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waffle

my reaction to hearing about kh3 being like kh3d

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Huh... All they really gotta do is balance or toned down flow motion if they add it in KH3

 

Each game that was not part of the main three games tested out 1 or 2 new engines and emphasised them, they will all be at a balance in kh3 :)

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I'd rather it be like KH2 Final Mix & KH Birth by Sleep final mix combined. Now, I know it's too early to be thinking about this, but, I wonder what the following would be like; 

  • The Secret Ending.
  • The Secret Boss.

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i dont care about the commands menu. just want the flowmotion.

gameplay core from Kh/KH2 is outdated but that doenst mean it sucks. i really prefer it.

 

Unless they add a new section with comands i dont want them to replace it.

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If by being like KH3D they mean keep and maybe tweak flowmotion then, I'm happy.

 

...If they mean make it like KH3D in any other way...hell no! Flowmotion is like the only thing that game did right (maybe one or two other things).

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If I remember correctly, they did say that the combat system would be built off of KH2, with elements from other games. Command decks are probably out then, but flowmotion is definitely what they mean in being like 3D.

 

My issue with flowmotion, without actually being able to play the game but seeing gameplay, is that it makes combat too easy for one, and the building scaling is just ridiculous. They seriously need to tone it down a notch. The purple glowing has to go, too.  

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I loved flowmotion, personally. It felt great doing all those crazy moves. xD I loved KH3D a lot... A lot of people seem to have disliked it, sadly.

"A lot"

 

Flowmotion was amazing.  Many fans liked it and it gave the mobility needed to make the game not so tedious and drawn out.  The only thing is, he made the landscape bigger to compensate for the fast movement, which is something I don't like.  I want a nice balance of medium sized maps with good mobility.

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"A lot"

 

Flowmotion was amazing.  Many fans liked it and it gave the mobility needed to make the game not so tedious and drawn out.  The only thing is, he made the landscape bigger to compensate for the fast movement, which is something I don't like.  I want a nice balance of medium sized maps with good mobility.

I was talking about fans not liking KH3D. A lot seem to complain about glitches (Which I've never seen). Of course, I'm probably wrong... KH Days is what got the most hate sadly. -_-

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I was talking about fans not liking KH3D. A lot seem to complain about glitches (Which I've never seen). Of course, I'm probably wrong... KH Days is what got the most hate sadly. -_-

I thought coded got the most hate.

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I love days but I'm among the people who hate coded

Coded was originally a phone game, I think the hate came from people expecting it to be something entirely new. I enjoyed it for what it was.

 

What's with the hate?  I don't see anything wrong here.

Anti Nintendo hate maybe?

 

I think KHIII would be fun if they mixed some of KH3D's gameplay in. KH3D and BBS both tie for my favorite KH game when it comes to gameplay. :P Some people overreact to hearing anything involving KHIII and a sidegame being similar...

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