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Isamu Kuno

How I think magic should work in KHIII

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If Poison, Ignite, and/or Jolt come back in any way, I suggest making them somewhat more powerful. In KHBBS, Poison and Ignite killed none but the weakest of enemies with the smallest amounts of HP, and they barely put a dent in bosses, even the ones that WERE vulnerable to those statuses.

Well they weren't meant to be offensive attacks, they're just there to add a little bit more damage while you slam enemies with your combos.

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