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Tails

Paper Mario: Sticker Star

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Looks like they didn't forget about Paper Mario 3DS after all. They have been quiet with Paper Mario 3DS that I thought that they would not make it. But glad to know that this video shows that they are still making it. (:

 

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  On 6/7/2011 at 7:05 PM, 'ami' said:

Yesss finaly! Mario is back

 

Yeah, and from the looks of the trailer it seems that Toad will become a partner in the game. Can't wait to find out what other partner we'll get in this Paper Mario game. I hope this proves to be good like Paper Mario: The Thousand-Year Door.

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I Got this game within the hour it was released...its SOOOO JUICY in 3D I must say...but anyway, its good so far, i'm not one to rush through games (I...uhhh...still haven't finished KH 3D..) I just have a habit of stopping for no reason but thats besides the point.

 

They only problem ive seen so far is that they took out a few significant elements that made the previous games outstanding and replaced them with one new system. I noticed that they frequently reference the fact they are made of paper and anything and everything of the like.

The stickers in my opinion are a great addition to a paper-based game and the system works wel...actually this is starting to sound like a review...I need to move on.

 

With that being said, let's talk about what the Wii U Game should have (Just wishful thinking obviously and let's honest we all know we want it and nintendo would cash in on it). Of course i loved everything about the first two games, especially in TTYD, the audience was definitely my favorite part and in SUPER not having the turn based battles threw me off a little but still a great game and....actually this could take too long so moving on.

 

Anyway I just wanted to gauge your opinions of the game and other comments...(I kind of rambled a wee bit you may have noticed)

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  On 11/13/2012 at 2:39 AM, 'Static15' said:

I Got this game within the hour it was released...its SOOOO JUICY in 3D I must say...but anyway, its good so far, i'm not one to rush through games (I...uhhh...still haven't finished KH 3D..) I just have a habit of stopping for no reason but thats besides the point.

 

They only problem ive seen so far is that they took out a few significant elements that made the previous games outstanding and replaced them with one new system. I noticed that they frequently reference the fact they are made of paper and anything and everything of the like.

The stickers in my opinion are a great addition to a paper-based game and the system works wel...actually this is starting to sound like a review...I need to move on.

 

With that being said, let's talk about what the Wii U Game should have (Just wishful thinking obviously and let's honest we all know we want it and nintendo would cash in on it). Of course i loved everything about the first two games, especially in TTYD, the audience was definitely my favorite part and in SUPER not having the turn based battles threw me off a little but still a great game and....actually this could take too long so moving on.

 

Anyway I just wanted to gauge your opinions of the game and other comments...(I kind of rambled a wee bit you may have noticed)

 

can u level up in it?i herad theres no lvs plz tell thts not true............

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  On 11/13/2012 at 2:50 AM, 'Big Boss' said:

can u level up in it?i herad theres no lvs plz tell thts not true............

 

Oh yea...there is not an exp system...its sad but not a game breaker, for me anyway

 

  On 11/13/2012 at 7:47 AM, 'LordOfTheCastle' said:

It's really, really hard at some points. Like, REALLY hard. I don't want to pick it up and play it again because the boss I'm on is so hard @_@

 

 

Also, I noticed the sticker fighting is a lot like Chain of Memories ^^

 

Aw geez im not looking forward to that...but yea i noticed its like COM too

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I recently finished the new Paper Mario on 3DS, and I want to know what other people thought. I'll start with my own experience :D

 

---

 

It started off with a carnival, a so-called "Sticker Fest" that Mario never bothered to attend any other year. Spoiler Alert: Bowser does something to screw it up and now you have to collect 6 things.

 

So already the game seems to follow a familiar formula that, if I wasn't comfortable with, I would not have bought the game. But it wasn't until I stepped into the middle of the obligatory "toad town" that spirits started to die. It wasn't the atmosphere. It wasn't the color scheme. It wasn't the dialogue. It was the music.

 

http-~~-//www.youtube.com/watch?v=tUpbaJePhLo&feature=channel&list=UL

 

JAZZ @_@

 

Sorry I just don't like jazz and it has no place in Paper Mario because the music is supposed to be all techno and stuff and the instrumentation kind of ruins the atmosphere of a story-book-themed game where everything is 2-dimensional and atrificial and then the music sounds like it should be in a jazz club with people wearing berets and dancing awkwardly while sipping that new thing called "tea" that everyone is raging about and the saxaphone which is an instrument which doesn't sound good in any scenario except an instance in which you're making a joke about porn.

 

Anyway that grievous injury little nitpick aside, I made my way to world one das---.... World 1-1? Okay homogenization of mario games aside.... I played through the first 4 levels and I was beginning to lose all hope in the game. That is, until I got to the boss fortress. After an hour or two of playing, it finally felt like.. well... PAPER MARIO! The music was right, the atmosphere was right, the puzzles and aesthetics were right, and I was quite pleased. And I soon found out that the boss theme would be perfect for Paper Mario as well. I was gleeful when I heard this tune:

 

http-~~-//www.youtube.com/watch?v=ct867ctsSp4&feature=channel&list=UL

 

I know, I know there's still some saxaphone in there but STILL... it felt like a Paper Mario boss battle theme and I was very happy.

 

The game only shaped up from there. It was a bad case of the first-two-hours-of-the-game-suck cough Kingdom Hearts 2 cough and it was shaping up fairly nicely. It was different, and I didn't like the differences, but I can't bash on them for EVERY new thing they did, can I? I.. guess I could but that'd make me a hell of an asshole. So, on that note, and the boss theme note, let's talk about some GOOD things about this game!:

  • Turn-based battles, yeah!
  • Bosses with lots of health and awesome music, YEAH!
  • Innovative battle system that doesn't totally ruin the structure of the battle system. Woohoo!
  • Some really fun levels that deviate from the normal level formula and drop you into bizarre situations!
  • Lots of hidden items and areas!
  • The game doesn't hold your hand like some games Skyward Sword, I'm looking at you Fi. My health is low? So I should get health to make it high? THANKS BUDDY.
  • A certain boss that does a certain thing to your inventory that makes the boss battle hilarious and also somewhat urgent
  • Boss that dances to his own battle music. YES. I can feel that Cooper vibe a-comin'. Bad juju and all that...
  • Still plenty of funny dialogue, including multitudes of sticker AND paper puns, sometimes in the same sentence... It's a flat-out sticky situatio- oh god..
  • Creative puzzles that challenge your brain, and perception of reality, because, you know, the human brain isn't used to thinking of the entire world as a bunch of stickers on cardboard so.. yeah.
  • During battle, enemies change shape in paper-tastic ways, from being pointed paper cones to being crumpled under the weight of your hammer and missing a turn.
  • Resident Evil 4-style inventory management. Oh yeah, here's a really nice weapon. By the way it takes up 9 times the space of your other ones.
  • Worlds don't have to be done in order. Yes! I for one got very bored of the desert and made my way to the forest, and it was wonderful.
  • Stickers being one-use-only make you think twice about what you do in battle, instead of the normal Paper Mario routine of hammer hammer hammer..
It goes without saying that there are a lot of things this game has that are worth commending, so it's not that this game is terrible, it's just also missing a LOT of what could have made it better:

  • Partners
  • Items
  • Badges
  • Exp and leveling up
  • Open world, instead of basically being Paper Mario World
  • More interesting characters
  • Original characters (I know they were forbidden to do so by Miyamoto, which infuriates me)
  • More strategic options in battle, like skipping a turn, defending, or even having an attack that doesn't consume a sticker instead of either wasting a sticker or running away
  • A run-away system that doesn't just "decide" before hand if it wants you to run away or not
  • Bosses that aren't impossible without using an item they're weak to
  • Bowser, one of the funniest Paper Mario characters, has no lines at all. None. he roars a few times, that's about it.
  • Peach, a previously useful and important character, is chained up the whole game, akin to the less original Mario titles
  • Antagonists are given no backstory or elaboration past the beginning cutscene
  • Original locations, instead of the standard New Super Mario Bros order of business
  • Puzzles that aren't wild goose chases for one item that you don't even know where to find or what it is
  • To go with the previous one, a hint system that actually helps you. Not "This forest is pretty big Mario"
I'm going to stop there for now. I could go on too long and seem like I'm impossible to please. It's not that I was expecting this game to live up to the standard of the first two I was just praying like a man looking death in the face it's that they took out the most important parts of the game that would have made it excellent. More backstory on the antagonists, original characters and locations, fleshed-out backstory, partners with distinct personalities... It's just a shame that these things were omitted and it makes the game not memorable or outstanding in any way.

 

So that's my take on the game after beating it. How does everyone else feel about this game? :)

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Wow, and I was just about to do a review of this game too. I guess now this thread bring it down now lol. Anyway, I agree with everything you've stated. the game has NO plot whatsoever. it's just "Collect all those stars and the 6 items then fight Bowser. Then it's game over. Good bye :P" I have to say thht I am very disappointed with Nintendo for not putting any heart or soul to this game. And to think this game was one of my most anticipated 3DS games 2 years ago. I was hoping we'd see a new villian, some new set of partners, and an awesome and hilarious story. But Paper Mario: Sticker Star has failed to do all of that. I'm sad to say that this is NOT worth buying for $40.00 in my eyes. I'll settle for this game when the price drops to maybe $20.00 (or maybe when Black Friday hits).

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  On 11/19/2012 at 11:57 PM, 'Tails' said:

Wow, and I was just about to do a review of this game too. I guess now this thread bring it down now lol. Anyway, I agree with everything you've stated. the game has NO plot whatsoever. it's just "Collect all those stars and the 6 items then fight Bowser. Then it's game over. Good bye :P" I have to say thht I am very disappointed with Nintendo for not putting any heart or soul to this game. And to think this game was one of my most anticipated 3DS games 2 years ago. I was hoping we'd see a new villian, some new set of partners, and an awesome and hilarious story. But Paper Mario: Sticker Star has failed to do all of that. I'm sad to say that this is NOT worth buying for $40.00 in my eyes. I'll settle for this game when the price drops to maybe $20.00 (or maybe when Black Friday hits).

 

Yeah, it makes me really sad :( paper mario was my absolute favorite nintendo series, but they just couldn't keep it the same. They slowly drift more into the same old crap like new super mario bros. I blame Shigeru Miyamoto, honestly. He's the one who told Intelligent Systems to not put ANY characters in it that weren't original mario characters (toads, goombas, pokeys, boos, bowser, mario, luigi, etc. So no Rogueport and no Shadow Sirens, no nothing) :/

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Yeah, the games story isn't as great as the others :/ WAAAAAAY to linear, and Miyamoto wanted no new characters? Kersti lolol

 

AND WHAT MAKES THIS GAME SO UNDERWHELMING TO ME IS:

 

  SPOILERS: Click to reveal

 

 

Its underwhelming, it lacked SPM's story telling, and making it turn-based again didn't do it the justice people wanted. Shame, still buy for Xmas though.

Edited by Ztar

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  On 11/20/2012 at 12:21 AM, 'Ztar' said:

Yeah, the games story isn't as great as the others :/ WAAAAAAY to linear, and Miyamoto wanted no new characters? Kersti lolol

It was too linear and the world didn't feel alive at all. The first two game requiring the use of trains to travel to certain areas... that fact alone made you feel like the game world was alive and really under your feet.

 

Yeah I don't know how that one slipped past the radar. Maybe she was Miyamoto's creation and therefor gospel xD

 

I never played super paper mario but you seem to be one of the rare ones to heap praise on it. I'd like to know more, because if it's a good game I'd love to play it :D

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  On 11/20/2012 at 12:29 AM, 'LordOfTheCastle' said:

It was too linear and the world didn't feel alive at all. The first two game requiring the use of trains to travel to certain areas... that fact alone made you feel like the game world was alive and really under your feet.

 

Yeah I don't know how that one slipped past the radar. Maybe she was Miyamoto's creation and therefor gospel xD

 

I never played super paper mario but you seem to be one of the rare ones to heap praise on it. I'd like to know more, because if it's a good game I'd love to play it :D

 

The first thing to know that it isn't turn-based like 64 or TTYD. It still has leveling and a point/score system as exp. Its a lot like Super Mario Bros, with a Toad Town/ Rogueport style hub. I find the story phenomenal, and it was a change of pace from standard mario games (Bowser as a legit partner? yeah buddy!, and giving peach a use is always a good thing. I also like Super Princess Peach, shocking right?) Without spoiling too much, the game has a great and loveable villain, with a deep connection with Mario's side kick. And of course flipping between 2D and 3D to solve puzzles works, as it keeps the game closer to the first two, despite the changes.

 

If your okay with all that then by all means buy it cheap! It is a fun game :D

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  On 11/20/2012 at 12:43 AM, 'Ztar' said:

The first thing to know that it isn't turn-based like 64 or TTYD. It still has leveling and a point/score system as exp. Its a lot like Super Mario Bros, with a Toad Town/ Rogueport style hub. I find the story phenomenal, and it was a change of pace from standard mario games (Bowser as a legit partner? yeah buddy!, and giving peach a use is always a good thing. I also like Super Princess Peach, shocking right?) Without spoiling too much, the game has a great and loveable villain, with a deep connection with Mario's side kick. And of course flipping between 2D and 3D to solve puzzles works, as it keeps the game closer to the first two, despite the changes.

 

If your okay with all that then by all means buy it cheap! It is a fun game :D

 

Yeah I know it's basically a platformer where you jump on enemies or breathe fire on them as Bowser or whatever. I'm not sure if the platforming and stuff will made it get really boring really fast though o.O Hmm, I'll check the price on it :)

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  On 11/20/2012 at 1:17 AM, 'LordOfTheCastle' said:

Yeah I know it's basically a platformer where you jump on enemies or breathe fire on them as Bowser or whatever. I'm not sure if the platforming and stuff will made it get really boring really fast though o.O Hmm, I'll check the price on it :)

 

The levels differ enough with how they use platforming to have a fresh feel and atmosphere with each of the 8. From space, to pre-historic era, to samurai land :D

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The Paper Mario series has been around for a very long time. It started from the Nintendo 64 back in 2001 (2000 if you count the Japanese release of the game) and has come a long way into the year of 2012. With it's newest installment, Paper Mario: Sticker Star. The awesome Paper Mario series has surely come a long way into what it is today. And although things have been a bit rough for the series, this is still a great Mario JRPG. So, let's get on with the review, shall we?

 

 

Story:

 

The story starts off with Mario, Peach, and all the Toads of the Mushroom Kingdom have an event called the Sticker festival. This is an event where everyone in the Mushroom Kingdom makes a wish and all of their wishes come true. But you-know-who comes in to crash the party. Scattering all the Royal Stickers as well as absorbing one, himself and turning into a ferocious beast. Mario, our brave plumber hero, decides to take action and begins to fight the King of Koopas once again. I have to say, the story was really bland in this new installment of the Paper Mario series. There was barely a plot, and the game lacked a lot of dialgue. I have to say, this has to be the worst Paper Mario  game in terms of story. There was absolutely any dialogue or any interesting story or plot twists that fans have come to know and love about the Paper mario series (as well as other Mario JRPG's).

 

 

Gameplay:

 

In Paper Mario: Sticker Star, you go back to the classic roots of the turn-based battles of past Paper Mario games. While I am a bit disappointed that there weren't any partners, badges, or any EXP gained from battling enemies, I still enjoyed the gameplay. It was a breath of fresh air and added something new to the series in terms of gameplay. For Kingdom Hearts fans, this game will feel like the "Kingdom Hearts: Chain of Memories" of the Paper Mario series as you use limited stickers to attack enemies and defend yourself. Though the one complaint I have about this game is that battling enemies feels completely useless and is just a waste of time. You don't gain any EXP or anything, but instead you gain coins for winning a fight. While the gameplay is a bit enjoyable, this was a very disappointed and uniteresting aspect of the gameplay. I didn't like it at all. As for the puzzles, it was truly challenging. i found myself looking up a few of them on YouTube because I got stuck lol. But the puzzle aspect adds interest in the gameplay and as well as a good challenge.

 

Graphics:

 

The graphics in this Paper Mario: Sticker Star feels like a world full of paper. Even the characters (mainly the Toads and Kersti) notice that everything is made out of cardboard and paper. The graphics really fit well with the game and with the theme of the series and title. I have to say, that these are the best graphics I've seen in a Paper Mario game next to The Thousand-year Door.

 

 

Presentation:

 

I have to say that this has to be the sharpest looking (no pun intended) paper Mario game I've ever played in years. While the story isn't the best in the series, the gameplay is fantastic and really brings a new breath of fresh air. I, myself, consider it the "Kingdom Hearts: Chain of Memories" of the series...well in terms of gameplay that is, haha. But I find this to be a fun game if you're into something new. definitely worth picking up for your 3DS.

 

 

Verdiect:

While i find the story in this game to be the worst in the series, the gameplay and puzzles definitely make up for it. So I gives this game an 8.0/10.

 

+Great gameplay

+Awesome graphics

+Interesting Puzzles

- Horrible Story

 

 

So, what did you think of this review? Was it good? Was it bad? Please, share your thoughts and opinions on the comments below.

 

Edited by Tails

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