Emo/Yami 37 Posted April 5, 2010 Xemnas as Secret Boss Sora as Secret Boss Ventus,Aqua, and Lingering Sentiment as unlockable characters. Riku-Ansem final boss Wi-Fi No Emerald Serenade(easy but waste of time) Quote Share this post Link to post Share on other sites
King Riku 2,063 Posted April 5, 2010 Omg i'd love to kick all of ur buts at 358/2 days! Seriously I would. Cuz I'm awesome Quote Share this post Link to post Share on other sites
Rebellexa 0 Posted April 5, 2010 You know I would pwn yer little henie. Me, Zexy, and my Ultimate Gear with 6 SLOTS! Quote Share this post Link to post Share on other sites
PrincessToriAlly15 2 Posted April 23, 2010 Riku'sAngel@I'd like to see you try to kick my hiney since I got the Ultimate Gear and Xion!!! But,eh.You'd still kick me but,since I'm olny in the 70's. Lol. Rebellexa@Coolio. Zexy pwns all that defy him,lol. Quote Share this post Link to post Share on other sites
DoctorChurchie 54 Posted April 23, 2010 1.Get rid of the Emerald Serenades/missions. A.PAIN.IN.MY.@$$!!! 2.More freakin' cutscenes.I don't get enough! 3.Add in Hollow Bastion/Raident Garden. So what if this was The Organization's game! The FF characters we know from KH 2 don't even show up in BBS! I would have liked to see that world for at least one mission..... 4.Make it so that it's easy to unlock Mickey and Shorty(my nickname for Sora).It's pretty hard to get all those blasted Mission Crowns and Challenge Sigils. 5.I can't believe I'm saying this,but add Peter Pan to Neverland.That way my friend Saya(Jeni) will stop saying"SCREW YOU TINKERBELL!!!" Seriously.It's very stressful to hear EVERY time we talk about Days. I agree with the Emerald Serenade! I MEAN OMFG!!!! :@ THOSE THINGS MADE ME GO GRRR!!!! Just to beat them I had to stay in one spot and just wait there until it came back around....I mean I wasn't going to go and chase after it. XDD Quote Share this post Link to post Share on other sites
PrincessToriAlly15 2 Posted April 24, 2010 I know. They annoy me to pieces!!! Quote Share this post Link to post Share on other sites
Rebellexa 0 Posted April 24, 2010 Okay, I take that back. Pandora's with four sight units. Ultimate pwnage, dude. Yes, the ES's need to go. Like I said, easy, but I'm impatient. I also would have liked to see cooler weapons. I am SO sick of Zexion's Pandora lexicon(Radical Treatise, I think?) I'm dying to use Zero gear, but it annoys the heck out of me because it hardly deals damage. *sigh* Quote Share this post Link to post Share on other sites
Repliku 1 Posted April 29, 2010 One... I would fix that scene where Xion's hood keeps on going on and off, on and off, on and off, every time it panned back to her.... or was that scene supposed to be like that? ES... kill.... And yes, Kingdom Hearts is known for its mix of Disney AND Final Fantasy characters! Throw Hallow Bastion in there for goodness' sakes!!! And I don't get the Sora, Donald, Goofy in multiplayer... maybe Sora... because, y'know... the whole thing is about him... but what about the Organization Moogle? I know it's random, but I like random. Have him be like, the best character... it'd be hillarious. For me at least Quote Share this post Link to post Share on other sites
Reversal 53 Posted April 29, 2010 One... I would fix that scene where Xion's hood keeps on going on and off, on and off, on and off, every time it panned back to her.... or was that scene supposed to be like that? ES... kill.... And yes, Kingdom Hearts is known for its mix of Disney AND Final Fantasy characters! Throw Hallow Bastion in there for goodness' sakes!!! And I don't get the Sora, Donald, Goofy in multiplayer... maybe Sora... because, y'know... the whole thing is about him... but what about the Organization Moogle? I know it's random, but I like random. Have him be like, the best character... it'd be hillarious. For me at least Yeah, that hood thing with Xion was intentional. I would've made the main character of story mode switch between Roxas and Xion every so often, ie play as Xion when Roxas is in a coma, and vice versa (because I'm sure we all want to fight Riku at Beast's Castle ^^). And include more Riku and Mickey scenes, and give Wonderland the boot to replace it with Pinocchio's world. Quote Share this post Link to post Share on other sites
Sorage55 10 Posted April 29, 2010 Hmmm a change I would have made? How about.........MAKE IT FOR FREAKIN' PS2 FOR THE POOR KIDS WHO CAN'T AFFORD A DAMN NEW CONSOLE TO PLAY KH 358/2 DAYS LIKE ME!!!! And I guess thats all I can think of Quote Share this post Link to post Share on other sites
Repliku 1 Posted April 29, 2010 One... I would fix that scene where Xion's hood keeps on going on and off, on and off, on and off, every time it panned back to her.... or was that scene supposed to be like that? ES... kill.... And yes, Kingdom Hearts is known for its mix of Disney AND Final Fantasy characters! Throw Hallow Bastion in there for goodness' sakes!!! And I don't get the Sora, Donald, Goofy in multiplayer... maybe Sora... because, y'know... the whole thing is about him... but what about the Organization Moogle? I know it's random, but I like random. Have him be like, the best character... it'd be hillarious. For me at least Yeah, that hood thing with Xion was intentional. I would've made the main character of story mode switch between Roxas and Xion every so often, ie play as Xion when Roxas is in a coma, and vice versa (because I'm sure we all want to fight Riku at Beast's Castle ^^). And include more Riku and Mickey scenes, and give Wonderland the boot to replace it with Pinocchio's world. Thanks for the answer, and yeah that sounds awesome. I mean, you can play as Xion in multiplayer, so why not play as her a bit in story mode? Maybe do like a CoM bit, where once you beat Roxas' story and then you get to play Xion's story. Quote Share this post Link to post Share on other sites
MAtgS 70 Posted April 30, 2010 1. The biggest change needed is not have the story mode be mission based. The pacing of plot was too slow due to this structure & mission mode had no unique missions of it's own. Instead it should've played out more like other KH games with 1 trip to each world. To maintain the sense of time, there would be 12 playable worlds total (the 8 already there plus Hollow Bastion, Castle Oblivion, Pinocchio's world & 1 more) 1 for each month of the year. Of course only the really important details of the plot can be covered in the main story line. 2. Mission mode is a full 358 days worth of missions since it's an optional mode & shouldn't have to worry about length. Each mission would have it's exclusive cutscenes so plot details that got cut from the revised story mode would reappear here. After all the player should be rewarded for completing missions. 3. Oh & wifi too. 4. More Disney character interaction. I mean wow, it's alarming how much the Disney elements got ignored in this game. I like many people originally played the games for the Disney so this annoys me greatly. Although I guess it does get points for being the 1st in the series to actually let you play as any Disney characters. & on that note... 5. More playable Disney characters in Mission mode. Nomura said they originally planned it that way but feared Disney wouldn't approve. Yet Disney allowed Mickey to be playable so I don't see what the problem was. & while we're still on the Disney subject.... 6. More Disney bosses. Or perhaps more accurately, less heartless bosses. It got so tiring to fight nothing but heartless over & over. It's not until the very end of the game when you finally fight some important character bosses. Before that the only Disney villains (& by extension, the only non-heartless bosses) are Pete & the 3 kids from TNBC. That's..........lame. Some bosses I think should've been included: -Honest John from the removed Pinocchio world. He's a fox with fangs & claws so he could be a threat. Although fighting wasn't his style so maybe a low level boss at best. -Queen of Hearts, she blames Roxas for something he didn't do & orders his head off. To function as a boss she could drink from the growing bottle & be giant sized. -Captain Hook, god this was an obvious one. I guess they omitted it from Days because of BbS but I can think of 1 way to make the fight different: have Hook fly. Yeah, if he's gotta be kidnapping Tinkerbell so much he might as well sprinkle some of dust on himself & think happy thoughts of running his blade through Peter Pan (that sounded dirty). -Jafar in his cobra form. Days missed an opportunity to explain how his lamp got out of the cave of wonders before KH2. & the giant snake form Jafar assumed in the movie has yet to appear in the series. -Hades, can't think of a new twist to this fight, but the game recycles enemies enough as it is so does it matter? Just having Hades would still be better than the 28th Large Body variant. Maybe the setting of the fight could be a new factor like platforms over lava or something. -GASTON!!! Yeah this is the absence that confused me the most. He's the villain of the Beauty & the Beast film, which has been represented in 4 out of 4 KH games up to this point, yet he himself has not been mentioned once. Now it was understandable with the past games due to Maleficent & Xaldin but because of KH2's credits Days was the last chance to feature & boy you'd think that with the lack of new bosses as it is they'd have gone ahead & added him. Plus he could've helped resolve a mystery of KH2 that Days failed to explain: why precisely does Beast listens to a word Xaldin says? The simplest answer would be that Xaldin & Roxas saved the Beast's life when Gaston attacked & he owed them a dept in gratitude. -As a finale to the mission mode, a team up of Pete/Hook/Hades/Gaston (whose revived by Hades). Yeah 4 players vs. 4 bosses, that's epic. 7. More major character boss fights. The fight between Xion & Riku should've been playable. As should Xion vs. Axel & Xion vs. Xigbar. all of these characters are both playable in the game & bosses at 1 point or another so why not? & it'd be interesting to see how Diz would fare as a boss. Since they bothered to render a Ven model for this game they could've had him as the superboss instead of yet another heartless palette swap. 8. The ability to summon nobodies. It's kinda weird the organization never does this in the game. Plus we'll finally see the nobodies the CoM crew commanded. Of course they'll have to come up with different summons for the other multiplayer characters (the walking brooms for Mickey?) Quote Share this post Link to post Share on other sites