Dave 5,715 Posted August 24, 2012 A problem I have with most online roleplays is combat with NPCs. Given the lack of dice rolling to determine effects, most online rps rely strictly on the players to decide what happens during a fight. Now, it stands to reason that most players aren't fond of the idea of their character dying, especially if it's just in an average run in against some stock baddies. The problem is, though, is that without that tension of potential loss or threat of death, there's really no point to combat in most encounters. You simply mow through the Heartless or goblins or what have you, and that's that. I suppose there's no real way to necessarily solve this without actively using more D&D-like rules for combat, because you can hardly demand that every odd-numbered player has to have htier character die in order to make the situation tense, but at the same time, I think a lot of players should consider the prospect of having their characters fail every now and again. The added suspense and tension to a battle could only make it more interesting in the long run. 1 Daniel Black reacted to this Share this post Link to post Share on other sites
Protoman 1,974 Posted August 25, 2012 On 8/24/2012 at 11:59 PM, 'Dave' said: A problem I have with most online roleplays is combat with NPCs. Given the lack of dice rolling to determine effects, most online rps rely strictly on the players to decide what happens during a fight. Now, it stands to reason that most players aren't fond of the idea of their character dying, especially if it's just in an average run in against some stock baddies. The problem is, though, is that without that tension of potential loss or threat of death, there's really no point to combat in most encounters. You simply mow through the Heartless or goblins or what have you, and that's that. I suppose there's no real way to necessarily solve this without actively using more D&D-like rules for combat, because you can hardly demand that every odd-numbered player has to have htier character die in order to make the situation tense, but at the same time, I think a lot of players should consider the prospect of having their characters fail every now and again. The added suspense and tension to a battle could only make it more interesting in the long run. sadly though, the thing about a lot of forum-based roleplays is that there isn't really a trusty way to roll the dice for your characters success have there not be anything implemented in the post for that (someone could be lying if they do the rolling off-site and whatnot, and you would have no way to prove otherwise) I don't mind all too much, of course it depends on how often they do it and how their character is balanced? Some people do like to put their characters on the loosing side, but I guess that differs from player to player. If nothing really comes out of it though (character development and whatnot), battling NPCs does become a bit redundant. 1 Daniel Black reacted to this Share this post Link to post Share on other sites
hatok 6,413 Posted August 25, 2012 On your original rants, I'd say it depends entirely on context. Solely being set in the future doesn't mean that melee weapons become impractical. I mean, in Star Wars, swords are THE most effective weapon. Because they are laser swords. Additionally, weapons like swords have been used in various media at a means of focusing abilities. Chakra, or magic, or what have you. And unless the world the story takes place in IS Earth, all manner deviations can be made to a world to accommodate for things. Perhaps this world uses a type of projectile weapon that swords of that world are particularly effective against? I mean, this is fiction, you cna do whatever you want. Literally. Now, if somebody chooses to break the rules set by the person making the story, that's just disrespect. Share this post Link to post Share on other sites
Skai 3,961 Posted August 25, 2012 (edited) On 6/19/2012 at 9:49 PM, 'Protoman' said: Well, best thing to learn how to do before you roleplay is write. That is the step that most people seem to skip these days. As long as you listen and English class, assuming your teacher is a good one, you're getting closer and closer to being set for knowing how to write. For everything else, though, here are a few guides: http://www.rpgfix.co...-roleplay-guide - Definitions and examples of things that you shouldn't do in a roleplay. http://how-to-roleplay.blogspot.com/ - An old blog with some tips on roleplaying and writing in more detail. http://rpedia.tumblr.com/ - A newer blog with some tips on roleplaying and writing in more detail. http://bad-rpers-suck.livejournal.com/ - A blog where people complain about their bad roleplay experiences. Other rant blogs: http://fyeahbadrperp...ear.tumblr.com/ http://godwhyrp.tumblr.com/ This will probably be edited later. Reason being is that I forget where all my firetrucking guides went, and I really can't be bothered to go on a google search keywords hunt. Things you should probably do to help you roleplay: Watch other people. Maybe not me in particular (since I've never really had a great experience here and most of my roleplaying is from my more shittier days) but people who actually seem pretty good at it. These may come from sources far and wide. Maybe they play DnD, or WoW. Don't be shy to just lurk. I learned a lot from this. This should be in the rules for Role Play, I totally have not been RPing right at all. Thanks for this, it's a big help. Edited August 25, 2012 by Sky Heart Share this post Link to post Share on other sites
Protoman 1,974 Posted August 25, 2012 On 8/25/2012 at 3:51 AM, 'hatok' said: On your original rants, I'd say it depends entirely on context. Solely being set in the future doesn't mean that melee weapons become impractical. I mean, in Star Wars, swords are THE most effective weapon. Because they are laser swords. Additionally, weapons like swords have been used in various media at a means of focusing abilities. Chakra, or magic, or what have you. And unless the world the story takes place in IS Earth, all manner deviations can be made to a world to accommodate for things. Perhaps this world uses a type of projectile weapon that swords of that world are particularly effective against? I mean, this is fiction, you cna do whatever you want. Literally. Now, if somebody chooses to break the rules set by the person making the story, that's just disrespect. I have to admit i just have a huge bias towards katanasfiretruck them Share this post Link to post Share on other sites
hatok 6,413 Posted August 25, 2012 On 8/25/2012 at 2:07 PM, 'Protoman' said: I have to admit i just have a huge bias towards katanas firetruck them I sense some deep back story here.Please elaborate with an inner monologue Share this post Link to post Share on other sites
Protoman 1,974 Posted August 25, 2012 On 8/25/2012 at 7:20 PM, 'hatok' said: I sense some deep back story here. Please elaborate with an inner monologue Booster Gold says some asshole with a katana cut me in half, firetrucking cheap piece of shit Blue Beetle says that works does that sound like a good enough backstory Share this post Link to post Share on other sites
hatok 6,413 Posted August 25, 2012 On 8/25/2012 at 8:43 PM, 'Protoman' said: Booster Gold says some asshole with a katana cut me in half, firetrucking cheap piece of shit Blue Beetle says that works does that sound like a good enough backstory Nope. Needs more troubled pastAnd use more silly sounding big words Share this post Link to post Share on other sites
Protoman 1,974 Posted August 25, 2012 On 8/25/2012 at 9:39 PM, 'hatok' said: Nope. Needs more troubled past And use more silly sounding big words parents are dead, so a flabbergasted and vengeful proto goes out to haphazardly wreck havoc on all of humanity?then some asshole with a katana cut me in half, firetrucking cheap piece of shit 2 TheApprenticeofKingMickey and hatok reacted to this Share this post Link to post Share on other sites
_The Door To Light_ 1,507 Posted August 25, 2012 (edited) I haven't role-played in years due to laziness. But mostly it's because of everyone's OC being over-powered. http://kh13.com/forum/public/style_emoticons/default/sleep.png This was an excellent rant that pretty much took the words out of my mouth. Edited August 25, 2012 by _The Door To Light_ 1 Daniel Black reacted to this Share this post Link to post Share on other sites
hatok 6,413 Posted August 25, 2012 On 8/25/2012 at 9:48 PM, 'Protoman' said: parents are dead, so a flabbergasted and vengeful proto goes out to haphazardly wreck havoc on all of humanity? then some asshole with a katana cut me in half, firetrucking cheap piece of shit Good Share this post Link to post Share on other sites
TripleNipple 308 Posted August 26, 2012 I want to make a Pretty Little Liars Roleplay, but I'm afraid someone will make Alison's killer kill people using the darkness :c Wise words, Protoman. Wise words. Share this post Link to post Share on other sites
Protoman 1,974 Posted August 26, 2012 I MIGHT BE WISE BUT IM NOT THE BEST HELP ME ROLEPLAY GODS wherever you are watching waiting lurking playing dnd Share this post Link to post Share on other sites
hatok 6,413 Posted August 26, 2012 On 8/26/2012 at 1:12 AM, 'solantap' said: I want to make a Pretty Little Liars Roleplay, but I'm afraid someone will make Alison's killer kill people using the darkness :c Wise words, Protoman. Wise words. Or a katana? Share this post Link to post Share on other sites
Dave 5,715 Posted August 26, 2012 On 8/26/2012 at 1:16 AM, 'Protoman' said: I MIGHT BE WISE BUT IM NOT THE BEST HELP ME ROLEPLAY GODS wherever you are watching waiting lurking playing dnd I shall offer my wisdom! (Let's see here... add my wisdom modifier of 4... damn, rolled a 1. And the DC for good advice was a 10.) My advice is: when in combat, don't attack your allies! (Sorry, that's what the roll says I know. No metagaming) Share this post Link to post Share on other sites
TripleNipple 308 Posted August 26, 2012 (edited) ew. one liners. Edited August 26, 2012 by solantap Share this post Link to post Share on other sites
Dave 5,715 Posted August 29, 2012 Regarding Weapons and Powers. Now, I know that it's very tempting to make your character a master of his craft, be it a master swordsman, or a magician, or you already know Blizzaga before you even whipped out a regular Blizzard. Or it could be even more tempting to give him or her a kind of power that is at the peak of its advancement, like teleportation or mind reading or what have you. The reason is simple: you want your character to kick ass, you want him to lay down those heavy hits, you want him to be as cool and dashing as some of the heroes you might be emulating, from Cloud to Captain America. You want to use the max of your might here and now, because that final ultimate fight scene is the one you fantasize about, not the hours spent training and leveling up. Because no one ever wrote a good story about grinding. But the thing is: if you make your character as good as he can be right from the get go, where is there left for him to go? You've already got your Keyblade, or whatever your ultimate weapon might be, you're already on par with the ultimate bad guy. What more can you do? What I actually enjoy the most about RPGs are the dungeons or encounters where you really, really get your ass handed to you. It's just a complete guantlet from start to finish, and if you get to the end, you're barely alive. But that's the satisfaction: you did make it. You went above and beyond expectations, exceded your limits, and actualyl feel like you accomplished something. This was not a victory that was handed to you by virtue of existing: this was a victory that you earned. Your character worked long and hard for it, and it makes it all the more delightful to relish it later. Also, the potential for failure and a sense of tension will always make a better story than when your heroes just coast through things without a hitch, and the situation is the same with your RP characters. Then, when you get to the point where you get the Ultimate Weapon of your choice, it's a far more satisfying experience, because actual blood, sweat, and tears went into finding it, rather than having the creator magically poof it into your hands. In short, consider, when you next enter an RP, to take up a regular ol' staff rather than a Keyblade. You might enjoy your journey a little bit more. 5 _The Door To Light_, Reyn, Skai and 2 others reacted to this Share this post Link to post Share on other sites
dusk 910 Posted September 16, 2012 One thing I have to say even though I'm not "RP expert": You really don't need to put things like personality and history to character sheet Why? Because there is thing called bio: It already explains who your character is and what he does, how he has became to whatever he is now and what kind of guy he is. And if you necessarily want to put those theme songs and all that stuff then put it to "optinonal" stuff, it's annoying to fill them and people just put their favorite songs anyway without caring that does it fit on their character at all... 1 hatok reacted to this Share this post Link to post Share on other sites
XIIISwords 1,059 Posted September 16, 2012 So this is your nightmare character? Name: Age: 10 Weapon: Sword Skills: Master Swordsman, Shadow Manipulation Appearance: Handsome Bio: He is an enigma. Nobody knows his name or his past. Personality: He's a lover, and a fighter (Like Sora!). 2 dusk and Daniel Black reacted to this Share this post Link to post Share on other sites
Protoman 1,974 Posted September 16, 2012 On 9/16/2012 at 4:33 PM, 'XIIISwords' said: So this is your nightmare character? Name: Age: 10 Weapon: Sword Skills: Master Swordsman, Shadow Manipulation Appearance: Handsome Bio: He is an enigma. Nobody knows his name or his past. Personality: He's a lover, and a fighter (Like Sora!). name: Sora Hikari Share this post Link to post Share on other sites
dusk 910 Posted September 16, 2012 On 9/16/2012 at 4:33 PM, 'XIIISwords' said: So this is your nightmare character? Name: Age: 10 Weapon: Sword Skills: Master Swordsman, Shadow Manipulation Appearance: Handsome Bio: He is an enigma. Nobody knows his name or his past. Personality: He's a lover, and a fighter (Like Sora!). +Theme song Battle Theme Song Sad theme song Boss battle theme song Final Battle Theme song 1 Daniel Black reacted to this Share this post Link to post Share on other sites
Daniel Black 1,981 Posted September 16, 2012 Wow... this is the first time in all my existance in KH13 than i used more than 5 likes per day..... Now getting to the point.. i agree, really is just that people don´t want their character dead or kicked out on a battle... seriously that makes the plot soooooooo slowly... sigh, another thing, if you are going to use a game, serie, or etc etc etc,.... at least do things according to the plot universe, i mean really? swords and katanas in TWEWY? when they used phones, boards and even pins in the original game, or worse.. pistols on and rp of medieval times ... meh... 1 dusk reacted to this Share this post Link to post Share on other sites
hatok 6,413 Posted September 16, 2012 On 9/16/2012 at 5:21 PM, 'Blacksun30' said: Wow... this is the first time in all my existance in KH13 than i used more than 5 likes per day..... Now getting to the point.. i agree, really is just that people don´t want their character dead or kicked out on a battle... seriously that makes the plot soooooooo slowly... sigh, another thing, if you are going to use a game, serie, or etc etc etc,.... at least do things according to the plot universe, i mean really? swords and katanas in TWEWY? when they used phones, boards and even pins in the original game, or worse.. pistols on and rp of medieval times ... meh... TWEWY uses pins to slash, and the best (As far as I know) weapon in the game is a samurai sword (Gives you 999 attack) Share this post Link to post Share on other sites
Daniel Black 1,981 Posted September 17, 2012 On 9/16/2012 at 10:03 PM, 'hatok' said: TWEWY uses pins to slash, and the best (As far as I know) weapon in the game is a samurai sword (Gives you 999 attack) But... IS a PIN no a sword in fact... Share this post Link to post Share on other sites
hatok 6,413 Posted September 17, 2012 On 9/17/2012 at 12:08 AM, 'Blacksun30' said: But... IS a PIN no a sword in fact... If it functions identically to a sword, and s effective, then there is no reason why a sword would be impractical Share this post Link to post Share on other sites