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Why some people hate FFXIII

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Okay, so a lot of us know that Final Fantasy XIII is  one of the most hated FF game ever and a lot of people bash the game.. Well, i thought that i would point out reasons why everyone hates  the game and why it sucks.

 

Well, to start things off the main reason people seem to hate it is because of the linear pathway. Which i can agree on because you can only go forward and can't even go back if you want to level grind or something. Which is totally stupid. I mean, if you're in a boss battle and can't beat it because maybe you're underleveled and you want to level grind to get stronger then you can't because the game on't let you. And i find it kinda stupid that the only time you can roam freely i when you get to that large area (yeah i forgot the name of it xD).

 

And then there's the battle system. I really hate the battle system in both XIII and XIII-2. I mean why does the game have you automatically attack enemies instead of doing it yourself like in the past FF games? I honestly don't like it. I  mean you're basically watching your party members do all the fighting instead of you doing it yourself.

 

Another thing people seem to hate about XIII is the fact that the game forcefully chooses your party members. Now this is REALLY stupid part of FF XIII imo. Why can't we just choose what characters we want in our party like any other JRPG? Why does the game forcefully decide for you? I mean what if someone wants to have a different character? This is one of the things I really hate about XIII

 

And last but not least. The fact that the game plays like a movie more than a game. Here's what you're mainly doing thorughout the entire game: "Keep going straight. Incoming cutscene after you've taken the first five steps. Now go forward again and take another five steps to enter into another cutscene.". The game seems to feel more like a movie to me with this type of gameplay and the CGI-like graphics.

 

 

And that's why everyone hates Final Fantasy XIII folks :P

This time I agree with you totally

 

I used to like it but hoooly shit...after I played Pokemon SoulSilver and Xenoblade for a while...I couldn't stand XIII anymore

 

I have no problem with the story of the battle system....my problem is that we do NOTHING for more than 30 hours going through narrow hallways with not even the illusion of choice to exist at least....the first 30 hours is a giant f.ucking tutorial with nothing but walk and watch a cutscene

 

I hate XIII but I still like XIII-2 though

 

 

However,I base my hatred on XIII on my experience with it because I played it

 

But you Tail said many times that you didn';t play the game because you didn't want to buy

 

You could've got it pirated,hacked or emulated then say why you hate it

Edited by Metal Snake

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I did like 13 a bit, but i also hated some of the things in the game. The linear path got on my nerve. More so after beating FFXIII I started playing FFVII and felt more love for it. Now the game does allow you to choose who you play as but only after a certain point which suck because it should have been like that from the start. Thankfully to me it looks like SE has fix some of those problems in LRFFXIII

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This time I agree with you totally

 

I used to like it but hoooly shit...after I played Pokemon SoulSilver and Xenoblade for a while...I couldn't stand XIII anymore

 

I have no problem with the story of the battle system....my problem is that we do NOTHING for more than 30 hours going through narrow hallways with not even the illusion of choice to exist at least....the first 30 hours is a giant f.ucking tutorial with nothing but walk and watch a cutscene

 

I hate XIII but I still like XIII-2 though

 

 

However,I base my hatred on XIII on my experience with it because I played it

 

But you Tail said many times that you didn';t play the game because you didn't want to buy

 

You could've got it pirated,hacked or emulated then say why you hate it

Yeah XIII-2 is a bit better because you can actually roam around more freely. Though i wish we had actual party members instead of those monsters that you have to catch and have them on your side.

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I haven't played XIII so I can't truly agree with or refute anything, but I just thought I'd point some things out.

 

Isn't automatically attacking enemies the general rule for most JRPGs like FF?  You select a command and watch the game play itself, so how's XIII any different?

 

Being forced to use certain party members isn't limited to XIII, either.  In FF I through III and V, you're stuck with the exact same characters from the beginning to the end of the game.  FFIV switches between characters at different intervals in the plot, and near the end you're stuck with a specific five.  In the first five games alone, you have little to no choice about what characters to use, and it's only offset in III and V due to the job system's customization.  VI was the first FF that actually let you choose what characters to keep in your party, and even then, you'll be forced to use specific characters at different parts of the game.  It will be the rule for future FFs.

 

As for the rest of the points, who knows?  Enough people still manage to enjoy it enough for you to feel the need to make this post.

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I've never played XIII, but I've heard enough to know that I wouldn't like it. Not to mention that the battle system looks overly complicated and confusing from the gameplay videos I've seen. I also don't like the characters from what I've heard, they all sound really stale. Of course, some other recent FF games had boring characters, too. Honestly, I think that XII, 12, is the worst FF game. XIII sounds kinda close, though.

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Yeah XIII-2 is a bit better because you can actually roam around more freely. Though i wish we had actual party members instead of those monsters that you have to catch and have them on your side.

The monsters are an attempt from Square to mix Pokemon with Final Fantasy,but the problem with the monsters is that most of them are the same only a different recolored,armored version of said monster with a different paradigms unlike Pokemon that has over 600 UNIQUE MONSTER TO CATCH,also,catching them is annoying as you can't track their location on the map because they didn't include an iconic feature that Pokemon had,......A POKEDEX THAT SHOWS THEIR EXACT LOCATION THEY APPEAR IN.

 

The monster journal completion(a.k.a complete the Pokedex) quest in Academia 4XX AF is a chore because you can't properly track the monsters without a help from the internet.

 

Also,catching them is random as you can increase the percentage of catching by using Feral Link attacks but it's not convenient as throwing a Pokeball

Edited by Metal Snake

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I've never played XIII, but I've heard enough to know that I wouldn't like it. Not to mention that the battle system looks overly complicated and confusing from the gameplay videos I've seen. I also don't like the characters from what I've heard, they all sound really stale. Of course, some other recent FF games had boring characters, too. Honestly, I think that XII, 12, is the worst FF game. XIII sounds kinda close, though.

I hate 12 but at least in 12 you can still do SOMETHING  despite the bullshit battle system

 

In XIII you can do NOTHING for almost 30 hours 

 

and when you FINALLY get to the huge area of Gran Pulse,you realize that all what you do there is exactly the same as what you've been doing for 40 hours....killing monsters

 

Every single mission on Gran Pulse is a hunting quest to kill certain monsters,which gets monotonous and boring reaally fast

I hate the fact that i've been stuck in the second barthandelus fight for the past 9 months because i didn't get a certain item 2 chapters back.

The second fight is actually easier than the first one.The only hard part about the second fight is that he casts doom when he's low on HP and you need to be prepared to kill him as quick as possible before you die

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The funny thing about FFXIII is that there was similar criticism to when FFX arrived.

People complained it was when the series became awful.

People complained the characters and their VA are awful.

People complained it's too linear. 

 

Then 3 - 4 years later, everyone loved it.

 

I've seen people starting to like FFXIII more now instead of the time when it comes out. Heck many games have this sort of criticism.

 

The linear pathway isn't that big of a deal, we've seen enough linear pathways in many games including the FF series itself. It's nothing new.

 

Imo I like FFXIII, even if the battle system is more automatic, it still allows strategy on paradigms and making the battle system a bit more automatic helps make it a bit more comfortable. Honestly using paradigms and not having the auto-attack button would've made it a bit more confusing, since the enemies attack quickly. I mean if you don't have strategy on most of the boss battles and some enemies you are firetrucked. 

 

They do not. Yeah half way through the game it is forced because it is essential to the story. There's nothing wrong with that. Then comes Gran Pulse and then you get to have your party switched freely between those 6 characters.

 

Metal Gear Solid 3 is more of a cutscene walkthrough than FFXIII, plus theres a very good balance between cutscenes and gameplay. 

Edited by Shana09

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I hate 12 but at least in 12 you can still do SOMETHING  despite the bullshit battle system

 

In XIII you can do NOTHING for almost 30 hours 

 

and when you FINALLY get to the huge area of Gran Pulse,you realize that all what you do there is exactly the same as what you've been doing for 40 hours....killing monsters

 

Every single mission on Gran Pulse is a hunting quest to kill certain monsters,which gets monotonous and boring reaally fast

The second fight is actually easier than the first one.The only hard part about the second fight is that he casts doom when he's low on HP and you need to be prepared to kill him as quick as possible before you die

My main problem with XII wasn't the gameplay as much as the characters and storyline. I mean, the gameplay was crap and needed to be fixed (Xenoblade is a perfect example of how that type of gameplay SHOULD be done), but if I can't give a crap for the story, then I really don't want to have to deal with a crappy game. the characters were all too annoying for me to deal with, the story was just a bunch of confusing politics, and let's not forget Vaan... Actually, let's forget him. I don't want to have to think about that guy ever again.

 

As for XIII, the linearity is definitely a big turn-off for me as well. I don't like games that are TOO open, but I don't like straight paths usually, either. Especially if it's an RPG. One reason why FFVI is my favorite is because there were so many sidequests, so much to do. If it was just a straight path, it wouldn't have been nearly as fun.

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I think I know why people hates FFXIII is because the main character is a girl it already happen once in FFX-2 but they didn't hate it because yuna was a badass and the main characters name in FFXIII.. lightning? come on japan I know you can do better than that

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I disagree, I love the battle system. I can agree the game is boring fro the first 10 chapters, but once you're at pulse it's awesome, the archyltte steppe has so much to offer, it's really the only reason I continue to play the game. And at the times I ran into hard boss fights and was unable to level up, I made a strategy, even if it seemed impossible, I did it. Dem Sentinels man.

I think I know why people hates FFXIII is because the main character is a girl it already happen once in FFX-2 but they didn't hate it because yuna was a badass and the main characters name in FFXIII.. lightning? come on japan I know you can do better than that

I doubt that has anything to do with it, wasn't FF6's main character, Terra, a girl also? I really think the reason why people hate FF13 is, linear storyline, and cutscenes. A majority of the people stopped playing before they got to pulse, which is the best area of thegame, but it's also near the end, so I can see why.

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I disagree, I love the battle system. I can agree the game is boring fro the first 10 chapters, but once you're at pulse it's awesome, the archyltte steppe has so much to offer, it's really the only reason I continue to play the game. And at the times I ran into hard boss fights and was unable to level up, I made a strategy, even if it seemed impossible, I did it. Dem Sentinels man.

I doubt that has anything to do with it, wasn't FF6's main character, Terra, a girl also? I really think the reason why people hate FF13 is, linear storyline, and cutscenes. A majority of the people stopped playing before they got to pulse, which is the best area of thegame, but it's also near the end, so I can see why.

oh yeah I forgot about terra...oops :/

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I've been trying to like the FF series.. I've played a few (XIII included) and I can't even get through that junkyard area since it's soo boring 

 

I hate the linearity of the levels... All I ever did the whole game was walk, fight monsters (button mashing automatic).

Also battle system is boring... the paradigms are cool, but I don't really care for it either way

 

And my biggest problem is the characters

Snow is annoying and just boring/whiny

Hope is annoying/ whiny

Sazh was pretty cool... seemed human enough and interesting

I only really liked Vanille because she's so light and bubbly for no reason

and I like Lightning... because she punches Snow a lot :D

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Okay, so a lot of us know that Final Fantasy XIII is  one of the most hated FF game ever and a lot of people bash the game.. Well, i thought that i would point out reasons why everyone hates  the game and why it sucks.

 

Well, to start things off the main reason people seem to hate it is because of the linear pathway. Which i can agree on because you can only go forward and can't even go back if you want to level grind or something. Which is totally stupid. I mean, if you're in a boss battle and can't beat it because maybe you're underleveled and you want to level grind to get stronger then you can't because the game on't let you. And i find it kinda stupid that the only time you can roam freely i when you get to that large area (yeah i forgot the name of it xD).

 

And then there's the battle system. I really hate the battle system in both XIII and XIII-2. I mean why does the game have you automatically attack enemies instead of doing it yourself like in the past FF games? I honestly don't like it. I  mean you're basically watching your party members do all the fighting instead of you doing it yourself.

 

Another thing people seem to hate about XIII is the fact that the game forcefully chooses your party members. Now this is REALLY stupid part of FF XIII imo. Why can't we just choose what characters we want in our party like any other JRPG? Why does the game forcefully decide for you? I mean what if someone wants to have a different character? This is one of the things I really hate about XIII

 

And last but not least. The fact that the game plays like a movie more than a game. Here's what you're mainly doing thorughout the entire game: "Keep going straight. Incoming cutscene after you've taken the first five steps. Now go forward again and take another five steps to enter into another cutscene.". The game seems to feel more like a movie to me with this type of gameplay and the CGI-like graphics.

 

 

And that's why everyone hates Final Fantasy XIII folks :P

 

I agree with some of your reasons. Yes the game is boring until chapter 11(the name of that area is the overworld of Gran Pulse), when you free roam. I thuroughly enjoy the battle system, its cool. Its like ANY OTHER JRPG, since you CAN CHOOSE YOUR COMMANDS IF YOU GO TO ABILITIES AND NOT CHOOSE AUTO BATTLE. But no one bothered to try that save for the ones of us that actually liked the game and continued to play. Its alot more strategic, with the Paridigms, which is a cool step forward from other FF games.

 

The reason the game chooses your party members for part of the game is because of STORY.

 

Remember in the start of VI, you couldn't choose your own party, until when everyone united at the place where Terra is at the start of the game, after the 3 scenarios. The same reason you couldn't choose your party until up to that point was for the same reason you couldn't do it in XIII. PLOT REASONS. You gotta deal with that.

 

The funny thing about FFXIII is that there was similar criticism to when FFX arrived.

People complained it was when the series became awful.

People complained the characters and their VA are awful.

People complained it's too linear. 

 

Then 3 - 4 years later, everyone loved it.

 

I've seen people starting to like FFXIII more now instead of the time when it comes out. Heck many games have this sort of criticism.

 

The linear pathway isn't that big of a deal, we've seen enough linear pathways in many games including the FF series itself. It's nothing new.

 

Imo I like FFXIII, even if the battle system is more automatic, it still allows strategy on paradigms and making the battle system a bit more automatic helps make it a bit more comfortable. Honestly using paradigms and not having the auto-attack button would've made it a bit more confusing, since the enemies attack quickly. I mean if you don't have strategy on most of the boss battles and some enemies you are firetrucked. 

 

They do not. Yeah half way through the game it is forced because it is essential to the story. There's nothing wrong with that. Then comes Gran Pulse and then you get to have your party switched freely between those 6 characters.

 

Metal Gear Solid 3 is more of a cutscene walkthrough than FFXIII, plus theres a very good balance between cutscenes and gameplay. 

This^

 

Look guys, We can all agree most of XIII up to Ch. 11 was boring and too linear. I agree on that. But the battle system really depends on what kinda player you are for you to like it. You can still choose the commands on what your characters do if you choose ABILITIES and not AUTO BATTLE. That's your own fault if you didn't like that.

 

The thing is, everyone expected XIII to be groundbreaking because it was the first(and so far only) FF for PS3. Well Square took a different approach with this game, and while it couldn't please some fans, it pleased many others, myself included.

 

Point is, XIII is supposed to be different from other FF games. Its why its won over many fans AND HAS GOTTEN 2 SEQUELS. If the game was really as much shit as you all claim it is, it would never have gotten XIII-2 and LR FF XIII to be created.

 

Besides, the XIII series has evolved and gotten better through its trilogy, it hasn't gotten any worse.

 

I mean, in XIII-2, you get the free roam you wanted, and lots and lots of more side quests. It also made it a bit like pokemon, in the respect that you can catch monsters, and who doesn't like Pokemon?

 

Now in LR FF XIII, its more of an Action Based RPG, like KH, and everyone here like KH. It looks like it'll have many sidequests as XIII-2, and due to the large world of LR FF XIII, there's going to be TONS OF FREE ROAM FOR SURE.

 

Not to mention, IT STILL HAS THE INCREDIBLY DEPTHFUL AND COMPLICATED STORY THAT MOST FINAL FANTASY GAMES HAVE ASWELL!! The Linearity in XIII, made for a story MORE FOCUSED ON THE CHARACTERS AND HOW THEY CHANGE AND GROW DUE TO THE SITUATION.

 

I understand why you most of you hate the original XIII, but give the SEQUELS A TRY. THEY ARE SO MUCH BETTER, SO TRY THEM AND THEN DECIDE IF YOU TRULY HATE THE SERIES.

Edited by spiderfreak1011

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It was just a dreadful game, and honestly the only people who like it are dumb, and dont have a taste in gaming or are fanboys(no offence to people on the site) It was a movie with crap characters, a battle system for retards, and overall a boring and tedious game. It honestly has no play value whatsoever.

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I haven't played XIII so I can't truly agree with or refute anything, but I just thought I'd point some things out.

 

Isn't automatically attacking enemies the general rule for most JRPGs like FF?  You select a command and watch the game play itself, so how's XIII any different?

 

Being forced to use certain party members isn't limited to XIII, either.  In FF I through III and V, you're stuck with the exact same characters from the beginning to the end of the game.  FFIV switches between characters at different intervals in the plot, and near the end you're stuck with a specific five.  In the first five games alone, you have little to no choice about what characters to use, and it's only offset in III and V due to the job system's customization.  VI was the first FF that actually let you choose what characters to keep in your party, and even then, you'll be forced to use specific characters at different parts of the game.  It will be the rule for future FFs.

 

As for the rest of the points, who knows?  Enough people still manage to enjoy it enough for you to feel the need to make this post.

 

The thing is that in FF XIII there is thing called Auto-Battle, it chooses those attacks for you so you don't anymore need strategy or you don't need to think what skills you want to use since game chooses best option for you automatically. In battles you literally only need to have one offensive paradigm, one for healing and one for debuffing enemies. Then you press X multiple times. At least in Persona games or older FFs I still had to do more stuff by myself, like choosing my abilities and having to think my next move a little bit  

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It was just a dreadful game, and honestly the only people who like it are dumb, and dont have a taste in gaming or are fanboys(no offence to people on the site) It was a movie with crap characters, a battle system for retards, and overall a boring and tedious game. It honestly has no play value whatsoever.

Woah dude, that's going kinda far. I understand, its your opinion if you dislike it, fine. But calling people who like it retards and have no taste in gaming, THAT IS WRONG MAN. We have our reasons for liking it, and that's our choice. You don't have the right to call us idiots for liking something. How would you like it if someone said you were a complete and utter waste to society for liking something that you find very interesting? Huh?

 

We like it, and that's what matters. Besides, it got 2 even better sequels. If it got sequels and didn't completely flop and not be continued, then it must not be the piece of shit you claim it is.

Edited by spiderfreak1011

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Woah dude, that's going kinda far. I understand, its your opinion if you dislike it, fine. But calling people who like it retards and have no taste in gaming, THAT IS WRONG MAN. We have our reasons for liking it, and that's our choice. You don't have the right to call us idiots for liking something. How would you like it if someone said you were a complete and utter waste to society for liking something that you find very interesting? Huh?

 

We like it, and that's what matters. Besides, it got 2 even better sequels. If it got sequels and didn't completely flop and not be continued, then it must not be the piece of shit you claim it is.

I actually really couldnt care less if someone said that to me, its the internet? Also by people buying the game they supported it, but doesnt mean they liked it. I know like 15 people who bought it when it first came out, and they all regretted it. And also I still stand with the thought that if someone actually enjoyed FFXIII they have a bad taste in video games. But dont worry, no matter how bad a game is there will always be 1 person that likes it.

Woah dude, that's going kinda far. I understand, its your opinion if you dislike it, fine. But calling people who like it retards and have no taste in gaming, THAT IS WRONG MAN. We have our reasons for liking it, and that's our choice. You don't have the right to call us idiots for liking something. How would you like it if someone said you were a complete and utter waste to society for liking something that you find very interesting? Huh?

 

We like it, and that's what matters. Besides, it got 2 even better sequels. If it got sequels and didn't completely flop and not be continued, then it must not be the piece of shit you claim it is.

Oh, and I didnt say people who like it are retards, I said the battle system was built for retards. Prove me wrong.

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I wouldn't mind the linear pathway of FFXIII (X was linear and it was awesome) and I haven't beat the game,but I think I've played about 12-15 hours and I stopped because I couldn't stand the story or any of the character except for Lightning and Snow who were ok at best,at least XIII-2 have Caius.And like you said,the battle system is terrible,everything plays be itself,there's so much stuff appearing on the screen that I can't even feel anything when I'm fighting.Remember in the old Final Fantasy games how satisfying it was to get a new weapon,even at the beginning of the game,it was great to see the extra damages or it was great to upgrade fire to fira and XIII should have been an action RPG

 

Point is, XIII is supposed to be different from other FF games. Its why its won over many fans AND HAS GOTTEN 2 SEQUELS. If the game was really as much shit as you all claim it is, it would never have gotten XIII-2 and LR FF XIII to be created.

 

I mean, in XIII-2, you get the free roam you wanted, and lots and lots of more side quests. It also made it a bit like pokemon, in the respect that you can catch monsters, and who doesn't like Pokemon?

 

Not to mention, IT STILL HAS THE INCREDIBLY DEPTHFUL AND COMPLICATED STORY THAT MOST FINAL FANTASY GAMES HAVE ASWELL!! The Linearity in XIII, made for a story MORE FOCUSED ON THE CHARACTERS AND HOW THEY CHANGE AND GROW DUE TO THE SITUATION.

 

I understand why you most of you hate the original XIII, but give the SEQUELS A TRY. THEY ARE SO MUCH BETTER, SO TRY THEM AND THEN DECIDE IF YOU TRULY HATE THE SERIES.

-I'm pretty sure XIII sold well only because it got the Final Fantasy name and it wasn't a spin-off title and it got a sequel because Square knew that they could somehow make money off of it.Resident Evil 5 and Sonic 06 sold well and they are terrible games as well,they only sold because of their name.  

 

-That's not saying much with a battle system like this

 

-Final Fantasy IV,VI and VII had better characters developpement and those games were not linear and how does a linear game make better character?

 

-I really wanted to give XIII-2 a chance because I like Caius a lot,but I just couldn't because of the battle system and I really don't like Noel and Serah,at least in XIII Lightning was the main character.

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Okay, so a lot of us know that Final Fantasy XIII is  one of the most hated FF game ever and a lot of people bash the game.. Well, i thought that i would point out reasons why everyone hates  the game and why it sucks.

 

Well, to start things off the main reason people seem to hate it is because of the linear pathway. Which i can agree on because you can only go forward and can't even go back if you want to level grind or something. Which is totally stupid. I mean, if you're in a boss battle and can't beat it because maybe you're underleveled and you want to level grind to get stronger then you can't because the game on't let you. And i find it kinda stupid that the only time you can roam freely i when you get to that large area (yeah i forgot the name of it xD).

 

And then there's the battle system. I really hate the battle system in both XIII and XIII-2. I mean why does the game have you automatically attack enemies instead of doing it yourself like in the past FF games? I honestly don't like it. I  mean you're basically watching your party members do all the fighting instead of you doing it yourself.

 

Another thing people seem to hate about XIII is the fact that the game forcefully chooses your party members. Now this is REALLY stupid part of FF XIII imo. Why can't we just choose what characters we want in our party like any other JRPG? Why does the game forcefully decide for you? I mean what if someone wants to have a different character? This is one of the things I really hate about XIII

 

And last but not least. The fact that the game plays like a movie more than a game. Here's what you're mainly doing thorughout the entire game: "Keep going straight. Incoming cutscene after you've taken the first five steps. Now go forward again and take another five steps to enter into another cutscene.". The game seems to feel more like a movie to me with this type of gameplay and the CGI-like graphics.

 

 

And that's why everyone hates Final Fantasy XIII folks :P

 

I've been trying to like the FF series.. I've played a few (XIII included) and I can't even get through that junkyard area since it's soo boring 

 

I hate the linearity of the levels... All I ever did the whole game was walk, fight monsters (button mashing automatic).

Also battle system is boring... the paradigms are cool, but I don't really care for it either way

 

And my biggest problem is the characters

Snow is annoying and just boring/whiny

Hope is annoying/ whiny

Sazh was pretty cool... seemed human enough and interesting

I only really liked Vanille because she's so light and bubbly for no reason

and I like Lightning... because she punches Snow a lot :D

 

I love the game, it looks amazing. 

 

I agree with some of your reasons. Yes the game is boring until chapter 11(the name of that area is the overworld of Gran Pulse), when you free roam. I thuroughly enjoy the battle system, its cool. Its like ANY OTHER JRPG, since you CAN CHOOSE YOUR COMMANDS IF YOU GO TO ABILITIES AND NOT CHOOSE AUTO BATTLE. But no one bothered to try that save for the ones of us that actually liked the game and continued to play. Its alot more strategic, with the Paridigms, which is a cool step forward from other FF games.

 

The reason the game chooses your party members for part of the game is because of STORY.

 

Remember in the start of VI, you couldn't choose your own party, until when everyone united at the place where Terra is at the start of the game, after the 3 scenarios. The same reason you couldn't choose your party until up to that point was for the same reason you couldn't do it in XIII. PLOT REASONS. You gotta deal with that.

 

This^

 

Look guys, We can all agree most of XIII up to Ch. 11 was boring and too linear. I agree on that. But the battle system really depends on what kinda player you are for you to like it. You can still choose the commands on what your characters do if you choose ABILITIES and not AUTO BATTLE. That's your own fault if you didn't like that.

 

The thing is, everyone expected XIII to be groundbreaking because it was the first(and so far only) FF for PS3. Well Square took a different approach with this game, and while it couldn't please some fans, it pleased many others, myself included.

 

Point is, XIII is supposed to be different from other FF games. Its why its won over many fans AND HAS GOTTEN 2 SEQUELS. If the game was really as much shit as you all claim it is, it would never have gotten XIII-2 and LR FF XIII to be created.

 

Besides, the XIII series has evolved and gotten better through its trilogy, it hasn't gotten any worse.

 

I mean, in XIII-2, you get the free roam you wanted, and lots and lots of more side quests. It also made it a bit like pokemon, in the respect that you can catch monsters, and who doesn't like Pokemon?

 

Now in LR FF XIII, its more of an Action Based RPG, like KH, and everyone here like KH. It looks like it'll have many sidequests as XIII-2, and due to the large world of LR FF XIII, there's going to be TONS OF FREE ROAM FOR SURE.

 

Not to mention, IT STILL HAS THE INCREDIBLY DEPTHFUL AND COMPLICATED STORY THAT MOST FINAL FANTASY GAMES HAVE ASWELL!! The Linearity in XIII, made for a story MORE FOCUSED ON THE CHARACTERS AND HOW THEY CHANGE AND GROW DUE TO THE SITUATION.

 

I understand why you most of you hate the original XIII, but give the SEQUELS A TRY. THEY ARE SO MUCH BETTER, SO TRY THEM AND THEN DECIDE IF YOU TRULY HATE THE SERIES.

Ok ... in order to answer this (My opinion) First of all, there were like 18 threads abouth how much love/hate FFXIII. One more wasn`t nessesary.

Now continuing with this....

In order of Quote: Red (Disagree), Blue (Important but not as bad), Green (I agree) Gray (I seriously have my reserves) 

For Tails:

1.- Yes... that hell oh hallway... geez...

2.- Archlyte Steppe and It was kinda dissapointed... also.. many were hunting missions so... u.u

3.- I can´t agree here... yes the battle system is too automatic, but it can be changed to manual, also the franchise needs to evolve... and for better or worse it need to go through try and fail for making it so. It´s something natural.

4.- I was kinda annoying with this. They could use this as a movie instead a game.. but well... good attepm, bad results...

5.- Not everyone hate it. But also not everybody loves it. Usually is according to age and time of gaming... for me.. i´m more from old school (graphics< gameplay <Story) ... but this is the next phase of evolution of videogame... you like it or not... so... well... 

 

For FireRubies:

1.- The lack of development of characters was too visible. In comparison with the other games (4-10) of the franchise, you feeled emphaty for the characters, you were feeling what they feeled... now in FFXIII (and previous) The emphaty is almost gone... leaving "Cooler characters without a solid background... not bad but not good either....

 

For Sora96:

If you are comparing just graphics... then... no. Graphics are not everything in a game, it´s a part but is not all. If you say it as overall.. then is good but not as amazing. There are better. 

 

For Spiderfreak:

1.- True. In FF 4-10 you used your characters in the right moment+ in XIII you can adjust to play manually. 

2.- I didn´t feeled the paradigms as a "Amazing Innovation" for the franchise. 

3.- OR the game was incomplete and they needed to focus on 3 parts to make it one. ( The ending in FFXIII was enough in my opinion).  Plus it could be for marketing and, I hope I will be mistaken, overuse of a game name. 

4.- Well.... the DLC, the alternate endings that didn´t help a lot... and the more "Gothic lolita" style is getting the game.... O.O Concept art is fine but... LR FFXIII when I saw Lumina... "WTH?" Plus LRFFXIII is not out yet. So we can´t guarantee that it will be "The best game of all" for now.

5.- Same like 4. Until it´s ended.... you cannot be sure of that...

6.- This is hard... I liked the mithology... It remembered me the FFVI myth of the warring triad. But as the story in general.. the paradoxes in FFXIII-2 don´t end to convince me... as well Caius... but I can´t say anything for sure just now... this part of story is still on the limb until LR goes out. 

 

In general: NOt a good game of FF but it has it`s good side... (music for example... except the sunleth waterscape... too much pop like) so It´s not one which i can play multiple times.. one was enough like VIII but is not the end of the world... X-2 and XII were more bad.... and there these are. 

I actually really couldnt care less if someone said that to me, its the internet? Also by people buying the game they supported it, but doesnt mean they liked it. I know like 15 people who bought it when it first came out, and they all regretted it. And also I still stand with the thought that if someone actually enjoyed FFXIII they have a bad taste in video games. But dont worry, no matter how bad a game is there will always be 1 person that likes it.

Oh, and I didnt say people who like it are retards, I said the battle system was built for retards. Prove me wrong.

I don´t think so. IT´s just another generation of players. 

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