hate it do. *sips tea*

1. This is an opinion thing so I can't really argue against it, but I love MX, personally. I think he's an interesting and unintentionally hilarious villain that absolutely works for this franchise. Not too Disney, but not too Final Fantasy.

 

2. I don't see the problem with it. What's wrong with the Keyblade inheritance thing?

 

3. I agree with this, but it was a new concept, one that they fixed in DDD. Can't blame them for trying something new.

 

4. If we're gonna get on BBS for bad voice-acting, EVERY game in the franchise has some odd ones out. KHII Aerith, anyone? Even then, I really don't think it's that bad. The only character who's voice-acting isn't great is Terra's, but he's not god-awful.

 

5. It's a PSP game.

 

6. The Unversed feel like Heartless ripoffs, but I don't think it's a big deal. They're serviceable to an overall better game, in my opinion.

 

Birth by Sleep isn't perfect, but no game in the series is. I think some people just didn't like the fact that it was a prequel and 'explained' things. I'm sure they wanted to keep it a mystery. (And the fact that it was on a handheld system, which probably irked some people. Myself included.) But to call the game awful is absurd, especially given the fact that it's one of the most popular games on the system, right up there with the likes of MGS Peace Walker.

Edited by Kaweebo

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You know, I don't care about the haters and all the replies up and down over here.Birth by Sleep is my favorite game of all time, this was the only game that I've waited for almost for 5 years with hyper excitement and I wasn't disappointed on it as much as Days, 3D and Re:Coded.It has a great gameplay with a great idea that I've never seen before, which is Command Style. It also introduce the Shotlock and Command Deck, which were also pretty cool and the idea of D-link was also unique, although many people hate it because of Summon's existence in the series, but for me I like it more because it allows you to have the power of characters that cannot fit as summon either because of appearance or because of evilness.The story was also clear to me and although it gives more mysteries but yet it solves many mysteries from the past and if mystery and confusion were reasons for BBS hatred then I would suggest looking at 3D first.Overall this game is one of the best games in the series and ignore whatever hatred you see around you.

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I personally like it, but I don't quite think it's "best in the series" material. It way WAY too easy, and the Command Boards pissed me off. I really, really hope they're not required for 100% in 2.5, but I know they will be anyway... Those aside, I really did enjoy the game. I'm excited to play it on PS3!

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Yeah because it was retconned so that he would be behind all this. That wasn't how it was in the KH1-KH2 days. The KH1/CoM/KH2 trilogy makes just as much sense without having an old man possessing a young man then splitting himself into two being behind things from KH1 onwards. Having apprenticenort as the real Xehanort like what was initially presumed gives a much cleaner story.

 

During the KH2 days there were some unanswered questions that Master Xehanort explains well... How did Apprentice Xehanort lose his memories? How did he send Ansem the Wise to the realm of Darkness?  How did Apprentice Xehanort lose his heart and stay conscious as a heartless? How did Maleficient know about the Princesses of Heart? etc. It could have been explained with another back story for Apprentice Xehanort, but Master Xehanort is a better explanation in some ways.

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BBS is quite well-liked. There will always be people who don't like it, and that's fine, but the majority enjoy it. It's pretty much Kingdom Hearts 0.

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I personally like it, but I don't quite think it's "best in the series" material. It way WAY too easy, and the Command Boards pissed me off. I really, really hope they're not required for 100% in 2.5, but I know they will be anyway... Those aside, I really did enjoy the game. I'm excited to play it on PS3!

command board.. omg i hated those so much. theyre the reason why i cant get ultima wepon

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I love BBS and I know of a lot of people who think its the best. Its my 3rd fav behind KH1 and Days. The only people I've heard who don't like it are a couple of streamers but thats just because I don't think its really a good game to speedrun because of the loading zones and stuff like that. The only time I've heard a streamer complain they said it was because it didn't add anything good besides the option to retry a boss immediately and that the story was really bad but he was a guy who really liked the original KH1 and 2 so I think he didn't like the change that came with the command deck but its a good game and I, along with many, love it

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Okay, this is something that came as a shock to me.  Birth By Sleep is not a hate worthy game, it is a praise worthy game!  I find it odd that some people hate it, but then again, to each their own, but still, I think that Birth By Sleep is arguably one of the best entries in the series alongside KHII and KH3D.  But again, that's just my opinion. Ah yes, Birth By Sleep.  Damn, I love that game so much. :')

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It is personally my least favorite game in the series. 

 

The gameplay was repetitive, with each world more or less offering the same formula of going from one platform to the next, fighting whatever enemies there were, then rinsing and repeating until you were done, with most enemies not offering enough of a threat to make the process feel worthwhile or like an accomplishment. The first Kingdom Hearts forced you to explore and puzzle solve, which gave the worlds more depth and made you feel engaged with your surroundings, with each world offering it's own nuances to keep you on your toes (from Wonderland's bizarre puzzles to Atlantica's water physics). And for all the flak that re:Coded gets, its varied style of gameplay meants that advancing would always present new challenges, and made the adventure feel like, well, an adventure. Here, the worlds you visit are basically just backdrops to the same grind the whole way through, focusing almost entirely on combat to solve every scenario. And again, if the Unversed were to pose a Dark Souls level of threat, then it would be satisfying to hack your way through every room. But the enemies seem almost intentionally designed to be easy, as if the number you can cut down in a second is something of a placebo to make you feel more badass.

 

Not to mention that having to do this one-note gameplay over the course of three stories makes it even more tedious. I do applaud making the play styles for each character different, but at the same time, it's not different enough to really change how you play through. And as Winner's Proof mentioned, having to start over three times really feels like a drag. You spend all this time leveling up one character to max capacity, only to have to completely start over, and going from hero to zero just feels like a massive case of jet lag. And again, with the worlds being just backdrops, there is very little added to having each character go through them on their own, adding to the feeling of grinding for the sake of grinding. If there was one thing that DDD did right, it was giving you the ability to advance the multiple characters at the same time, so you were able to keep that sense of forward momentum, rather than coming to a sudden stop and having to build up acceleration again. 

 

Regarding the story, I have a wide assortment of problems that could take days to go through, and I'm certain more than half of my posts on these forums cover the points I want to make. But I think it's worth saying that the main reason I didn't like the story of BBS is because Kingdom Hearts 1 is my favorite game of all time, and I also really loved the other games in the series too. BBS does a great disservice to KH1, and seems bent on undercutting a lot of what I thought made it great. It sells short what Sora accomplishes, it refutes some of the lore, it lowers the stakes of what happens in KH1 (and in turn hurts the characters involved in it), and takes all of the things that made me feel great and make them seem mediocre. I remember when I got to Maleficent the first time, and fighting that darn dragon and finally killing it made me feel like a champ. Then BBS makes her into a first-tier boss and takes away all the majesty I associated with conquering her. The same with Hades: fighting a god should take some doing, be it going through a massive tournament or needing the strength and will of Hercules to finally defeat in the Underworld, not just be another boss. It just felt like BBS didn't understand what it was that I loved about Kingdom Hearts, and for that, I can't come to grips with it.

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You have to remember the streamers are generally inclined towards gameplay over story. I listened to one of BB's rants live, and essentially he hated it because of the clunky gameplay and the fact that enemies and bosses (he used MF as an example, and while probably a bit of an extreme example it does serve well enough for the argument) are too often overpowered and cheap to the point where it essentially turned into a "pseudo-button masher", if you will (eg. Thunder Surges + Curagas + overpowered dodge mash = win).

 

KH2FM (I've only played FM, never vanilla) on the other hand (especially on Critical) encourages you to use your skills to the fullest (and adapt to enemies accordingly), and its optional bosses, while crazy powerful, are actually fair (to an extent) about it. Believe me when I say simple button-mashing/level-grinding in 2FM Critical will only see you dead a thousand times over. Watch some of the speedruns on YT or Twitch and you'll see just how far the game can be pushed; there are mechanics and strats I never even thought of until I saw them.

Edited by Ultima Spark

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I've noticed that on alot of KH streamer's twitch chats, lots of poeple have expressed hatred for BBS. Alot have been saying it is flawed and it was an unneccesary game, including bl00dybizkitz. 

 

Now my question here is: why do you guys think it is such a bad game? the battle system was pretty fun to play with, the story it had made alot of existing KH games make SO much more sense. and it had a mysterious suspenseful feel to it. and the cameos were really cool. if there is anybody that is reading this that didnt like BBS, i'd love to hear your opinion on it

i didn't know people hated it to be honest, hell it's one of the best in the series and arguably the most important story wise 

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I haven't played the game myself yet, but I have heard that it's good; one of the best games in the series. And they're really improving a lot on it in 2.5, so I'm fairly psyched about that.

 

Peace!

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While some people understandably dislike the game, the level of hate you insinuate is unheard of, to me.

 

 

I, for one, love the game. I don't love it to death though.

Edited by Andrew Rowland

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I like a lot about the game, but I don't like just throwing characters in a series, and terra, and aqua are not interesting characters to me. I would of liked it better if the game was based on Mickey, instead of just a side character.

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