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Evraius (An Original RP Signups and Discussion)

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Guest DEADACCOUNT2333
 

Name: Efenton

 

Magic Ability: Healing of the gods. 

Can open up fissures in a error in the world E.g: If you have a gash on your arm, he can heal it or expand to the point where your arm explodes. And you feel all the pain. 

He can also open up the earth, creating earthquakes or fissures

 

anime_boy.jpg

 

Role: Kamyn 

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Name: Efenton

 

Magic Ability: Healing of the gods. 

Can open up fissures in a error in the world E.g: If you have a gash on your arm, he can heal it or expand to the point where your arm explodes. And you feel all the pain. 

He can also open up the earth, creating earthquakes or fissures

[Picture]

 

Role: Kamyn 

 

Accepted. Just so everyone knows, there's still one more spot open for a Kamyn now.

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After Echoes and Ash, I basically am subscribed to any RP you post MDS. I'm hooked and strapping in. Now, who to use...? Maybe it's time for me to actually use Sandrew. I didn't really get to last time I tried because there were too many charater's around and the RP just got nuts in general...

 

Name: Sandrew (his last name will be here, for some reason I forgot it...)

 

Magic Ability: (Get creative and I'll work to keep it balanced. Feel free to step up the power level for a Kamyn) he has transformations based off multiple diffrent elements (the four classic elements, sub elements of ice, ash, metal, and Sky (atmosphere stuff, like Deflection of radiation and being able to breathe under water because be can convert the area around him into a small atmosphere and turn the water into air) as well as darkness and light(KH sense). He has general control over each of these. With each transformation, a unique magical sword to each one is assigned and comes forth from the large iorn blade he has on his back. It's a plain iorn sword with silver edges. It's enchanted to not dull or break.

 

Now, for an in-depth to each form and it's sword counter part.

Fire- a bright red flame symbol appears across his whole body, and his eyes and hair turn a yellow orange color. The area around him becomes intensely hot, so much so that when he focuses it to a point, he can begin to melt down earth. It's accompanying sword is Detonater. Produces flames and explosions upon contact with another object of any kind, depending on the wish of the user and their emotion, the type of attack is used, and it gives off more heat and damage. When held by another person, the blade, unless Sandrew wishes for them to hold it, heats so hot that it can cook one's entire arm in an instant, specifically cooking it so well that any carnivorous creatures around will be drawn to the person. It looks like a large, black and redish orange longsword. With a amber gemstone in the hilt and top of the blade that look like fire.

 

Water- Sandrew's skin becomes clear as fresh water, so dose his blood, muscle, bones, ect. And he becomes bathed in a bluish light. He takes less damage in this form and normally lethal blows won't kill him, unless he is severely weakened first. The pairing sword is called Blue Passion, a blade that has a similar appearance of Sandrew in this form, it looks like a long, thin sword, much like a rapure. This sword can move and flex like water, or cut through things like water can. It hydrates areas, and in fact emits a very powerful spray of water from the blade. It can be used to heal slightly, but not on himself. When someone else he dosent want to touch it tries to, their hands become do slippery/wet that thy cannot grip onto it, let alone anything until they are dried off.

 

Earth- Sandrew turns into a light brown, almost dirt-like color, and bits of rock/sand stick to him and his skin is now hard as bedrock. The area around him shakes like a small earthquake. (Just about a 6.0 max normally, just a little above noticeable and can cause property damage, only if he is really angry) it's accompanying sword is a large, black claymore he wields one-handed. It's blunt, but heavy and strong. It can fire and manipulate rocks and earth just like an extention of Sandrew's arm. When someone other than someone he wants to hold it tries to, it will not move, it will become a fixed to the ground or the point in space it's at, becoming too heavy for anyone but Sandrew to lift.

 

Ice: Sandrew becomes covered in a dark blue glow, a mist veil also surrounds him, and he becomes covered in a set of ice armor stronger that any average metal. He can freeze things at will, but the bigger/stronger the person or thing he freezes is, the faster it thaws. This sword, Iciy Crimson, looks like a long stalagmite or stalagtite, but when the outer shell breaks or gets removed, a much sharper straitsword becomes present. If someone attempts to hold this and Sandrew dose not want them to, it will give the person frostbite instantly.

 

Ash: Sandrew becomes black and grey, giving off a faint smoke around him. In this form, he can clone himself, move silently, quickly, cause one to choke from lack of air. His sword converts to a black dagger and a set of kunai which can explode into ash, thus making the area harder to see in. If someone tries to wield or hold the knife or daggers, they will turn to dust and return to Sandrew.

 

Metal- his body becomes covered in armor, which can vary each time, and can be changed or repaired if Sandrew uses enough energy to repair it. His sword becomes a very long broadsword he wields one-handed. It can be molded and changed to diffrent shapes, howecer.If Sandrew pours his energy into it, the metal can be powered into a electric-style weapon (like chainsaw). If someone tries to use it but he dosent approve, it transforms into a pair of very large handcuffs that lock on the person's wrists and cannot be removed unless Sandrew gives the OK.

 

Sky: he becomes blue like the sky itself, save his hair, which turns into clouds, and his eyes, which look like a sun and a moon. He can't be phisicaly struck in this form, but Majin becomes more deviating to him in this form. He can't attack, either, but he can affect the weather and atmosphere itself in this form. (Yall Maddafakkas wanot cancer?). This form has a "sword" but it can only strike non phisical tjings, like other magic blasts, and destroy/seam them away. When used on someone, it can temporarily stop an ability they have from working, but only if they're bin the process of using it. Since its not phisical, and has no form, someone else cannot use it.

 

Darkness/light- he becomes cloaked in the aforementioned thing and gains intense phisical or special (phisical for light, dark for magic/energy) buffs, as well as slight flight ability. The blade he has in each form is Dawn to Dusk, a set of blades made of pure darkness and light. They get buffs and phisical shapes that resemble the version of the form he is in at that time. They are phisicaly bound to his body and cannot be removed.

 

Each form can be freely interchanged between, but Sandrew needs a brief intermission between them, and when he switches it takes a large amount of his energy. And can leave him drained intensely quickly. He can't keep them up forever, as well, unless others share their energy with him, but even then that will eventually run out.

 

Backstory: a boy who was always born hating violence. He never wanted war or combat to ever happen, always being inquisitive of the world around him, he would wander between fields and mountains of many kinds. He hated no season, nor element, but his personality all comes from his past. His father was drafted into war, as well as killed in combat, and his mother was killed protecting him from ruthless soldiers who were trying to occupy their house. Because of this, he hates to see combat of any kind. He dosent want to watch others die around him. It wasn't until he was forced to join in on this expadition that he did anything since his childhood but wander around aimlessly enjoying whatever peace he could. Though he disliked combat heavily, he learned his way around with a scythe and magic in order to protect himself, he's never killed a person before with this ability, however. He's too afraid to kill, and if he had his choice, would never have joined this expidetion.

 

Appearance: a short, light-brown haired kid with emerald eyea. He wears a long black cloak and a small amount of armor on his chest. He wears long, brown knight boots.

 

Role: (Climber or Kamyn. Write Climber and message me to possibly be a Spy) climber.

Edited by Guest

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Name: Varion Hain

 

Magic Ability: Varion's magic works remarkably similar to the Alchemy in Fullmetal Alchemist. He can, with only his body, bend both Earth and Water to his will. He can fashion weapons from dirt, explosives from water, powerful shields from stone, and sharp ice from vapor.

 

Backstory: A lonely soul who hails from the now-destroyed city from Teragren. According to him, he used to live with a fairly wealthy uncle; as his parents were killed by bandits early-on. His uncle, the esteemed Alchemist  Alexander V. Dimanche Esq., was the one who trained him in the ways of Alchemy, and as such paid for Varion's attendance to the High Alchemical University. He was on a trip with his Private University when the attack struck his home town--and returned to see the entire city nothing more that charred ground and dust. When he heard that the world leaders planned to do something about this, Varion knew he had to join up. He loved his uncle and home dearly--and plans to use his power to show the Kamyn that the humans are not just mere apes playing in mud.

 

(Tossing in personality:) Varion is a kind soul, willing enough to aid anyone who needs it. Of course, he gets jealous quickly and tends to act rather arrogantly when things get hot. Eventually he regains his composure and shows just how quick, cold, and calculative he can be from the years of intense training he suffered.

 

Appearance:

Posted Image

 

 

Role: Climber

 

I hope the lore I put in for Varion's background is okay! Hopefully it doesn't conflict with the story at all.

Edited by Silver Kuroi

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My sisters are looking at me weird because I am like shrieking in excitement right now. I literally haven't even read the opening post yet and I'm still thrilled.

Edited by Yuffie Kisaragi

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Name: Alice Thornsberry

 

Magic Ability: Fire, can do a lot of fire related things, but not fully as there are some abilities she can't control with fire. So may think of catching things on fire, making a flame in her hand, and making fireballs appear from her hands.

 

Backstory: She keeps quite about her past enough that it seems like she has none. She doesn't look at her past as she keeps going through life never thinking of what has happened. (Will update throughout the story)

 

Appearance: long reddish brown hair, green eyes, has freckles, and wears a black robe shirt without sleeves and black long pants.

 

Role: Climber

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Name: Drale Vay

 

Magic Ability: His power varies depending on the time of day. In the morning, all he can do is take his shadow, and mold it into different shapes. However, at night, he can form things from all the darkness that surrounds him.

 

Backstory: When both his parents died in Teragren, Dale vowed vengeance against the Kamyn, and decided to volunteer when the king asked.

 

Appearance: Drale is tall, about 6', blue eyes, and brown hair. For clothes, he wears a black shirt, brown pants, blue shoes, and white gloves. He also carries around a pocket watch.

 

Role: Climber

 

I really like the looks of this, so I think I'm going to join. So, did I do everything correctly?

Edited by Frogmyre

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Name: 

Unknown but calls herself Fairy

Magic Ability: (Get creative and I'll work to keep it balanced. Feel free to step up the power level for a Kamyn)

Healing (By touch or thinking about, it can heal and LIVING thing) Repair(She was trained by many different smiths meaning she can repair weapons,or clothes also make them) Cooking(cooking isn't her best skill but she's pretty good at it,also knows a lot of herbs and roots and plants in the wild safe to eat) Quick learner(helpful in battle,good at making plans,can do a wide about of assorted skills and learns new ones everyday.) (Sorry,I just wanted to list her skill set rather than just magic)

Backstory: (Leave blank for a Kamyn)

~~~~A traveler,having lost her parents in a fire she now travels the would learning whatever she can.(During the fire (she was there and got out) she ended up getting hit by something so her memories are foggy at best)

Appearance:

http://www.theanimegallery.com/data/thumbs/790px/0167/tAG_167209.jpg

Role: (Climber or Kamyn. Write Climber and message me to possibly be a Spy)

Climber

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Name: 

Unknown but calls herself Fairy

Magic Ability: (Get creative and I'll work to keep it balanced. Feel free to step up the power level for a Kamyn)

Healing (By touch or thinking about, it can heal and LIVING thing) Repair(She was trained by many different smiths meaning she can repair weapons,or clothes also make them) Cooking(cooking isn't her best skill but she's pretty good at it,also knows a lot of herbs and roots and plants in the wild safe to eat) Quick learner(helpful in battle,good at making plans,can do a wide about of assorted skills and learns new ones everyday.) (Sorry,I just wanted to list her skill set rather than just magic)

Backstory: (Leave blank for a Kamyn)

~~~~A traveler,having lost her parents in a fire she now travels the would learning whatever she can.(During the fire (she was there and got out) she ended up getting hit by something so her memories are foggy at best)

Appearance:

http://www.theanimegallery.com/data/thumbs/790px/0167/tAG_167209.jpg

Role: (Climber or Kamyn. Write Climber and message me to possibly be a Spy)

Climber

 

Accepted!

Name: Varion Hain

 

Magic Ability: Varion's magic works remarkably similar to the Alchemy in Fullmetal Alchemist. He can, with only his body, bend both Earth and Water to his will. He can fashion weapons from dirt, explosives from water, powerful shields from stone, and sharp ice from vapor.

 

Backstory: A lonely soul who hails from the now-destroyed city from Teragren. According to him, he used to live with a fairly wealthy uncle; as his parents were killed by bandits early-on. His uncle, the esteemed Alchemist  Alexander V. Dimanche Esq., was the one who trained him in the ways of Alchemy, and as such paid for Varion's attendance to the High Alchemical University. He was on a trip with his Private University when the attack struck his home town--and returned to see the entire city nothing more that charred ground and dust. When he heard that the world leaders planned to do something about this, Varion knew he had to join up. He loved his uncle and home dearly--and plans to use his power to show the Kamyn that the humans are not just mere apes playing in mud.

 

(Tossing in personality:) Varion is a kind soul, willing enough to aid anyone who needs it. Of course, he gets jealous quickly and tends to act rather arrogantly when things get hot. Eventually he regains his composure and shows just how quick, cold, and calculative he can be from the years of intense training he suffered.

 

Appearance:

Posted Image

 

 

Role: Climber

 

I hope the lore I put in for Varion's background is okay! Hopefully it doesn't conflict with the story at all.

I'm a huge fan of FMA, and you seem to be working it in really well for the world design I have in mind, so you're definitely accepted!

 

Name: Alice Thornsberry

 

Magic Ability: Fire, can do a lot of fire related things, but not fully as there are some abilities she can't control with fire. So may think of catching things on fire, making a flame in her hand, and making fireballs appear from her hands.

 

Backstory: She keeps quite about her past enough that it seems like she has none. She doesn't look at her past as she keeps going through life never thinking of what has happened. (Will update throughout the story)

 

Appearance: long reddish brown hair, green eyes, has freckles, and wears a black robe shirt without sleeves and black long pants.

 

Role: Climber

You're accepted!

 

Name: Drale Vay

 

Magic Ability: He has the ability to shape pure darkness into weapons when he needs them.

 

Backstory: When both his parents died in Teragren, Dale vowed vengeance against the Kamyn, and decided to volunteer when the king asked.

 

Appearance: Drale is tall, about 6', blue eyes, and brown hair. For clothes, he wears a black shirt, brown pants, blue shoes, and white gloves. He also carries around a pocket watch.

 

Role: Climber

 

I really like the looks of this, so I think I'm going to join. So, did I do everything correctly?

Everything looks good, you're good to go!

After Echoes and Ash, I basically am subscribed to any RP you post MDS. I'm hooked and strapping in. Now, who to use...? Maybe it's time for me to actually use Sandrew. I didn't really get to last time I tried because there were too many charater's around and the RP just got nuts in general...

 

Name: Sandrew (his last name will be here, for some reason I forgot it...)

 

Magic Ability: (Get creative and I'll work to keep it balanced. Feel free to step up the power level for a Kamyn) he has transformations based off multiple diffrent elements (the four classic elements, sub elements of ice, ash, metal, and Sky (atmosphere stuff, like Diflucan radiation and being able to breathe under water because be can convert the area around him into a small atmosphere and turn the water into air) as well as darkness and light)

 

Backstory: a boy who was always born hating violence. He never wanted war or combat to ever happen, always being inquisitive of the world around him, he would wander between fields and mountains of many kinds. He hated no season, nor element, but his personality all comes from his past. His father was drafted into war, as well as killed in combat, and his mother was killed protecting him from ruthless soldiers who were trying to occupy their house. Because of this, he hates to see combat of any kind. He dosent want to watch others die around him. It wasn't until he was forced to join in on this expadition that he did anything since his childhood but wander around aimlessly enjoying whatever peace he could. Though he disliked combat heavily, he learned his way around with a scythe and magic in order to protect himself, he's never killed a person before with this ability, however. He's too afraid to kill, and if he had his choice, would never have joined this expidetion.

 

Appearance: a short, light-brown haired kid with emerald eyea. He wears a long black cloak and a small amount of armor on his chest. He wears long, brown knight boots.

 

Role: (Climber or Kamyn. Write Climber and message me to possibly be a Spy) climber.

Accepted, and thanks, good to have ya back around!

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Name: Sanya Bishop

 

Magic Ability: Strike Witch- By choosing different familiars, she canuse different abilities. 

-Cat form - cat ears and a cat tail appear. Enhanced balance and sprinting. 

-Wolf Form - wolf ears/tail. Enhanced tactical thinking and smelling. Strength increase.

-Fox form - fox ears/tail. IQ increase, as well as evasion and manipulation.

-Hawk form - feathers from the spots where the other ears appear and hawk tail. Enhanced eyesight  as well as ability to fly. 

-Rabbit form - rabbit ears/tail. Enhanced speed (fastest form) and better hearing.

-Mermaid form - two fins where the ears would appear. No tail. Can breathe underwater and manipulate water or ice.

-Phoenix Form - same as Hawk. Ability to manipulate fire and fly. Her ear tufts are constantly on fire and she is able to rebirth herself if killed (automatically happens no matter what. Typemof death dictates how long it takes to be reborn. Old age doesnt work well).

 

All her forms have a sort of cooldown, especially Phoenix. 

Backstory:  A wanderer who is lost to time it seems, Sanya knows no one. All she has loved is come and gone, and she goes to fight to Kamyn, looking for death.

 

Personality (had to join the bandwagon): She is detached. She is looking for death but seems to want someone to break the walls she built around herself. She tends to not care for people, even if she helps them. Her coldness and detachment is not who she really is, but it is what she uses to beg for help.

But no one has ever tried to break her shell.

 

Appearance: PICTURE

 

Role: Climber

Edited by Oathkeeper136

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Name: Doctor Pellinore Warthrop (often simply called the Doctor)Magic Ability: The Doctor has an affinity towards animals. Only certain ones though. Your cats and dogs and canaries he has no interest in. But other ones, ones that most of the populace prefers to call monsters, those are the ones that hold his interest. And that is where his ability comes into play. He can summon anything he has profiled in detail in his notebook. Basically, Warthrop has written in excellent detail several monstrous beasts, a few weapons, and several tools into his notebook, and can now summon them at will. However the level of detail required is the work of days at a time, preventing him from adding anything on a whim. Is also limited to one at a time. Here is a list of things in his book:-A Bow and Quiver-A Spear-A Lantern-A Pocket Knife-A Dissecting Knife-A Box of Matches-Bread-Cheese-Water-An Anthropophagi(headless man eating humanoid double the size of a typical adult male human)-A Phoenix (eternal bird of flames, wingspan: 6 ft., sharp talons)-A Vukodlak (a wolf the size of a horse, has been known to eat humans, sharp three-inch claws and vicious teeth)-A Jorogumo (a human sized spider, poisonous fangs, can shapeshift into a woman)-A Romanian Serpent (a snake the length of a bus, venomous fangs, can un hinge it's jaw, and has strong muscles to strangle things)-A Chimera (a three headed lion, one head snake, one head goat, one head lion, with wings)-A Ciful (four winged insect, the size of a car, powerful pincers, venom, and a tail with a club of sorts on the end)-The Beast (The Doctor's strongest creature, he refuses to say anything about this species, and has not published any writings on it. Nothing is known.)Backstory: The Doctor has had a hard life. Descended from a long line of scholars, the Doctor has always had to study hard. His parents would pull surprise tests on him, and punish him severely if he failed. The Doctor grew up smart, and was able to skip several grades. When he entered college, the Doctor chose to study biology. He graduated with a degree in the subject, but found himself wanting more. He found out about the obscure science of monstrumology, and began to pursue it. After additional research, the Doctor realized how dangerous this task would be, and began to study magic as well. He chose to use book magic, and grew skilled in the use of his weapons so that he may defend himself against the creatures he wished to study. After several years of work the Monstrumologist has brought the study of monsters into the light of normal science once more, and Warthrop is a leading scientist. However, since he began his studies of monstrumology, he heard of creatures that lived only on Evraius. Finally given the chance to find these monsters and document them, the Doctor as volunteered to climb the mountain.Personality(added in if you don't mind): The Doctor is intelligent, which shows in his speech patterns and dialogue. He hates stupidity, and will not tolerate ignorant company. When interacting with others, the Doctor is a cool and confident individual, the awkwardness of other scholars either effectively covered up or not there at all. He prefers verbal sparring to physical fights, but is not afraid to fight physically.Appearance: http://38.media.tumblr.com/544e1636fb737eba0ca823f3cff65a88/tumblr_n4lxythArZ1r8s71do1_500.jpg

 

Role: Climber

I'll probably make another. Oh, and anyone who gets the reference of the character gets all of my adoring attention.

Edited by Mine

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Name: Doctor Pellinore Warthrop (often simply called the Doctor)Magic Ability: The Doctor has an affinity towards animals. Only certain ones though. Your cats and dogs and canaries he has no interest in. But other ones, ones that most of the populace prefers to call monsters, those are the ones that hold his interest. And that is where his ability comes into play. He can summon anything he has profiled in detail in his notebook. Basically, Warthrop has written in excellent detail several monstrous beasts, a few weapons, and several tools into his notebook, and can now summon them at will. However the level of detail required is the work of days at a time, preventing him from adding anything on a whim. Is also limited to one at a time. Here is a list of things in his book:-A Bow and Quiver-A Spear-A Lantern-A Pocket Knife-A Dissecting Knife-A Box of Matches-Bread-Cheese-Water-An Anthropophagi(headless man eating humanoid double the size of a typical adult male human)-A Phoenix (eternal bird of flames, wingspan: 6 ft., sharp talons)-A Vukodlak (a wolf the size of a horse, has been known to eat humans, sharp three-inch claws and vicious teeth)-A Jorogumo (a human sized spider, poisonous fangs, can shapeshift into a woman)Backstory: The Doctor has had a hard life. Descended from a long line of scholars, the Doctor has always had to study hard. His parents would pull surprise tests on him, and punish him severely if he failed. The Doctor grew up smart, and was able to skip several grades. When he entered college, the Doctor chose to study biology. He graduated with a degree in the subject, but found himself wanting more. He found out about the obscure science of monstrumology, and began to pursue it. After additional research, the Doctor realized how dangerous this task would be, and began to study magic as well. He chose to use book magic, and grew skilled in the use of his weapons so that he may defend himself against the creatures he wished to study. After several years of work the Monstrumologist has brought the study of monsters into the light of normal science once more, and Warthrop is a leading scientist. However, since he began his studies of monstrumology, he heard of creatures that lived only on Evraius. Finally given the chance to find these monsters and document them, the Doctor as volunteered to climb the mountain.Personality(added in if you don't mind): The Doctor is intelligent, which shows in his speech patterns and dialogue. He hates stupidity, and will not tolerate ignorant company. When interacting with others, the Doctor is a cool and confident individual, the awkwardness of other scholars either effectively covered up or not there at all. He prefers verbal sparring to physical fights, but is not afraid to fight physically.Appearance: http://38.media.tumblr.com/544e1636fb737eba0ca823f3cff65a88/tumblr_n4lxythArZ1r8s71do1_500.jpgRole: ClimberI'll probably make another. Oh, and anyone who gets the reference of the character gets all of my adoring attention.

It's Isaac

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Name: Doctor Pellinore Warthrop (often simply called the Doctor)Magic Ability: The Doctor has an affinity towards animals. Only certain ones though. Your cats and dogs and canaries he has no interest in. But other ones, ones that most of the populace prefers to call monsters, those are the ones that hold his interest. And that is where his ability comes into play. He can summon anything he has profiled in detail in his notebook. Basically, Warthrop has written in excellent detail several monstrous beasts, a few weapons, and several tools into his notebook, and can now summon them at will. However the level of detail required is the work of days at a time, preventing him from adding anything on a whim. Is also limited to one at a time. Here is a list of things in his book:-A Bow and Quiver-A Spear-A Lantern-A Pocket Knife-A Dissecting Knife-A Box of Matches-Bread-Cheese-Water-An Anthropophagi(headless man eating humanoid double the size of a typical adult male human)-A Phoenix (eternal bird of flames, wingspan: 6 ft., sharp talons)-A Vukodlak (a wolf the size of a horse, has been known to eat humans, sharp three-inch claws and vicious teeth)-A Jorogumo (a human sized spider, poisonous fangs, can shapeshift into a woman)Backstory: The Doctor has had a hard life. Descended from a long line of scholars, the Doctor has always had to study hard. His parents would pull surprise tests on him, and punish him severely if he failed. The Doctor grew up smart, and was able to skip several grades. When he entered college, the Doctor chose to study biology. He graduated with a degree in the subject, but found himself wanting more. He found out about the obscure science of monstrumology, and began to pursue it. After additional research, the Doctor realized how dangerous this task would be, and began to study magic as well. He chose to use book magic, and grew skilled in the use of his weapons so that he may defend himself against the creatures he wished to study. After several years of work the Monstrumologist has brought the study of monsters into the light of normal science once more, and Warthrop is a leading scientist. However, since he began his studies of monstrumology, he heard of creatures that lived only on Evraius. Finally given the chance to find these monsters and document them, the Doctor as volunteered to climb the mountain.Personality(added in if you don't mind): The Doctor is intelligent, which shows in his speech patterns and dialogue. He hates stupidity, and will not tolerate ignorant company. When interacting with others, the Doctor is a cool and confident individual, the awkwardness of other scholars either effectively covered up or not there at all. He prefers verbal sparring to physical fights, but is not afraid to fight physically.Appearance: http://38.media.tumblr.com/544e1636fb737eba0ca823f3cff65a88/tumblr_n4lxythArZ1r8s71do1_500.jpgRole: ClimberI'll probably make another. Oh, and anyone who gets the reference of the character gets all of my adoring attention.

It's so glaringly obvious that someone would have to he blind not to see it <.<Also, just a quick question, since Oath's charater has a phoenix form, is is possible for your charater to summon another version of Oath's by some sort of magic BS?

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Name: Sanya Bishop

 

Magic Ability: Strike Witch- By choosing different familiars, she canuse different abilities. 

Cat form - cat ears and a cat tail appear. Enhanced balance and sprinting. 

Wolf Form - wolf ears/tail. Enhanced tactical thinking and smelling. Strength increase.

Fox form - fox ears/tail. IQ increase, as well as evasion and manipulation.

Hawk form - feathers from the spots where the other ears appear and hawk tail. Enhanced eyesight  as well as ability to fly. 

Rabbit form - rabbit ears/tail. Enhanced speed (fastest form) and better hearing.

Mermaid form - two fins where the ears would appear. No tail. Can breathe underwater and manipulate water or ice.

Phoenix Form - same as Hawk. Ability to manipulate fire and fly. Her ear tufts are constantly on fire and she is able to rebirth herself if killed (only in this form). 

 

All her forms have a sort of cooldown, especially Phoenix. 

Backstory:  A wanderer who is lost to time it seems, Sanya knows no one. All she has loved is come and gone, and she goes to fight to Kamyn, looking for death.

 

Appearance: PICTURE

 

Role: Climber

Accepted! Good to have ya!

Name: Doctor Pellinore Warthrop (often simply called the Doctor)Magic Ability: The Doctor has an affinity towards animals. Only certain ones though. Your cats and dogs and canaries he has no interest in. But other ones, ones that most of the populace prefers to call monsters, those are the ones that hold his interest. And that is where his ability comes into play. He can summon anything he has profiled in detail in his notebook. Basically, Warthrop has written in excellent detail several monstrous beasts, a few weapons, and several tools into his notebook, and can now summon them at will. However the level of detail required is the work of days at a time, preventing him from adding anything on a whim. Is also limited to one at a time. Here is a list of things in his book:-A Bow and Quiver-A Spear-A Lantern-A Pocket Knife-A Dissecting Knife-A Box of Matches-Bread-Cheese-Water-An Anthropophagi(headless man eating humanoid double the size of a typical adult male human)-A Phoenix (eternal bird of flames, wingspan: 6 ft., sharp talons)-A Vukodlak (a wolf the size of a horse, has been known to eat humans, sharp three-inch claws and vicious teeth)-A Jorogumo (a human sized spider, poisonous fangs, can shapeshift into a woman)Backstory: The Doctor has had a hard life. Descended from a long line of scholars, the Doctor has always had to study hard. His parents would pull surprise tests on him, and punish him severely if he failed. The Doctor grew up smart, and was able to skip several grades. When he entered college, the Doctor chose to study biology. He graduated with a degree in the subject, but found himself wanting more. He found out about the obscure science of monstrumology, and began to pursue it. After additional research, the Doctor realized how dangerous this task would be, and began to study magic as well. He chose to use book magic, and grew skilled in the use of his weapons so that he may defend himself against the creatures he wished to study. After several years of work the Monstrumologist has brought the study of monsters into the light of normal science once more, and Warthrop is a leading scientist. However, since he began his studies of monstrumology, he heard of creatures that lived only on Evraius. Finally given the chance to find these monsters and document them, the Doctor as volunteered to climb the mountain.Personality(added in if you don't mind): The Doctor is intelligent, which shows in his speech patterns and dialogue. He hates stupidity, and will not tolerate ignorant company. When interacting with others, the Doctor is a cool and confident individual, the awkwardness of other scholars either effectively covered up or not there at all. He prefers verbal sparring to physical fights, but is not afraid to fight physically.Appearance: http://38.media.tumblr.com/544e1636fb737eba0ca823f3cff65a88/tumblr_n4lxythArZ1r8s71do1_500.jpgRole: ClimberI'll probably make another. Oh, and anyone who gets the reference of the character gets all of my adoring attention.

Hey there, you're in!

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Name: Doctor Pellinore Warthrop (often simply called the Doctor)Magic Ability: The Doctor has an affinity towards animals. Only certain ones though. Your cats and dogs and canaries he has no interest in. But other ones, ones that most of the populace prefers to call monsters, those are the ones that hold his interest. And that is where his ability comes into play. He can summon anything he has profiled in detail in his notebook. Basically, Warthrop has written in excellent detail several monstrous beasts, a few weapons, and several tools into his notebook, and can now summon them at will. However the level of detail required is the work of days at a time, preventing him from adding anything on a whim. Is also limited to one at a time. Here is a list of things in his book:-A Bow and Quiver-A Spear-A Lantern-A Pocket Knife-A Dissecting Knife-A Box of Matches-Bread-Cheese-Water-An Anthropophagi(headless man eating humanoid double the size of a typical adult male human)-A Phoenix (eternal bird of flames, wingspan: 6 ft., sharp talons)-A Vukodlak (a wolf the size of a horse, has been known to eat humans, sharp three-inch claws and vicious teeth)-A Jorogumo (a human sized spider, poisonous fangs, can shapeshift into a woman)Backstory: The Doctor has had a hard life. Descended from a long line of scholars, the Doctor has always had to study hard. His parents would pull surprise tests on him, and punish him severely if he failed. The Doctor grew up smart, and was able to skip several grades. When he entered college, the Doctor chose to study biology. He graduated with a degree in the subject, but found himself wanting more. He found out about the obscure science of monstrumology, and began to pursue it. After additional research, the Doctor realized how dangerous this task would be, and began to study magic as well. He chose to use book magic, and grew skilled in the use of his weapons so that he may defend himself against the creatures he wished to study. After several years of work the Monstrumologist has brought the study of monsters into the light of normal science once more, and Warthrop is a leading scientist. However, since he began his studies of monstrumology, he heard of creatures that lived only on Evraius. Finally given the chance to find these monsters and document them, the Doctor as volunteered to climb the mountain.Personality(added in if you don't mind): The Doctor is intelligent, which shows in his speech patterns and dialogue. He hates stupidity, and will not tolerate ignorant company. When interacting with others, the Doctor is a cool and confident individual, the awkwardness of other scholars either effectively covered up or not there at all. He prefers verbal sparring to physical fights, but is not afraid to fight physically.Appearance: http://38.media.tumblr.com/544e1636fb737eba0ca823f3cff65a88/tumblr_n4lxythArZ1r8s71do1_500.jpgRole: ClimberI'll probably make another. Oh, and anyone who gets the reference of the character gets all of my adoring attention.

 

Ah, isn't that from the Monstrumologist book? I read it back in like Eighth Grade.

 

Also, I would think this would be interesting for Dr. Warthrop and Varion, as they both follow fields of sciences..in a way.

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Ding ding ding! Silver got it right. I ADORE the Monstrumologist books, and I've been wanting to RP as a version of the Doctor for ages. In any case, this'll be loads of fun.

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Name: Sanya Bishop

 

Magic Ability: Strike Witch- By choosing different familiars, she canuse different abilities. 

-Cat form - cat ears and a cat tail appear. Enhanced balance and sprinting. 

-Wolf Form - wolf ears/tail. Enhanced tactical thinking and smelling. Strength increase.

-Fox form - fox ears/tail. IQ increase, as well as evasion and manipulation.

-Hawk form - feathers from the spots where the other ears appear and hawk tail. Enhanced eyesight  as well as ability to fly. 

-Rabbit form - rabbit ears/tail. Enhanced speed (fastest form) and better hearing.

-Mermaid form - two fins where the ears would appear. No tail. Can breathe underwater and manipulate water or ice.

-Phoenix Form - same as Hawk. Ability to manipulate fire and fly. Her ear tufts are constantly on fire and she is able to rebirth herself if killed (automatically happens no matter what. Typemof death dictates how long it takes to be reborn. Old age doesnt work well).

 

All her forms have a sort of cooldown, especially Phoenix. 

Backstory:  A wanderer who is lost to time it seems, Sanya knows no one. All she has loved is come and gone, and she goes to fight to Kamyn, looking for death.

 

Personality (had to join the bandwagon): She is detached. She is looking for death but seems to want someone to break the walls she built around herself. She tends to not care for people, even if she helps them. Her coldness and detachment is not who she really is, but it is what she uses to beg for help.

But no one has ever tried to break her shell.

 

Appearance: PICTURE

 

Role: Climber

Still accepted, sounds good!

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Name: Lance Alburght

Age: 22

 

Magic Ability:

He can use wind-elementary magic, like Aero, Aeroga etc (In FF argot). With the help of his lance and bow, he can combine magic and weapons to do multiple options of attacks. This power is greater in open field, however is limitated in close areas. 

He also can cure people, however, this also cause his health to decrease, depending of the amount of damage the person has received. In resume he can cure but is a double edge knive. 

Backstory:

An adventurer who looks for something lost. When he was 15, his father died, leaving him aone. Abandoning his old house in a village in Teragren, he left on a journey to search for a reason to live, a reason to keep going. That was 7 years ago. During that time he began to develop his magic little by little trying to combine it with the use of his weapons, he always carries a shard of green crystal, given by his passed mother, as a good luck charm. After hearing stories about the Kamin and the request of the  kingdom of Teragren, he joined the group to fight and stop the KAmin, in hopes to find what he´s looking for.

Appearance: (it´s a sketch don´t kill me T_T I though I would have more time xD)

Posted Image

 

Role: Climber 

Edited by Daniel Black

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Name: Averain

 

 Magic Ability: Elemental sword: may take most elements and substances to form a type of sword.

 

Backstory: Lived as a orphan, his parents were killed some years ago by bandits. He was abused by the Caretakers and children. However, one day while being beaten by the his fellow orphans, something inside him snapped. When the caretakers found him he was crying in the corner of the room,blood covering his clothes as he stood over the corpse of most of the children in the orphanage holding a Bloody Sword made from his tears.  He left the orphanage and trained himself, learning about his special ability. he also vowed to never kill the innocent again, the past still haunting him. He heard about the great climb of a mountain named Evraius. He decides to take part in the grueling task, attempting to make a new start.

 

 Posted Image

 

(i hope this is ok)

Role:climber

Edited by heartless-phil

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Hey, every group isn't complete without a White Mage. I wouldn't have survived Bravely Default without a White Mage (and those shields that cast Cura) in my party!

How much is that game?!

 

 

Name: Averain

 

 Magic Ability: Elemental sword: may take most elements and substances to form a type of sword.

 

Backstory: Lived as a orphan, his parents were killed some years ago by bandits. He was abused by the Caretakers and children. However, one day while being beaten by the his fellow orphans, something inside him snapped. When the caretakers found him he was crying in the corner of the room,blood covering his clothes as he stood over the corpse of most of the children in the orphanage holding a Bloody Sword made from his tears.  He left the orphanage and trained himself, learning about his special ability. he also vowed to never kill the innocent again, the past still haunting him. He heard about the great climb of a mountain named Evraius. He decides to take part in the grueling task, attempting to make a new start.

 

 Posted Image

 

(i hope this is ok)

Role:climber

Yay you joined!

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This looks like it will be an absolutely fantastic RP! I can't believe you can come up with these things, MDS.

 

I have actually decided to use a different character than the one I mentioned earlier. This one is based off of the game Transistor.

 

Name: Ferro Nonkendas (naturally, a Ferro)

 

Magic Ability: Ferro is in possession of three sentient, magical artifacts.

 

The first is a shield named Chips. In the center of it is a red, glassy, circular disk which acts as Chips's eye. The rest of the shield is made up of overlapping plates of white metal. The plates can shift around to change the area the shield protects, as well as completely detach from the shield and fly around close to Ferro. There is one central, larger plate that is always attached to the eye (and is the part that Ferro holds). Blasts of white-hot energy can be projected from the central eye.

 

The second artifact consists of a short grey staff with a white blade on each end. At the base of each blade is imbedded an eye just like the one in the shield, although smaller. The artifact's name is Birgitte. The magical abilities of this weapon are that the blades heat up in combat and it will return to Ferro's hand when cast.

 

The last artifact is a crossbow named Vell. The crossbow is made of the same white metal as the other two artifacts. It loads automagically and fires bolts of white-hot flame semi-automatically. It has a scope that floats above the main body. There are four of the red eyes spaced evenly around the scope.

 

Backstory: Ferro left Teragren a long time ago when his mother died. She was the only family he had left, and he could not bear to remain with other people after her death. He travelled for many years in the wilderness of the world. It was out there he found the only three people he knows: Chips, Birgitte, and Vell. It was simple coincidence that took his wanderings into the path of the climbers. (Ferro actually doesn't know about the mission to end the Kamyn. The first people he meets once the RP starts will be the first contact he has with the whole expedition. Be prepared to do some explaining to him.)

 

Appearance: Ferro is of medium height and build, with brown eyes and short brown hair. He has a baritone voice, and likes to sing (it was one way he passed the time in his wanderings). He wears plates of that white metal a few places on his body (Not a full suit. Ferro has hypothesized that a fourth artifact used to exist, a suit of armor, and these pieces might be the remnants of it. The other three artifacts do not know, however, as they had lain dormant since their creation until he found them.) Beneath the plates are worn but well-cared-for traveller's clothes. Ferro does not carry food or water; he has learned to hunt and forage, as well as become hardened to hunger, thirst, and the elements.

 

Role: Climber

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