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Sonic: Series Discussion

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Well, the Ray Mk III in Custom Robo: Arena air-dashes at about 86000 miles per hour.  that's fast. 

There's a speedometer on the bottom screen that measures in hectometers/second.  It's airdash gets to 384 hm/s.  This equals 38,400 meters per second.  Change that to mph, and it hits 85,898.3544 mph.  So much for the sound barrier...  but it's a robot, so it can't be the fastest thing alive, exactly.

 

Edit: it breaks Mach 112, if you're curious.  That means it goes over 112 times faster than the speed of sound.

Edited by OthersiderME

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Well, the Ray Mk III in Custom Robo: Arena air-dashes at about 86000 miles per hour.  that's fast. 

There's a speedometer on the bottom screen that measures in hectometers/second.  It's airdash gets to 384 hm/s.  This equals 38,400 meters per second.  Change that to mph, and it hits 85,898.3544 mph.  So much for the sound barrier...  but it's a robot, so it can't be the fastest thing alive, exactly.

Well robots are things(not living). You could be right.

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I hope this isn't to long for people to read and I am sorry if I bore you. xD

 

I know a lot of people are going to disagree with me on this. Just don't get all pissy with me about it. It is just my opinion and I am not trying to change yours. I just wanted to get it out. *coughSonicTailsProwerPowercough*

 

About a month or so ago, I started to think about the old Sonic games. I used to love those game. Well...I thought that I loved them. Then I actually started thinking about the games and realized...They aren't actually that good and I hardly ever played them. The most memories I have of Sonic is just looking at him. He is Sega's mascot so he's just always been there making me think that I like him. Because who DOESN'T like Sonic. Right?

 

So anyways. I decided to dust off my Genesis and play Sonic 1-3. I realized I was right. They weren't very good at all. See, (although I hate to say it) as a side scroller, Sonic just doesn't work. You want to be able to go fast, hit things and feel like you have dominated the level. Sure if you memorized the level you could probably do that. But to me that wouldn't be worth it. The game introduces far to many things at once for a game where you are supposed to be running. Jumping fish, stupid ass rocks that stop you and bumpers that send you backwards. Just to name a few.

I feel like there is far to much going on for the small amount of screen you get to see. Also, it always seems like they introduce something different RIGHT when you think you can run. Never after a rock or something. Now, I'm not saying I don't want it to be challenging or anything. Because it isn't. All i did was push over and jump and I beat all 3 pretty quickly. It was just very...boring to me.

 

One of the things I really do like about Sonic games is the ring system.. I love alternate life sources and the rings are a pretty cool idea.

 

I think Sonic could work as a 3d game. In theory, Sonic 06 SHOULD have worked. But it wasn't given the time and care it needed to actually be a great game. There were actually some things in that game that were enjoyable. But, those things do not make up for how horrible it is. That view from behind (can't think of what it's called) lets you see whats coming far better then a side scroller ever could. I just wish they would have actually given it some love.

 

I tried other games on emulators Sonic Advance, Sonic Heroes, etc. They just all had that same boring feel.

 

So I thought to myself, "HEY! I loved Sonic Adventures 2! I'm gonna play that!". Yeah...It wasn't very great either. Then I realized why I loved the game so much.

 

 

Posted Image

 

Seriously! Raising these cute ass things are so firetrucking fun! I just wish I didn't have to revisit old levels to make them awesome. :/

 

 

I'm not going to get into detail on the newer games. I just wanted to talk about the older ones.

 

So...yeah. That's what I think. Like I said, it is just my opinion. You are allowed to love him because honestly, I do love him. I just don't like his games.

 

Posted Image

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You know, I kind of came to this same realization during a previous topic of yours concerning old consoles we played. Another member brought up the Genesis and I realized that I did not think of the Sega or Sonic for that matter as one of my favorite childhood memories. I played the Sega, but the Sonic games were....not very memorable to me. 

 

You are absolutely right. The real challenge for me was trying to beat the level as fast as I could, but I couldnt do that because there was so much crap to look out for I had to slow down or risk getting hit by a rock or a crab or something. The only reason I fairly enjoyed Sonic 3 was for the sphere bonus level and even then it wasnt enough to keep me playing. Dont get me started on the freaking flickies one I remember more of the comic book or the television show as far as Sonic goes than I did the games. 

 

Sonic was....eh.

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In theory, Sonic 06 SHOULD have worked. But it wasn't given the time and care it needed to actually be a great game. There were actually some things in that game that were enjoyable. But, those things do not make up for how horrible it is. That view from behind (can't think of what it's called) lets you see whats coming far better then a side scroller ever could. I just wish they would have actually given it some love.

^ God I love you for that.

 

 

Oh yeah, the only old sonic game I really like is SA1, because I love how the story presented itself 83

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Well he IS a hedgehogTypical power ranger Dx

Yes. We hedgehogs TOTALLY are blue. We TOTALLY WEAR SHOES MAN!

 

Anyway, I'm a big fan of sonic. I think the newer games of it have been kinda meh but am still a fan of the series. xD That's just my opinion though. I respect yours a lot.

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It's something of a secret that I enjoy SA1 and 2 more than the side scrollers.  Honestly, I have more memories with Sonic Heroes than any of the Genesis games, though it could be because I played them on an emulator.  And Chao raising ate up more than a fraction of my time in SA2 (the system was pretty unrefined in 1).  I suppose most of my memories with Sonic came from trying to beat the damn levels in SA1 and 2, then getting good ranks in them, the Chao raising, and... fanfiction.  But hey, enough people enjoy them for it to be the success it is, so that counts for something.  I haven't thought much about the side scrolling issue until you brought it up, but I think you're right; Sonic goes too fast for the games to work as side scrollers.  Unless you memorized the level layout, you're gonna be bumping into everything.  At least in the 3D games, you can see where you're going, assuming the camera is on your side.

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I used to love Sonic a lot and yes I like Sonic quite a bit still. Although I feel like he's gone rather stale...The fact that Sonic 06 was a terrible game I agree with that but I also agree with ones that are quite new like Generations wasn't bad ^_^ but I'm not into sonic as much as I was but I've moved from Sonic to like Furry things which I like better then super speedy hedgehogs or stuff like that lol

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Games design guy coming through

I'm not much of a fan of Sonic 1, Sonic 2 is pretty good I guess

But Sonic 3 and Knuckles are BRILLIANT.

You see, the level designs are made in such a way that people with quick reflexes are rewarded. Rewards in Sonic always come down to getting through a level fatser or better. There's no punishment for taking it slower, and if you cna't go fast, you need to take it slower. Don't be fooled that just because you can go fast means you should and always will be. Sonic 3 and Knuckles is loaded with alternate paths and secrets, unique set pieces and gimmicks that help the levels have a flow as well as a unique mental presence. 

Also the bosses are really cool.

 

Sorry, but there's a pretty obvious reason why Sonic has a hard time working in 3D. Control. Haven't you ever wondered why games like Sonic Unleashed, Colours and Generations have such exaggeratedly huge paths to run through? Why you spend so much time stuck on a track? Because controlling a character at high speeds in 3D doesn't work. Either you have to slow the character down, or you just have no control. Beyond that, collision detection at high speeds is one of the main reasons so many Sonic games were so buggy in 3D.

 

And you're honestly using the hold right to win logic now...?

bleh

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Games design guy coming through

I'm not much of a fan of Sonic 1, Sonic 2 is pretty good I guess

But Sonic 3 and Knuckles are BRILLIANT.

You see, the level designs are made in such a way that people with quick reflexes are rewarded. Rewards in Sonic always come down to getting through a level fatser or better. There's no punishment for taking it slower, and if you cna't go fast, you need to take it slower. Don't be fooled that just because you can go fast means you should and always will be. Sonic 3 and Knuckles is loaded with alternate paths and secrets, unique set pieces and gimmicks that help the levels have a flow as well as a unique mental presence. 

Also the bosses are really cool.

 

Sorry, but there's a pretty obvious reason why Sonic has a hard time working in 3D. Control. Haven't you ever wondered why games like Sonic Unleashed, Colours and Generations have such exaggeratedly huge paths to run through? Why you spend so much time stuck on a track? Because controlling a character at high speeds in 3D doesn't work. Either you have to slow the character down, or you just have no control. Beyond that, collision detection at high speeds is one of the main reasons so many Sonic games were so buggy in 3D.

 

And you're honestly using the hold right to win logic now...?

bleh

 

I forgot about all of that in Sonic 3. Mainly because once I got to 3 I was kinda fed up with Sonic. 3 wasn't as bad to me as the others. But I still couldn't find myself enjoying it. I agree on the not having to go fast part. But on a game that boasts about a character going fast I would still like to be able to run fast, dodge things and kill things at high speeds more then a few seconds.

 

I'm no expert on the way 3d games work. So all I can say is a blind statement. I feel like they could figure out how to make it work. Maybe make the controls less sensitive and slow him down a bit or something. They can do many things so you'd think they could figure it out.

 

I don't usually use the hold right logic because side scrolling games are my favorite. But it seemed appropriate.

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HOLD IT!  Modern Sonic(the measurement of sonic's height) is taller than Classic Sonic.  Also, Sonic runs farther than the distance from start to finish.  That means it should be faster.

well he reviewed both modern and classic sonic in the video

well he reviewed both modern and classic sonic in the video

and yes he does become faster but is not fast enough to break the sound barrier to break the sound barrier. 

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But he used Modern Sonic's height to define how fast Classic Sonic went.  There is a difference.

Well since classic sonic is shorter and if you apply his real height to the stage displayed, anything less than 1 meter would be slower than the answer that was found in the video.

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Well since classic sonic is shorter and if you apply his real height to the stage displayed, anything less than 1 meter would be slower than the answer that was found in the video.

Also, the obstacles aren't included in the measurement of distance.

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