StarCharm 54 Posted July 29, 2014 Capes are very complex when moving along the body and wind, so if you want to get it right it takes time, and probably money. Batman's cape in Arkham Asylum took 2 years to program, so you get the idea. "Eidos president Ian Livingstone said one developer spent two years programming Batman's cape, using over 700 animations and sound effects to make it move realistically" http://en.wikipedia.org/wiki/Batman:_Arkham_Asylum Quote Share this post Link to post Share on other sites
FutureKeybearer 36 Posted July 30, 2014 Have you ever tried to animate a cape? I'm still amazed Batman: Arkam Asylum games pulled it off Quote Share this post Link to post Share on other sites
Keyblader_95 1,410 Posted July 30, 2014 Wow, how many "developers" I see around here... I don't know anything about a game development, but I'm sure I can trust who does it as a work. Anyway it doesn't really take a developer to understand that fluttering things aren't easy to deal with in term of physics constants and formulas Quote Share this post Link to post Share on other sites
liamaru 294 Posted July 30, 2014 soo your telling me kingdom hearts team could do it but osaka can't because terra has a cape in kh2 fm. Quote Share this post Link to post Share on other sites
Gamerazor247 877 Posted July 30, 2014 At first it sounds sad and stupid, but seeing how much physics there is is to a cape you can reason with. Like rocksteady took the time to make Batmans cape to move very realistically in the next installment in the Arkham series Quote Share this post Link to post Share on other sites
DxBEATLESxD 12 Posted July 30, 2014 Come on guys capes actually might be harder than you think. making them flop around while the person is moving and when the wind picks up, so we really dont know how hard it really is... Quote Share this post Link to post Share on other sites
VeNate13 144 Posted July 30, 2014 They don't have capes in the game anyways so I think it should stay that way. Quote Share this post Link to post Share on other sites
Aru Akise 2,540 Posted July 30, 2014 Well I bet they wouldn't have any problem doing it now so, let's put CAPES on the list of what we want to see in KHIII. Quote Share this post Link to post Share on other sites
Marco Basile 47 Posted July 30, 2014 Tai Yasue stated this in regards to the capes. Apparently adding capes to a cutscene is very costly and difficult for the Osaka team.... This makes me laugh, even though I know making capes in a game is quite difficult, it's still funny how something so "normal" like a cape is one of the most difficult thing to make... Quote Share this post Link to post Share on other sites