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Posted

is it just me, or could days have been a really good game if it was on a different console/handheld. i mean, more cutscenes, deeper storyline, better graphics. im not saying its bad, im just saying it could have been better

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yeah, i might have enjoyed it more if it were on a different console

yes days would be awesome on a console instead of ds youd be able to do attacks and set ups easier

It wouls be awesome if they stuck to Sony stuff, so like KH 1,2 and 3 on PS2 or PS3 and then all the handheld runoffs on PSP.

SE really seems to be siding with Nintendo lately. Not sure how I feel about it since I'm gonna have to pick up another console; personally, I'd prefer if there were more Sony games, particularly on the PSP.

I thought it was great on DS. I don't see why people don't like it, the only thing weird about it was the camera.

is it just me, or could days have been a really good game if it was on a different console/handheld. i mean, more cutscenes, deeper storyline, better graphics. im not saying its bad, im just saying it could have been better

 

The story wouldn't be any deeper simply because the game is on another console. It would have been nice to see new cutscenes (Though 70% of Days cutscenes were recycled from KH1 and 2.) The graphics would ahve been better, sure, but that wouldn't effect the game a whole lot.

Instead I wish they had spent more time with the combat system. It is easily the weakest in the entire series. The lack of decent homing, compounded by a baffling lock-on system (How many times have you locked onto something behind you, just because it's closer?) If they had stuck with a more traditional combat system (Context sensitive, like the other KH games) the game would have been a lot more enjoyable.

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no, im saying with a different console, they would have more memory space, so more space to make the story deeper

Days was awesome on the DS. Because it was, it's my favorite game. Plus, the scenes where people stop talking when you push a button, don't have to look good. The real scenes were soooo much better than they ever were on the ps2. It actually looks like the characters are talking, unlike in KH2, and Re CoM.

It's awesome.

I thought it was great on DS. I don't see why people don't like it, the only thing weird about it was the camera.

 

its not that i didn't like it on that system, they pulled that together really well

no, im saying with a different console, they would have more memory space, so more space to make the story deeper

 

More memory doesn't make the story deeper though. It's the writers who make the story deep, and text doesn't use up space.

The fact of the matter si that the game, for what it is, is not deep.

If it was on a different console they could of put on a fmv scene at the begining instead of them introducing the oraganization 1 by 1

If it was on a different console they could of put on a fmv scene at the begining instead of them introducing the oraganization 1 by 1

 

Square could have made an FMV for 358/2 days. They just didn't want to put the money in. Haven't you noticed there are far elss Kngdom Hearst cgi scenes than Final Fantasy? Square doesn't pour as much money into Kingdom Hearts.

Just so you now, all the voiced scenes in 358/2 days are FMVs, tehy just use the PS2 models.

it was good but it could have been better same with the gameboy versuion of com

it was good but it could have been better same with the gameboy versuion of com

 

The gameplay for both was completely different.

I loved Kh 358/2 Days :)

But... Days was good on the DS, but it could have been better in the PSP :D

I would've enjoyed it if it was on the PSP or PS2 even more

I agree that it would have been a bit better on the PS2 or something, but at least the console that it is on is easily accessible. DS's are not hard to find, not overly expensive, and it's nice to have a KH game that you can take with you wherever you go!

Even though it was nice to have Days on DS I would've liked it on PSP

 

no, im saying with a different console, they would have more memory space, so more space to make the story deeper

 

More memory doesn't make the story deeper though. It's the writers who make the story deep, and text doesn't use up space.

The fact of the matter si that the game, for what it is, is not deep.

 

he's saying that if they had more memory, they would have room to put more stuff, and as such, they would be able to go more in-depth with the story, making it deeper.

Again, text and model movements take up a few kilobytes. The story would have more FMVs, but the story wouldn't necessarily be 'deeper'

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