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KHUX Kingdom Hearts χ[chi]- Master Game Guide

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I keep running out of AP.

 

I know levelingl up it restores it fully and potions can help restore it.

Other than just waiting, is there anyother way?

If I knew of one I would be using it. Something to remember is that chests cost 3 AP to open, and sparkles cost 1 AP to pick up. So, if you constantly are openning and picking them up, your AP will be gone really quickly. Though, I would recommend that if you have any spare AP, when you are going to level up, widdle down all that AP so you have just enough to kill the heartless that will level you up. After all, any AP left when you level is essentially wasted.

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Well that's great to know but how exactly does the party system work?

I'm not entirely sure myself yet, you can go to the party menu by clicking the two smiley faces. Then you can just invite random people, I also heard from my friend that he joined a party and saw the people in the party on the map.

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Well that's great to know but how exactly does the party system work?

I know how to find people from a list of random people, but I don't know how to actually search for someone. Maybe Nermin knows more about it.

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I know how to find people from a list of random people, but I don't know how to actually search for someone. Maybe Nermin knows more about it.

As far as I know, you can't search people specifically YET, I think that's the grey option

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Where is a list of random people found though in the party menu? Like I click on the menu but I really can't tell where to go from there.

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Sadly, it appears sometimes enemies level up when you do. And it appears enemies are giving more exp now that I am level 20.Edit: it appears everything now gives 5 more exp.

Edited by Tigerruss

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Well that confirms my suspicions then and explains why the Tornado Stompers jumped up by 5 levels. Still this is a good thing else leveling to 24 and beyond would be agonizing. 

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Well that confirms my suspicions then and explains why the Tornado Stompers jumped up by 5 levels. Still this is a good thing else leveling to 24 and beyond would be agonizing. 

True, but they do get stat boosts when they level up. Which might make it so you can't kill what you used to be able to kill.

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Yeah that's also a problem it's why my level grinding has come to a halt, my deck even with it's new upgrades isn't strong enough to kill Tornado Stompers anymore. If I get a few more powerful cards I think I'll be okay but until then I'm stuck scrounging for 95 experience from these bandits. 

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Here's a collaboration of things me and some people from Gamefaqs have figured out about the Gameplay:

Note: Most of the sentences written in first person were written by Hirokey123. I don't take credit for all the text even though i found some things out!

On the subject of cards:

 

The attack cards have two numbers one

I believe represents attack power and the other defense. So when the

battle starts the game will calculate your damaged dealt based on the

attack number and how damage you take based on the defense number. I

believe this is why for example at times enemies will deal obscene

amounts of damage on a first hit and yet on their next hit they deal

pathetic damage, or vise versa.

You can switch the cards in your deck, and you can't fuse two cards that are in your deck.

Combining two of the same card with the same rarity causes a "Limit

Cut". This has two functions, from what I can see: reduces the number of

that card you can have in your deck by one, and increasing its max

level by 5. Though there could be other ways of increasing the max

level.

Assist cards are HP bonuses and LUX increased rate. Each one will give a boost, so you should update as soon as possible.

On the subject of worlds:

 

The story objective battles have the same music the encounter battles do, so if you're trying to figure out what to do challenging a few heartless and seeing if you get the boss music is a good way of doing this.

 

In Dwarf Woodlands it seems you have to kill the Large Body in front of the Dwarf 's house. After you beat the large body outside and talk to the one that gave you the mission to kill it. After you talk to him you then go talk to doc where the large body was. After this you have to wait until you are level 26 to continue the story.

 

In Wonderland first you need to speak to the doorknob who is probably telling you you're to big so you need to drink from the bottle, a bottle that a soldier heartless steals. Kill that heartless and talk to the doorknob again to shrink down and enter the forest. From there you need to locate and speak to Alice and eventually during the conversation the white rabbit comes out which she chases after. Chesire cat appears and speaks. You need to be lv14 to enter the Teahouse and talk to the rabbit. After that you can talk to the white rabbit and thanks to help from a friend translating we were able to figure out what he wants you to do. The general gist seems to be the rabbit was running through the earlier part of the forest, fell in the water puddles in there, got drenched, and broke his watch so its missing the 2, 4, 5, and 11. What you need to

do is go back to the water puddle section of the forest and you'll see some blue sparkly spots instead of the usual gold ones. Those sparkly spots contain what I assume to be the rabbit's missing numbers, either way you need them so grab them. Once you've got them talk to the rabbit to complete that story section. After that it's another level requirement for the next section this time level 24!

 

Agrabah's story begins with you finding Alladin collapsed in the sand.

 

There are 2 or 3 upcoming worlds.

 

On the subject of collecting things:

 

Even if you can't read Japanese the things you collect are pretty much right

where you expect. So if you see a picture of a flower then go to the dwarf woodland's flower patch to find them. It seems these items restock eventually or perhaps there is a trigger needed to make them restock, as it stands I could only acquire 7/10 bottles of water for a long time and then later in the day the water spots were sparkling again allowing me to get the last 3 I needed.

 

On the subject of Lux:

 

Everyone of your union is collecting Lux. At the end of the day all unions will have all the lux they collected tallied up and the one with the highest Lux wins. Not sure what you get for winning hopefully one of us is on the winning union and can tell the others.

 

On the subject of Raid Battles:

 

Each hour,the raid will be reseted. Attacking the boss will damage it till the reset time, thus, you and your team should be attacking the most you can to try to kill it before the reset. You use BP to attack, and using more BP will increase your power drastically. You can give BP to another player too. Looks like that the player that kills or gives the most damage to the Darkside is rewarded, and the battle restarts. After dying about 5 times the game won't let you participate in that Raid anymore. You can give up to 5 BP to other players in your Union in each raid.

You gain BP depending on how long you can keep a CHAIN going.

 

 

On the subject of Keyblades:

You unlock a different Keyblade every time you finish a world's story, much like usual KH games. You can upgrade your Keblade with raw materials. Keyblades give you boosts based on the command slots. Starlight, for example, will give 10%+ boosts for magic cards when those are used in the second slot and a 10%+ boost for wing/speed/aero attack cards in the third slot. Upgrading you keyblade seems add additional boosts and improve the boosts you already have.

 

On the subject of items:

 

Right now, there are only a few kinds of items:

- Ether (allows recovery of power necessary when fighting bosses, BP)

 

- Potion (allows recovery of action power, AP)

 

These can be acquired by completing quests.

 

The GIFT BOX contains a lot of useful items for newbies, including a lot of Moogle Passes that unlock rare, powerful cards.

 

About Parties/Friends:

 

There is a party system granted it doesn't seem anyone know how it works yet.

IVE FOUND ANOTHER WAY TO REGAIN AP, but its pretty slow.

 

If you wander around for a minute or 2, you gain 1 AP, i found this while i was grinding and ran out of AP to keep grinding and level up to refill my AP to max. It takes a bit, but its useful if you need to grind to get more AP. You just keep fighting when you can and when you level up, you get backk all your AP.

 

Also, im doing alot of grinding in the Dwarf woodlands, and ive gone into the mines. THEY ARE HUGE. There are alot of rooms, and new enemeis that throw diamonds at you, but are easy to kill at level 10.

Edited by spiderfreak1011

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IVE FOUND ANOTHER WAY TO REGAIN AP, but its pretty slow.

 

If you wander around for a minute or 2, you gain 1 AP, i found this while i was grinding and ran out of AP to keep grinding and level up to refill my AP to max. It takes a bit, but its useful if you need to grind to get more AP. You just keep fighting when you can and when you level up, you get backk all your AP.

uhm, if I'm right this is NOT correct and it takes 5 minutes for 1 AP to recover ....

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IVE FOUND ANOTHER WAY TO REGAIN AP, but its pretty slow.

 

If you wander around for a minute or 2, you gain 1 AP, i found this while i was grinding and ran out of AP to keep grinding and level up to refill my AP to max. It takes a bit, but its useful if you need to grind to get more AP. You just keep fighting when you can and when you level up, you get backk all your AP.

 

Also, im doing alot of grinding in the Dwarf woodlands, and ive gone into the mines. THEY ARE HUGE. There are alot of rooms, and new enemeis that throw diamonds at you, but are easy to kill at level 10.

First of all, please stop quoting the whole post... like, please.

Second, yeah, we know it recovers over time, but thanks for sharing anyway. As Nermin said standing around for 5 minutes regains 1 AP.

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First of all, please stop quoting the whole post... like, please.

Second, yeah, we know it recovers over time, but thanks for sharing anyway. As Nermin said standing around for 5 minutes regains 1 AP.

Got it, ill stop quoting the original post. xD

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After the get to level 22 to progress the story quest thingy in Agrabah, I am not sure if you need to talk to Aladdin or not, but here is what I know you have to do. You need to go into the city, go up until you find the main guard, talk to him. Now you need to go back to the area around the path to the desert, don't go to the desert, walk into the house on the left and talk to the guard in there. And now you have to level up to level 29 to continue in Agrabah.

On a different note, who gave enemies the right to use second chance?

 

Posted Image

Edited by Tigerruss

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Excellent thanks, though these level requirements are starting to get annoying. Also yeah I think we've all suffered that sliver of health frustration. >_<

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So something I noticed different card rarity has a different max level.

 

R+ default start at a max of 55

R default start at a max of 50

N+ default start at a max of 45

N default start at a max of 40

 

By performing limit cuts you can raise the potential max of a card. For example my donald was an N+ so its default was 45 but I've limit cut it twice and now it's max possible level is 55. I'm pretty much positive I can't limit cut this card anymore as I can literally have only one copy of it in my deck at this point, so I'm going to see if something happens when you fully max out a card to its limits. Donald is right now a lv49 card so I'll have the answer in about 6 more levels. 

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So something I noticed different card rarity has a different max level.

 

R+ default start at a max of 55

R default start at a max of 50

N+ default start at a max of 45

N default start at a max of 40

 

By performing limit cuts you can raise the potential max of a card. For example my donald was an N+ so its default was 45 but I've limit cut it twice and now it's max possible level is 55. I'm pretty much positive I can't limit cut this card anymore as I can literally have only one copy of it in my deck at this point, so I'm going to see if something happens when you fully max out a card to its limits. Donald is right now a lv49 card so I'll have the answer in about 6 more levels. 

I have already noticed this, but thanks for posting it here. And the card still drops if you have a fully limit cut card, and you can limit cut upto 3 times. Though I am some what curious as well, what happens when a card hits its max level.

Also you can tell how many cuts your card has left by clicking on it.

Here is a card with all it cuts left:

 

Posted Image

 

Here is one with no cuts left:

Posted Image

 

As you can see there is dialogue telling you how many cuts it has left under its level bar.

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