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Dave

Should you HAVE to read Nomura's interviews?

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Whenever a particularly ambiguous plot point is brought up by a fan (examples include why Sora can duel wield, where Ven's heart went, who the voice was at the beginning of the first game, etc.), there always seems to be a response referencing an interview Nomura has done since the games' release, explaining this plot points in further detail.

 

Here's the thing: should the fans HAVE to do additional reading just to figure out what is going on in crucial plot points?

 

If the story was solid and someone took the time to think it over, wouldn't all the crucial information be present inside the game?

 

It seems to me that if the writer was good, he or she would have all the necessary information available within the context of the story they are telling, not leaving loose ends that are not only not wrapped up in the games, but are released at a much later time in a different medium and broadcasted in a fashion that may or may not reach the audience consuming the story in the first place.

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  On 2/1/2013 at 1:00 AM, Dave said:
Whenever a particularly ambiguous plot point is brought up by a fan (examples include why Sora can duel wield, where Ven's heart went, who the voice was at the beginning of the first game, etc.), there always seems to be a response referencing an interview Nomura has done since the games' release, explaining this plot points in further detail.

 

Here's the thing: should the fans HAVE to do additional reading just to figure out what is going on in crucial plot points?

 

If the story was solid and someone took the time to think it over, wouldn't all the crucial information be present inside the game?

The Game wouldn't be that Epic if every information is shown, I think. It's one of the magics of KH, it's just a mysterium. Also, the Points your speaking of are in the games. It's just really hard to figure it out, but if you read what Nomura has to say about it, all makes sense o.o

Edited by VanitasTheBest

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  On 2/1/2013 at 1:11 AM, VanitasTheBest said:
The Game wouldn't be that Epic if every information is shown, I think. It's one of the magics of KH, it's just a mysterium. Also, the Points your speaking of are in the games. It's just really hard to figure it out, but if you read what Nomura has to say about it, all makes sense o.o

Well, of course there should be some mystery behind the events of just about any game, but it should EVENTUALLY be revealed in the actual game series.  Crucial info about the game should be in a later installment and shouldn't have to be revealed solely through an interview.  Maybe Nomura and the KH teams have plans of revealing such information in later games, but they seem to be handling some parts of it a little poorly. 

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Alas, this is one of the things you have to deal with as a Kingdom Hearts fan. The games never really give a straight answer, and thusly, you find yourself putting the pieces together on your own, not realizing that a source (Nomura), has already got it put together.

 

That's why I find myself in arguments. I play the games, and I don't read the interviews (they're not exactly a readily available source. you have to a lot of digging to find just the right answer for the question youre asking), and I put together the canon in a way that makes sense to me. Only to have Nomuras say on the matter be wildly different, and I get terribly thrown off by this, because its basically turng my perception of events into fanon, not canon. And its a fanon that you believed in earnest was in fact canon.

 

It's a whole topsy turvy thing. The series really sets you up for failure in this regard.

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Well on the where Ven's heart went wasn't that explicitly shown in the game?

 

Anyways maybe it's just me but I always just looked to Nomura interviews for confirmation or clarity to elaborate on what was seen in the games. In that sense I guess I kinda always looked forward to reading the interviews so it never really bothered me. I like when those mysterious plot points are answered in the games, but more often than not, there's either more to it lying around in a Nomura interview, or the Nomura interviews just end up making it more confusing I guess.

 

So in short I guess it doesn't really bother me, but I see where you're coming from, fans shouldn't have to read the interviews for important plot points especially when only so many know there are actually interviews that hold important details out there. So that's my take on it. 

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This can be played with Lee's story. Her story contains much plot line with much dark that is she even talks too much of just one scene it gives much away. 

Lee guess she will have to say that it is best to always leave the mystery for the audience to infer (*cough cough* Tower Prep) for what could possibly come. Sometimes it may annoy the reader but what's fun without suspense and outcome? Even the Writer might change what he/she said before. Furthermost,  it is to gain the fan more to where you are very excited for a game :)

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I think it's just a bit complicated to bring some things up in the story and they do the interviews for that. It would be nice if they were all in the game it would stop a lot of confusion here but oh well. I think it's fine and gives me something to read once in a while xD

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The short answer to that is "no", one shouldn't have to do such additional homework to understand something like this. I have a love/hate relationship with Nomura's interviews because while insightful much of the information is stuff that could be hinted at better in the games or just out right stated since even Nomura occasionally lays things in front of you. Something like director interviews should be supplementary, something that helps you understand the information already present. The interviews tend to be something the fans have to depend on to understand the story in a way that if you skip out on them it's like missing a chunk of the story. At least some of the information makes it into the games later which helps out.

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I haven't read all the interviews, but from what I have read I don't recall there being anything crucial in the interviews that wasn't shown in the games.  Things like why Sora can dual wield and what Mr. Mysterious Voice was, I don't think was all that important.  At worst, we need to read the interviews for clarifications on things Nomura wasn't skilled enough to clearly show.  I don't mind all that much because outside of key details, you don't need them to understand the work as a whole; you need a Wiki for that. >.>

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