(WARNING: The following contains my flipping opinion. Don't take this the wrong way)
If there's one thing I know about anything, its that not everything is perfect. Not even Kingdom Hearts is perfect. And one reason I can vouch for that is because of one function in the series that ALWAYS seems to piss me off.
The Gummi Ships... ugh...
Now, don't get me wrong, the idea of creating your own spaceship that lets you travel between the worlds sounds like a cool concept. However, how it's handled in both KH1 and KH2... well...
In KH1, you could collect pieces of Gummi that let you build a ship from scratch, or you can choose blueprints to use in place of that and use a pre-made design. Personally, I never figured out how to do this as a kid when I first played the game, and maybe if I did, my opnion of Gummi Ships might be a little less sour because of it. lol Still, I really don't see the point in having this as a function. It's just that the actual process of going through a Gummi route, dodging obstacles and shooting down Heartless (yeah, apparently mindless demons without hearts can manipulate spacecraft, but that's a story for another day) is really, really tedious and BORING. Plus, the fact that you get a Warp function later in the game makes every time you went through that crap pointless. Now I realize the Warp only works once you clear the route to a certain world first, but come on, like I said earlier, those routes are TEDIOUS AND BOOOOOORING. If we have a Warp function, why can't we just have that in the beginning of the game, to save time and effort?! It would be so much smoother to just go from world to world without worry of some kind of stupid mini game you have to play along the way. -___-
In KH2, the gripes I have for the system lessened a bit. Mostly because in this game, you don't have to collect Gummi pieces. However, what they replaced with that is a sort of "challenge mode" for the routes. Ugh. -_- This basically means after you clear a Gate for a certain world, there are extra types of the routes you can play that are set on a different level of difficultly and have more enemies to kill, obstacles to dodge, and require more skill to go through. Now, what's wrong with this? Well, if I want to ignore them, I can, so thats not it... oh yeah. BECAUSE ITS A REQUIREMENT IN JIMINY'S JOURNAL TO COMPLETE THE GAME... I mean, SERIOUSLY, why?? I already abhor this entire concept to a fault, why do I have to do multiple versions of it to get a 100% status on the game? *rage*
Okay, enough sour-pussing, I'm done. And again, this is strictly my opinion. I know that there are people who actually enjoy this feature, and that also in the main games, there's always mechanics and gameplay for the Gummi Ships anyway, so really, I'm probably griping for nothing... but, hey, I just had to get it out people.
(WARNING: The following contains my flipping opinion. Don't take this the wrong way)
If there's one thing I know about anything, its that not everything is perfect. Not even Kingdom Hearts is perfect. And one reason I can vouch for that is because of one function in the series that ALWAYS seems to piss me off.
The Gummi Ships... ugh...
Now, don't get me wrong, the idea of creating your own spaceship that lets you travel between the worlds sounds like a cool concept. However, how it's handled in both KH1 and KH2... well...
In KH1, you could collect pieces of Gummi that let you build a ship from scratch, or you can choose blueprints to use in place of that and use a pre-made design. Personally, I never figured out how to do this as a kid when I first played the game, and maybe if I did, my opnion of Gummi Ships might be a little less sour because of it. lol Still, I really don't see the point in having this as a function. It's just that the actual process of going through a Gummi route, dodging obstacles and shooting down Heartless (yeah, apparently mindless demons without hearts can manipulate spacecraft, but that's a story for another day) is really, really tedious and BORING. Plus, the fact that you get a Warp function later in the game makes every time you went through that crap pointless. Now I realize the Warp only works once you clear the route to a certain world first, but come on, like I said earlier, those routes are TEDIOUS AND BOOOOOORING. If we have a Warp function, why can't we just have that in the beginning of the game, to save time and effort?! It would be so much smoother to just go from world to world without worry of some kind of stupid mini game you have to play along the way. -___-
In KH2, the gripes I have for the system lessened a bit. Mostly because in this game, you don't have to collect Gummi pieces. However, what they replaced with that is a sort of "challenge mode" for the routes. Ugh. -_- This basically means after you clear a Gate for a certain world, there are extra types of the routes you can play that are set on a different level of difficultly and have more enemies to kill, obstacles to dodge, and require more skill to go through. Now, what's wrong with this? Well, if I want to ignore them, I can, so thats not it... oh yeah. BECAUSE ITS A REQUIREMENT IN JIMINY'S JOURNAL TO COMPLETE THE GAME... I mean, SERIOUSLY, why?? I already abhor this entire concept to a fault, why do I have to do multiple versions of it to get a 100% status on the game? *rage*
Okay, enough sour-pussing, I'm done. And again, this is strictly my opinion. I know that there are people who actually enjoy this feature, and that also in the main games, there's always mechanics and gameplay for the Gummi Ships anyway, so really, I'm probably griping for nothing... but, hey, I just had to get it out people.