advfox 698 Posted February 17, 2013 If you could take out ANY gameplay element in the KH series, what would it be? Quote Share this post Link to post Share on other sites
Weiss 8,279 Posted February 17, 2013 Get rid of Marluxia's death clock in crit level 1 2 advfox and Mystics Apprentice reacted to this Quote Share this post Link to post Share on other sites
Mystics Apprentice 2,397 Posted February 17, 2013 (edited) The limitation of items available for use in battle. This was especially troublesome in Re:coded and KH2. Edited February 17, 2013 by Mystics Apprentice 1 Ben G reacted to this Quote Share this post Link to post Share on other sites
Silent 824 Posted February 17, 2013 flow motion. Quote Share this post Link to post Share on other sites
Villi1997 1,832 Posted February 17, 2013 Bosses that heal themselves 2 Rob and SomeoneFromtheDark reacted to this Quote Share this post Link to post Share on other sites
advfox 698 Posted February 17, 2013 Bosses that heal themselves coughmushroomnumberivcough Quote Share this post Link to post Share on other sites
dusk 910 Posted February 17, 2013 D-links boring and useless. I used it just once with every character and it was boring and useless why would you put something like that in a game 2 advfox and Rob reacted to this Quote Share this post Link to post Share on other sites
Sikota Urinakano 876 Posted February 17, 2013 Limited spells in Days Quote Share this post Link to post Share on other sites
Firaga 5,947 Posted February 17, 2013 Gummi Ships. -____________- Hate 'em. 1 Jilly Shears reacted to this Quote Share this post Link to post Share on other sites
Ben G 166 Posted February 17, 2013 (edited) Drop meter in dream drop distance! So annoying....I'd be in the middle of a fight and the game would be like.....times up, time to go be sora for 30 minutes lol Edited February 17, 2013 by Ben Guinan Quote Share this post Link to post Share on other sites
advfox 698 Posted February 17, 2013 Drop meter in dream drop distance! So annoying....I'd be in the middle of a fight and the game would be like.....times up, time to go be sora for 30 minutes lol *Off topic hint* Which is why I always have a back up Drop Me Not in my deck, and I make sure to keep at least 30 of them. Quote Share this post Link to post Share on other sites
Columned-Munny 274 Posted February 17, 2013 The first thing that springs to mind is pointless minigames like Atlantica in KHII and that ice cream thing in BBS. Wait, no, that stupid Heartless in Days that runs along a set path, has way too much health, and takes forever to kill. That thing. Just pitch it. Quote Share this post Link to post Share on other sites
Nweintraub 630 Posted February 17, 2013 Hmm...that would be Argrabah in KH2. Why because, in the opening cutscene, it just freezes. When you skip the cutscene, all it does is freeze the playstation 2. Not a good piece of videogame at all. Just pitch it like bitch. Quote Share this post Link to post Share on other sites
Iamkingdomhearts1000 1,170 Posted February 17, 2013 The Command Board in Kingdom Hearts: Birth by Sleep, just did not like it :[. Quote Share this post Link to post Share on other sites
_The Door To Light_ 1,507 Posted February 17, 2013 All of Birth By Sleep's minigames. -_- 1 advfox reacted to this Quote Share this post Link to post Share on other sites
freer709 44 Posted February 17, 2013 Getting abilities from mixing deck commands... i really hate that, i prefere ability points. Quote Share this post Link to post Share on other sites
Rob 5,571 Posted February 17, 2013 I think you all know what this is. Quote Share this post Link to post Share on other sites
MrSanderss 80 Posted February 17, 2013 BBS and 3D's command system. Ruined and took over the combo system imo, and there's tons of op commands. Quote Share this post Link to post Share on other sites
Christiaan Huber 11 Posted February 17, 2013 BBS and 3D's command system. Ruined and took over the combo system imo, and there's tons of op commands. +1 this annoyed me from the start. Quote Share this post Link to post Share on other sites
AnsemTheWise 1,114 Posted February 17, 2013 Summons. I only used them to level them up, and that was only for bonuses. Overall, I have no use for them. Quote Share this post Link to post Share on other sites
RoxSox 3,593 Posted February 17, 2013 I like the idea of the panel system in Days, I don't like it's limitations. Quote Share this post Link to post Share on other sites
advfox 698 Posted February 17, 2013 BBS and 3D's command system. Ruined and took over the combo system imo, and there's tons of op commands. What is the "combo system" referring too? Quote Share this post Link to post Share on other sites
Kirie 3,489 Posted February 17, 2013 hard bosses that have alot of life bars Quote Share this post Link to post Share on other sites
MrSanderss 80 Posted February 17, 2013 What is the "combo system" referring too? KH1 and KH2 combat. Y'know where the bulk of your damage comes from finding the right times during bosses to attack and get a combo or two in before the boss counters, not from spamming commands and using 1 of your 3-4 curagas if you get hit. It may look flashier but commands dumbed down the combat a lot imo. Quote Share this post Link to post Share on other sites