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1.5 ReMIX is undoubtedly the worst HD Collection ever

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They redid the OST because they wanted to make it feel fresh but still nostalgic. Also, the only thing I would really complain about in the game is that some scenes just look really weird with the cabbage patch kid faces.

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They weren't lazy!!! I can't believe what I'm hearing!! They pretty much made the game from scratch again!!! And the game looks way better than before!! Especially 358/2 Days!!

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They weren't lazy!!! I can't believe what I'm hearing!! They pretty much made the game from scratch again!!! And the game looks way better than before!! Especially 358/2 Days!!

No they didn't.They reverse-engineered it from a Retail Copy of the Game...making a game from scratch would mean they started from the beginning which is not true

358/2 Days is not even Playable just Cutscenes

 

They didn't even make it 60 Frames Per Second and they didn't even include dual language audio/soundtracks,nor did they include bonus stuff like behind the scenes intreview with Nomura...or rare bonus artwork

They could have included an unlockable boss mode

Simply said they could have done much more with this collection

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No they didn't.They reverse-engineered it from a Retail Copy of the Game...making a game from scratch would mean they started from the beginning which is not true358/2 Days is not even Playable just CutscenesThey didn't even make it 60 Frames Per Second and they didn't even include dual language audio/soundtracks,nor did they include bonus stuff like behind the scenes intreview with Nomura...or rare bonus artworkThey could have included an unlockable boss modeSimply said they could have done much more with this collection

And then it would be delayed and people will start b****ing about how long it's taking. Face it, the collection is good. Just ungrateful people.

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And then it would be delayed and people will start b****ing about how long it's taking. Face it, the collection is good. Just ungrateful people.

The collection is lazy..that's all i'm gonna say...I'm not facing anything

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I've already played about 30 hours of the game and so far, it improved everything I didn't like about the original KH (which was just the special moves button and the camera). The graphics look great, especially if they're right on your TV, not a Youtube video. I seriously can't hear a difference in any of the songs, excluding This is Halloween and Vector to the Heavens. I loved the 358/2 Days cutscene thingy, it was really entertaining. Only thing that bugged me JUST slightly is the fact that the mouths aren't synced to the voices, but then again, that'd involve reanimating alll the faces, and that'd probably take a while. Haven't played Re:CoM yet, so IDK how that is.(BTW, I just played all the KH games last year)

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No they didn't.They reverse-engineered it from a Retail Copy of the Game...making a game from scratch would mean they started from the beginning which is not true358/2 Days is not even Playable just CutscenesThey didn't even make it 60 Frames Per Second and they didn't even include dual language audio/soundtracks,nor did they include bonus stuff like behind the scenes intreview with Nomura...or rare bonus artworkThey could have included an unlockable boss modeSimply said they could have done much more with this collection
You shouldn't expect to much stuff out of an HD collection. They are only made to either bring in new fans to a series or let veterans like you and I play the game in higher quality. I don't see why KH 1.5 HD Remix is deemed "terrible" just because it doesn't include any of the things you listed.

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You shouldn't expect to much stuff out of an HD collection. They are only made to either bring in new fans to a series or let veterans like you and I play the game in higher quality. I don't see why KH 1.5 HD Remix is deemed "terrible" just because it doesn't include any of the things you listed.

Fool.I never said it was terrible...I just said it was lazy

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Fool.I never said it was terrible...I just said it was lazy

HD collections have always been just ports to a better console. For what it is, they have actually gone above the usual "just uprez it" approach.The "lazy developers" criticism is also an annoying one that often gets thrown around for different games. Things are often done or not done the way they are for multiple reasons, but simple laziness is rarely ever one of them.It's an HD re-release of old PS2 games. You don't get an enormous budget or manpower for that.You expect features like new game modes or even making-of footage. A making of would require someone to record interviews, someone to edit all of that, devs to stop work for the interviews etc.All that takes away time and manpower and ultimately, money.You can't waste your time on that when they *really* need to step in gear and finish the long overdue FFXV and work on a completely new KH game.Tl;dr:They weren't lazy, you had unrealistic expectations.

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HD collections have always been just ports to a better console. For what it is, they have actually gone above the usual "just uprez it" approach.The "lazy developers" criticism is also an annoying one that often gets thrown around for different games. Things are often done or not done the way they are for multiple reasons, but simple laziness is rarely ever one of them.It's an HD re-release of old PS2 games. You don't get an enormous budget or manpower for that.You expect features like new game modes or even making-of footage. A making of would require someone to record interviews, someone to edit all of that, devs to stop work for the interviews etc.All that takes away time and manpower and ultimately, money.You can't waste your time on that when they *really* need to step in gear and finish the long overdue FFXV and work on a completely new KH game.Tl;dr:They weren't lazy, you had unrealistic expectations.

Sega did it with "Sonic's Ultimate Genesis Collection"

They had developer interviews which you could unlock interviews off

They even had interviews with Ristar's Lead Director too and some other developers from different games that were in that collection

 

They were lazy...that's the end of that

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Sega did it with "Sonic's Ultimate Genesis Collection"They had developer interviews which you could unlock interviews offThey even had interviews with Ristar's Lead Director too and some other developers from different games that were in that collectionThey were lazy...that's the end of that

Sega most likely had extra time so they added that. Square Enux is not lazy but pressed on time. Working on FFXV and plans for kingdom hearts 3 while doing the 1.5 ReMIX. They aren't lazy, just stop, the fact that they were working on 3 things at once is time consuming.

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Sega most likely had extra time so they added that. Square Enux is not lazy but pressed on time. Working on FFXV and plans for kingdom hearts 3 while doing the 1.5 ReMIX. They aren't lazy, just stop, the fact that they were working on 3 things at once is time consuming.

No they friggin didn't

They were putting Sonic games out at that time period like the were firetrucking hotcakes(and not to mention their other franchises like Bayonetta,Vanquish,PSO etc.) and still did that collection

Technically they hired Backbone Entertainment to do the porting while they probably did the extra stuff(which is quite alot)

Square could have outsourced this project to some porting team too to take off of their workload...but they didn't..why? I don't know 

Anyways SUGC is a far better collection with far more effort put into it

Edited by DAMN

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No they friggin didn'tThey were putting Sonic games out at that time period like the were firetrucking hotcakes(and not to mention their other franchises like Bayonetta,Vanquish,PSO etc.) and still did that collectionTechnically they hired Backbone Entertainment to do the porting while they probably did the extra stuff(which is quite alot)Square could have outsourced this project to some porting team too to take off of their workload...but they didn't..why? I don't know Anyways SUGC is a far better collection with far more effort put into it

They didn't because assets were lost. The other team if were in charge wouldn't be able to remaster it anyways.

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I was personally excited to be able to play Final Mix, so in my opinion, it's a great HD collection. I don't really care about Re: Chain of Memories. I played it for maybe an hour on PS2. I might give it another go, but I wasn't too fond of the card based battle system. I can't wait for another HD collection for them to release KH II Final Mix. :) I don't really look all that much into the graphics. They're definitely better than the PS2, though I didn't think those graphics were all that horrible to begin with. 

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They didn't because assets were lost. The other team if were in charge wouldn't be able to remaster it anyways.

Yes they would...Square Artists would just send them the new assets and they would do the rest from reverse-engineering a Retail Version of the Game

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You can't reverse engine the assets, they are, for a lack of a better term, the raw data of the game: the uncompressed textures, the original sound composition files, the animation groundworks, the unadjusted models and most importantly the source code.

These assets sum up to several terabytes and if they are not needed for some time they get deleted and all that isn't saved by the responsible artist or programmer is lost forever. It's a fairly normal procedure because nobody would expect ten years ago to make a HD port of the game, keep also in mind that disk space was much more expensive around that time.

 

The only thing that SE could have done is to re-create the game which would have been necessary for some features you like to have, e.g. the theater mode. Obviously this wouldn't be a reasonable choice, because it would have been taken more time and money than the limited audience for the HD ports is expected to pay back.

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You can't reverse engine the assets, they are, for a lack of a better term, the raw data of the game: the uncompressed textures, the original sound composition files, the animation groundworks, the unadjusted models and most importantly the source code.

These assets sum up to several terabytes and if they are not needed for some time they get deleted and all that isn't saved by the responsible artist or programmer is lost forever. It's a fairly normal procedure because nobody would expect ten years ago to make a HD port of the game, keep also in mind that disk space was much more expensive around that time.

 

The only thing that SE could have done is to re-create the game which would have been necessary for some features you like to have, e.g. the theater mode. Obviously this wouldn't be a reasonable choice, because it would have been taken more time and money than the limited audience for the HD ports is expected to pay back.

Umm dude...Square Enix reverse-engineered KHFM from a retail disc

I said some other team could have done that and Square would send them the new assets that would replace the old ones

How hard is it to understand?

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i havent been all that hyped for hd remix ever since i first heard about it. and then i calmed down.

 

after i calmed down, i noticed that the graphics were improved but only a little bit, and they were quite lazy on some parts. i think of kh hd 1.5 remix as something...mediocre. i probably wont be excited for a kh hd remake until 2.5 comes out since i'm so excited to play kh2 FM since i can fight all of those organization members.

 

they broke some promises like the nostalgia, the improved borders, and replacing the models of many characters, but as far as i see it, i've only seenthe replacement model of sora and ansem in KH FM. everyone else they only cleared a couple of details up. 

 

i don't think anyone on this site is really super hyped for this game but hey, i could be wrong.

lol a shit ton of people were extremely hyped for it. : p

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You can't reverse engine the assets, they are, for a lack of a better term, the raw data of the game: the uncompressed textures, the original sound composition files, the animation groundworks, the unadjusted models and most importantly the source code.

These assets sum up to several terabytes and if they are not needed for some time they get deleted and all that isn't saved by the responsible artist or programmer is lost forever. It's a fairly normal procedure because nobody would expect ten years ago to make a HD port of the game, keep also in mind that disk space was much more expensive around that time.

 

The only thing that SE could have done is to re-create the game which would have been necessary for some features you like to have, e.g. the theater mode. Obviously this wouldn't be a reasonable choice, because it would have been taken more time and money than the limited audience for the HD ports is expected to pay back.

They reverse-engineered it idiot. It took them more than three whole years to develop the first game...With more than one hundred people working on it. And it was confirmed that the team that remastered the game was only composed of 2-3 people. That would be literally IMPOSSIBLE for 3 people to construct that game from 100% scratch in a single year, let alone at all.

 

And everything looks exactly the same by the pixel

 

Common sense.

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They reverse-engineered it idiot. It took them more than three whole years to develop the first game...With more than one hundred people working on it. And it was confirmed that the team that remastered the game was only composed of 2-3 people. That would be literally IMPOSSIBLE for 3 people to construct that game from 100% scratch in a single year, let alone at all.

 

And everything looks exactly the same by the pixel

 

Common sense.

Apparently you are the idiot because you didn't understand a single thing I wrote. It's not about reverse-engineering the game but the assets, which is not possible.

If they had the original assets they could've been reconstructing the game with ease and include features like a 60Hz frame rate, a theater mode, another language track or even make a Xbox port if they wanted.

 

@DAMN:

If you don't understand that releasing a rom collection together with an emulator (aka SUGC) is not the same thing as an PS2 HD port, then there is no point in talking to you. It's not even close to the workload you suggested SE has to accomplish with an external company to make this HD not lazy in your eyes. It's more like replacing all sprites in the whole SUGC with 3D models.

Edited by ShardofTruth

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lol a shit ton of people were extremely hyped for it. : p

Haha. Now that I look back on it I find that post to be ridiculous xD What I Mean is that I didn't think that anyone on this site thinks the game is a super awesomest remake ever. Edited by khdayskh1314

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WOW...just WOW...I just noticed 358/2 days movie is all done in PS2 graphics...how lazy can you f*cking get? It should have been CGI Cutscenes FFS...atleast give us a movie to enjoy if you're not giving us the game itself...if I wanted to see the movie in bad graphics I would just go to youtube to see the Original DS Cutscenes that aren't that much worse looking

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@DAMN:

If you don't understand that releasing a rom collection together with an emulator (aka SUGC) is not the same thing as an PS2 HD port, then there is no point in talking to you. It's not even close to the workload you suggested SE has to accomplish with an external company to make this HD not lazy in your eyes. It's more like replacing all sprites in the whole SUGC with 3D models.

LMFAO...it's more or less the same shit...and it's not even HD it's upscaled graphics so please don't call it HD

I bet backbone entertaiment worked far more in SUGC then Square did in 1.5

And why didn't they put KH2,BBS,and some other game(re:coded or DDD) in this Collection? To make us pay for another collection so we can play those games.They could have fit them all in a dual-layered Bluray Disc

Square are so lazy and cheap they didn't even make 358/2 days movie in CGI...they used low-poly shit for the cutscenes

No f*cking excuse

 

And even not counting SUGC...look at freaking Sly Cooper Collection...so much better than KH 1.5

Look at Ratchet and Clank Collection...again better than 1.5

Look at Jak and Dexter Collection,God of War Collection...etc. you get the drill

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Haha. Now that I look back on it I find that post to be ridiculous xDWhat I Mean is that I didn't think that anyone on this site thinks the game is a super awesomest remake ever.

Yeah, I agree. It would have been much better for them to make the Days scenes into an actual movie, and Nomura said that looking back on it, he wishes he has, and it wouldn't have been that much more difficult. But the way they did it is pretty good too, I guess. I was expecting worse.

 

Plus, I wish they added a theater mode for KH1. That really pisses me off that they didn't add one. -_-

 

I know it was because it was introduced in KH2, but that shouldn't be a legitimate reason to stop them....It wouldn't even be hard to do. >:/

 

But all in all, those are the only two issues that I have with the game. I'm LOVING the HD detail on my 39"!

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